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Bastion Bulwarks

Bastion Bulwarks

Daggerheart
WestMarches.games

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TierCategoryTraitRangeDamageBurdenCost
BroadswordReliable: +1 to attack rolls
1PhysicalAgilityMeleed8 phyOne-Handed
75 Jade
Battleaxe
1PhysicalStrengthMeleed10+3 phyTwo-Handed
80 Jade
Mace
1PhysicalStrengthMeleed8+1 phyOne-Handed
60 Jade
Dagger
1PhysicalFinesseMeleed8+1 phyOne-Handed
50 Jade
Cutlass
1PhysicalPresenceMeleed8+1 phyOne-Handed
65 Jade
HalberdCumbersome: −1 to Finesse
1PhysicalStrengthVery Closed10+2 phyTwo-Handed
85 Jade
Shortbow
1PhysicalAgilityFard6+3 phyTwo-Handed
70 Jade
LongbowCumbersome: −1 to Finesse
1PhysicalAgilityVery Fard8+3 phyTwo-Handed
90 Jade
Longsword
1PhysicalAgilityMeleed8+3 phyTwo-Handed
85 Jade
GreatswordMassive: −1 to Evasion; on a successful attack, roll an additional damage die and discard the lowest result.
1PhysicalStrengthMeleed10+3 phyTwo-Handed
100 Jade
WarhammerHeavy: −1 to Evasion
1PhysicalStrengthMeleed12+3 phyTwo-Handed
110 Jade
Quarterstaff
1PhysicalInstinctMeleed10+3 phyTwo-Handed
75 Jade
RapierQuick: When you make an attack, you can mark a Stress to target another creature within range.
1PhysicalPresenceMeleed8 phyOne-Handed
80 Jade
SpearCumbersome: −1 to Finesse
1PhysicalFinesseVery Closed10+2 phyTwo-Handed
70 Jade
Crossbow
1PhysicalFinesseFard6+1 phyOne-Handed
75 Jade
Arcane Gauntlets
1MagicalStrengthMeleed10+3 magTwo-Handed
120 Jade
Glowing Rings
1MagicalAgilityVery Closed10+1 magTwo-Handed
110 Jade
Returning BladeReturning: When this weapon is thrown within its range, it appears in your hand immediately after the attack.
1MagicalFinesseClosed8 magOne-Handed
130 Jade
Dualstaff
1MagicalInstinctFard6+3 magTwo-Handed
115 Jade
Wand
1MagicalKnowledgeFard6+1 magOne-Handed
100 Jade
Hallowed Axe
1MagicalStrengthMeleed8+1 magOne-Handed
105 Jade
Hand Runes
1MagicalInstinctVery Closed10 magOne-Handed
95 Jade
Shortstaff
1MagicalInstinctClosed8+1 magOne-Handed
90 Jade
ScepterVersatile: This weapon can also be used with these statistics—Presence, Melee, d8.
1MagicalPresenceFard6 magTwo-Handed
110 Jade
GreatstaffPowerful: On a successful attack, roll an additional damage die and discard the lowest result.
1MagicalKnowledgeVery Fard6 magTwo-Handed
125 Jade
ShortswordPaired: +2 to primary weapon damage to targets within Melee range
1SecondaryAgilityMeleed8 phyOne-Handed
60 Jade
Tower ShieldBarrier: +2 to Armor Score; −1 to Evasion
1SecondaryStrengthMeleed6 phyOne-Handed
80 Jade
WhipStartling: Mark a Stress to crack the whip and force all adversaries within Melee range back to Close range.
1SecondaryPresenceVery Closed6 phyOne-Handed
50 Jade
Hand Crossbow
1SecondaryFinesseFard6+1 phyOne-Handed
65 Jade
Round ShieldProtective: +1 to Armor Score
1SecondaryStrengthMeleed4 phyOne-Handed
40 Jade
Small DaggerPaired: +2 to primary weapon damage to targets within Melee range
1SecondaryFinesseMeleed8 phyOne-Handed
35 Jade
GrapplerHooked: On a successful attack, you can pull the target into Melee range.
1SecondaryFinesseClosed6 phyOne-Handed
45 Jade
Light-Frame WheelchairQuick: When you make an attack, you can mark a Stress to target another creature within range.
