A familiar face has returned to Dawnport in desperate need of help. Herschel's hidden relic has fallen into the hands of a bandit group hired to retrieve it, and the thieves have taken three of his companions captive in the process.
Through the use of magic, Herschel has managed to trace the relic to a hidden bandit hideout. However, confronting the entire camp head-on would put the hostages at great risk. The hideout is heavily guarded, with alarm bells scattered throughout its rooms and enough men to overwhelm a small party if they are given the chance to gather.
Infiltrate the hideout, recover Herschel's relic, and rescue the three captives. Stay unseen, keep the bells silent, and leave before the bandits realize what has happened.
Kid_
For writing Adventure Notes
For writing Adventure Notes
For writing Adventure Notes
Selling:- - 3 Studded Leather - 1 Pistol - 9 Scimitar - 2 Longbow - 1 Shield Total: 720gp / 2 (half-price) / 5 person = 72gp
Selling:- - 3 Studded Leather - 1 Pistol - 9 Scimitar - 2 Longbow - 1 Shield Total: 720gp / 2 (half-price) / 5 person = 72gp
Selling:- - 3 Studded Leather - 1 Pistol - 9 Scimitar - 2 Longbow - 1 Shield Total: 720gp / 2 (half-price) / 5 person = 72gp
Selling:- - 3 Studded Leather - 1 Pistol - 9 Scimitar - 2 Longbow - 1 Shield Total: 720gp / 2 (half-price) / 5 person = 72gp
Selling:- - 3 Studded Leather - 1 Pistol - 9 Scimitar - 2 Longbow - 1 Shield Total: 720gp / 2 (half-price) / 5 person = 72gp
Loot Chest
150gp from Herschel, 100gp loot from bandit hideout
150gp from Herschel, 100gp loot from bandit hideout
150gp from Herschel, 100gp loot from bandit hideout
150gp from Herschel, 100gp loot from bandit hideout
150gp from Herschel, 100gp loot from bandit hideout
Drav arrived at the Barnacle Inn for dinner and met Pax, Chromii, Nyxara, and Clothilde. Herschel approached the group, explaining that bandits hired to steal his hidden relic had ambushed him a day earlier and kidnapped three of his companions. He described the relic of Zhalthaar, showed images of Anita, Rill, and Firollis, and used locate object to pinpoint the relic’s location at a bandit hideout east of Dawnport.
The party infiltrated the hideout, ambushed two bandits to gather information, and learned that the captives were held in three directions: one to the northwest, one to the north, and one to the south. In the main dining hall, the group fought multiple bandits and their leader Strongarm, defeating and knocking him out for capture. During the battle, a suspicious masked figure was spotted among the bandits. In total, 10 bandits were killed and 18 remained alive to be sent to Dawnport jail to serve their sentences.
Back at the Barnacle Inn, Herschel was overjoyed that his friends were safe but refused to take the relic back, not wanting to bear the responsibility for it again. Chromii claimed the relic, and upon touching it experienced a vision: two figures placing matching red and blue relics into corresponding altars to open a barrier, revealing something enormous beyond before the vision ended. The session concluded with this ominous revelation about the relic’s purpose.
Where did you go? (Name the specific frontier zones, dungeons, or landmarks visited).
Who did you meet? (List the names of any key NPCs, factions, or major monsters encountered).
What actually happened? (Provide a brief, 2-to-3 sentence summary of the main events, discoveries, or items found).
We were all at the Barnacle Inn for dinner and were approached by Herschel, he told us that the relic he retrieved from his dungeon run with his adventuring companions were stoled and the people of his party kidnapped. He only managed to get back to Dawnport safety through sheer luck. It took him 2 hours to reach Dawnport. When asked about the relic, he described the relic of Zhalthaar, showed images of Anita, Rill, and Firollis, and used locate object to pinpoint the relic’s location at a bandit hideout east of Dawnport.
The party infiltrated the hideout, Chromii and Pax had fun together as they infiltrated multiple rooms and killed each person that they came across in secrecy. Drav also mentioned ot them that the captives were held in three directions: one to the northwest, one to the north, and one to the south. Chromii and Pax decided that they should get the ones at the North since they're closest. They then triggered the alarm while inflintrating the center room and caused a distraction. The party handled the bandits while Paxmii (Easier to write) managed to find the relic.
Back at the Barnacle Inn, Herschel was overjoyed that his friends were safe but refused to take the relic back, not wanting to bear the responsibility for it again. Chromii claimed the relic, and upon touching it experienced a vision: two figures placing matching red and blue relics into corresponding altars to open a barrier, revealing POV: 2 people in-front, holding the same relic. Except there's a color red and blue relic. They inserted the relic into an altar, with a shape that matches the relic. There's 2 of these altars, with each for the blue and red relics. They are for the door.
We hit a bandit camp today. Chromii and I had an amazing time sneaking around the house. I think my favourite was when we surprised that one bandit in the shitter. Lots of gold and so much fun. There was that odd man, he worried me. Given everything, I think I'm going to enjoy my time in Dawnport.
We we're having a wonderful dinner in the inn when a beat up man asked us for help. A random band set out towards the bandit hideout thanks to a spell. Pax set up a link between Chromii, Drav and himself. Drav interrogated a bandit while Paxmii snuck around assassinating bandits while the others went in. Nyxara on a mission to find the Dragonborn. Pamxii eventually found Wyrll and Firollis, looting the base on the way. Meanwhile, Drav, Clothilde and Nyzara engaged the band in the main room.
The party fought hard, taking down bandit after bandit. The masked man suddenly turned towards Paxmii and Firollis and stunned all but Chromiii who heard a voice. After their boss went down Chromii convinced the stragglers to surrender. They headed back and Herschel told Chromii to keep the relic. As she touched it, she saw a vision.
You see two figures placing two relics into a stone keystone.
Blue. Red.
The barrier opens. Something enormous waits beyond it. Before you can see what it is—
the vision ends.
They ended the day with loots of loot and gold!
Where did you go? (Name the specific frontier zones, dungeons, or landmarks visited).
Who did you meet?
We arrived at the Barnacle Inn for dinner and met Pax, Chromii, Nyxara, and Drav. Herschel approached the group, explaining that bandits hired to steal his hidden relic had ambushed him a day earlier and kidnapped three of his companions. He described the relic of Zhalthaar, showed images of Anita, Rill, and Firollis, and used locate object to pinpoint the relic’s location at a bandit hideout east of Dawnport.
The party infiltrated the hideout, ambushed two bandits to gather information, and learned that the captives were held in three directions: one to the northwest, one to the north, and one to the south. In the main dining hall, the group fought multiple bandits and their leader Strongarm, defeating and knocking him out for capture. During the battle, a suspicious masked figure was spotted among the bandits. In total, 10 bandits were killed and 18 remained alive to be sent to Dawnport jail to serve their sentences.
Back at the Barnacle Inn, Herschel was overjoyed that his friends were safe but refused to take the relic back, not wanting to bear the responsibility for it again. Chromii claimed the relic, and upon touching it experienced a vision: two figures placing matching red and blue relics into corresponding altars to open a barrier, revealing something enormous beyond before the vision ended. The session concluded with this ominous revelation about the relic’s purpose.