Waterdeep’s Fellowship of Bowyers and Fletchers is known for their exceptional arrows, crafted with locally-sourced feathers. But when Seelie Goose Farm is struck by fowl play, it is up to adventurers to go on a wild goose chase - even if they have to wing it!
A (Goosey) Waterdeep Escapade
A Two-Hour Adventure for Tier 1 Characters
CONTENT WARNING
Awful Geese
Metamorphosis
Scheduled by: Vee
True


Starting Class: Fighter
Race/Species: Human
Background: Soldier
Pronouns: She/Her
Region: The Syndicate

Starting Class: Rogue (2024)
Race/Species: Wyrm-cursed (reflavored Warforged)
Background: Mulhorandi Tomb Raider
Pronouns: they/them

Starting Class: Warlock (2024)
Race/Species: Wood Elf
Background: House Agent
Pronouns: She/Her
bazinga (ty for dming <3)

Starting Class: Warlock
Race/Species: Kalashtar
Background: Custom Background
Pronouns: He/Him
Kervae Finds: A bloody hand that grips onto things and doesn't let go.
Gyaba Finds: A palm-sized greenish stone with the carved image of a dragon on one side, and a humanoid on the other.
Bri Finds: A drawing of a spider with twelve legs being used as a mount by a crudely drawn hobgoblin without a head, with a set of poems on the back written in poor Common. (trinket)
+1 Bag of Bolding (War Leader Bag of Holding) ***War Leader:*** *The bearer can use an action to cause his or her voice to carry clearly for up to 300 feet until the end of the bearer’s next turn.* +1 Deck of Miscellany https://5e.tools/items.html#deck%20of%20miscellany_bmt **STORY AWARD: POINT ME** *To be figured out later but putting here for a reminder* You receive a one-time special discount from the Fellowship of Bowyers and Fletchers on all arrows and bolts, and are able to purchase +1 arrows or +1 crossbow bolts for the same price as mundane arrows and bolts. You gain the free upgrade of a +1 to your normal arrows or crossbow bolts when playing in one FR-DC-WATERDEEP adventure. (You may announce your claiming of this Story Award during the adventure itself, rather than in advance.) Remove this Story Award after you have claimed your single use of upgraded arrows or crossbow bolts for that FR-DC-WATERDEEP adventure.
+1 Bag of Bolding (War Leader Bag of Holding) ***War Leader:*** *The bearer can use an action to cause his or her voice to carry clearly for up to 300 feet until the end of the bearer’s next turn.* +1 Deck of Miscellany https://5e.tools/items.html#deck%20of%20miscellany_bmt **STORY AWARD: POINT ME** *To be figured out later but putting here for a reminder* You receive a one-time special discount from the Fellowship of Bowyers and Fletchers on all arrows and bolts, and are able to purchase +1 arrows or +1 crossbow bolts for the same price as mundane arrows and bolts. You gain the free upgrade of a +1 to your normal arrows or crossbow bolts when playing in one FR-DC-WATERDEEP adventure. (You may announce your claiming of this Story Award during the adventure itself, rather than in advance.) Remove this Story Award after you have claimed your single use of upgraded arrows or crossbow bolts for that FR-DC-WATERDEEP adventure.
+1 Bag of Bolding (War Leader Bag of Holding) ***War Leader:*** *The bearer can use an action to cause his or her voice to carry clearly for up to 300 feet until the end of the bearer’s next turn.* +1 Deck of Miscellany https://5e.tools/items.html#deck%20of%20miscellany_bmt **STORY AWARD: POINT ME** *To be figured out later but putting here for a reminder* You receive a one-time special discount from the Fellowship of Bowyers and Fletchers on all arrows and bolts, and are able to purchase +1 arrows or +1 crossbow bolts for the same price as mundane arrows and bolts. You gain the free upgrade of a +1 to your normal arrows or crossbow bolts when playing in one FR-DC-WATERDEEP adventure. (You may announce your claiming of this Story Award during the adventure itself, rather than in advance.) Remove this Story Award after you have claimed your single use of upgraded arrows or crossbow bolts for that FR-DC-WATERDEEP adventure.
+1 Bag of Bolding (War Leader Bag of Holding) ***War Leader:*** *The bearer can use an action to cause his or her voice to carry clearly for up to 300 feet until the end of the bearer’s next turn.* +1 Deck of Miscellany https://5e.tools/items.html#deck%20of%20miscellany_bmt **STORY AWARD: POINT ME** *To be figured out later but putting here for a reminder* You receive a one-time special discount from the Fellowship of Bowyers and Fletchers on all arrows and bolts, and are able to purchase +1 arrows or +1 crossbow bolts for the same price as mundane arrows and bolts. You gain the free upgrade of a +1 to your normal arrows or crossbow bolts when playing in one FR-DC-WATERDEEP adventure. (You may announce your claiming of this Story Award during the adventure itself, rather than in advance.) Remove this Story Award after you have claimed your single use of upgraded arrows or crossbow bolts for that FR-DC-WATERDEEP adventure.
+1 Bag of Bolding (War Leader Bag of Holding) ***War Leader:*** *The bearer can use an action to cause his or her voice to carry clearly for up to 300 feet until the end of the bearer’s next turn.* +1 Deck of Miscellany https://5e.tools/items.html#deck%20of%20miscellany_bmt **STORY AWARD: POINT ME** *To be figured out later but putting here for a reminder* You receive a one-time special discount from the Fellowship of Bowyers and Fletchers on all arrows and bolts, and are able to purchase +1 arrows or +1 crossbow bolts for the same price as mundane arrows and bolts. You gain the free upgrade of a +1 to your normal arrows or crossbow bolts when playing in one FR-DC-WATERDEEP adventure. (You may announce your claiming of this Story Award during the adventure itself, rather than in advance.) Remove this Story Award after you have claimed your single use of upgraded arrows or crossbow bolts for that FR-DC-WATERDEEP adventure.
