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(Where did you go?)
Forest east of Dawnport
(Who did you meet?)
(What happened?)
The party members happened to meet at the tavern. The tavern closed for some reason. Hacker appeared out of nowhere. Hacker asked for help to find a plant. He wants to utilise pot of awakening. Says he'll get a familiar out of it. We went to the forest. Corbeau consulted her herbalism kit to help find the plant. We managed to locate the plant fairly easily.
Turns out, the plant was carnivorous, and it had smaller carnivorous plant buddies. By the time we realised, Hacker was captured! It is immune to most of our weapons' damage, and some magic such as fire magic does not seem to work as well. The smaller plants were still flammable, thankfully. The big plant can also eat its nearby buddies to reduce the damage taken from our magics.
Good (?) thing the Arsonist Fox joined the quest. She kept smaller plants in check, while we focus on the sample. Joanna, Corbeau and Einhardt rained magical missiles while I kept the big plant's attention.
Once the plant no longer moves (Hacker went on to say it's not dead, probably hibernating to recover), Hacker got the specimen he wanted. Darcelle damaged the root system with her Cloud of Daggers. I think destroying the root is taking it a bit too far. The party is concerned that if it gets any bigger, it might threaten other travellers. I thought nobody would even travel this part of the woods (no trails to be found), but I kept my mouth shut. Crowds can be hard to manage.
We went back to Dawnport soon after, with Hacker's specimen planted in the pot of awakening.
(Where did you go?)
(Who did you meet?)
(What happened)
The party met at the tavern. Hanz was recruiting people to investigate the Croft manor. Apparently, her sister was enslaved by the Crofts and was made to do many misdeeds while being controlled. The body is now free, but the party is to look for evidence that Sylph was controlled.
At Fort Barrack, Dorn briefed us. From his investigation, we are to look for these items:
We managed to infiltrate the mansion by knocking out most of the guards. There were some unfortunate soul lost (may the Elements guide their soul). The mansion inside is surprisingly empty, other than Nyx's then-would-be student Lou and one other who Nyx sedated with her magic. We found the requested items, including a map and letter wrote by Sanbalek of Deepmarsh, a town in Reedmarsh, south of Deadmarsh. There were also an infernal contract found by Pax and Chromii, but that's a story for another day.
(Where did you go?)
I thought I was at the Barnacle Inn and Tavern, but I was suddenly at a beach?
(Who did you meet)
(What happened?)
I was just taking a break from our busking at the tavern. Suddenly, I see a beach and a ship? They speak funny, trash talk a lot too. Zheng Yi seems to recognise the lot. I made note of their names as I hear it (might be wrong).
The fight ensued was chaotic, to say the least. We got in each other's ways, unlike the enemies. But we finally get to defeat them. Ended up spending valuable resources like potions.
(Where did you go)
Dripping Caverns, North east of the wyldwoods forest
(Who did the party meet)
(What happened)
The party tasked to escort a cartographer. He is mapping out a cave. The cave filled with sounds of dripping water. Ground is strangely spongy. Noises are muffled and not echoey. We see crystals upon the floor. They are electrically charged and could shock you.
As we lit torch by entrance, we see a treasure chest's glint. Area is blocked by narrow passage, John almost stuck. Apparently the trapped chest has a magnifier, a silver key pendant with cord, and a longsword.
We met up further north, and saw large mushrooms. Corbeau and Chromii both took some. Apparently edible.
Found an old bridge over an underwater lake/slow stream further north (doesnt look stagnant but no ripples). It led southwest. Almost fell onto the water - it ended abruptly. A shark jumped me while dangling onto the bridge - turned into ingredients by John.
I fell onto water during the attack, but flew my way out (hurt arm muscle trying to pull both myself and shark up onto bridge). Decided to scout since I gave my wings a stretch - got caught up in another narrow passage.
Eventually managed to break free with Kirin's help - my summoned steed. Decided to rest up while waiting for the party to round up the long way around.
There were two chests in the last cavern, and a drop that leads further down deeper to another cave floor. Both chests were trapped. One contains a robe of eyes, the other is acutally a mimic! One of the gemstones in this area is even a mimic fungi.
We called it a day, and decide to explore the other levels after better prepared.
(Where)
(Who did the party meet)
(What happened)
The party was told to look for blue-coloured ores with purifying aura. Each person requires 5 ores each. They need to wear the ores for a whole day to dispel the curse. We got to the mines. Y casted Locate Object to narrow down the location of the ores. Once we marked the general area, we searched for the ores. After messing up a few of the ore veins due to lack of skill, the party hired one of the mine workers to help them with mining. We managed to bring back enough ores for everyone. One of the artificers helped to fixed them to our armors.
(Where)
Somewhere in Wyldwoods.
(Who did the party meet)
(What happened)
The party (sans Omii) patrolled the area when a merchant appeared. He claims his caravan has been attacked by wolves. The party immediately went to help the merchant, where one of the guards were already dead. During the fight, the party keeps hearing animal noises. Y investigated the wagon during the fight, which seemed to be source of noise. He saw baby animals inside. Shortly after the investigation, two unicorns showed up. They telepathically told everyone else to return their foals. The party finished dispatching the wolves, while managing to intimidate the merchant caravan from acting further. The party broke the cages, returning the foal unicorns. Unable to locate the parents of the remaining animals, the party kept the wolf cubs and ponies. The party also brought the merchant and the guards to Dawnguard for poaching.
