Whispers spread through the taverns of Bannen: the Ironspire Mines, long abandoned , may yet hold a path to the next Barrow of the Ashen King. Once the pride of the mountain dwarves who stood against his armies, the mines now lie in ruin, a grave of stone and shadow. Some say an entire community of dwarves was sealed off when the tunnels collapsed two centuries ago—and that they still endure in the dark.
The Kristender Tree burns. Veinguard has fallen. The plague marches. To turn the tide, our adventurers must brave the depths of the Ironspire Mines, where echoing halls remember the sound of war-drums and the restless dead stir. What waits below? Forgotten dwarves, allies or enemies? The Barrow of a long-slain general of the Ashen King? And what might be unleashed—or contained—if the second Bloodstone Key is used to seal it?
Steel your courage: the mines are vast, the shadows deep, and not every echo belongs to your footsteps.
Game Master
Level 2, Druid, Warden of Renewal, Wildborne Elf
•Signed up: Aug 24, 2025, 4:09 PM
Level 3, Ranger (Wayfinder), Highborne Clank
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Level 2, Knowledge Wizard, Ridgeborne Human
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Level 3, Sorcerer - Elemental, Fungril
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Level 3, Seraph(Divine Wielder), Mixed (Visually: Katari + Clank, Features: Faun + Katari)
•Signed up: Sep 1, 2025, 2:49 AM