Realm:
Bazagon
Region:
The Last Run
Gold:
86
DA:
1
Race:
elf
Class:
bard
Ruleset:
5.5e
Completed:
1
Most recent:
1 month ago
Ethbeleth is an androgynous elf with a slender face, high cheekbones, and pointed ears. He has piercing, intelligent eyes and vibrant green dreadlocks that cascade down his back, with closely shaved sides. His lean build is emphasized by form-fitting, brightly dyed leather armor that features a patchwork of colors like electric blue, fiery orange, and deep crimson, adorned with a stylized bear face with elfin ears. He poses holding a sword, but this is a mere stage prop; his real weapons are secreted within his costume—and his mind.
Organizations
Former member of "The Crimson Bloom," a renowned burlesque group in Bazagon City. Ethbeleth lived on gilded stages and behind velvet curtains, a magnet for those seeking a night of glamour and fantasy.
PArt of the Arch-Magisterium in Douxal Vale. Rank: "The Unformed." This gives you some small privileges in Douxel Vale. You can command / order lower ranking elves of the Cinderai to deliver messages and do menial tasks for you. The Arch-Magisterium have not decided if you are to follow the Prexis ranks or Solares Ranks. time will tell with that.
| Item | Qty | Type | Sell Value |
|---|---|---|---|
Instrument of the Bard, Fochlucan Bandore An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. The following table lists the spells common to all instruments, as well as the spells specific to each one and its rarity. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 psychic damage. You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC. You can play the instrument while casting a spell that causes any of its targets to be charmed on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component. Spells: Entangle, Faerie Fire, Shillelagh, Speak with Animals | 1 | 250 Gold | |
Rose of Consolation | 1 | 50 Gold |