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Updated 20 days ago
TGFS DM Handbook
Previous Section: Random Encounters
This Article is a work in progress
DM events are events run in text RP with a DM.
These should be plot or narrative focused, and the DM(s) must be actively interacting with any and all participants.
These events are public and available for anyone who happens to be around at the time to jump in! They are optional for players to participate in. All events held at the syndicate are considered open.
These are events specifically centered around a PC. These should only happen due to plot persued by that PC. Before planning a PC focused event, you must reach out to that PC's player and discuss the following:
In this discussion, it is really important to ask about boundaries. For example: some players may be all for you leveling their PCs bastion for story reasons; some may prefer not to see their hard work destroyed. Both gameplay styles are completely acceptable, and a DM must be able to accomidate the player's boundaries.
Events may be both open and PC focused. For example: a PC's curse has turned into possession at the syndicate
These are DM events that can grant renown for specific Lore Aspects! Be sure to inform a keeper of that Lore Aspect before running these events. (See more on Lorekeepers and Lore Aspects on the following pages)
How dangerous is your event is overall. All participants must be made aware of the danger level before joining.
No immediate danger
No planned combats, no high CR stat blocks
Low danger
Possible combatants that could be easily handled by Initiate to Adept ranked Syndicate members
Medium danger
Possible combatants that could be handled by Journeyman to Master ranked Syndicate members
High Danger
Possible combatants that could be handled by Senior+ ranked Syndicate members
Extreme Danger
Very real risk of death or other detriments to any Syndicate member that participates.
Locked: PC's may not RP or go on adventures until this event is resolved, or the time for its IC ending has passed
Unlocked: PCs may freely RP and go on adventures outside of this event.
Going to be DTP for each open DM event - to be determined
Next Section: Custom Adventures
TGFS DM Handbook
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