1WheelchairAgilityMeleed8 phyOne-Handed
150 Jade
Heavy-Frame WheelchairHeavy: −1 to Evasion
1WheelchairStrengthMeleed12+3 phyTwo-Handed
200 Jade
Arcane-Frame WheelchairReliable: +1 to attack rolls
1WheelchairSpellcastFard6 magOne-Handed
250 Jade
Improved BroadswordReliable: +1 to attack rolls
2PhysicalAgilityMeleed8+3 phyOne-Handed
300 Jade
Improved Battleaxe
2PhysicalStrengthMeleed10+6 phyTwo-Handed
300 Jade
Improved Mace
2PhysicalStrengthMeleed8+4 phyOne-Handed
300 Jade
Improved Dagger
2PhysicalFinesseMeleed8+4 phyOne-Handed
300 Jade
Improved Cutlass
2PhysicalPresenceMeleed8+4 phyOne-Handed
300 Jade
Improved HalberdCumbersome: −1 to Finesse
2PhysicalStrengthVery Closed10+5 phyTwo-Handed
300 Jade
Improved ShortbowCumbersome: −1 to Finesse
2PhysicalAgilityVery Closed6+6 phyTwo-Handed
300 Jade
Improved LongbowCumbersome: −1 to Finesse
2PhysicalAgilityVery Fard8+6 phyTwo-Handed
300 Jade
Knuckle BladesBrutal: When you roll the maximum value on a damage die, roll an additional damage die.
2PhysicalAgilityMeleed10+6 phyOne-Handed
300 Jade
Bladed WhipQuick: When you make an attack, you can mark a Stress to target another creature within range.
2PhysicalFinesseVery Closed8+3 phyOne-Handed
300 Jade
War ScytheReliable: +1 to attack rolls
2PhysicalStrengthVery Closed8+5 phyTwo-Handed
300 Jade
GreatbowPowerful: On a successful attack, roll an additional damage die and discard the lowest result.
2PhysicalStrengthFard6+6 phyTwo-Handed
300 Jade
Improved Longsword
2PhysicalAgilityMeleed8+6 phyTwo-Handed
300 Jade
Improved GreatswordMassive: −1 to Evasion; on a successful attack, roll an additional damage die and discard the lowest result.
2PhysicalStrengthMeleed10+6 phyTwo-Handed
300 Jade
Improved WarhammerHeavy: −1 to Evasion
2PhysicalStrengthMeleed12+6 phyTwo-Handed
300 Jade
Improved Quarterstaff
2PhysicalInstinctMeleed10+6 phyTwo-Handed
300 Jade
Improved RapierQuick: When you make an attack, you can mark a Stress to target another creature within range.
2PhysicalPresenceMeleed8+3 phyOne-Handed
300 Jade
Improved SpearCumbersome: −1 to Finesse
2PhysicalFinesseVery Closed10+5 phyTwo-Handed
300 Jade
Improved Crossbow
2PhysicalFinesseFard6+4 phyOne-Handed
300 Jade
Gilded FalchionPowerful: On a successful attack, roll an additional damage die and discard the lowest result.
2PhysicalStrengthMeleed10+4 phyOne-Handed
300 Jade
Urok BroadswordDeadly: When you deal Severe damage, the target must mark an additional HP.
2PhysicalFinesseMeleed8+3 phyOne-Handed
300 Jade
Steelforged HalberdScary: On a successful attack, the target must mark a Stress.
2PhysicalStrengthVery Closed8+4 phyTwo-Handed
300 Jade
BlunderbussReloading: After you make an attack, roll a d6. On a result of 1, you must mark a Stress to reload this weapon before you can fire it again.
2PhysicalFinesseClosed8+6 phyTwo-Handed
300 Jade
Finehair BowReliable: +1 to attack rolls
2PhysicalAgilityVery Fard6+5 phyTwo-Handed
300 Jade
Improved Arcane Gauntlets
2MagicalStrengthMeleed10+6 magTwo-Handed
300 Jade
Improved Glowing Rings
2MagicalAgilityVery Closed10+5 magTwo-Handed
300 Jade
Improved Returning BladeReturning: When this weapon is thrown within its range, it appears in your hand immediately after the attack.
2MagicalFinesseClosed8+3 magOne-Handed
300 Jade
Improved Dualstaff
2MagicalInstinctFard6+6 magTwo-Handed
300 Jade
Improved Wand
2MagicalKnowledgeFard6+4 magOne-Handed
300 Jade
Ego BladePompous: You must have a Presence of 0 or lower to use this weapon.