(Where)
(Who did the party meet)
(What happened)
I was dancing after my post-run breakfast in the tavern. King Shoom suddenly barged in. Almost knocked me over. He showed us a drawing of rabbits. Also motioned rocking a baby and mouth. Zheng Yi and Chromii figured he needs tadpole feed. We went to the forest to catch some. Turns out the rabbits his Liege wanted are awakened shrubs instead. Seelia started hurting the rabbit instead of capturing them. Forest guardian got mad. We managed to calm them down and caught the rabbits and feed the tadpoles.
Note :
(Where)
Forest near Hakon Dent.
(Who did the party meet)
(What happened)
Lady Minx told us to hunt Giant Elks and boars. We ran into displacer beasts. The beasts stole some of our meat from hunger. We also realised that the we eventually managed to get the required quota and then some. The beasts allowed Lady Minx to fashion cloak of protection.
Note: May the Elements forgive us. It seems that we have slain two celestial beings (the Giant Elks). I hope this does not bear bad luck in our future journey.
(Where)
Bottle dimension
(Who did the party meet)
(What happened)
We got absorbed into a bottle. Fiery specters srurround us. They explode when killed. There was also a parasite, but luckily it died before it can propagate.
(Where)
Secret entrance to Artificer Smithy.
(Who did you meet)
(What happened)
The party task is to bodyblock entrance. It was a tough fight. One enemy managed to slip past Jing Shan after a few crit blows. Another one ran away after the rest defeated. The whole party is cursed by werewolf curse from their wounds.
(Where)
(Who did the party meet)
(What happened)
The party was at the inn. Nyxara made a fuss. Apparently, her purple pony is missing. We followed the tracks around the woods. But, pony back in Dawnport. It returned during the search.
(Where)
Northern outskirts of Dawnport.
(Who did the party meet)
(What happened)
The party somehow stumbled on each other. Nana mentioned that Drynn is having a fever. Party found a rune in the river nearby. Destroyed the rune. Shield Guardian was cute. Horror Helm appeared when rune was smashed.
(Where)
(Who did the party meet)
(What happened)
A village sent out request to retrieve medicinal herbs. Village old man said Bandits stole them. Party arrived at the mountain. No negotiations made as Wan drew first blood. After fight ends, party found a scroll. Scroll says bandits commissioned to gather and sell herbs. Names Rafael & Tommy were mentioned.
As for me, I swing when swung at. One time, I swing at a bandit attacking our healer. Elements protect their souls. There were too many bandits to pull back our punches.
(Where)
Loghouse around Dawnport.
(Who did the party meet)
(What happened)
The party saw a quest. Have to investigate the why people disappear. Previous adventurers returned with missing limbs. Apparently work of a mimic. Party went to the loghouses. Poked at objects. Found several mimics. The last one was the loghouse itself. It ran away before we could kill it.
(Where)
Unspecified ravine on the route leading to Dawnport.
(Who did the party meet)
(What happened)
We arrived at the place described by the guild. We find the orcs we were already completely annihilated. Some of the corpses are even scattered on the opposite side of the ravine.
Upon investigation, a corpse-like human rose from the earth and attacked Clothilde. A drake also rose from the earth to attack Clothilde, which later turned its attention to Zamrud. A dragon attacked Alpy, Ein's familiar, but was quickly dispatched by Wan and Ein. Elliana managed to subdue the drake, bringing it home to be 'dominated'. The humanoid corpse shattered upon death.
Clothilde's true sight (from Sunday Rememberance food) revealed spirits that pointed to an underground ruins site. The two Goliaths worked together to excavate the ruin, but the ruins were unstable. Clothilde only managed to excavate one chest before having to abandon further exploration. The team then departed back to Dawnport.
(Where)
The Barnacle inn and the cavern below the inn.
(Who did the party meet)
(What happened)
Was eating. Then the cook exclaimed that rats had eaten through the inn's stocks. Gold offered for extermination. Mercernaries lined up almost immediately. Looks like jobs are scarce around here, too. Just my luck.
Dragonborns, silver and green, inspected the foodstore. A Goliath, clad in steel, joined them. Green horns, the whole lot. Fell through rotten baseboards into cavern beneath during examination. A lupin joined the fall, although that seemed more voluntary than accident. Graceless lot.
Barm brought ladder. The rest of the mercenaries, including two Aarakocra posers, climbed down. Cavern smells of vermin. Echoed with their calls too.
Alas, the vermins themselves are nowhere in sight. We met four tortles having cheesy flatbread for meal (No pineapples? Ugh) . They bristled at the interruption. The Graceless lot struck first. Greenhorn blood, I guess. They managed to strike one down before I could act. Beginner's luck, I suppose.
Then a Ratfolk appeared. He offered a block of smelly cheese (ew!) as peace offering.
Suddenly, the vermin swarmed the place. Smell of cheese stronger than their droppings, methinks.
After extermination complete, Tortles and Ratfolk fled. I promised I'd spar with them anytime. We returned to the inn to claim our bounty.