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Updated 8 days ago
Instead of averaging their hit die a deity will use max hit dice to calculate their HP.
A deity gets a bonus based on its divine rank on all skill checks, ability checks, caster checks and saves. As determined in the table below.
A deity will get bonuses to their AC as determined below as well they can also add their charisma mod to their AC.
Deities have the following immunities. Individual deities may have more immunities. Unless otherwise indicated, these immunities do not apply if the attacker is a deity of equal or higher rank.
A deity is immune to poly morphing, petrification, or any other attack that alters its form. Any shape-altering powers the deity might have work normally on itself.
Energy Drain, Ability Drain, Ability Damage: A deity is not subject to energy drain, ability drain, or ability damage.
A deity is immune to mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
Deities of rank 2 or higher are immune to disease and poison, stunning, sleep, paralysis, and death effects, and disintegration.
Deities of rank 3 or higher are immune to effects that imprison or banish them. Such effects include banishment, binding, dimensional anchor, dismissal, imprisonment, repulsion, soul bind, temporal stasis, trap the soul, and turning and rebuking.
Per rank they gain new immunities and resistances.
Per level they gain new movement as per the chart.
| RANK | STATUS | BONUS | Resistances | Immunities | |
|---|---|---|---|---|---|
| 1 | Quasi deity | 1 | 1 | 0 | Speed +30 |
| 2 | Demi-god | 2 | 1 | 0 | Speed +30 + Fly Speed matching |
| 3 | Lesser Deity | 6 | 2 | 1 | Speed + 60 + Flying speed matching- |
| 4 | Intermediate Deity | 11 | 2 | 2 | Speed + 60 + Flying speed matching + Hover |
| 5 | Greater Deity | 16 | 3 | 2 | Speed + 120 + Flying speed matching- + Hover |
| 6 | Over Deity | 21 | 3 | 3 | Speed + 120 + Flying speed matching- + Hover |