Adventure Type: One Shot
Adventure Goal: Capture the Lunatic(s)
XP Reward: 2500xp Bonus if you capture all vs kill
Call: Discord Voice Channel
VTT: Roll20
Session starts with search for clues of these Were-folk/Lycanthopes that have been murdering on the streets. They must be brought to justice. Chase them down and capture if you can, kill if you have no other choice, for it could save the next life.

Game Master
Level 6, aasimar, cleric
•Signed up: Jan 18, 2026, 10:34 AM
I should be able to make this. Bit tentative tho. Preparing Remove Curse for these unfortunate people.
Level 7, kobold, fighter
•Signed up: Jan 22, 2026, 12:27 AM
First session back after my break so looking forward to some haunting hunts.
Level 7, kobold, ranger
•Signed up: Jan 23, 2026, 3:54 AM
Level 6, human, cleric
•Signed up: Jan 25, 2026, 5:05 AM
Level 5, elf, druid
•Signed up: Jan 26, 2026, 5:22 PM
Erro Swiftcurrent
Blood Moon Blade (longsword) (A) - This fine blade is crafted from a strange black metal and bears a hole above the hilt that seems to draw in blood. You gain a +1 bonus to attack and damage rolls made with this magic weapon. When you hit a Small or larger living creature with this weapon, that creature takes an extra 2d4 necrotic damage and you regain hit points equal to half the amount of necrotic damage dealt in this way. Constructs, plants, and undead creatures are immune to this necrotic damage. Curse. This sword is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the sword, keeping it within reach at all times. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear. In addition, while you remain cursed, the number of hit points you regain when healed by magical means (other than the sword's effect) is halved.
Zigro
Wolf's Howl Ring (Fabled) (A - 5th level or higher) While wearing this ring, you have advantage on Wisdom (Perception) checks that rely on hearing or smell. Lupine Power (Requires Attunement). As your level increases, you gain the following benefits while wearing this ring. 5th level. You can use your action to cast the polymorph spell on yourself, transforming into a dire wolf. While you are in the form of the dire wolf, you retain your Intelligence, Wisdom, and Charisma scores, and you can use the properties of this ring as if you weren’t polymorphed. Once used, the ring can’t be used in this way again until the next dawn. 9th level. You can use an action to cast beast sense or speak with animals from the ring. These spells affect only dogs and wolves. In addition, while in dire wolf form, you know the direction to the closest dog or wolf within 1 mile of you, if any are present. 13th level. You can use an action to cause the ring to emit a bloodcurdling wolf howl. Each creature of your choice within 60 feet of you must succeed on a Wisdom saving throw (DC equal to 8 + your proficiency bonus + your Charisma modifier) or become frightened of you for 1 minute. While it is frightened in this way, a creature must spend its turns trying to move as far away from you as it can, and it can't willingly move to a space within 30 feet of you. It also can't take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If it has nowhere it can move, the creature can use the Dodge action. At the end of each of its turns, a creature can repeat the saving throw, ending the effect on itself on a success. Once used, the ring can’t be used in this way again until the next dawn. 17th level. You can now use the 5th level property of this ring to transform into an arctic dire wolf, instead of a dire wolf. This effect works exactly like that property, except you don’t have to maintain concentration on the spell, and it lasts for a number of hours equal to half your level. An arctic dire wolf has the statistics of a winter wolf, except it is a beast, not a monstrosity, and it doesn’t know the Giant or Winter Wolf languages.
Kuolema Polka
Alpha's Friend Bracelet (Uncommon) - A heavy leather bracelet with a golden wolf's head charm hiding the clasp. The inside of it has a dull shine. The inside of this bracelet is lined with enchanted silver, preventing any creature cursed with lycanthropy from wearing it. While wearing this bracelet, you are immune to the curse of lycanthropy.
Macrath
Kli-gar, The Broken Blade
Erro Swiftcurrent
Zigro
Kuolema Polka