2MagicalAgilityMeleed12+4 magOne-Handed
300 Jade
Devouring DaggerScary: On a successful attack, the target must mark a Stress.
2MagicalFinesseMeleed8+4 magOne-Handed
300 Jade
Yutari BloodbowBrutal: When you roll the maximum value on a damage die, roll an additional damage die.
2MagicalFinesseFard6+4 magTwo-Handed
300 Jade
Scepter of EliasInvigorating: On a successful attack, roll a d4. On a result of 4, clear a Stress.
2MagicalPresenceFard6+3 magOne-Handed
300 Jade
Keeper's StaffReliable: +1 to attack rolls
2MagicalKnowledgeFard6+4 magTwo-Handed
300 Jade
Improved Hallowed Axe
2MagicalStrengthMeleed8+4 magOne-Handed
300 Jade
Improved Hand Runes
2MagicalInstinctVery Closed10+3 magOne-Handed
300 Jade
Improved Shortstaff
2MagicalInstinctClosed8+4 magOne-Handed
300 Jade
Improved ScepterVersatile: This weapon can also be used with these statistics—Presence, Melee, d8+3.
2MagicalPresenceFard6+3 magTwo-Handed
300 Jade
Improved GreatstaffPowerful: On a successful attack, roll an additional damage die and discard the lowest result.
2MagicalKnowledgeVery Fard6+3 magTwo-Handed
300 Jade
Casting SwordVersatile: This weapon can also be used with these statistics—Knowledge, Far, d6+3.
2MagicalStrengthMeleed10+4 magTwo-Handed
300 Jade
Hammer of ExotaEruptive: On a successful attack against a target within Melee range, all other adversaries within Very Close range must succeed on a reaction roll (14) or take half damage.
2MagicalInstinctMeleed8+6 magTwo-Handed
300 Jade
Elder BowPowerful: On a successful attack, roll an additional damage die and discard the lowest result.
2MagicalInstinctFard6+4 magTwo-Handed
300 Jade
Wand of EnthrallmentPersuasive: Before you make a Presence Roll, you can mark a Stress to gain a +2 bonus to the result.
2MagicalPresenceFard6+4 magOne-Handed
300 Jade
Improved ShortswordPaired: +3 to primary weapon damage to targets within Melee range
2SecondaryAgilityMeleed8+2 phyOne-Handed
300 Jade
Improved Tower ShieldBarrier: +3 to Armor Score; −1 to Evasion
2SecondaryStrengthMeleed6+2 phyOne-Handed
300 Jade
Improved WhipStartling: Mark a Stress to crack the whip and force all adversaries within Melee range back to Close range.
2SecondaryPresenceVery Closed6+2 phyOne-Handed
300 Jade
Improved Hand Crossbow
2SecondaryFinesseFard6+3 phyOne-Handed
300 Jade
Parrying DaggerParry: When you are attacked, roll this weapon's damage dice. If any of the attacker's damage dice rolled the same value as your dice, the matching results are discarded.
2SecondaryFinesseMeleed6+2 phyOne-Handed
300 Jade
Improved Round ShieldProtective: +2 to Armor Score
2SecondaryStrengthMeleed4+2 phyOne-Handed
300 Jade
Improved Small DaggerPaired: +3 to primary weapon damage to targets within Melee range
2SecondaryFinesseMeleed8+2 phyOne-Handed
300 Jade
Improved GrapplerHooked: On a successful attack, you can pull the target into Melee range.
2SecondaryFinesseClosed6+2 phyOne-Handed
300 Jade
Spiked ShieldDouble Duty: +1 to Armor Score; +1 to primary weapon damage within Melee range
2SecondaryStrengthMeleed6+2 phyOne-Handed
300 Jade
Returning AxeReturning: When this weapon is thrown within its range, it appears in your hand immediately after the attack.
2SecondaryAgilityClosed6+4 phyOne-Handed
300 Jade
Improved Light-Frame WheelchairQuick: When you make an attack, you can mark a Stress to target another creature within range.
