Arlis stands about 5'5" with a lean muscular build. He had dark tan skin, white hair, and amber colored eyes. His hair is often shaved on the sides and cascades down into a long mohawk. He wears a braid on one side that falls over his shoulder. He wears earrings, often dangling. His favorite are a mismatched pair where he wears a series of studs in one and a green glass that is meant to look like an emerald in the other. He has a simple cord necklace with a pendant that is normally tucked under his simple dark clothes.
Crass and rough around the edges, Arlis comes off as broody, pissy, aggressive and hostile. He wears his attitude as a shield, distracting from the emotion he wears on his sleeves. He is incredibly self-critical and self-deprecating to cope with complex feelings he doesn't know how to handle. He constantly battles with the idea that he is now a free person and is allowed freedoms he never had when a slave or even as a servant for the Lathander monastery. He has shown to be a good-hearted person that tends to look out for others over himself.
Arlis was born as a slave. He isn't sure from where he and his mother were from, or even really where exactly he was born. Somewhere in the Underdark near Silverymoon is all that he knows. His mother had died fairly early on, and he spent most of his years having to fight for his life. When he was around sixteen years old, paladins of Lathander had liberated him and the other slaves, though, with nowhere for them to really go and didn't have any skills that would allow them to survive, the children were brought to the temple of Lathander in Silverymoon. They were more or less servants of the temple, easily falling into the servitude role. Arlis included. And though he felt grateful to the Lathanderites for granting him a chance at life, he never really felt Lathander's light. He never felt quite worthy of it.
His days at the temple, he felt largely ignored. He was a shadow- a shade- among the clergy and the acolytes that lived there. He was always around but not quite involved. At least, until the young prodigy Aestraelis met him. She talked to him, spent time with him, taught him the basics of reading (though it was the bare minimum, it was decent enough). Eventually she said that she wanted to go and explore the world... and her Shade went with her.
The two traveled, found and joined the Syndicate. For Astra, she found her calling elsewhere. For Arlis... he found that he was beginning to lay roots. He made friends that saw him for him and not just a shadow of another person. He discovered his connection to the World Tree. He found love in an unexpected person. And so he has made the Syndicate his home.
Party: Cyrus, Lief, Arlis, Wuyon'e, Yashir
Location: Beregost/Near Beregost
We went to Beregost and met a Psuedodragon that is a familiar of SEER. It commissioned us to go find her in some ruins or some shit. So we go there, we fight some big guys, some vampire guys, and a ghost in a vase took over Lief's body until we threatened the shit out of it. Apparently, the ghost was the ghost of this wizard guy called Ulcaster? He asked for our help too. So we took him with us, fought some black oozy things (I fuckin' hate those things), some screaming undead things, and some ghostie things? Made our way through there and fought some more undead things, an undead beholder, and then found our way into a room where a vampire lady had SEER captive. They wanted to talk but we weren't having it. So we kicked her fuckin' ass and she turned into mist and ran away. We managed to rescue SEER and help the Ulcaster guy. I think we did a pretty good job considering some of us were arguing and shit the whole time.
Party: Arlis, Alvis, Lief, Sylk, Wuyon'e
We were called to the manor of a guy named Victor von Frank. He said his creation got loose in the nearby town and he wanted us to go get 'em. Didn't think much of it, so off we went.
We made it to a chapel where the townsfolk were up in arms with pitchforks and torches and shit. Had to knock some of 'em out so we could chase after the big guy.
We found him, knocked him out, and brought him back to Victor. Something just.. didn't feel right. But we did our job and got paid. So.. that's that I guess.
Party: Yashir, Surx, Solia, Vincel, Arlis
SEER from the Lords Alliance sent for us to clear out Durlag's Tower. Don't really know much about it but apprently some Zhentarim members are holding out there and we were to get rid of 'em. We showed up, there was a lot more than we expected. Assholes used darkness to keep us at a distance, but we cleared 'em out.
We looked around, the twins ambushed us. We took them out.
We got into the tower, there was a puzzle that the others figured out.
Then there were some demon... things? Devil things? I dunno. We killed 'em. Then we went back to SEER to collect our rewards.
This month has been such a blur. I've been working on training with Lief and my craft, mostly. Lief is getting strong real fast. I don't think he realizes how strong he actually is. Hopefully while I'm gone he's been training still and can see against others just how far he's come. I'm real proud of him. As for me... I still have a ways to go. I need to get stronger. To get better... I need to prove that I'm worth my voice and my voice has merit. Currently I'm out on a mission to find Vesperleaf. I wanna help her. I think helping her will help with some of our other problems too.
