Weight: 140lbs
Height: 5'1"
Build: Muscular, 'Too Thick' compared to her full-blood counterparts.
Hair colour: White, Black Roots. Braided style.
Eye colour: Red
Skin colour: Ashen Grey
Clothing: Frequently wearing Chain or Splint Mail with a Red-color Tunic
Personality: When off the battlefield, Wuyon'e is a silent, obedient type. She is somewhat of an anomaly amongst drow- her lack of ability to ladder-climb leads her to have developed a fierce loyalty for her house. On the battlefield however, she is ferocious and bloodthirsty, without much empathy for her opponents. If one is ever able to get close to her, they would discover that her primary vulnerability is the regret of her heritage, and a sense of debt to her sister and grandfather for her life. She has a preference for communicating in sign language, though she will speak (in Undercommon) if either ordered to or if the setting calls for it.
Likes: Combat/Bloodshed, Her Sisters, Her Family, Protein/Meat Dishes, The color Magenta
Dislikes: Vhaeruanites, Human Males, The notion from naive surfacers that she 'Deserves Freedom', Extremely Bright Lights, Having to speak in Common (If unavoidable, she will often parse her words in Drow Sign Language first.)
Backstory: Born to a lesser house of Menzoberranzan as the third daughter in her line, conceived from her mother Xun'raen's interactions with a prisoner and carried to term under the false assumption that her father was another. Wuyon'e was brought into life and quickly hidden away amongst the servants and slaves of House Irr'diin, of which her grandmother Tal'inidia Irr'diin was the matron. It was perhaps a blessing she had been born a daughter, and that one of her elder sisters had taken a particular fascination with her. A half-breed son wouldn't have seen an hour of life.
With her mother wanting nothing to do with what she had created, Wuyon'e spent most of her early years serving the House and being toyed with between her two sisters- The eldest, Maynitra, who looked upon her with disdain, and the middle child Vidil'lia, who found more amusement and use in her than anything. As Wuyon'e grew, her familial resemblance to her siblings and mother grew too obvious to hide. Seeking an easy out to their shame, her grandfather Eth'micar and her mother decided to contract her out to fighting rings, figuring that it would benefit the house no matter what: She survives, and she brings home wealth, and if she dies, that's a stain removed.
During her time as a gladiator Wuyon'e learned to use practically whatever weapon she was given, and eventually brought home considerable sums. She had met and socialized amongst others in the arena- mostly male Drow conscripts, though there were the spare orc and bugbear- and to this day tends to get along better with Jaluk than her own sex: her status reduced due to her mixed heritage. Most importantly, during this time, she had received visions and awoken her own divine spark- though it wasn't the same as her sisters, even if- for all intents and purposes, they served the same Queen. This would be due to Sevletarm's rebirth in the Second Sundering. Upon this knowledge reaching her family, her sister Vidil'lia advocated for her to be removed from the arena and positioned as a guard of the house, as at the time demons were plaguing Menzoberranzan and the city was about to be thrust into Civil War. Their grandmother approved the notion and Wuyon’e helped to keep their House defended.
Since then, Wuyon'e had spent her time defending her House from intruders, as well as joining other warriors in raids upon the Surface to replenish the ever-dying supply of slaves: one of which resulted in a capture and interrogation at the hands of the Knights in Silver stationed in High Hold after a thwarted attempted strike on Silverymoon. She escaped custody and has been stranded on the Surface since.
End of the month, 30th, is day I turn 39 years. Can't believe six months have passed since raid on Silverymoon. Cannot believe been up here for so long. How long will it take to get home? Half a year is nothing to my kin, but feels so long here.... At least receive best present could get: Working. Will be working that day.
This month... have learned to grapple with feelings. Is ... odd thing to say. Very odd thing to do for me. Used to, not have them. But surface allows for more freedoms. One of them is freedom to feel. And now that I can feel, want, yearn, hurt.... it is... different. I used to not deal with any of this.
My family has helped. Arlis has helped. Lief has helped. Yashir and Solia have helped.
Work has been slow, and that has been hard deal with. Left feeling useless. Unproductive. But those who care have helped.
My strength was sapped for a while. Less a punishment, like feared, more a warning. A reminder that must keep focus, must keep fighting even though life seems... so different, now. So strange, now. And, while with Ssrin... heard... some song. Some calling. have reject it, but think I know who it was.
