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My first mission was a resounding success. Perhaps the Glassfang Syndicate, despite the connotations that the name might suggest, is capable of doing some good in this world, and bringing balance to those who need it most. I assumed that all who joined would be bloodthirsty fighters, mercenaries with no regard for life other than their own; today showed me that this was anything but the case.
Initially, we were sent to the Duathamper forest to investigate strange occurrences involving travelers being accosted on the roads by grey/green creatures. We were to handle them, by any means necessary. Coming through the forest Fenris, Mimsy, Tapioca, and myself were accosted by these figures, who I was quick to recognize of Orcish heritage. Speaking in my mother tongue, I learned that they were here begging for help, and we were all eager to provide. Well, I was, at least. I cannot speak for the others' emotions, considering they were concerned by the other grey orcs encroaching and encircling us from the tree line.
These concerns were unfounded. No harm was intended, as they were truly desperate for help.
We were taken to their community, the Graylings, where we spoke to the Chieftain Dhahzukk, a grey orc with clouded eyes. Two shamans came up to treat our wounds, of which we had none, which surprised them. Others they brought back to their simple camp must have gotten... violent. I told them we were not of that sort, and were here to provide assistance, with whatever they may be needing. The Chieftain told us of two tusklings, Georgie and Anak, who went off into the forest one day and came back incredibly ill. This sickness had spread, with seemingly no cure. We were tasked with venturing to where the little ones had, and finding the source to this illness. I agreed, but not before Mimsy asked about compensation... writing in orcish ||Greedy Penny Lips||
Heading off into the trees, Fenris did an expert job following the tracks to an abandoned and run down farmhouse. Inside, we heard little cries for help. Tucked away were three sprites, Caliphe, Lumiona, and Jarrah. They said that there were screams in the night, and that no animals had found rest or peace during this time. They had followed a "swamp creature" to this place, which I discovered webbed tracks to back up their story. They wished to save the creatures and put an end to the screaming. Mimsy secured us another payment for this mission, but I see it as excessive. Caliphe joined our troupe, with a magic lantern, said to reveal all hidden things.
Following the sprite's lead, we came across two elks fighting each other. Caliphe morned them, as they were fighting through sleepless exhaustion. I gently put them both to sleep, but even through that magical enchantment, they still twitched. Mimsy determined, that whatever this was over them, it wasn't magical. Just... exhaustion.
A scream in the distance. Our party rushed to find its source!
We were lead back to the Graylings' camp. Where, bursting out of one of the huts, came a massive sickly toad, trying to swallow the sprite whole!
Battle ensued, and while we dispatched of the thing quickly, an angelic presence arrived. Beautiful, regal, time stood still as she passed by each of us. This was, of course, until her true form was revealed, and she screeched at us. The same screech that plagued the nights in the forest!
This hag was strong, but not strong enough for our troupe. I, emboldened to protect a Tribe, made it my personal mission to eradicate the witch from existence. My magic blended her into nothing but cloth scraps, which released the curse over the tribe.
We received payment, though, I argue that seeing each of them safe was payment enough for me.
Don't mind 55 gold though...
Na'ima