| req. lvl | Cost | Gain | ||
|---|---|---|---|---|
EXP to Gold Hanya bisa digunakan saat Level mentok sebelum Rank Up! | โ | 100 Experience | +100 Gold | |
Sewa Asrama (Mingguan) Silahkan Tulis Tanggal (Minggu 1 Tgl 1-7)) | โ | 50 Gold | โ | |
Sewa Asrama (Bulanan) Silahkan Tulis Bulan | โ | 200 Gold | โ | |
Multi-Class Memperbolehkan 1 Multiclass | Level 5 | 1000 Gold | โ | |
Referral Permit Surat Izin Membuat Character Baru | Level 10 | 10000 Gold | โ | |
Retrain Ticket | โ | 1 Retrain Ticket | โ |
| rarity | Cost | ||
|---|---|---|---|
Potion of Climbing When drunk, a creature gains a climbing speed equivalent to its walking speed for 1 hour and gains advantage on Strength (Athletics) checks made to climb. | Common | 50 Gold | |
Potion of Healing When drunk, a creature regains 2d4 + 2 HP. | Common | 50 Gold | |
Oil of Slipperiness The vial has enough oil to cover a medium or smaller creature; 10 minutes to apply. Creature gains the effect of a freedom of movement spell for 8 hours. The oil can be poured on the ground covering a 10-foot square, creating the grease spell effect for 8 hours. | Uncommon | 100 Gold | |
Philter of Love The creature that drinks this potion will become charmed by the next creature it sees within 10 minutes for a duration of 1 hour. | Uncommon | 100 Gold | |
Potion of Animal Friendship When drunk, a creature can perform the animal friendship spell (save DC 13) for 1 hour at will. | Uncommon | 100 Gold | |
Potion of Fire Breath When drunk, a creature can use its bonus action to exhale fire at a target within 30 feet. The target must take 4d6 fire damage or succeed on a DC 13 Dexterity saving throw to halve the damage. The effect ends after exhaling fire 3 times, or after 1 hour. | Uncommon | 100 Gold | |
Potion of Greater Healing When drunk, a creature regains 4d4 + 4 HP. | Uncommon | 100 Gold | |
Potion of Growth When drunk, a creature gains the โenlargeโ effect of the enlarge/reduce spell for 1d4 hours (no concentration required). | Uncommon | 100 Gold | |
Potion of Hill Giant Strength When drunk, a creatureโs Strength score is increased to 21 for 1 hour. | Uncommon | 100 Gold | |
Potion of Poison An identify spell will reveal its true nature. When drunk, a creature takes 3d6 poison damage and must succeed on a DC 13 Constitution saving throw or be poisoned. If poisoned, the creature takes 3d6 poison damage at the start of each of its turns until the effect is ended. The creature can repeat the saving throw at the end of each of its turns. On a successful save, the damage on each subsequent turn is decreased by 1d6 until it hits 0. | Uncommon | 100 Gold | |
Potion of Resistance A potion that when drunk, grants a creature resistance to one type of damage for 1 hour. The DM chooses the damage type. | Uncommon | 100 Gold | |
Potion of Water Breathing When drunk, a creature can breathe underwater for 1 hour. | Uncommon | 100 Gold | |
Elixir of Health When drunk, it cures any disease; removed blinded, deafened, paralyzed, and poisoned conditions. | Rare | 500 Gold | |
Oil of Etherealness The vial has enough oil to cover a medium or smaller creature; 10 minutes to apply. Creature gains the effect of the etherealness spell for 1 hour. | Rare | 500 Gold | |
Potion of Clairvoyance When drunk, a creature gains the effect of the clairvoyance spell. | Rare | 500 Gold | |
Potion of Diminution When drunk, a creature gains the โreduceโ effect of the enlarge/reduce spell for 1d4 hours (no concentration required). | Rare | 500 Gold | |
Potion of Fire Giant Strength When drunk, a creatureโs Strength score is increased to 25 for 1 hour. | Rare | 500 Gold | |
Potion of Frost Giant Strength When drunk, a creatureโs Strength score is increased to 23 for 1 hour. | Rare | 500 Gold | |
Potion of Gaseous Form When drunk, a creature gains the effect of the gaseous form spell for 1 hour (no concentration required). | Rare | 500 Gold | |
Potion of Heroism When drunk, a creature gains 10 temporary HP that last for 1 hour as well as the effects of the bless spell (no concentration required) for the same duration. | Rare | 500 Gold | |
Potion of Invulnerability When drunk, a creature gains resistance to all damage for 1 minute. | Rare | 500 Gold | |
Potion of Mind Reading When drunk, a creature gains the effect of the detect thoughts spell (save DC 13). | Rare | 500 Gold | |
Potion of Stone Giant Strength When drunk, a creatureโs Strength score is increased to 23 for 1 hour. | Rare | 500 Gold | |
Potion of Superior Healing When drunk, a creature regains 8d4 + 8 HP. | Rare | 500 Gold | |