Something about that... terrify me. And makes me angry. And makes me want fight, at same time. But somehow... makes me think, may relate to purpose here.
I want more work. I want work harder. Has been good, helping Yashir at Shining Peaks, sparring and competing. Met a new Knight at Syndicate and have been train her up. Just want keep working hard, not losing part of self that keeps fighting.
We were hired by Pseudodragon, gold one, familiar of woman named Seer in Beregost to investigate ruins and rescue Seer. Entryway, guarded by Clerics of Lathander. Was friendly with them, though unfortunately for them, their men fell, who were positioned to guard ruins- slain by giants. we avenged them. While in ruins, we discovered ghost of wizard, Ulcaster. He wanted us find his body, promised reward. We agreed do so in exchange for help find SEER. He did not prove to be much help, but did pay splendidly for task of return him to tomb. We fought an undead Beholder, vampire spawns, and oozes and wraiths. Even a few banshees. Was a shame turn undead would not be as useful here. Would have loved turn them, but alas, enclosed space. Make harder for them flee in terror.
When we found Seer she was possess by a Vampire, who got away, escape into mist. I attempted to go after with help of Yashir, but escaped too far, too fast, into crack in wall.
One vampire, attempted surrender. I do not take prisoners.
After, I spent time to consecrate the grounds with Forbiddance so no more Vampires posed threat, including perhaps one who tried flee in mist form. Any who did not leave the ruins would not survive unless return day after once Forbiddance wore off.
The mission was... made far more difficult, by interactions with team, than any enemies we faced. I will not say am proud of it. I will not say more.
Hate wearing disguises, but is what is. We were paid by Jarlaxle of Bregan D'aerthe and House Baenre to infilitrate a fundraiser by the Arcane Brotherhood. It was... big job, and I did not know that it was Jarlaxle who hired us until after. Very important then, that we impress him. Would not wish to dishonor House Irr'diin by upsetting a son of House Baenre.
We snuck in, gathered intel, and found out the following:
We managed steal all the funds they've raised, after Ssrin and I snuck into vault room. Ssrin took everything into portable hole while I served as shield and distraction. Was burned to crisp, almost. But survived.
I do not know if believe the Arcane Brotherhood's claims, but.. worth looking into.
A war against the Duegar would be devastating, after the fall of Q'Xorlarrin in Gauntlgrym, things are politically tense with the Duegar and my House's allies. It could be worthwhile to see how this pans out, though, getting involved in the politics is above station of mine.
We were summoned by a Dr. Von Frank to rescue his... child? Thing? Creation? Was huge monster. Somehow living, made of some twisted magics i could not identify. Had strength enough to kill man, squash him completely, and was somehow immune to being held by spell that holds... almost anything.
We arrived at Dr.'s mansion, he introduce to us and tell us his child had got away. Was big creature, he said, but did not say would be dangerous. When we went to chase after, discovered town was in riot, because monster had killed man, named jeff. Rioters were going to kill creature. Shot me, but Dalninuk create portal and we escape. We manage subdue creature, bring back to Dr. We were paid for mission and left there.
Was unsettling, however, how doctor spoke of his creature. But, we were not paid to interfere with father and... son. We were paid to get son back. And so we did. Was it good decision? unsure. Feels too much like bounty for liking of mine.
I am good at kill things. Or keep things alive. But not both on same thing at same time.
(( I wrote out something REALLY NICE and heartfelt but then realized it overwrote dusks' notes. So like a DUMMY i then accidentally overwrote wu's notes with new brand notes for dusk. So here's sparknotes for wu.))
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This month at the syndicate has been: Quiet. It is: Good. People are: Staying out of my: way and I can: invest my time in: Making jewels and upgrading my: Features.
I did have a few: Odd intruders on my: Property, but other than that things are: Well.
I did not get too many: visitors, but Yap, Dusty, and Dorris each came over: once or twice. It was a: Pleasure to have them there and I met a new: Friend along the river named: Snap.
He calls me: Duck. I am not: A duck.
There has been: Some work but other than that my most: Lucrative business has been my: Gemcutting.
I do hope the: Portals to: Calimshan will be fixed by: Next month. I would like to go: Visit my: Creator's inspiration again.
