The village of Alderfall.
06:00 PM
Sunday November 1st.
Markkus the specialist (human Ranger) assembled a team to return to the bandit keep. Orrasthym the elven Ranger and Vandrek Steelguard the dwarven Fighter returned with him. They were joined by 3 new adventurers, Remus the grey elf Wizard, Andessa Southpine the human Dread Necromancer, and Seric Athos the grey elf Duskblade. Orras safely led the party back to the Great Myre, and Markkus left his new pack donkey at the edge when the party spotted 4 figures in the foggy marsh. The figures were revealed to be 3 human bandits and an Awuuln (gnoll). Markkus tried to convince the bandits to betray their leader but failed, and combat ensued. As Orras began to harry the Awuuln with arrows, Vandrek struck down the first bandit. The Awuuln countered, knocking the wind out of Vandrek with a strong hit. Markkus engaged the wolf-headed man, landing a hit, while Orras picked off another bandit with his bow. Andessa's attempt to disarm the last bandit gets her attacked and the bandit tries to flee. Remus approaches as Vandrek goes on defense. Markkus downs the Awuuln with his spiked chain, as Orras fires on the fleeing bandit and Andessa heaves a javelin. The javelin skewers him, and though several of the party try to staunch the bleeding to take him captive, all of the bandits bleed out. Markkus gives Vandrek his only healing potion, newly acquired, getting him back in fighting form in exchange for a promise of a discount on crafting.
The party approaches the keep, ultimately splitting up as they look for ways in beyond the view of two sentries atop the walls. Orras heads right, and will later distract one of the guards with an arrow but otherwise spends most of the fight circling the keep, scouting and hoping to find a way in. Vandrek, Seric and Remus circle left, encountering and killing a bog zombie. Markkus twice attempts to convince the guards on the wall that he is one of their number, managing to get one to open the door. As the others rush to join him inside, a running battle begins. Markkus manages to kill the man who let him in (earning a small blow to the head with a club), and while the expedition leader stows his pack in a side room, Seric and Andessa rush up stairs to the third floor to fight the other sentry. Markkus, Vandrek and Remus then mount a different set of stairs to the second floor.
On top of the keep, Seric and Andessa battle several bandits, with Seric landing solid blows to down two. Andessa lands damaging touch attacks and fighting the odds. The pair are forced to retreat in search of the rest of the party and Andessa is knocked unconscious before most of the party reconnects. For their part, Markkus tries to convince two bandits to reveal the location of Baric (the bandit leader), but the specialist, Vandrek and Remus retreat down the stairs after the bandits fight back and Remus kills a third bandit behind the trio. The bandits are powerless to stop them as Vandrek is a bulwark. Below, Seric battles two bandits, managing to kill one, and Marrkus arrives just in time to kill the other. All members but Orras are now in the entry hall. Several bandits are dead but two have followed the second floor trio. Markkus yells to get Andessa to safety.
The session ends mid-combat.
Locations:
Alderfall
The Great Myre
Quag Keep (bandit hideout in the marsh)
NPCS:
Casualties:
Andessa is unconscious but stable