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Realm:
Gildas
Region:
Prydonia
Gold:
8,684
DA:
1
Race:
lizardfolk
Class:
rogue
Ruleset:
5.5e
Completed:
8
Upcoming:
2
Most recent:
9 days ago
This character does not have a description yet.
| Item | Qty | Type | Sell Value |
|---|---|---|---|
+2 Arrows (43) | 1 | Consumable | 8600 Gold |
Bag of Beans (7) | 1 | 2000 Gold | |
Bag of Holding | 1 | 500 Gold | |
Black Dragon Fang SS x2 Two used by master silas. | 2 | 2000 Gold | |
Censer of Black Plague | 1 | 500 Gold | |
Cloak of Protection | 1 | 500 Gold | |
Crown of Glass and Foam | 1 | 500 Gold | |
Dagger +2 | 1 | 5000 Gold | |
Dragon Tooth Dagger (Acid) Weapon (dagger), Uncommon Greater This dagger is carved from a single shard of Black Dragon tooth, its surface perpetually slick with a thin, caustic sheen. It does not require attunement, as its power is bound directly to the draconic material. Properties: Bonus: You gain a +1 bonus to attack and damage rolls made with this magic weapon. Acidic Strike: The dagger deals an additional 1d6 acid damage on a hit. Arcane Conduit: The dagger can be used as an arcane focus. Acid Spray: Once per day, as a bonus action, you may cast acid splash. For the purpose of determining the spell’s damage dice, use your own character level or 5th level, whichever is higher. You may use either Intelligence, Wisdom, or Charisma as your spellcasting ability for this spell. | 1 | 500 Gold | |
Eyes of the Eagle | 1 | 200 Gold | |
Feather Token (Anchor) | 1 | 200 Gold | |
Folding Boat | 1 | 2000 Gold | |
Gauntlets of Ogre Power | 1 | 500 Gold | |
Goggles of Night | 1 | 500 Gold | |
Greater Potion of Healing One use 4d4 +4 hit points. Whatever its potency, the potion’s red liquid glimmers when agitated. | 1 | Consumable | 250 Gold |
Green Dragon Fang SS x2 Two used by master silas | 2 | 2000 Gold | |
Healing Potion x3 | 1 | Consumable | 50 Gold |
Javelin of Lightning | 1 | 500 Gold | |
Keoghtom's Ointment | 1 | 500 Gold | |
MW Stiletto SS | 1 | 50 Gold | |
Mark of Authority | 1 | 0 Gold | |
Oil of Slipperiness | 1 | 200 Gold | |
Potion of Death's Whispers | 1 | Consumable | 200 Gold |
Ring of Feather Falling | 1 | 2000 Gold | |
Ring of Glare-Baffle | 1 | 50 Gold | |
Ring of Lens-Polish | 1 | 50 Gold | |
Rogue's Mantle This dark, hooded mantle of thick cloth is infused with secretive and deceptive magic. While wearing it, you gain the following benefits:Darkvision. You gain darkvision within a range of 60 feet. If you already have darkvision, the mantle increases your darkvision's range by 60 feet instead.Move in Shadows. While you are in dim light or darkness, you can use a bonus action to teleport, along with anything you are wearing or carrying, up to 30 feet to an unoccupied space you can see that is also in dim light or darkness. You then have advantage on the first melee attack you make before the end of the turn.Willful Enmity. You can cast the Antagonize spell (save DC 15) from the mantle. Once the mantle has cast the spell, it can't cast the spell again until the next dawn. | 1 | 2000 Gold | |
Shortbow +1 | 1 | 500 Gold | |
Shortbow of Certain Death | 1 | 5000 Gold | |
Tanfglefoot Satchel | 1 | 5 Gold | |
The Whispering Saucer | 1 | 200 Gold | |
Venom-Vein Shortsword Venom-Vein Shortsword (Green Dragons Teeth) Weapon (shortsword), rare This blade is forged from a sharp shard of Green Dragon tooth, encased in a hilt featuring a masterfully crafted, pressure-sensitive alchemical reservoir. It does not require attunement, as its power is derived from the material itself rather than a magical bond. Properties: Caustic Reservoir: The weapon features a hidden chamber in the hilt that holds a dose of concentrated draconic toxin. Release Mechanism: As a bonus action, you can depress the trigger on the hilt to coat the blade in a virulent poison. The blade remains coated for 1 minute or until you hit a creature with an attack. Toxic Impact: When you hit a creature with the coated blade, the target must succeed on a DC 15 Constitution saving throw or take an additional 1d10 poison damage and be poisoned for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on a success. | 1 | 2000 Gold | |
Wand of Secrets | 1 | 200 Gold | |
Yuan-ti Waterskin +1 | 1 | 100 Gold |