I hope I can go back to: Athkatla too. That city was also: Very wealthy. As was: Caer Callidyrr, but I prefer the: South to the: West.
We investigated the caves we found last time. Again we were hired by the Hlaths and we discovered another cavern in the area that led to a base of operations for the cult of Yeenoghu. Inside, they were able to cast spell of darkness that wounded many of us. We found quite many treasures, including a potion of Giant Strength was able identify, and I consumed it to aid in mission. It helped me hit much better, and felt good to do so. I also enjoyed turning the foes' javelins against them.
End of the battle I went down, but got up by Orri, and was able deliver final blow to cultists. Was rewarded with a very nice new shield. I feel my strength increasing and preparations home are beginning to look possible.
I wonder what was the purpose of their ritual and why they were summoning a maw, or why they posed as cult of Absolute. So many questions left unanswered... but ultimately it is not my concern. I did my job.
We were hired by the wealthy Hlath family to track down the cause of some disturbances at their businesses. While investigating the city we came across armed cultists of the Absolute who seemed intent on committing arson on some of the family's storefronts. We defeated them, and Forvist traced them out of the city towards the waterfall. They were extremely powerful spellcasters and even compelled my allies like Dahlia to dance and render them helpless. We defeated them despite this, as I managed to avoid the charm along with Tealight. In the end we discovered a statue that Yap knew more about. Why would these cultists pose as the Cult of the Absolute when they actually worshipped Yeenoghu? Hopefully we will find our answers and destroy this threat, and get the teleportation circles open at last.
We returned to Baldurs Gate to help escort supply carts to Loudwater. We were ambushed on the road by bandits which led us to a camp of them. I had not expected to face that crippling of a poison outside of the Underdark. Nor that many traps. These surfacers were so resourceful that you'd almost expect them to be kin, but they were not.
So I took no hesitation and absolutely all of the pleasure in slaughtering as many of them as I could. I managed to summon my Guardian as a distraction, then we entered the camp. Their leader was waiting in the shadows by the gate, with a poisoned blade at the ready, and it managed to bypass all of my defenses. I was downed, but recovered thanks to healing from the others, and we proceeded to massacre our assailants.
This mission was too damn cold. Thank the Gods that Arlis had that windskip or I would have needed to stay behind, there was no way to cross that gap otherwise. We fought several yetis and snow wolves before travelling further up the mountain. The Emerald Enclave seemed grateful that we were willing to assist, but they seemed to have a small burning settlement under control, so we continued further to the Archdruid's den.
I am once again reminded that I am far better at violence than I ever was at talking things through. I did not mind bludgeoning that man. We were getting paid to do it. I didn't like having to take him captive, but, we were getting paid and the Enclave was sentimental. So we captured him alive.
I had thankfully managed to get Jabbress up, and she and Tealight did a good bit of damage to the yetis, allowing Salviron and I to get close to the Archdruid with magic in his case and steel in mine, and subdue him.
We were instructed to find a sponsor for the teleportation circles in Baldurs Gate. We explored many options, and found several willing sponsors. In the end we decided on the tavern where I had helped to win a drinking competition alongside Maze. There wasn't any fighting to be had, but for once I didn't mind.
Aside from the drinking competition, we also scrubbed barnacles, crafted figurines- I made a wagon, we helped the guards, and we shooed away some birds that were disruptive.
We went to assist Jabbress Viconia in attacking the facility that stole and harmed her spiders.
It was a slaughter. Thanks to Mila's foolishness and desire to be a hero, the whole facility was alerted to us, and we had to fight all of their men at once. Mila needed to be raised from near-death multiple times. I exhausted all of my healing. I am thankful Biscuit gave everyone a map... though I will miss being able to see Azrael all the time. Alas, that decision saved lives.
Then, there was what they did to the spider. Desecration. Sacrilege. A complete horror that I had to put out of it's misery.
I prayed over it, then returned it's head to Jabbress Viconia along with the corpse of the scientist we were supposed to capture alive. He killed himself to spite us.
She presented me a rare new flail in reward.... I am... honored.
We will speak to the scientist tomorrow when I prepare Speak with Dead. Then, I will have to visit Bellwick and Raise the goose.
