Thinking about starting a West Marches? Read Ben Robbins first. Ben ran the original for a little over two years and wrote it up in five blog posts, and plenty of the guides and videos below point back to them.
The rest is what I'd send a GM who asked where to look next. Our own Running West Marches guide boils Ben's posts and the Mystic Arts video down to one page.
Start with Ben Robbins
The posts are short. If you only have time for two, read the first and the last.
- Grand Experiments: West MarchesWhere it started. No set time, no set party, no plot, and players booked their own sessions by email.
- Part 2: Sharing InfoPlayers writing up their own sessions, and the shared map the characters carved into a tavern table.
- Part 3: RecyclingReusing your prep, like moving new residents into a cleared dungeon, and a wandering monster table for each region.
- Part 4: Death & DangerDice rolled in the open, and danger that rises the farther you get from town.
- West Marches: Running Your OwnTips for running your own, ending on the biggest warning of all: "Fear the social monster."
Written guides
Building an Online TTRPG Toolkit (Stephen Collins)
A GM with a new online group wrote up the tools they settled on. Part 4 reviews this site, wish list included.
- Part 1: Campaign Record-Keeping and DevelopmentCampaign notes and homebrew in Obsidian, with plugins for everything from dice rolls to initiative.
- Part 2: Group CommunicationThe group's Discord server channel by channel, and its three bots (ours is one). Read it before you set up your own.
- Part 3: Online Character Sheets, Tabletop Visualisation, and Content SharingWhy the group went with D&D Beyond and its Maps VTT, and what Maps still can't do.
- Part 4: Campaign Management, Scheduling, Economy, and Notes (and a Review)Setting up a community here for a group of five, from the creation wizard to the marketplace.
- Part 5: Sound and FuryMusic and ambience for online sessions, played into Discord with Pocket Bard and Kenku FM.
Rules for the system guides
The Shadowdark RPG and Pathfinder 2e guides take their numbers from these.
Rather watch?