Oil of Sharpness The vial has enough oil to coat one slashing or piercing weapon or up to 5 pieces of ammunition; 1 minute to apply. The coated item has a +3 bonus to attack and damage rolls for 1 hour. | Very Rare | 5000 Gold | Disabled |
Potion of Cloud Giant Strength When drunk, a creatureโs Strength score is increased to 27 for 1 hour. | Very Rare | 5000 Gold | Disabled |
Potion of Flying When drunk, a creature gains a flying speed equal to its walking speed for 1 hour. | Very Rare | 5000 Gold | Disabled |
Potion of Invisibility When drunk, a creature becomes invisible for 1 hour along with anything itโs carrying or wearing. The effect ends early if the creature makes an attack or casts a spell. | Very Rare | 5000 Gold | Disabled |
Potion of Longevity When drunk, a creatureโs physical age is reduced by 1d6 + 6 years, to a minimum of 13 years. Each subsequent time a creature drinks this potion, there is 10% cumulative chance that it will instead age 1d6 +6 years. | Very Rare | 5000 Gold | Disabled |
Potion of Speed When drunk, a creature gains the effect of the haste spell for 1 minute (no concentration required). | Very Rare | 5000 Gold | Disabled |
Potion of Supreme Healing When drunk, a creature regains 10d4 + 20 HP. | Very Rare | 5000 Gold | Disabled |
Potion of Vitality Crimson liquid that pulses like a heartbeat with dull light. When drunk, a creatureโs exhaustion is removed and any diseases or poison effects are cured. For the next 24 hours, the creature regains the maximum number of HP for any Hit Die spent. | Very Rare | 5000 Gold | Disabled |
Potion of Storm Giant Strength When drunk, a creatureโs Strength score is increased to 29 for 1 hour. | Legendary | 50000 Gold | Disabled |
| category | damage | mastery | Cost | ||
|---|---|---|---|---|---|
Light | Simple Melee | 1d4 +1 Bludgeoning | Slow | 500.1 Gold | |
Finesse, Light, Thrown (Range 20/60) | Simple Melee | 1d4 +1 Piercing | Nick | 502 Gold | |
Two-Handed | Simple Melee | 1d8 +1 Bludgeoning | Push | 500.2 Gold | |
Light, Thrown (Range 20/60) | Simple Melee | 1d6 +1 Slashing | Vex | 505 Gold | |
Thrown (Range 30/120) | Simple Melee | 1d6 +1 Piercing | Slow | 500.5 Gold | |
Light, Thrown (Range 20/60) | Simple Melee | 1d4 +1 Bludgeoning | Nick | 502 Gold | |
โ | Simple Melee | 1d6 +1 Bludgeoning | Sap | 505 Gold | |
Light | Simple Melee | 1d4 +1 Slashing | Nick | 501 Gold | |
Thrown (Range 20/60), Versatile (1d8) | Simple Melee | 1d6 +1 Piercing | Sap | 501 Gold | |
Finesse, Thrown (Range 20/60) | Simple Ranged | 1d4 +1 Piercing | Vex | 500.05 Gold | |
Ammunition (Range 80/320; Bolt), Loading, Two-Handed | Simple Ranged | 1d8 +1 Piercing | Slow | 525 Gold | |
Ammunition (Range 80/320; Arrow), Two-Handed | Simple Ranged | 1d6 +1 Piercing | Vex | 525 Gold | |
Versatile (1d10) | Martial Melee | 1d8 +1 Slashing | Topple | 510 Gold | |
โ | Martial Melee | 1d8 +1 Bludgeoning | Sap | 510 Gold | |
Heavy, Reach, Two-Handed | Martial Melee | 1d10 +1 Slashing | Graze | 520 Gold | |
Heavy, Two-Handed | Martial Melee | 1d12 +1 Slashing | Cleave | 530 Gold | |
Heavy, Two-Handed | Martial Melee | 2d6 +1 Slashing | Graze | 550 Gold | |
Heavy, Reach, Two-Handed | Martial Melee | 1d10 +1 Slashing | Cleave | 520 Gold | |
Heavy, Reach, Two-Handed (unless mounted) | Martial Melee | 1d10 +1 Piercing | Topple | 510 Gold | |
Versatile (1d10) | Martial Melee | 1d8 +1 Slashing | Sap | 515 Gold | |
Heavy, Two-Handed | Martial Melee | 2d6 +1 Bludgeoning | Topple | 510 Gold | |
| Martial Melee | 1d8 +1 Piercing | Sap | 515 Gold | ||
Heavy, Reach, Two-Handed | Martial Melee | 1d10 +1 Piercing | Push | 505 Gold | |
Finesse | Martial Melee | 1d8 +1 Piercing | Vex | 525 Gold | |
Finesse, Light | Martial Melee | 1d6 +1 Slashing | Nick | 525 Gold | |
Finesse, Light | Martial Melee | 1d6 +1 Piercing | Vex | 510 Gold | |
Thrown (Range 20/60), Versatile (1d10) | Martial Melee | 1d8 +1 Piercing | Topple | 505 Gold | |
Versatile (1d10) | Martial Melee | 1d8 +1 Bludgeoning | Push | 515 Gold | |
Versatile (1d10) | Martial Melee | 1d8 +1 Piercing | Sap | 505 Gold | |
Finesse, Reach | Martial Melee | 1d4 +1 Slashing | Slow | 502 Gold | |
Ammunition (Range 30/120; Bolt), Light, Loading | Martial Ranged | 1d6 +1 Piercing | Vex | 575 Gold | |
Ammunition (Range 100/400; Bolt), Heavy, Loading, Two-Handed | Martial Ranged | 1d10 +1 Piercing | Push | 550 Gold | |
Ammunition (Range 150/600; Arrow), Heavy, Two-Handed | Martial Ranged | 1d8 +1 Piercing | Slow | 550 Gold | |