My month has been quiet for the most part. I somewhat assisted in finding a location to establish a teleportation circle in Baldur's Gate, though as I am writing now, I will not be the one to see its opening. I have relocated to Calimport for the time being. There is a temple of Kelemvor here that I have neglected to make my pilgrimage to. My services are requested here, and so here I shall be for the foreseeable future. A teleportation circle to Calimport should be opening soon enough, and will allow me to return back to the Syndicate.
I met Falken of the Emerald Enclave on the road. He stopped me to request help save some hamlets that were being destroyed and set on fire. As quick as I fuckin' could, I arranged a team to meet the Enclave out there.
We learned that all of this was the rogue archdruid Dominic's doing. The Warden had asked us to bring his brother back alive. So we set out. We ran into some glyphs and wards that Sal had to navigate us through. Fortunately I had my fuckin' windskiff and managed to get Wuyon'e and me across.
Then got fuckin' jumped by Yetis and wolves. It was a hard fight and we coulda easily lost, but we managed to pull through. We passed through where the Enclave was fightin' some trees and kept 'em away as we rushed in to where Dominic was. He was holed up in some ruins. He tried to convince us to join 'em, but when we refused, he attacked and we attacked back.
In the end, we defeated him without killing him, and brought him back to the Warden. We were given a bunch of rewards and a blessing. But.. something tells me this isn't the complete end for Dominic.
Party: Tealight, Snap, Cyrus, Sal, Arlis
We were brought to Calimport becomes some constructs needed smashing. Or something. Honestly, I wasn't paying much attention. Somethin' about the constructs going haywire and they didn't want 'em ruining the upcoming event. So we went around destroying the bad ones. Sal and Snap have better notes of what was really goin' on. I was just along for the ride to break shit.
So much fucking shit has happened lately.. I really don't wanna put it to paper...
In the way of missions, I didn't do much. Lief joined the Syndicate, and I been spending my time training with him. At some point I gotta get back to sparring with Vincel so I can hit that 50 spars mark. But for now... me and Lief gotta get stronger...
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This month has been an active one for me. I have gone to the far north near Icewind Dale, to Neverwinter, to Basht... I have had some missions where moral dilemmas have come into play that made me have to think, and put my role as an Arbiter to the test. There have been multiple opportunities to send off the dead and pray to my Lord. I continue to do his work with honor and pride.
I have also found myself more invested with some members of the Syndicate. Friendships have blossomed and deepened. I found a passion for painting and have decided to make a series of paintings of my travels from Ormath to Loudwater. I still have many, many more to go, but it does bring me joy. I hope to expand on my art in the future.
This month has been fuckin' wild... From helpin' the Emerald Enclave more to the Siege against the Syndicate to goin' to Waterdeep to helpin' the Gatekeeper of the Autumn Bough... I don't even know where to fuckin' start... Honestly, the Siege is the biggest thing that happened. Orlak had an army come and attack the Syndicate. Bunch of goblins and hobgobbos, ogres and devils... He swarmed the Syndicate from the east and west and it was a mess. Fortunately Vincel and me were preparing to spar so we were already on sight. There were two waves and.. I almost didn't make it. At the same time, Lief had gone back to Shining Peaks after the news of Puff's death. He ended up fighting Yargenlily for his freedom and WON! He's no longer one of the Boys. I'm so proud of him for winning his freedom. Something I could never do... Yashir, Bri, Solia, Vincel and I think Surx? Went out to fight Orlak. From what I heard they actually killed 'em. But... I dunno if the war is over. I feel like maybe Orlak wasn't the biggest boss in the room. Thrax also had a group of us head out to Waterdeep to try and find a spot to set up a teleportation circle. The city is HUGE! I'm excited to explore it more. Sol's got a list of places to go. There's... there's more, but... I don't feel like writing it here.
Sargrea Maze
My activity within the Syndicate has been minimal as of late. I have acquired a new skill with painting supplies to the thanks of my benefactor, Mister Waures. I have acquired new friends... I am slowly settling in here. I will be taking on more jobs in the near future, and I hope that my services will be more beneficial.
Party: Mimsy, Sal, Sylk, Surx, Arlis
Location: -
We met back up with Warden Kaelen to help her with the Lady Vesperleaf and the fuckin' prison situation. We asked more questions this time, and found out Vesperleaf was supposed to be put in the prison because of high treason. Apparently she was havin' an affair with the high lord of the Autumn Court... Lady Vesperleaf had led the Amber Bough and created the prison system. She designed it so that way no one can escape, but... she did somehow. She didn't come out of the gate that Kaelen knew of, so, there had to been another way. She said that normally there's only one prisoner per prison and each gate is unique to the person inside and the gatekeeper responsible. It's made with some weird fuckin' ancient magic...