2WheelchairAgilityMeleed8+3 phyOne-Handed
300 Jade
Improved Heavy-Frame WheelchairHeavy: −1 to Evasion
2WheelchairStrengthMeleed12+6 phyTwo-Handed
300 Jade
Improved Arcane-Frame WheelchairReliable: +1 to attack rolls
2WheelchairSpellcastFard6+3 magOne-Handed
300 Jade
Advanced BroadswordReliable: +1 to attack rolls
3PhysicalAgilityMeleed8+6 phyOne-Handed
600 Jade
Advanced Battleaxe
3PhysicalStrengthMeleed10+9 phyTwo-Handed
600 Jade
Advanced Mace
3PhysicalStrengthMeleed8+7 phyOne-Handed
600 Jade
Advanced Dagger
3PhysicalFinesseMeleed8+7 phyOne-Handed
600 Jade
Advanced Cutlass
3PhysicalPresenceMeleed8+7 phyOne-Handed
600 Jade
Advanced HalberdCumbersome: −1 to Finesse
3PhysicalStrengthVery Closed10+8 phyTwo-Handed
600 Jade
Advanced Shortbow
3PhysicalAgilityVery Closed6+9 phyTwo-Handed
600 Jade
Advanced LongbowCumbersome: −1 to Finesse
3PhysicalAgilityVery Fard8+9 phyTwo-Handed
600 Jade
BraveswordBrave: −1 to Evasion; +3 to Severe damage threshold
3PhysicalStrengthMeleed12+7 phyTwo-Handed
600 Jade
Labrys AxeProtective: +1 to Armor Score
3PhysicalStrengthMeleed10+7 phyTwo-Handed
600 Jade
Retractable SaberRetractable: The blade can be hidden in the hilt to avoid detection.
3PhysicalPresenceMeleed10+7 phyOne-Handed
600 Jade
Talon BladesBrutal: When you roll the maximum value on a damage die, roll an additional damage die.
3PhysicalFinesseMeleed10+7 phyTwo-Handed
600 Jade
Spiked BowVersatile: This weapon can also be used with these statistics—Agility, Close, d10+5.
3PhysicalAgilityFard6+7 phyTwo-Handed
600 Jade
Advanced Longsword
3PhysicalAgilityMeleed8+9 phyTwo-Handed
600 Jade
Advanced GreatswordMassive: −1 to Evasion; on a successful attack, roll an additional damage die and discard the lowest result.
3PhysicalStrengthMeleed10+9 phyTwo-Handed
600 Jade
Advanced WarhammerHeavy: −1 to Evasion
3PhysicalStrengthMeleed12+9 phyTwo-Handed
600 Jade
Advanced Quarterstaff
3PhysicalInstinctMeleed10+9 phyTwo-Handed
600 Jade
Advanced RapierQuick: When you make an attack, you can mark a Stress to target another creature within range.
3PhysicalPresenceMeleed8+6 phyOne-Handed
600 Jade
Advanced SpearCumbersome: −1 to Finesse
3PhysicalFinesseVery Closed10+8 phyTwo-Handed
600 Jade
Advanced Crossbow
3PhysicalFinesseFard6+7 phyOne-Handed
600 Jade
Flickerfly BladeSharpwing: Gain a bonus to your damage rolls equal to your Agility.
3PhysicalAgilityMeleed8+5 phyOne-Handed
600 Jade
Hammer of WrathDevastating: Before you make an attack roll, you can mark a Stress to use a d20 as your damage die.
3PhysicalStrengthMeleed10+7 phyTwo-Handed
600 Jade
Meridian CutlassDueling: When there are no other creatures within Close range of the target, gain advantage on your attack roll against them.
3PhysicalPresenceMeleed10+5 phyOne-Handed
600 Jade
Double FlailPowerful: On a successful attack, roll an additional damage die and discard the lowest result.
3PhysicalAgilityVery Closed10+8 phyTwo-Handed
600 Jade
Black Powder RevolverReloading: After you make an attack, roll a d6. On a result of 1, you must mark a Stress to reload this weapon before you can fire it again.
3PhysicalFinesseFard6+8 phyOne-Handed
600 Jade
Advanced Arcane Gauntlets
3MagicalStrengthMeleed10+9 magTwo-Handed
600 Jade
Advanced Hallowed Axe
3MagicalStrengthMeleed8+7 magOne-Handed
600 Jade
Advanced Glowing Rings
3MagicalAgilityVery Closed10+8 magTwo-Handed
600 Jade
Advanced Hand Runes
3MagicalInstinctVery Closed10+6 magOne-Handed
600 Jade
Advanced Returning BladeReturning: When this weapon is thrown within its range, it appears in your hand immediately after the attack.
