Party: 4-6 Players
Quest Level: 6
Format: PbP w/ Avrae and OB
Expected Duration: ~4 hours
Allowed Levels: 4-8
Type of Quest: Event Quest
A pack of trolls has wandered out of the underground caves not too fear from Verdalis — but these are no ordinary brutes. The Eclipse Curse has taken them, and their infamous regeneration now knits corrupted flesh back together faster than blade or spell can tear it apart. Worse, everything they touch blackens and withers, and they are moving toward the refugee roads. Brave souls are needed to put these suffering creatures down before the corruption they carry spreads further into Verdalis.
Cunning Heroes: If you and another ally of yours are on opposite sides of the enemy, both of you gain advantage on attack rolls. This effect is always active if there are 3 or more PCs around a target.
Effective Flasks: You may drink a health potion as a bonus action for rolled hp or as a full action for full healing(max rolls). Same applies when administering the potion to an ally.
Uncertain Fate: RP is rewarded and expected during combat. This may drastically change the outcome even on combat-focused encounters.
Magical World: If you want to try something, just ask! The Gods in my games are very active and always watching. Who knows who might aid your attempt.
MAGICAL World: The spell Anti-Magic Field doesn't exist. Ever. At all. Anywhere.
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Sheet Link:
helmie/Sigmar