Maarken when infiltrating and assassinating the wizard tower made a deal with the all seeing Eye. we dispelled the wards and the eye and Maarken teleported away. He then dispelled the charm to the legion on Maarken freeing him from the shackled legion.
There is a bounty on Maarken not from the throne.
He has successful escaped the shackled legion!
Appearance:
Lean, sharp-featured young man with dusky dark-elf skin, tousled white hair, glowing violet eyes, and thin gold-inlaid scars across one side of his face. He wears a white shirt, dark hooded cowl, layered bracelets and necklaces, fingerless gloves, and fitted dark travel clothes with a quiet mercenary elegance.
The part of Maarken that remains hidden, his grief, his sentiment, his feeling for beauty and hard truth, leans toward Vaespaera. The Skald Queen touches the part of Maarken that still remembers beauty, sorrow, and truths which he believes are spiritual, not practical.
Maarken hates Ord the way a man hates a road he knows he could still walk if he let himself become worse. Maarken understands the logic of that path, which is exactly why he mistrusts it, but the more he sees in the legion, the more tempting it is...
Player Play Guide:
1. Hidden Sentimentality
2. Ambition Beneath the Control
Player Character Details - For My Reference When Playing.
Phobia:
Entrapment: Sealed rooms, slavery, buried chambers, being cornered with no exit, imprisoned. He is living his worst nightmare in the shackled legion.
Lights Up Around:
Old mechanisms and hidden workings: Locks, wards, puzzle devices, coded systems, ancient seals, clever designs. Anything precise, layered, and meant to be understood.
Children: There’s a part of him that responds to innocence, trust, and people who haven’t learned to live by leverage yet.
Unexpected softness: Quiet fires, good tea, well-kept workspaces, a safe camp, someone mending gear, a moment of honesty, someone remembering a small detail about him. These are the things that probably get him, even if he acts like they don’t.