3MagicalFinesseClosed8+6 magOne-Handed
600 Jade
Advanced Shortstaff
3MagicalInstinctClosed8+7 magOne-Handed
600 Jade
Advanced Dualstaff
3MagicalInstinctFard6+9 magTwo-Handed
600 Jade
Advanced ScepterVersatile: This weapon can also be used with these statistics—Presence, Melee, d8+4.
3MagicalPresenceFard6+6 magTwo-Handed
600 Jade
Advanced Wand
3MagicalKnowledgeFard6+7 magOne-Handed
600 Jade
Advanced GreatstaffPowerful: On a successful attack, roll an additional damage die and discard the lowest result.
3MagicalKnowledgeVery Fard6+6 magTwo-Handed
600 Jade
Axe of FortunisLucky: On a failed attack, you can mark a Stress to reroll your attack.
3MagicalStrengthMeleed10+8 magTwo-Handed
600 Jade
Blessed AnlaceHealing: During downtime, automatically clear a Hit Point.
3MagicalInstinctMeleed10+6 magOne-Handed
600 Jade
GhostbladeOtherworldly: On a successful attack, you can deal physical or magic damage.
3MagicalPresenceMeleed10+7 phy or magOne-Handed
600 Jade
Runes of RuinationPainful: Each time you make a successful attack, you must mark a Stress.
3MagicalKnowledgeVery Closed20+4 magOne-Handed
600 Jade
Widogast PendantTimebending: You choose the target of your attack after making your attack roll.
3MagicalKnowledgeClosed10+5 magOne-Handed
600 Jade
Gilded BowSelf-Correcting: When you roll a 1 on a damage die, it deals 6 damage instead.
3MagicalFinesseFard6+7 magTwo-Handed
600 Jade
FirestaffBurning: When you roll a 6 on a damage die, the target must mark a Stress.
3MagicalInstinctFard6+7 magTwo-Handed
600 Jade
Mage OrbPowerful: On a successful attack, roll an additional damage die and discard the lowest result.
3MagicalKnowledgeFard6+7 magOne-Handed
600 Jade
Ilmari's RifleReloading: After you make an attack, roll a d6. On a result of 1, you must mark a Stress to reload this weapon before you can fire it again.
3MagicalFinesseVery Fard6+6 magOne-Handed
600 Jade
Advanced ShortswordPaired: +4 to primary weapon damage to targets within Melee range
3SecondaryAgilityMeleed8+4 phyOne-Handed
600 Jade
Advanced Tower ShieldBarrier: +4 to Armor Score; −1 to Evasion
3SecondaryStrengthMeleed6+4 phyOne-Handed
600 Jade
Advanced WhipStartling: Mark a Stress to crack the whip and force all adversaries within Melee range back to Close range.
3SecondaryPresenceVery Closed6+4 phyOne-Handed
600 Jade
Advanced Hand Crossbow
3SecondaryFinesseFard6+5 phyOne-Handed
600 Jade
Powered GauntletCharged: Mark a Stress to gain a +1 bonus to your Proficiency on a primary weapon attack.
3SecondaryKnowledgeClosed6+4 phyOne-Handed
600 Jade
Advanced Round ShieldProtective: +3 to Armor Score
3SecondaryStrengthMeleed4+4 phyOne-Handed
600 Jade
Advanced Small DaggerPaired: +4 to primary weapon damage to targets within Melee range
3SecondaryFinesseMeleed8+4 phyOne-Handed
600 Jade
Advanced GrapplerHooked: On a successful attack, you can pull the target into Melee range.
3SecondaryFinesseClosed6+4 phyOne-Handed
600 Jade
BucklerDeflecting: When you are attacked, you can mark an Armor Slot to gain a bonus to your Evasion equal to your Armor Score against the attack.
3SecondaryAgilityMeleed4+4 phyOne-Handed
600 Jade
Hand SlingVersatile: This weapon can also be used with these statistics—Finesse, Close, d8+4.
3SecondaryFinesseVery Fard6+4 phyOne-Handed
600 Jade
Advanced Light-Frame WheelchairQuick: When you make an attack, you can mark a Stress to target another creature within range.