Ammunition (Range 40/120; Bullet), Loading, Two-Handed | Martial Ranged | 1d12 +1 Piercing | Slow | 1000 Gold | |
Ammunition (Range 30/90; Bullet), Loading | Martial Ranged | 1d10 +1 Piercing | Vex | 750 Gold |
| Category | Damage | Mastery | Cost | ||
|---|---|---|---|---|---|
Light | Simple Melee | 1d4 Bludgeoning | Slow | 0.1 Gold | |
Finesse, Light, Thrown (Range 20/60) | Simple Melee | 1d4 Piercing | Nick | 2 Gold | |
Two-Handed | Simple Melee | 1d8 Bludgeoning | Push | 0.2 Gold | |
Light, Thrown (Range 20/60) | Simple Melee | 1d6 Slashing | Vex | 5 Gold | |
Thrown (Range 30/120) | Simple Melee | 1d6 Piercing | Slow | 0.5 Gold | |
Light, Thrown (Range 20/60) | Simple Melee | 1d4 Bludgeoning | Nick | 2 Gold | |
โ | Simple Melee | 1d6 Bludgeoning | Sap | 5 Gold | |
Versatile (1d8) | Simple Melee | 1d6 Bludgeoning | Topple | 0.2 Gold | |
Light | Simple Melee | 1d4 Slashing | Nick | 1 Gold | |
Thrown (Range 20/60), Versatile (1d8) | Simple Melee | 1d6 Piercing | Sap | 1 Gold | |
Finesse, Thrown (Range 20/60) | Simple Ranged | 1d4 Piercing | Vex | 0.05 Gold | |
Ammunition (Range 80/320; Bolt), Loading, Two-Handed | Simple Ranged | 1d8 Piercing | Slow | 25 Gold | |
Ammunition (Range 80/320; Arrow), Two-Handed | Simple Ranged | 1d6 Piercing | Vex | 25 Gold | |
Ammunition (Range 30/120; Bullet) | Simple Ranged | 1d4 Bludgeoning | Slow | 0.1 Gold | |
Versatile (1d10) | Martial Melee | 1d8 Slashing | Topple | 10 Gold | |
โ | Martial Melee | 1d8 Bludgeoning | Sap | 10 Gold | |
Heavy, Reach, Two-Handed | Martial Melee | 1d10 Slashing | Graze | 20 Gold | |
Heavy, Two-Handed | Martial Melee | 1d12 Slashing | Cleave | 30 Gold | |
Heavy, Two-Handed | Martial Melee | 2d6 Slashing | Graze | 50 Gold | |
Heavy, Reach, Two-Handed | Martial Melee | 1d10 Slashing | Cleave | 20 Gold | |
Heavy, Reach, Two-Handed (unless mounted) | Martial Melee | 1d10 Piercing | Topple | 10 Gold | |
Versatile (1d10) | Martial Melee | 1d8 Slashing | Sap | 15 Gold | |
Heavy, Two-Handed | Martial Melee | 2d6 Bludgeoning | Topple | 10 Gold | |
โ | Martial Melee | 1d8 Piercing | Sap | 15 Gold | |
Heavy, Reach, Two-Handed | Martial Melee | 1d10 Piercing | Push | 5 Gold | |
Finesse | Martial Melee | 1d8 Piercing | Vex | 25 Gold | |
Finesse, Light | Martial Melee | 1d6 Slashing | Nick | 25 Gold | |
Finesse, Light | Martial Melee | 1d6 Piercing | Vex | 10 Gold | |
Thrown (Range 20/60), Versatile (1d10) | Martial Melee | 1d8 Piercing | Topple | 5 Gold | |
Versatile (1d10) | Martial Melee | 1d8 Bludgeoning | Push | 15 Gold | |
Versatile (1d10) | Martial Melee | 1d8 Piercing | Sap | 5 Gold | |
Finesse, Reach | Martial Melee | 1d4 Slashing | Slow | 2 Gold | |
Ammunition (Range 25/100; Needle), Loading | Martial Ranged | 1 Piercing | Vex | 10 Gold | |
Ammunition (Range 30/120; Bolt), Light, Loading | Martial Ranged | 1d6 Piercing | Vex | 75 Gold | |
Ammunition (Range 100/400; Bolt), Heavy, Loading, Two-Handed | Martial Ranged | 1d10 Piercing | Push | 50 Gold | |
Ammunition (Range 150/600; Arrow), Heavy, Two-Handed | Martial Ranged | 1d8 Piercing | Slow | 50 Gold | |
Ammunition (Range 40/120; Bullet), Loading, Two-Handed | Martial Ranged | 1d12 Piercing | Slow | 500 Gold | |
Ammunition (Range 30/90; Bullet), Loading | Martial Ranged | 1d10 Piercing | Vex | 250 Gold | |
โ | Ammunition (Firearm) | โ | โ | 3 Gold | |
โ | Ammunition | โ | โ | 1 Gold |
| Level | Cost | ||
|---|---|---|---|
Fine Ink & Parchment Material for copying Spell Per-Spell Level for Wizard | 0 | 50 Gold | |
Scroll of Absorb Elements | 1 | 150 Gold | |
Scroll of Alarm | 1 | 150 Gold | |
Scroll of Animal Friendship | 1 | 150 Gold | |
Scroll of Armor of Agathys | 1 | 150 Gold | |
Scroll of Arms of Hadar | 1 | 150 Gold | |
Scroll of Bane | 1 | 150 Gold | |
Scroll of Beast Bond | 1 | 150 Gold | |
Scroll of Bless | 1 | 150 Gold | |
Scroll of Burning Hands | 1 | 150 Gold | |
Scroll of Catapult | 1 | 150 Gold | |
Scroll of Cause Fear | 1 | 150 Gold | |
Scroll of Ceremony | 1 | 150 Gold | |
Scroll of Chaos Bolt | 1 | 150 Gold | |
Scroll of Charm Person | 1 | 150 Gold | |
Scroll of Chromatic Orb | 1 | 150 Gold | |
Scroll of Color Spray | 1 | 150 Gold | |
Scroll of Command | 1 | 150 Gold | |
Scroll of Compelled Duel | 1 | 150 Gold | |
Scroll of Comprehend Languages | 1 | 150 Gold | |
Scroll of Create or Destroy Water | 1 | 150 Gold | |
Scroll of Cure Wounds | 1 | 150 Gold | |
Scroll of Detect Evil and Good | 1 | 150 Gold | |
Scroll of Detect Magic | 1 | 150 Gold | |
Scroll of Detect Poison and Disease | 1 | 150 Gold | |
Scroll of Disguise Self | 1 | 150 Gold | |
Scroll of Dissonant Whispers | 1 | 150 Gold | |
