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The Clergy of the Lux Mara has requested for materials left at their 'lighthouse' to be retrieved. There is a worry that the devils that once attacked and held the place under siege might be looking for the same thing.
If you decide to help be prepared to take on fiends as well as summoned monsters.
The clergy will be giving appropriate rewards depending on how many materials were saved.

Civilian or Adventurer: Adventurer
I have shiny silver weapon 🥹, and I'll be free hurray plus I have been there once if I remember correctly,

Civilian or Adventurer: Adventurer
Lux Mara, an antithesis to what Sun stands for. Running from potential it's afraid to fulfill and gaining strength by shirking duty and responsibility.
Where he seeks to shine the 'light' of his will on the people to uplift and force change within them, Lux Mara symbollizes escaping such light and becoming as shadow.
Assisting in this mission might help the man gain a new perspective. If he could learn and understand the motives behind Lux Mara through the clergy, perhaps insight can be yielded as to how to reach those who deliberately run and hide from the 'light' he offers.
Learning about the gods from man, so that he may influence man with what was learned about the gods.