Wuyon'e
I fear that this place is making me lose myself. I must be careful. In addition to my goal of returning home, I must make it a goal to remain here... without outcasting every last abbil, and without losing myself or my Gods' favor in the process.
I can count on Azrael. And Azrael alone.
I have ruined things irreparably with Cyrus.
I do not know where I stand with Sylk and Tova.
Snap is only willing to go as a last resort.
Jabbress Melarn would both grace and scorn my house.
I cannot make it back to the Underdark with only a party of 2.
There is a well-paying threat to consistently investigate here, and another one in Silverymoon. Both have recurring, related missions, and both require more discretion and less bloodshed than I am comfortable with.
I need to kill more things. I need to slaughter and make offerings while I am up here and maybe, maybe then, Selvetarm will answer and I can go home.
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DUSK
My introduction to the: Syndicate has been: Successful.
I have made: Friends or:: Allies with:
Dorris (Designation: Best Friend)
Aber (Designation: Other Best Friend)
Yap
Theoden
Jue
Dusty
Bri
I almost got: Chomped to: Death by: Wilson. Wilson is: The Primary Threat at the: Syndicate.
Other: Potential threats include: Shev, Rokka, due to Proximity to Wilson, John.
I have been on: Three adventures. Going to: Calimport was perhaps my: Favorite.
I am working on making: Jewelry in my: Downtime.
I am: Pleased with how the: Tests to my features are going after: Some Improvements.
Aim function remains unsteady. I will seek: Improvements in: radar.
I am too beyond furious to properly write notes. All that is worth knowing is that we stopped the onslaught. I took several fireballs head-on and was grappled by a bear before I slaughtered it. I spent hours afterwards trying to help repair the village while Cyrus and Jue departed. For people who claim to care about civilians, they surely have odd way of showing it.
He's probably going to tell everyone I kicked him. And, I did. After he foolishly refused my healing magic, threatened our goals, put Azrael and I at risk, made degradingly obscene comments and gestures about Maze and Myself, Sabotaged a crucial deal related to our mission and spread dirty laundry about my abbil.
The foxes were new, they could burrow and shoot lightning. The snakes and Gorrila were new too. Azrael thankfully took down the Gorrila. I got Jue up from brink of death and she thanks me by sabotaging Azrael's deal with Phalor. At least Yap is competent and knows not to intervene against us in grave matter. I like Yap.
I managed to get some mechanical components for Erko, and Phalor made off with the goose. He will keep his deal, Azrael and I will ensure it.
Jabbress Viconia told me about some of her spiders that went missing and pointed me to another facility. We shall investigate when I can.
Heading into the underdark again. I was once again so close to home and yet so far- but this time, it was amplified by my mentals state. It has been far too long since I've been in these caverns. Far, far too long.
First: I must do what I promised Jabbress and give myself credit. I managed to stop a horde of undead by invoking the name of Selvetarm. I found tracks which led us in the direction we needed to go. I withstood an onslaught of demonic entities. I forumlated a plan to deal with the Drider and gave the others useful information to assist in doing so. Furthermore, I wasn't caught in Silverymoon.
However, we were not able to fully locate the source of the mushroom plague. I suspect we will need to go back in now that the cavern has been cleared out. Though, this is the underdark. Things can move about the caverns, undead can rise, and demons can come in from other planes. Clearing it out seems like a futile task, but we were paid.
I shall forego sharing my weakness or failures. Those are for myself and Selvetarm to know.
We investigated the graveyard which led to the Crypt of the Copperhands. Inside, there was a riddle: We deduced the answers after a bit of thinking: Body, Metal, Power.
After heading inside, we stumbled across a cave with a narrow passage that led to an abandoned labaratory. There I gathered notes for Phalor. We further investigated a store room that gave us shipment logs. We identified this facility as #2 and a central distribution center as facility #5. Then, we went in and slaughtered the scientists in the lunchroom.
After, we discovered an odd statue... religious in nature but not any religion i know. Which is concerning.
Inside we went to fight against the Hobgoblin boss. He had a staff that could grapple us, and dealt an incredible deal of damage. It was even able to bypass my defenses. Twice.
This was my first time actually facing off against those biomechanical things as well. That bear... I wanted to kill it so badly after seeing it charge through Ant'aonar and Azrael's spirit summon. Alas, Ant'aonar claimed his own revenge.