Scroll of Distort Value | 1 | 150 Gold | |
Scroll of Divine Favor | 1 | 150 Gold | |
Scroll of Earth Tremor | 1 | 150 Gold | |
Scroll of Ensnaring Strike | 1 | 150 Gold | |
Scroll of Entangle | 1 | 150 Gold | |
Scroll of Expeditious Retreat | 1 | 150 Gold | |
Scroll of Faerie Fire | 1 | 150 Gold | |
Scroll of False Life | 1 | 150 Gold | |
Scroll of Feather Fall | 1 | 150 Gold | |
Scroll of Find Familiar | 1 | 150 Gold | |
Scroll of Fog Cloud | 1 | 150 Gold | |
Scroll of Frost Fingers | 1 | 150 Gold | |
Scroll of Gift of Alacrity | 1 | 150 Gold | Disabled |
Scroll of Goodberry | 1 | 150 Gold | |
Scroll of Grease | 1 | 150 Gold | |
Scroll of Guiding Bolt | 1 | 150 Gold | |
Scroll of Hail of Thorns | 1 | 150 Gold | |
Scroll of Healing Word | 1 | 150 Gold | |
Scroll of Hellish Rebuke | 1 | 150 Gold | |
Scroll of Heroism | 1 | 150 Gold | |
Scroll of Hex | 1 | 150 Gold | |
Scroll of Hunter's Mark | 1 | 150 Gold | |
Scroll of Ice Knife | 1 | 150 Gold | |
Scroll of Identify | 1 | 150 Gold | |
Scroll of Illusory Script | 1 | 150 Gold | |
Scroll of Inflict Wounds | 1 | 150 Gold | |
Scroll of Jim's Magic Missile | 1 | 150 Gold | |
Scroll of Jump | 1 | 150 Gold | |
Scroll of Longstrider | 1 | 150 Gold | |
Scroll of Mage Armor | 1 | 150 Gold | |
Scroll of Magic Missile | 1 | 150 Gold | |
Scroll of Magnify Gravity | 1 | 150 Gold | Disabled |
Scroll of Protection from Evil and Good | 1 | 150 Gold | |
Scroll of Purify Food and Drink | 1 | 150 Gold | |
Scroll of Ray of Sickness | 1 | 150 Gold | |
Scroll of Sanctuary | 1 | 150 Gold | |
Scroll of Searing Smite | 1 | 150 Gold | |
Scroll of Shield | 1 | 150 Gold | |
Scroll of Shield of Faith | 1 | 150 Gold | |
Scroll of Silent Image | 1 | 150 Gold | |
Scroll of Silvery Barbs | 1 | 150 Gold | |
Scroll of Sleep | 1 | 150 Gold | |
Scroll of Snare | 1 | 150 Gold | |
Scroll of Speak with Animals | 1 | 150 Gold | |
Scroll of Tasha's Caustic Brew | 1 | 150 Gold | |
Scroll of Tasha's Hideous Laughter | 1 | 150 Gold | |
Scroll of Tenser's Floating Disk | 1 | 150 Gold | |
Scroll of Thunderous Smite | 1 | 150 Gold | |
Scroll of Thunderwave | 1 | 150 Gold | |
Scroll of Unseen Servant | 1 | 150 Gold | |
Scroll of Witch Bolt | 1 | 150 Gold | |
Scroll of Wrathful Smite | 1 | 150 Gold | |
Scroll of Zephyr Strike | 1 | 150 Gold | |
Scroll of Aganazzar's Scorcher | 2 | 300 Gold | |
Scroll of Aid | 2 | 300 Gold | |
Scroll of Alter Self | 2 | 300 Gold | |
Scroll of Animal Messenger | 2 | 300 Gold | |
Scroll of Arcane Lock | 2 | 300 Gold | |
Scroll of Augury | 2 | 300 Gold | |
Scroll of Barkskin | 2 | 300 Gold | |
Scroll of Beast Sense | 2 | 300 Gold | |
Scroll of Blindness/Deafness | 2 | 300 Gold | |
Scroll of Blur | 2 | 300 Gold | |
Scroll of Borrowed Knowledge | 2 | 300 Gold | |
Scroll of Branding Smite | 2 | 300 Gold | |
Scroll of Calm Emotions | 2 | 300 Gold | |
Scroll of Cloud of Daggers | 2 | 300 Gold | |
Scroll of Continual Flame | 2 | 300 Gold | |
Scroll of Cordon of Arrows | 2 | 300 Gold | |
Scroll of Crown of Madness | 2 | 300 Gold | |
Scroll of Darkness | 2 | 300 Gold | |
Scroll of Darkvision | 2 | 300 Gold | |
Scroll of Detect Thoughts | 2 | 300 Gold | |
Scroll of Dragon's Breath | 2 | 300 Gold | |
Scroll of Dust Devil | 2 | 300 Gold | |
Scroll of Earthbind | 2 | 300 Gold | |
Scroll of Enhance Ability | 2 | 300 Gold | |
Scroll of Enlarge/Reduce | 2 | 300 Gold | |
Scroll of Enthrall | 2 | 300 Gold | |
Scroll of Find Steed | 2 | 300 Gold | |
Scroll of Find Traps | 2 | 300 Gold | |
Scroll of Flame Blade | 2 | 300 Gold | |
Scroll of Flaming Sphere | 2 | 300 Gold | |
Scroll of Flock of Familiars | 2 | 300 Gold | |
Scroll of Fortune's Favor | 2 | 300 Gold | Disabled |
Scroll of Gentle Repose | 2 | 300 Gold | |
Scroll of Gift of Gab | 2 | 300 Gold | |
Scroll of Gust of Wind | 2 | 300 Gold | |
Scroll of Healing Spirit | 2 | 300 Gold | |
Scroll of Heat Metal | 2 | 300 Gold | |
Scroll of Hold Person | 2 | 300 Gold | |
Scroll of Immovable Object | 2 | 300 Gold | Disabled |
Scroll of Invisibility | 2 | 300 Gold | |
Scroll of Jim's Glowing Coin | 2 | 300 Gold | |
Scroll of Kinetic Jaunt | 2 | 300 Gold | |
Scroll of Knock | 2 | 300 Gold | |
Scroll of Lesser Restoration | 2 | 300 Gold | |
Scroll of Levitate | 2 | 300 Gold | |
Scroll of Locate Animals or Plants | 2 | 300 Gold | |
Scroll of Locate Object | 2 | 300 Gold | |
Scroll of Magic Mouth | 2 | 300 Gold | |
Scroll of Magic Weapon | 2 | 300 Gold | |
Scroll of Maximilian's Earthen Grasp | 2 | 300 Gold | |
Scroll of Melf's Acid Arrow | 2 | 300 Gold | |
Scroll of Mind Spike | 2 | 300 Gold | |