Location: Waterdeep, just outside of the city, at Seely Farm.
We were hired by the guild of fletchers. They have a contract with Seely Goose Farm for their feathers to make their arrows. But the farm has not been making good on their promise. Due to this, the guild is loosing serious coin.
The farm was originally owned by Reanne Gosling, but she recently sold it to her nephew Liame Geeson.
We traveled to the farm to see what the deal was. When we got close, we found a statue imbued with transformation magic, before hearing cries of help. In a nearby pond, a talking goose was being attacked by another goose (who was just honking and saying 'die die die!'). We twarted the aggressive goose, and saved the other.
The goose we saved was named Geesus; a not so skilled mage, who's misuse of magic turned everyone into geese. And with all the chaos, Liam imprisoned his aunt, and hid away the deed to the farm.
We were able to defeat Liam and restore order back to the farm, much to the gratitude of the guild of fletchers.
We were hired by the Waterdeep Society of Bowyers and Fletchers, who were distraught at having lost contact with their goose-feather supplier, the Seelie Goose Farm. So we went to follow up. We encountered an intelligible talking goose calling themself "Geezus" just outside the farm. Geezus was being attacked by an unintelligible talking goose. I believe it was Kervae who assessed the aggressor goose to be some kind of were-creature or otherwise under a transformative effect. (As in: a were-goose.) We subdued the aggressor goose, and attempts to interrogate Geezus if he was the source or cause behind the transformation (that had so enraged the other goose) were met with incomplete denials and confused argumentation. Abruptly, we were all turned into geese. Yes. I wrote what I meant.
Geezus explained it was a mis-cast spell of his which was affecting all of Seelie Goose Farm which we could break if we restored the former owner to ownership. Apparently, the new owner - Liam - had bamboozled the former owner - Reanne(?) - and then locked her away so that his deception could not come to light. My waterfowl-turned compatriots descended upon the bunkhouse proper while I investigated a trapdoor we'd discovered in an outbuilding closet. I'm not sure what happened, but Reanne (also goose-cursed as we were) was below, and I retrieved her and brought her back aboveground. I believe Liam was properly subdued. Someone found the deed to the farm and once returned to Reanne, we all returned to our proper upright and unfeathered forms. Reanne then agreed to continue the existing contract with the Waterdeep Bowyers and Fletchers.
Geezus was sufficiently contrite for the miscast spell that caused all the complication. Though I still think we should have reported him to the Waterdeep authorities for such irresponsible magicking, but what do I know.
We were paid as agreed.
Friends who came with: Kervae (Prefers Lady Nerym), Gyaba, Shev, Bri, and me!
When we went: 8 Alturiak, 1502 DR (Febuary 7th 2026)
Where we went: the Seely Goose Farm!
Why'd we go?: some arrow makers in Waterdeep, they were a whole guild!
What happened?:
we were headed to the Seely Goose Farm.... OH! It's a pun! That's fun. Anyway, seemed the owner passed it on to her nephew and he hadn't renewed the contract yet so the fletcher guild wanted us to check on things. Well.. it got a bit weird. We got there and a real mean goose was attackin another goose. poor guy was just yellin for help, so I did! Later we found out he was wizard named Geesus, poor guy had a speech problem so he accidentally turned everyone into Geese. Didn't really bother me but everyone else seemed a bit bothered so we went and got it fixed. Just had ta give the deed to the farm back to miss Reanne Gosling from her nephew Liame Geeson. Bit a ruff guy, didn't really think how his actions would affect others so things got a bit ruff on him. Also goose shenanigans happened, those were fun.
-From Chappo Barat
Contractor: The Waterdeep Society of Bowyers and Fletchers
Objective: Investigate the state of the Seely Goose Farm and rebuild the deal once kept between the two entities
Personal Account: The protective ward of the Seely Goose Farm had become malfunctioned due to a misspoken spell. The Syndicate Representatives were turned into Geese and encountered someone affiliated with the farm a mage named, Geesus. After defending them from a goose that was much more dangerous than the average goose, we were informed that the property had switched ownership between previous owner, Reanne Gosling and her nephew Liame Geeson through forced means.
Solution: In order to meet our objective, we killed Liame and his subordinates, returned the farm's deed to Reanne, which allowed the contract with the Society resume as was previously standard.
Who
Bri, Chappo, Gyaba, Kervae, Shev
What
We were turned into Geese. I dont recall what happened or why we came here but we all got turned into geese. My experience as a Goose was. interesting to say the least. morality morphs and becomes much more gray. the urge. THE INSTINCT to HONK is overwhelming. I never understood why geese were so hostile until i embodied being a goose. the misanthropy one feels. is indescribable. I have a new found respect for these noble beasts. and truly has given me a new perspective on life. though lets not be over-dramatic.
Where
Outside of Waterdeep, Seeley farms.
When
Alturiak, 8th, 1502 Dale Reckoning.
Why
Something about a business? see above.