Warden Kaelen activated the orb in her staff and weird silver lines shot out around it and there were some tiny weird runes and symbols.. Gonna need to look into that more and let Vincel know... The silver turned into a gate that we were able to go through.
Inside, we entered a glade where some fuckin' satyrs came up to us, claiming WE were Lady Vesperleaf? They wanted to take us back to the 'court' for trial. We fought 'em. And then we went the direction they wanted us to go. We came into an area where the high lord and high lady were talkin' to us, talking to us like we were Lady Vesperleaf too? But Kaelen said that's not how it happened. So... for some reason it was remembering different. We had to fight a big nasty creature. It was rough, and I think I blacked out at some point... The party brought me back.
We're gonna keep talkin' to Kaelen, but she let us keep her companion Aster with us so we can use 'em to track down Vesperleaf. Sal won't let me hold onto 'em...
Party: Arlis, Bri, Sal, Solia, Yashir
Location: Waterdeep
Thrax tasked us to go to Waterdeep to search for a good place to set up a teleportation circle thingy. Not gonna lie, I wasn't sure what the fuck to do and left it up to the others that understood how it worked. More than anything, I was fuckin' excited to go to Waterdeep. The city is FUCKIN' HUGE. We decided to start at the Singing Sword, which was a lot fancier of a tavern than I expected. Sol and Yashir graciously paid for a shit ton of food and drink and we met some weird noble woman. She seemed interested in us enough.
Solia knew of a place called the Yawning Portal and we went there afterwards. From what Solia told me about it, it didn't disappoint! We tried to stick to business though, and ended up meeting a goblin that was.. talkin' about book clubs? Sol was real aggressive with 'em but she seemed to enjoy the conversation, so I dunno. Apparently he gave some information that would help us maybe find a place... but... it was in a crypt in the City of the Dead district. Yeah that was fuckin' suspicious....
We went anyways. The goblin told us there was some spooky shit down there that needed to be taken care of, so we tried to prepare as best as we could And that shit was real fucking scary... We.. we managed to fight 'em all off and then headed further down. We turned a sun dial thing, and then went and found a mummy lord. He's chill though. We call 'em Manny. There was an old teleportation circle down there, but from what we could tell it couldn't be used again... looks like this lead to a dead end... no pun intended. We're gonna have to come back and do some more searching.
Location: Syndicate
There was so many voices telling us to advance and retreat. And then the big shadow tentacles blocked the bridge so it was hard for us to reach the enemy. It would have been okay if the fuckin' goblins and hobgobbles didn't have ranged attacks. Got rained on with arrows and fuckin' weird stick magic. Snap and me both went down, I can't remember how many times. We were lucky Fen was there and the drow girl, Wuyon'e showed up. Found out that there were even some new recruits that showed up to aid.
We're still feeling the wounds that the siege had caused. I hope though, that after all of the frustration and anger, it'll bring the Syndicate together. I know Sal wants to work on a strategy in case something like this happens again... And... I have a strong fuckin' feeling this won't be the last siege on the Syndicate...
Location: Syndicate
Honestly I'm still tryna grasp what the fuck happened. And how we managed to survive. My report is gonna be short, bein' spread between two entries.
My day started out normal. Was about to do my spars with Vincel when we heard the horns and the drums. We didn't have much time to prepare, but with Snap with us, we went to the eastern (western?) side to deal with the fuckin' enemies that showed up there. Ogres, goblins, hobgoblins, devils... fuckin' bullshit. We cleaned up most of 'em at first, then Vincel sent Snap and me through a portal to help with the west side (east side?).
There were so many forces on that side and not as many people. Snap and me thinned it out as best we could.
The Relic
Party: Alvis, Mimsy, Sylk, Snap, Arlis
Location: N/A
This job wasn't like the other ones. We were sent out by Caelen of the Amber Bough to recover an escaped prisoner. Lady Naivara Vesperleaf. She escaped the Amber Gate which... after everything sounds real fuckin' similar to Solia's eye door thing. We had to search a magically trapped fort for her. Eventually we found her, tried to stop her, but... it didn't go well. She managed to escape. But... somethin' tells me that... that was probably for the better.
I think I'm gonna have to track down Vesperleaf. She said she was the one that created the Keystone Relic.. the thing that was supposed to imprison her. If I can find her and talk to her... maybe I can get more answers about what the fuck these Guardians and Gatekeepers are for Solia... See Sylk's and Snap's reports for more fuckin' details. I just... I can't right now...