Scroll of Mirror Image | 2 | 300 Gold | |
Scroll of Misty Step | 2 | 300 Gold | |
Scroll of Moonbeam | 2 | 300 Gold | |
Scroll of Nathair's Mischief | 2 | 300 Gold | |
Scroll of Nystul's Magic Aura | 2 | 300 Gold | |
Scroll of Pass Without Trace | 2 | 300 Gold | |
Scroll of Phantasmal Force | 2 | 300 Gold | |
Scroll of Prayer of Healing | 2 | 300 Gold | |
Scroll of Protection from Poison | 2 | 300 Gold | |
Scroll of Pyrotechnics | 2 | 300 Gold | |
Scroll of Ray of Enfeeblement | 2 | 300 Gold | |
Scroll of Rime's Binding Ice | 2 | 300 Gold | |
Scroll of Rope Trick | 2 | 300 Gold | |
Scroll of Scorching Ray | 2 | 300 Gold | |
Scroll of See Invisibility | 2 | 300 Gold | |
Scroll of Shadow Blade | 2 | 300 Gold | |
Scroll of Shatter | 2 | 300 Gold | |
Scroll of Silence | 2 | 300 Gold | |
Scroll of Skywrite | 2 | 300 Gold | |
Scroll of Snilloc's Snowball Swarm | 2 | 300 Gold | |
Scroll of Spider Climb | 2 | 300 Gold | |
Scroll of Spike Growth | 2 | 300 Gold | |
Scroll of Spiritual Weapon | 2 | 300 Gold | |
Scroll of Suggestion | 2 | 300 Gold | |
Scroll of Summon Beast | 2 | 300 Gold | |
Scroll of Tasha's Mind Whip | 2 | 300 Gold | |
Scroll of Vortex Warp | 2 | 300 Gold | |
Scroll of Warding Bond | 2 | 300 Gold | |
Scroll of Warding Wind | 2 | 300 Gold | |
Scroll of Web | 2 | 300 Gold | |
Scroll of Wither and Bloom | 2 | 300 Gold | |
Scroll of Wristpocket | 2 | 300 Gold | |
Scroll of Zone of Truth | 2 | 300 Gold |
| SESI | Cost | ||
|---|---|---|---|
Toko Investasi membangun satu buah Toko. Return of Investment 25d4 gp/minggu. | โ | 2000 Gold | |
Kuil Investasi membangun satu buah Kuil. Return of Investment 25d4 gp/minggu. | โ | 1000 Gold | |
Dojo Investasi membangun satu buah Dojo. Return of Investment 25d4 gp/minggu. | โ | 1000 Gold | |
Rumah Investasi membangun satu buah Rumah | โ | 2000 Gold | |
Private Sanctum MENGAMANKAN BANGUNAN ANDA DARI SEGALA JENIS SIHIR | โ | 1000 Gold | |
Memeperluas Bangunan Meningkatkan Efek Return of investment senilai nilai bangunan | โ | 1000 Gold | |
Villa / Bangunan Lainnya | Request Sesi ke DM | 10000 Gold |
| Cost | ||
|---|---|---|
Special Menu: Mushroom Pie | 10 Gold | |
Special Menu: Choco Banana Bread | 10 Gold | |
Seasonal Menu: Sakura Mille Crepe | 15 Gold | |
Cheesecake Slice | 3 Gold | |
Pound Cake Slice | 3 Gold | |
Strawberry Short Cake Slice | 3 Gold | |
Mille Feuille Slice | 3 Gold | |
Tiramisu Slice | 3 Gold | |
Cupcake | 5 Gold | |
Cookies | 2 Gold | |
Caramel Pudding | 2 Gold | |
Strawberry Crepes | 3 Gold | |
Chocolate Crepes | 3 Gold | |
Macaron | 7 Gold | |
Waffle | 5 Gold | |
Glass of Red Wine | 5 Gold | |
Glass of White Wine | 5 Gold | |
Glass of Champagne | 5 Gold | |
Cafe Au Lait | 5 Gold | |
Apple Tea | 3 Gold | |
Green Tea | 3 Gold | |
Earl Grey Tea | 3 Gold | |
Peach Tea | 3 Gold | |
Oolong Tea | 3 Gold | |
Lemon Tea | 3 Gold |
| Cost | ||
|---|---|---|
Leather Clothes | 10 Gold | |
Amulet/Necklace, Exquisite Kalung dengan ukiran indah yang terbuat dari emas murni dan bentuknya di pertahankan dengan sihir yang cukup kuat | 4 Gold | |
Amulet/Necklace, Mundane Kalung sederhana dengan permata kecil di tengah tengahnya yang mungkin di sukai wanita karena modelnya yang kecil | 1 Gold | |
Ring, Mundane Sebuah cincin dengan batu permata kecil di tengah tengahnya, Stylenya simpel namin elegant | 1.5 Gold | |
Ring, Exquisite Cincin ini bisa di costum oleh pemiliknya ingin di buat seperti apa bentuknya, dan menggunakan permata apa. Karena biasa digunakan untuk melamar pasangannya. | 5 Gold | |
Bracelet, Mundane Gelang emas biasa polos tanpa adanya ukiran.Biasanya orang orang hanya menyimpannya karena harga emas naik. | 1.5 Gold | |
Bracelet, Exquisite Gelang yang memiliki permata dan bisa di costum sesuai keinginan pembeli,dan bisa di tambahkan ukiran tulisan yang jika di alirkan sihir bisa memunculkan sebuah pesan atau bahkan tulisan yang bisa di costum. | 5 Gold | |
Costume mask Topeng yang bisa di Costume sesuai keinginan pemilik | 1 Gold | |
Azurite (deep blue) | 20 Gold | |
Banded agate (Brown / Blue) | 20 Gold | |
Blue Quartz (pale blue) | 20 Gold | |
Eye Agate (circles, gray / blue) | 20 Gold | |
Hematite (opaque gray-black) | 20 Gold | |
Lapis Lazuli (blue with yellow) | 20 Gold | |
Malachite (striated greens) | 20 Gold | |
Moss Agate (pale, moss marks) | 20 Gold | |
Obsidian (opaque black) | 20 Gold | |
Rhodochrosite (light pink) | 20 Gold | |
Tiger Eye (brown, gold center) | 20 Gold | |
Turquoise (light blue-green) | 20 Gold | |
Bloodstone (gray with red) | 100 Gold | |
Carnelian (opaque oranges) | 100 Gold | |