3WheelchairAgilityMeleed8+6 phyOne-Handed
600 Jade
Advanced Heavy-Frame WheelchairHeavy: −1 to Evasion
3WheelchairStrengthMeleed12+9 phyTwo-Handed
600 Jade
Advanced Arcane-Frame WheelchairReliable: +1 to attack rolls
3WheelchairSpellcastFard6+6 magOne-Handed
600 Jade
Legendary BroadswordReliable: +1 to attack rolls
4PhysicalAgilityMeleed8+9 phyOne-Handed
1200 Jade
Legendary Battleaxe
4PhysicalStrengthMeleed10+12 phyTwo-Handed
1200 Jade
Legendary Mace
4PhysicalStrengthMeleed8+10 phyOne-Handed
1200 Jade
Legendary Dagger
4PhysicalFinesseMeleed8+10 phyOne-Handed
1200 Jade
Legendary Cutlass
4PhysicalPresenceMeleed8+10 phyOne-Handed
1200 Jade
Legendary HalberdCumbersome: −1 to Finesse
4PhysicalStrengthVery Closed10+11 phyTwo-Handed
1200 Jade
Legendary ShortbowCumbersome: −1 to Finesse
4PhysicalAgilityFard6+12 phyTwo-Handed
1200 Jade
Legendary LongbowCumbersome: −1 to Finesse
4PhysicalAgilityVery Fard8+12 phyTwo-Handed
1200 Jade
Impact GauntletConcussive: On a successful attack, you can spend a Hope to knock the target back to Far range.
4PhysicalStrengthMeleed10+11 phyOne-Handed
1200 Jade
Curved DaggerSerrated: When you roll a 1 on a damage die, it deals 8 damage instead.
4PhysicalFinesseMeleed8+9 phyOne-Handed
1200 Jade
Swinging RopebladeGrappling: On a successful attack, you can spend a Hope to Restrain the target or pull them into Melee range with you.
4PhysicalPresenceClosed8+9 phyTwo-Handed
1200 Jade
Aantari BowReliable: +1 to attack rolls
4PhysicalFinesseFard6+11 phyTwo-Handed
1200 Jade
Legendary Longsword
4PhysicalAgilityMeleed8+12 phyTwo-Handed
1200 Jade
Legendary GreatswordMassive: −1 to Evasion; on a successful attack, roll an additional damage die and discard the lowest result.
4PhysicalStrengthMeleed10+12 phyTwo-Handed
1200 Jade
Legendary WarhammerHeavy: −1 to Evasion
4PhysicalStrengthMeleed12+12 phyTwo-Handed
1200 Jade
Legendary Quarterstaff
4PhysicalInstinctMeleed10+12 phyTwo-Handed
1200 Jade
Legendary RapierQuick: When you make an attack, you can mark a Stress to target another creature within range.
4PhysicalPresenceMeleed8+9 phyOne-Handed
1200 Jade
Legendary SpearCumbersome: −1 to Finesse
4PhysicalFinesseVery Closed10+11 phyTwo-Handed
1200 Jade
Legendary Crossbow
4PhysicalFinesseFard6+10 phyOne-Handed
1200 Jade
Dual-Ended SwordQuick: When you make an attack, you can mark a Stress to target another creature within range.
4PhysicalAgilityMeleed10+9 phyTwo-Handed
1200 Jade
Sledge AxeDestructive: −1 to Agility; on a successful attack, all adversaries within Very Close range must mark a Stress.
4PhysicalStrengthMeleed12+13 phyTwo-Handed
1200 Jade
Extended PolearmLong: This weapon's attack targets all adversaries in a line within range.
4PhysicalFinesseVery Closed8+10 phyTwo-Handed
1200 Jade
Ricochet AxesBouncing: Mark 1 or more Stress to hit that many targets in range of the attack.
4PhysicalAgilityFard6+11 phyTwo-Handed
1200 Jade
Hand CannonReloading: After you make an attack, roll a d6. On a 1, you must mark a Stress to reload this weapon before you can fire it again.
4PhysicalFinesseVery Fard6+12 phyOne-Handed
1200 Jade
Legendary Arcane Gauntlets
4MagicalStrengthMeleed10+12 magTwo-Handed
1200 Jade
Legendary Glowing Rings
4MagicalAgilityVery Closed10+11 magTwo-Handed
1200 Jade
Legendary Returning BladeReturning: When this weapon is thrown within its range, it appears in your hand immediately after the attack.
4MagicalFinesseClosed8+9 magOne-Handed
1200 Jade
Legendary Dualstaff
4MagicalInstinctFard8+12 magTwo-Handed
1200 Jade
Legendary Wand
4MagicalKnowledgeFard6+10 magOne-Handed
1200 Jade
Sword of Light & FlameHot: This weapon cuts through solid material.
