Cutthroat pirates reave across the Northlander Isles, and our heroes have been called upon to stop these sea devils. On a ship disguised as a merchant vessel, can they lure out these marauders and put an end to their pillaging with cutlass and cannon fire?

Starting Class: Bard
Race/Species: Human
Background: Harper
Pronouns: He/Him


Starting Class: Bard (2024)
Race/Species: Dragonborn
Background: Charlatan
Pronouns: He/Him
Region: Loudwater

Starting Class: Wizard
Race/Species: Half-Elf
Background: Spellfire Initiate
Pronouns: he/him
Region: The Syndicate


Starting Class: Cleric
Race/Species: Half-Elf
Background: Custom Background
Pronouns: She/Her
Region: The Syndicate

Starting Class: Barbarian
Race/Species: Warforged
Background: Aberrant Heir
Pronouns: It/They

Starting Class: Warlock
Race/Species: Human
Background: Noble
Pronouns: He/Him/His

Starting Class: Barbarian
Race/Species: Kalashtar
Background: Urban Bounty Hunter
Pronouns: He/Him
Region: The Syndicate
A request was recieved to head to the Meeting Room for a debriefing of the job we were asked on. A kobold of the Syndicate let us know that we were being sent to the Northlander Isles. The kobold had a spell scroll, I believe, that teleported us to a ship in the middle of the ocean. The ship itself looked to be more like a mercantile ship but was made for mercenaries instead.
There was a captain aboard, an air genasi with cloudlike vitiligo. And a goat...I will never understand some things. There was a man looking over a map so I determined the best way to go about things was to figure out exactly where we were and where we were going. I ended up speaking with First Mate Cirrus and he let us know that we were headed to the Northlander Lagoons but there were various dangers ahead. I helped map out our course, having become more used to reading maps compared to what the Syndicate has in its library.
We assisted in commanding the ship and spotted an enemy pirate ship in the distance. We steered and avoided various hazards and managed to get the ship close enough in order to board it. Things were touch and go for a moment but after working together and Mimsy holding focus on a Hypnotic Pattern, we removed all enemies aboard, searching for further loot inside and around the ship.
Heading back to the other ship, we spoke with Captain Aurora and she gave us another contract for the Syndicate before we were teleported back.
Learnable Creatures: Bandit Captain, Tyrannosaurus Rex, Kraken Priest, Cultist Fanatic, Water Elemental Myrmidon, Naiad
Was good adventure. Quite like this one. Was worried cold at first, but reassured, Alvis-abbil, not too cold. When got on ship, bright... Not like very much. But had Canons! And got to yell at chefs cook better. Then had very good meat.
Fight seemed difficult at first, but opponent weak. Kept get incapacitated, easy hit. Afterwards, got many teeth for Azrael.... I hope he likes. He always give rothe gifts. Should give him gift in exchange, as to not have debt-weakness, yes?
Noted others. Tealight, very good with whip. Almost good as Ilharess with it. Alvis and Mimsy play good tune- quite enjoy, balances screams of enemies nicely. And Salviron- Impressive hand, impressive poison. Competent party. Perhaps even skilled fighters. Like these ones more than others have been travel with prior.