Chalcedony (opaque white) | 100 Gold | |
Chrysoprase (clear green) | 100 Gold | |
Citrine (pale yellow-brown) | 100 Gold | |
Jasper (blue, black, or brown) | 100 Gold | |
Moonstone (white and glow) | 100 Gold | |
Onyx (black, white, or both) | 100 Gold | |
Quartz (transparent range) | 100 Gold | |
Sardonyx (red and white) | 100 Gold | |
Star Rose Quartz (white star) | 100 Gold | |
Zircon (pale blue-green) | 100 Gold | |
Black Opal (translucent green) | 100 Gold | |
Amber (watery gold) | 100 Gold | |
Amethyst (deep purple) | 100 Gold | |
Chrysoberyl (yellow-green) | 100 Gold | |
Coral (opaque crimson) | 100 Gold | |
Garnet (red, or violet) | 100 Gold | |
Jade (green to white) | 100 Gold | |
Jet (opaque deep black) | 100 Gold | |
Pearl (lustrous white to pink) | 100 Gold | |
Spinel (clear red to green) | 100 Gold | |
Tourmaline (pale red / brown) | 100 Gold | |
Alexandrite (dark green) | 100 Gold | |
Aquamarine (pale green-blue) | 100 Gold | |
Black Pearl (pure black) | 100 Gold | |
Blue Spinel (deep blue) | 100 Gold | |
Peridot (rich olive green) | 100 Gold | |
Topaz (golden yellow) | 100 Gold | |
Blue Sapphire (shades of blue) | 100 Gold | |
Emerald (deep bright green) | 100 Gold | |
Fire Opal (fiery red) | 100 Gold | |
Opal (pale blue with green) | 100 Gold | |
Star Ruby (ruby with star) | 100 Gold | |
Star Sapphire (blue with star) | 100 Gold | |
Yellow Sapphire (fiery yellow) | 100 Gold | |
Black Sapphire (lustrous black) | 100 Gold | |
Diamond (transparent) *note diamond biasa* | 100 Gold | |
Jacinth (fiery orange) | 100 Gold | |
Ruby (shades of red) | 100 Gold |
| Cost | ||
|---|---|---|
Ramalan Nasib - 1 Kartu Kamu dapat menanyakan 1 pertanyaan | 10 Gold | Disabled |
Ramalan Nasib - 3 Kartu Kamu dapat menanyakan 1 pertanyaan, yang akan dijawab dengan 3 kartu yang menggambarkan masa lalu, masa sekarang, dan masa depan. | 20 Gold | Disabled |
Heart's Whisper - 3 Kartu Untuk orang-orang yang ingin mengetahui isi hati yang mungkin mereka tidak ketahui. | 20 Gold | Disabled |
Lilin Aromaterapi Tersedia dalam varian Rose, Lavender, Citrus, dan Vanilla. | 3 Gold | |
Lilin Herbal Lilin Aromatik dengan campuran herbal. | 5 Gold | |
Insence Sticks Dupa. | 2 Gold | |
Dried Rose Petals Kelopak mawar kering. | 2 Gold | |
White Lily Petals Kelopak White Lily kering. | 3 Gold | |
Feather Bulu dekoratif. Melambangkan kebebasan. | 5 Gold | |
Dreamcatcher Hiasan gantung yang dipercaya bisa menangkap mimpi buruk. | 7 Gold | |
Mini Statues Hiasan dekoratif, mungkin dapat membantu perjalanan spiritual seseorang. | 7 Gold | |
Herbal Tea Blends Teh dengan campuran herbal. | 5 Gold | |
Protection Talisman Charm simbolik yang dipercaya membawa perlindungan dengan energi positif. | 10 Gold | |
Smoking Pipe Pipa kayu klasik. | 10 Gold | |
Tobacco Blend 1 pack tembakau. | 5 Gold | |
Rokok 1 Pack rokok. | 5 Gold | |
Rokok "Spesial" 1 Pacak rokok "spesial". Konon dapat membuat anda senang dan damai. | 50 Gold | |
Epiphyllum Anguliger Buket dengan sentuhan Epiphyllum Anguliger | 20 Gold | |
White Roses Rangkaian mawar putih, melambangkan ketenangan dan kemurnian. | 10 Gold | |
Red Roses Rangkaian mawar merah, melambangkan cinta dan ketulusan. | 10 Gold | |
Purple Orchid Rangkaian anggrek ungu, cocok diberikan ketika kamu mengagumi seseorang. | 15 Gold | |
Blue Hydrangea Hydrangea biru, terkesan hangat dan tenang. | 15 Gold | |
Damascus Rose Damascus Rose, mawar dengan kesan yang mewah. | 17 Gold | |
Lily Rangkaian bunga lily, melambangkan kesucian, kemuliaan, juga kemurnian. | 15 Gold | |
Fortune Cookies 1 Kotak berisi 3 fortune cookies. Ketika dibuka, ini bisa memperlihatkan keberuntungan anda! (Item ini adalah item kolaborasi antara Perjamuan Manis dan Paviliun Takdir) | 5 Gold |
| Category | Cost | ||
|---|---|---|---|
Burger Aldi's Rotinya Lembut Dagingnya Jusi | Bu Siti Speciality | 2 Gold | |
Donat | Bu Siti Speciality | 1 Gold | |
Ayam Geprek | Bu Siti Speciality | 2 Gold | |
Nasi Goreng | Bu Siti Speciality | 2 Gold | |
Pangsit Mie | Bu Siti Speciality | 2 Gold | |
Mie Ayam | Bu Siti Speciality | 2 Gold | |
Sate Biawak | Bu Siti Speciality | 0.1 Gold | |
Soto Spesial | Bu Siti Speciality | 1.5 Gold | |
Coffee | Beverage | 0.05 Gold | |
Goodberry Wine | Beverage | 0.1 Gold | |
Fruit Juice | Beverage | 0.05 Gold | |
Milk | Beverage | 0.5 Gold | |
Meat Stick | Commoner Food | 0.5 Gold | |
Roasted Locusts | Commoner Food | 0.03 Gold | |
Cheese Omelet | Commoner Food | 0.7 Gold | |
Ham & Cheese on Rye | Commoner Food | 0.5 Gold | |
Bacon & Egg | Merchant Food | 2 Gold | |
Sandwich | Merchant Food | 2 Gold | |