4MagicalStrengthMeleed10+11 magTwo-Handed
1200 Jade
Midas ScytheGreedy: Spend a handful of gold to gain a +1 bonus to your Proficiency on a damage roll.
4MagicalKnowledgeMeleed10+9 magTwo-Handed
1200 Jade
BloodstaffPainful: Each time you make a successful attack, you must mark a Stress.
4MagicalInstinctMeleed20+7 magTwo-Handed
1200 Jade
Wand of EssekTimebending: You can choose the target of your attack after making your attack roll.
4MagicalKnowledgeFard8+13 magOne-Handed
1200 Jade
Fusion GlovesBonded: Gain a bonus to your damage rolls equal to your level.
4MagicalKnowledgeVery Fard6+9 magTwo-Handed
1200 Jade
Legendary Hallowed Axe
4MagicalStrengthMeleed8+10 magOne-Handed
1200 Jade
Legendary Hand Runes
4MagicalInstinctVery Closed10+9 magOne-Handed
1200 Jade
Legendary Shortstaff
4MagicalInstinctClosed8+10 magOne-Handed
1200 Jade
Legendary ScepterVersatile: This weapon can also be used with these statistics—Presence, Melee, d8+6.
4MagicalPresenceFard6+9 magTwo-Handed
1200 Jade
Legendary GreatstaffPowerful: On a successful attack, roll an additional damage die and discard the lowest result.
4MagicalKnowledgeVery Fard6+9 magTwo-Handed
1200 Jade
Siphoning GauntletsLifestealing: On a successful attack, roll a d6. On a result of 6, clear a Hit Point or clear a Stress.
4MagicalPresenceMeleed10+9 magTwo-Handed
1200 Jade
Floating BladeshardsPowerful: On a successful attack, roll an additional damage die and discard the lowest result.
4MagicalInstinctClosed8+9 magOne-Handed
1200 Jade
ThistlebowReliable: +1 to attack rolls
4MagicalInstinctFard6+13 magTwo-Handed
1200 Jade
Magus RevolverReloading: After you make an attack, roll a d6. On a result of 1, you must mark a Stress to reload this weapon before you can fire it again.
4MagicalFinesseVery Fard6+13 magOne-Handed
1200 Jade
Legendary ShortswordPaired: +5 to primary weapon damage to targets within Melee range
4SecondaryAgilityMeleed8+6 phyOne-Handed
1200 Jade
Legendary Tower ShieldBarrier: +5 to Armor Score; −1 to Evasion
4SecondaryStrengthMeleed6+6 phyOne-Handed
1200 Jade
Legendary WhipStartling: Mark a Stress to crack the whip and force all adversaries within Melee range back to Close range.
4SecondaryPresenceVery Closed6+6 phyOne-Handed
1200 Jade
Legendary Hand Crossbow
4SecondaryFinesseFard6+7 phyOne-Handed
1200 Jade
Knuckle Claws
4SecondaryStrengthMeleed10+7 phyOne-Handed
1200 Jade
Legendary Round ShieldProtective: +4 to Armor Score
4SecondaryStrengthMeleed4+6 phyOne-Handed
1200 Jade
Legendary Small DaggerPaired: +5 to primary weapon damage to targets within Melee range
4SecondaryFinesseMeleed8+6 phyOne-Handed
1200 Jade
Legendary GrapplerHooked: On a successful attack, you can pull the target into Melee range.
4SecondaryFinesseClosed6+6 phyOne-Handed
1200 Jade
BraveshieldSheltering: When you mark an Armor Slot, it reduces damage for you and all allies within Melee range of you who took the same damage.
4SecondaryAgilityMeleed4+6 phyOne-Handed
1200 Jade
Primer ShardLocked On: On a successful attack, your next attack against the same target with your primary weapon automatically succeeds.
4SecondaryInstinctVery Closed4 phyOne-Handed
1200 Jade
Legendary Light-Frame WheelchairQuick: When you make an attack, you can mark a Stress to target another creature within range.
4WheelchairAgilityMeleed8+9 phyOne-Handed
1200 Jade
Legendary Heavy-Frame WheelchairHeavy: −1 to Evasion
4WheelchairStrengthMeleed12+12 phyTwo-Handed
1200 Jade
Legendary Arcane-Frame WheelchairReliable: +1 to attack rolls
4WheelchairSpellcastFard6+9 magOne-Handed
1200 Jade