Day 1
Sled carriage and dogs
Somber tones
Sully elsewhere
Imperial postman handing out mail
Sully’s attendant? waving to Ember
Cirrus and Ssythra on navigation
I take 2nd night watch
Uneventful
Day 2
New ruins - huge dias, stone circles, portals
Runes written in celestial, some kind of gate - how old? Pre godblind
Many other languages - elven runes in middle ring - Luzon’s work
Added last, most recent
Arcana check - writing is names of locations, proper nouns, some kind of teleportation device, junction
I make a drawing of it - passable
Exeter casts locate object on Arcanite - mine is nearby
That night I have the watch with Exeter and have a monologue
Awkward atmosphere.
Mot comforts me :)
Dwarven family w little Halfling child, only survivor from town, saved by myconids - this is Mot
Day 3
Morning, a kenku spotted trying to break into our carriages.
Arrive at temple around lunchtime.
Mot gives me healing mushrooms - need to “baby bird them”
At temple - very warm, water is knee deep (difficult terrain)
Harpies appear, communicating with Corvus
I succeed an athletics check to jump across bridge gap
Told everyone to be aware of anti-magic technology
Harpies got sucked here through a portal - creation myth
Statue is repaired. Leftmost door is opened.
Arcana check - crit - statues are pulling magic in, this is a place of power, the power is fae in nature. Many different magics all working together in this world?
“Ruby station reactivated. Awaiting orders.”
“OPEN VAULT” Ember
A CANOLOTH appears and a bunch of gargoyle creatures
Tough guy +5 con
IT HAS NULLITE ARMOUR - resistance to magical, bludgeoning, piercing, slashing damage
Slowed, speed halved
All are fiends, devils - intelligent, obey orders from higher order fiend
Has advantage against spell effect saves - saved on
Big guy blocks teleports like thunder step
Archie: tries to gain control by the authority of the “dual emperors” - angered something
I take inspiration
Me: By authority of the Orzalon crown - no negative reaction
of Luzon Tenebrae - on gold throne, hollow and gaunt, head turns to look at me, I take psychic damage
WM DC: 4
BY AUTHORITY OF THE STC
Attack ends
We get inside
Interior vault: ornate, fine, gnomish built, fae motifs
Cabinets of jars, gems, scrolls, prepping for doomsday type scenario
Food preserved, then room preserved
Whole place very strong in magic
Infernal circle for canoloth
Bulette eggs in stasis, hatch and need to be trained to pull transport system
Shelf of books about Crown
Glass display shelf of items
Open the drawers, filled with gems, take bag of 5-6 diamonds
Next drawer full of daggers of different styles
Take Jar of diamond dust
Drawer of charm bracelets and little charms
Large drawer with flask, set of ornate thieves tools
Boots - elven, very expensive - take
Ornate rod - enchanted, not super notable - immovable rod
Shield with a face on the front
Two wands - one dwarven, other one is bright
Satchel - normal? Put the boots, rod, wands, diamonds and dust inside
Exeter and Archie let a bad guy out of a crystal