
Level
9
Experience
59,642 XP
This character does not have a description yet.
Mercenary companies are likely here for the long hall now that they have arrived in Asru.
- They have been accompanied by a General of Caelia.
- Sullivan tried to stop this but was over-ruled
Sullivan is happy to adjudicate any squabbles within Sinnca to improve trust from within as requested by Ember.
- Player on player squabbles
Placing a focus on quest board quests before some personal goals so we don't lost them all together.
- Other mercenary companies are winning quests over us presently.
- If we don't begin to do so and start chasing more quests, we'll stop receiving them all together.
Sullivan is starting to feel the pinch on his personal spell resources
- He is going to begin charging for teleports after the first casting each week, unless a player can provide the spell scroll required. Voyce has offered to cast 2 teleports daily
Sullivan is happy to provide spell components.
- We are still cut off from Revive supplies (3 remaining) assuming he will offer even those to us.
Voyce is going to start strategically placing custodians in villages around Asru to form a greater bond with the locals, gain information and assist in trade and food supplies for Sinnca.
There are Sorcerers and Mages who are direct enemies of Caelia.
- These are the ones likely summoning the undead and whom killed the Gem Beards.
- They carve sigils into the neck of their victims in order to remove to create an empty vessel to be corrupted or controlled.
Werewolf issue still remains and need to be dealt with
- Sooner rather than later as it's causing issues for Sullivan.
Zobu asks for somewhere delinquents can be sent akin to a jail or Farm type scenario
- Voyce Offered to have them at the Estate gaining life experience / kept busy by the custodians.
Someone needs to speak with Ruenr regarding the cave near Cobbles Haven
- Black Hunger
- Chieftan locked themselves and their whole clan away so the plague wouldn't spread.
Keeping Sigils in future for intelligence
We need to locate the legendary dragons of Asru.
- 3 are likely within the Al-Harak to the north.
- At least 2 are within South Asru.
- We must go and collect the Dragons body, Mission is being booked.
- This will be a risky mission. Find the body, activate a guarding spell, await Theo to arrive to transport the body. Once the Guarding spell is activated the arcane energy produced will draw things to us and once Theo does arrive we'll need to keep him alive until he compeltes the transporting of the dragons body.
We need to find ideally an Iron Mine, Arcanite mine and Gem mine.
we have an idea of where we might locate the Gem mine. (someone with an outside influence of Sinnca should claim this so it's outside Imperial grasp)
We need to check in with Vordokov as he hasn't been heard from in a time
Do a checkin with Lake Pononora
Find new food sources for Sinnca and the Siasou.
- Ruenr has heard things of giant beasts in the east, however they likely don't breed in clutches or large spawns.
- Almorn may be able to assist on the breeding / re-birthing of the beasts as a food source once required.
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Please let me know anyone who was here if i missed or glanced over any details - Issues