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Level
11
Experience
168 XP
Realm:
Loudwater
Region:
Loudwater
Gold:
916.52
Treasure Points:
21
Syndicate Tokens:
5
Renown - The Harpers:
1
Expendable DTP:
16
Lifestyle purchasing token:
1
Bank:
1
Starting Class:
Fighter (2024)
Race/Species:
Human
Background:
Soldier
Soul Directive:
Resurrect me! Why the hell wouldnt you?!
Dark Vision:
Other - see sheet
Alignment :
Lawful Neutral
Place of origin :
Neverwinter
Age:
29
Pronouns:
She/Her
(IC) Why did you join The Glassfang Syndicate?:
I need to find my sword
Completed:
26
Upcoming:
2
Most recent:
10 days ago
Bri was originally trained at the Neverwinter Academy as an accomplished swordswoman. Upon the death of her uncle and tutor, he bestowed to her a sword that contained a piece of his very soul.
With this tool, she was able to unlock her full potential, and took to adventuring all around faerun. Unfortunately, her sword was lost in her last adventure in Dire Wood.
After spending a few years recovering and planning, she set forth to the newly established Glassfang Syndicate; her best chance of retrieving her master's soul.
| Item | Qty | Type | Sell Value |
|---|---|---|---|
Adamantine Full plate | 1 | — | |
Ammunition, +1 | 20 | Consumable | — |
Amulet of Proof Against Detection and Location | 1 | — | |
Backpack A leather pack with one large compartment that holds roughly 1 cubic foot | 1 | 1 Gold | |
Bag of Holding | 1 | — | |
Battleaxe Versatile (1d10) | 1 | 5 Gold | |
Bedroll | 3 | — | |
Chain Mail Barding | 1 | 37.5 Gold | |
Cloak of protection | 1 | — | |
Clockwork Amulet | 1 | — | |
Crowbar An iron bar used for prying open doors, chests, and other objects | 1 | 1 Gold | |
Flask of oil | 6 | Consumable | — |
Glass Bottle A Glass Bottle holds up to 1½ pints. | 1 | 1 Gold | |
Grappling Hook A four-pronged hook designed for climbing and securing ropes | 1 | 1 Gold | |
Hooded Lantern | 1 | — | |
Lantern, Hooded A lantern with shuttered sides that burns oil for 6 hours on 1 pint of oil | 1 | 2.5 Gold | |
Manacles Manacles to bind an unwilling Small or Medium creature within 5 feet of yourself that has the Grappled, Incapacitated, or Restrained condition | 1 | 1 Gold | |
Map | 2 | — | |
Military Saddle | 1 | — | |
Mirror | 2 | — | |
Moon-Touched Sword Long sword | 1 | — | |
Oil (flask) Oil usually comes in a clay flask that holds 1 pint, can be used as fuel or thrown as a weapon | 1 | 0.05 Gold | |
Plate Armor | 1 | 750 Gold | |
Playing Cards Discern whether someone is cheating (DC 10), or win the game (DC 20) | 1 | 0.25 Gold | |
Playing cards | 1 | — | |
Potion of Healing | 5 | Consumable | — |
Potion of Healing (Superior) Potion, Rare | 1 | Consumable | — |
Potion of Invulnerability Potion, Rare | 1 | Consumable | — |
Potion of Pugilism Potion, Uncommon | 1 | Consumable | — |
Pouch A Pouch holds up to 6 pounds within one-fifth of a cubic foot. | 1 | 0.25 Gold | |
Rations (1 day) Dry foods suitable for extended travel, including jerky, dried fruit, hardtack | 6 | 0.25 Gold | |
Riding Horse Mount; Speed: 60, Carrying Capacity: 480 lb. | 1 | 37.5 Gold | |
Rival Coin | 1 | — | |
Rope, Hempen (50 feet) Strong rope made from hemp fibers, essential for climbing and securing items | 1 | 1 Gold | |
Scroll of Protection Scroll, Rare | 1 | Consumable | — |
Shield +1 | 1 | — | |
Shovel Working for 1 hour, you can use a Shovel to dig a hole that is 5 feet on each side in soil or similar material | 1 | 1 Gold | |
Silvered Weapon Weapon; Generic Variant, Common | 1 | — | |
Smith's Tools Pry open a door or container (DC 20) | 1 | 10 Gold | |
Spell Scroll Scroll | 2 | Consumable | — |
Tent A Tent sleeps up to two Small or Medium creatures. | 2 | 1 Gold | |
Trident of Returning | 1 | — | |
Veteran's Cane Wondrous Item, Common | 2 | — | |
Wand of Secrets Wand, Uncommon | 1 | — | |
Warhammer Versatile (1d10) | 1 | 7.5 Gold |