Omelet Your Way | Merchant Food | 2 Gold | |
Bloodhawk Eggs | Merchant Food | 0.3 Gold | |
Bacon Stuffed | Merchant Food | 1 Gold | |
Bread | Merchant Food | 1 Gold | |
Frittata & Herbs | Noble Food | 3 Gold | |
Bacon & Owibear Eggs | Noble Food | 2 Gold | |
Boar Ham Steak & Eggs | Noble Food | 2 Gold | |
Truffle Omelet | Noble Food | 3 Gold | |
Wine | Beverage | 1 Gold | |
Beer | Beverage | 0.2 Gold | |
Liquor | Beverage | 0.5 Gold | |
Ale | Beverage | 0.1 Gold |
| Category | Rarity | Carrying Capacity | Cost | ||
|---|---|---|---|---|---|
A hardy desert mount with excellent endurance. | Mount | Common | 450 lb. | 50 Gold | |
A strong work horse bred for pulling heavy loads and farm work. | Mount | Common | 540 lb. | 50 Gold | |
A swift and agile horse bred for riding and travel. | Mount | Common | 480 lb. | 75 Gold | |
A large, loyal dog that can serve as a guard or companion. | Animal | Common | 195 lb. | 25 Gold | |
A hardy pack animal known for its sure footing and stubbornness. | Mount | Common | 420 lb. | 8 Gold | |
A small horse suitable for smaller riders or pack animal duties. | Mount | Common | 225 lb. | 30 Gold | |
A trained battle mount, fearless in combat and highly valued. | Mount | Rare | 540 lb. | 400 Gold | |
An enclosed passenger vehicle drawn by horses. | Vehicle | Common | 600 lb. | 100 Gold | |
A simple two-wheeled vehicle for transporting goods. | Vehicle | Common | 200 lb. | 15 Gold | |
A fast, lightweight vehicle used for racing or warfare. | Vehicle | Uncommon | 100 lb. | 250 Gold | |
A vehicle designed for travel over snow and ice. | Vehicle | Common | 300 lb. | 20 Gold | |
A four-wheeled vehicle for transporting people and cargo. | Vehicle | Common | 400 lb. | 35 Gold | |
A specialized saddle designed for unusual mounts like griffons or dragons. Weight: 40 lb. | Tack | Uncommon | โ | 60 Gold | |
A reinforced saddle designed for combat, providing extra security. Weight: 30 lb. | Tack | Common | โ | 20 Gold | |
A standard saddle for everyday riding and travel. Weight: 25 lb. | Tack | Common | โ | 10 Gold |
| Category | Armor Class (AC) | Strength | Stealth | Cost | ||
|---|---|---|---|---|---|---|
| Light Armor | 11 + Dex modifier | โ | Disadvantage | 5 Gold | ||
| Light Armor | 11 + Dex modifier | โ | โ | 10 Gold | ||
| Light Armor | 12 + Dex modifier | โ | โ | 45 Gold | ||
| Medium Armor | 12 + Dex modifier (max 2) | โ | โ | 10 Gold | ||
| Medium Armor | 13 + Dex modifier (max 2) | โ | โ | 50 Gold | ||
| Medium Armor | 14 + Dex modifier (max 2) | โ | Disadvantage | 50 Gold | ||
| Medium Armor | 14 + Dex modifier (max 2) | โ | โ | 400 Gold | ||
| Medium Armor | 15 + Dex modifier (max 2) | โ | Disadvantage | 750 Gold | ||
| Heavy Armor | 14 | โ | Disadvantage | 30 Gold | ||
| Heavy Armor | 16 | Str 13 | Disadvantage | 75 Gold | ||
| Heavy Armor | 17 | Str 15 | Disadvantage | 200 Gold | ||
| Heavy Armor | 18 | Str 15 | Disadvantage | 1500 Gold | ||
| Shield | +2 | โ | โ | 10 Gold |
| Category | Rarity | Cost | ||
|---|---|---|---|---|
This kit includes a wooden rod, silken line, corkwood bobbers, steel hooks, lead sinkers, velvet lures, and narrow netting. | Adventuring Gear | Common | 1 Gold | |
Strong rope made from hemp fibers, essential for climbing and securing items | Adventuring Gear | Common | 2 Gold | |
A brand that burns for 1 hour, providing bright light in a 20-foot radius | Adventuring Gear | Common | 0.01 Gold | |
Dry foods suitable for extended travel, including jerky, dried fruit, hardtack | Adventuring Gear | Common | 2 Gold | |
A warm blanket and padding for sleeping outdoors | Adventuring Gear | Common | 1 Gold | |
A leather pack with one large compartment that holds roughly 1 cubic foot | Adventuring Gear | Common | 2 Gold | |
A lantern with shuttered sides that burns oil for 6 hours on 1 pint of oil | Adventuring Gear | Common | 5 Gold | |
Oil usually comes in a clay flask that holds 1 pint, can be used as fuel or thrown as a weapon | Adventuring Gear | Common | 0.1 Gold | |
A four-pronged hook designed for climbing and securing ropes | Adventuring Gear | Common | 2 Gold | |
A set of tools including lockpicks, small files, and other implements for bypassing locks | Tools | Common | 25 Gold | |
A leather pouch containing bandages, salves, and splints for treating wounds | Tools | Common | 5 Gold | |
An iron bar used for prying open doors, chests, and other objects | Tools | Common | 2 Gold | |
A small, watertight leather belt pouch that holds spell components | Spellcasting Focus | Common | 25 Gold | |
