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Quest Level: 20
Format: PBP
Expected Duration: 4-5 hours (If it reaches 5 hours, I'll probably forcefully stop the combat.)
More sparring matches! Yay! Brain still waking up, so no lore for this one. Just fight!
DM Table Rules:
2014 Grapple rules.
Prebuffs are limited to 3 castings per character with a duration of 1 hour minimum. 8 hours+ are free, but still counts towards the limit.
Flanking on opposite sides will give advantage. Even with more than 2 attackers, there still needs to be at least a pair in opposite sides, though in that case, everyone will get the advantage. Please don't make a conga-line though.
Potions are BA.
You may use an Action to use a Bonus Action.Β NotΒ the other way around.
Concentration checks are capped at 30 for players and uncapped for NPCs.
Rule of Cool and RP/flavor-based skills are definitely a thing in my quests to an extent. And if you feel like your build isn't doing much for the quest, I'm open to changing the rules slightly. I want people to have fun in my quests, not sit there doing nothing because your build needs a specific trigger for it to happen.
Drawing Aggro is very much a thing I use in my quests. You do something to draw aggro of someone in RP, and it will carry over to combat. Tanks, make use of this. Squishies... try not to piss anyone off.
Note: I'm not here aiming to kill everyone, and this is a non-lethal sparring match anyway. If your hp reaches 0, you will not perform any death saving throws and will instantly be stabilized. You may still roll a d20 each turn and see if you get a 20, and if you do, you get back up with 1 hp, as per the usual rules. You will get full rewards no matter what unless you leave the quest halfway.
If you be an ass and try to kill them though, well... remember that they will have backup and are not shy about going lethal.
Signup Form Requirement.
Character sheet:
What will your character hold in their hands (Yes, this may beΒ veryΒ important. If you don't answer this, you're not accepted):

Species: Human
Class: Cleric
Starting Grace: Martyr's Vow
https://www.dndbeyond.com/characters/164716166/NAo19a
Holding: Verdant Thurible
Transformation: Primordial 3

Species: Azureborn
Class: Fighter
Starting Grace: Edge of Conquest
sheet:https://www.dndbeyond.com/characters/157532204
Holding: Blade dancer shenangians of Agony, Sword of Zariel, Dragonwrath shortsword leggo and 3 +2 ashen naginatas

Species: Firbolg
Class: Fighter [Kingsglaive]
Starting Grace: Living Arsenal
Character Sheet: https://www.dndbeyond.com/characters/163482338
Hands? He won't be holding it very often, but Ashen Kunai +3 [fire elemented]

Species: Human
Class: Bard
Starting Grace: Guardian's Benediction
Irit sheet: https://www.dndbeyond.com/characters/158169661
Paradox sheet: https://www.dndbeyond.com/characters/163796338
Irit holding +3 Retractable Shield + Tempo of the Weave (cane)
Paradox holding +3 Shield and uh nothing rn

Species: Bugbear
Class: Barbarian 20 (Path of the Giant)
Starting Grace: Edge of Conquest
Character sheet: www.dndbeyond.com/characters/156664324/8isgdt
What will your character hold in their hands (Yes, this may be very important. If you don't answer this, you're not accepted): Hammer & Shield
Hiroshi
DM rewards: 5h 0m, base level 20, DM bonus +2 Transformation: Ghost - Specter 3
Cain
Quest rewards: 5h 0m, level 20, 5 players Transformations: Stichren - Fiend 3 Cain - Primordial 3
Baerdyl
Quest rewards: 5h 0m, level 20, 5 players Transformations: Stichren - Fiend 3 Cain - Primordial 3
Irit Arroia
Quest rewards: 5h 0m, level 20, 5 players Transformations: Stichren - Fiend 3 Cain - Primordial 3
Stichren
Quest rewards: 5h 0m, level 20, 5 players Transformations: Stichren - Fiend 3 Cain - Primordial 3
Long'ko "Serpentslayer"
Quest rewards: 5h 0m, level 20, 5 players Transformations: Stichren - Fiend 3 Cain - Primordial 3