Perhaps the most baffling of circumstances I have ever found myself in, as I woke up from a sleep I do not remember taking. I have not slept in centuries, so the fact that I did, indeed, wake up was quite the start. A start that only got worse as I, along with Shev, Bri, Solia, and someone I have never met, though I discovered his name is Yashir, were practically naked; stripped of all our items in this liminal space. A campsite, of sorts, where there was a potion with a note attached and a collection of motes of light. The lights, of course, attempted to kill us shortly after we tried to get our bearings.
Despite our lack of memories, some of my companions understood that they could imagine items and they would appear. How fortuitous, it seemed, as I imagined a smallsword and started to strike at these monsters. With each one defeated, Bri was granted memories of our circumstances; where we were in the Cormanthor forest, on a mission for someone named Dara, and we were sent from the town of Lighthouse to retrieve an elven artifact, some Chalice. During this time, I imagined us all some clothes, so everyone would be comfortable.
A mistake, it seemed, as we all then awoke in the real world. I was getting whiplash, and everything we imagined disappeared. Once again, naked and itemless, the potion remained, harboring a note. A trickster named Dukana stole our memories, items, dignity, and tasked us with solving his mind puzzle. We had to figure out who he gave our items to, and then make them drink the potion.
The only clue we had was that they were the one who warned us of the trap. What trap? I wasnt sure. But, Solia found tracks, roughly the same number as our party, so we followed them to this temple. 'Retracing our steps', at the behest of this note. We came across a temple to Labelas Enoreth, which appeared as though it hadnt been explored in centries. I was immediately thrilled, and wanted to go inside. This, of course, clouded my insight, and I nearly fell in a pitfall trap. This was the trap they warned me of... but I couldnt remember who it was that warned me.
We go inside, meet its ghostly caretaker, who asked why we returned. We explained, and found further clues to this riddle. Memories returned, we tried to leave, only to be accosted by this Dukana, and a collection of tricky monsters... The fight is not worth repeating, nor are any of the jokes that threw me into fits of forced laughter.
We returned to Lighthouse, and solved the riddle with the assistance of our memories returning to us! Of course, we got our items back, but received nothing for the actual mission. We got robbed and got nothing to show for it.
Truly, a... unforgettable venture.