A specially prepared crystal that can be used as a spellcasting focus | Spellcasting Focus | Common | 10 Gold | |
A holy symbol worn as an amulet, used as a spellcasting focus for clerics and paladins | Spellcasting Focus | Common | 5 Gold | |
A wand made from a special wood that can be used as a druidcraft focus | Spellcasting Focus | Common | 10 Gold | |
Required for Find Familiar spell. Consumed when used to summon a magical companion | Spell Component | Common | 10 Gold | |
Ingested poison. No effect until midnight, then DC 17 Constitution save or take 9d6 poison damage | Poison | Legendary | 1500 Gold | Disabled |
Injury poison. DC 19 Constitution save or take 12d6 poison damage, half on success | Poison | Legendary | 2000 Gold | Disabled |
Required for Gate spell. Not consumed when used to create planar portals | Spell Component | Legendary | 5000 Gold | Disabled |
Required for True Resurrection spell. Consumed when used for ultimate revival magic | Spell Component | Legendary | 25000 Gold | Disabled |
Ingested poison. DC 10 Constitution save or take 1d12 poison damage and be poisoned for 24 hours | Poison | Rare | 150 Gold | |
Ingested poison. DC 11 Constitution save or be poisoned for 1 hour and unable to knowingly speak lies | Poison | Rare | 150 Gold | |
Injury poison. DC 13 Constitution save or be poisoned for 1 hour, unconscious if failed by 5+ | Poison | Rare | 200 Gold | |
Injury poison. DC 11 Constitution save or take 3d6 poison damage, half on success | Poison | Rare | 200 Gold | |
Contact poison. DC 13 Constitution save or be poisoned and paralyzed for 1 minute | Poison | Rare | 200 Gold | |
Ingested poison. DC 16 Constitution save or take 1d6 poison damage and be poisoned, damage cannot be healed | Poison | Rare | 250 Gold | |
Inhaled poison. DC 15 Constitution save or be poisoned and blinded for 1 hour | Poison | Rare | 250 Gold | |
Required for Revivify spell. Consumed when used to bring back the dead | Spell Component | Rare | 300 Gold | |
Required for Chromatic Orb spell. Not consumed when used | Spell Component | Uncommon | 50 Gold | |
Required for Identify spell and other divination magic. Not consumed when used | Spell Component | Uncommon | 100 Gold | |
Required for Continual Flame spell. Consumed when used to create permanent magical light | Spell Component | Uncommon | 50 Gold | |
Required for Arcane Lock spell. Consumed when used to magically seal doors and containers | Spell Component | Uncommon | 25 Gold | |
Required for Ceremony spell. Consumed when used for religious rituals | Spell Component | Uncommon | 25 Gold | |
Required for Astral Projection spell. Consumed when used for planar travel | Spell Component | Uncommon | 100 Gold | |
Inhaled poison. DC 15 Constitution save or be poisoned and unconscious for 8 hours | Poison | Very Rare | 300 Gold | |
Contact poison. DC 13 Constitution save or be poisoned and unconscious for 24 hours | Poison | Very Rare | 400 Gold | |
Inhaled poison. DC 13 Constitution save or take 3d6 poison damage, repeat save each turn | Poison | Very Rare | 500 Gold | |
Ingested poison. DC 15 Constitution save or be poisoned and incapacitated for 4d6 hours | Poison | Very Rare | 600 Gold | |
Injury poison. DC 15 Constitution save or take 7d6 poison damage, half on success | Poison | Very Rare | 1200 Gold | Disabled |
Required for Raise Dead spell. Consumed when used to restore life | Spell Component | Very Rare | 500 Gold | |
Required for Resurrection spell. Consumed when used to restore life | Spell Component | Very Rare | 1000 Gold | Disabled |
Required for Drawmij's Instant Summons spell. Consumed when used to create magical recall | Spell Component | Very Rare | 1000 Gold | Disabled |
Required for Awaken spell. Consumed when used to grant sentience to plants or animals | Spell Component | Very Rare | 1000 Gold | Disabled |
Required for Astral Projection spell. Consumed when used for planar travel | Spell Component | Very Rare | 1000 Gold | Disabled |
| Cost | ||
|---|---|---|
1 Sesi PJJ (Psikiater Jarak Jauh) Sesi Curhat dengan via "Sending", dengan maximal 25 Kata, dan akan dibalas oleh para Psikiater dengan Maximal 25 Kata | 5 Gold | |
1 Sesi Short Course Sesi Curhat Tatap Muka dengan batas waktu 20 Menit | 25 Gold | |
1 Sesi Long Course Sesi Curhat Tatap Muka dengan batas waktu 1 Jam | 50 Gold | |
1 Sesi VVIP Sesi Curhat Tatap muka dengan batas waktu 2 Jam dan dapat memilih psikiater | 150 Gold |
| Cost | ||
|---|---|---|
Sesi Latihan Private | 50 Gold | |
Minyak Otot | 2 Gold | |
Buku Teknik Dojo | 3 Gold |