Party: 3-6 Players
Quest Level: 18
Format: PbP w/ Avrae and OB
Expected Duration: ~4 hours
Allowed Levels: 16-20
Type of Quest: Guild Improvement
With the entrance guardian to the ruins being defeated, the main ruins lie open. The Legion is ready to send another expedition to clear another part of them. But there have been reports of outside parties interfering with the last group...
Cunning Heroes: If you and another ally of yours are on opposite sides of the enemy, both of you gain advantage on attack rolls. This effect is always active if there are 3 or more PCs around a target.
Effective Flasks: You may drink a health potion as a bonus action for rolled hp or as a full action for full healing(max rolls). Same applies when administering the potion to an ally.
Uncertain Fate: RP is rewarded and expected during combat. This may drastically change the outcome even on combat-focused encounters.
Magical World: If you want to try something, just ask! The Gods in my world are very active and always watching. Who knows who might aid your attempt.
MAGICAL World: The spell Anti-Magic Field doesn't exist. Ever. At all. Anywhere.
Please fill this Sign-up Form when applying:
Attunements:
Other relevant Magic Items:
Transformation:
Pets/Summons:
Prebuffs (Spells that last 8 hours or longer):
Sheet Link:
Boons:

Species: Human
Class: Wizard/Artificer
Starting Grace: Arcane Ascendancy
Attunements: Arcane Grimoire +3, Enspelled Armor (Voorish Sign), Mizzium Apparatus, Ring of the Split Mind
Other relevant Magic Items: Boots of the Vigilant, Ring of Necrotic Resistance, other stuff for niche cases.
Transformation: Hedge Witch 1
Pets/Summons: -
Prebuffs (Spells that last 8 hours or longer): Sanctum of the Sheperd, Folk-worked Void Barrier
Sheet Link: https://www.dndbeyond.com/characters/159756227
Boons: -

Species: Azureborn
Class: Fighter
Starting Grace: Edge of Conquest
Attunements: Periapet of wound closur, hide of the brimstone behemoth, surgeons scalpel
Other relevant Magic Items: bunch of +2 ashen nagniatas
Transformation: fiend stage 2
Pets/Summons: None
Prebuffs (Spells that last 8 hours or longer): Blade dance
Sheet Link:https://www.dndbeyond.com/characters/157532204
Boons: none

Species: Stoneborn
Class: Monk
Starting Grace: Elemental Apotheosis
Attunements: Boots of Speed, Eldritch Claw Tattoo, Salamander Gauntlets
Other relevant Magic Items: buncha stuff
Transformation: Primordial 1
Pets/Summons: n/a
Prebuffs (Spells that last 8 hours or longer): Alchemist's Fire, Gift of Alacrity
Sheet Link: https://v1.dicecloud.com/character/r8yj2cuQHBn7L7pJ2/Celsa-Aerylin
Boons: n/a

Species: Dhampir
Class: Illrigger (Sanguine Knight)
Starting Grace: Sanguine Regeneration
Attunements: Amulet of the Night; Crimson Rapier; Diabolic Conduit, +1
Other relevant Magic Items: Cape of the Mountebank; Shield, +2;
Wraps of Unarmed Power, +2; Insignia of Claws; Consumables (see bot spam)
Transformation: Fiend 2
Pets/Summons: Figurine of Wondrous Power (Obsidian Steed) [Nightmare that'll probably get one-shot)
Prebuffs (Spells that last 8 hours or longer): N/A
Sheet Link: https://www.dndbeyond.com/characters/156163014
Boons: N/A

Species: Aasimar
Class: Cleric [Shrinekeeper]
Starting Grace: Guardian's Benediction
Attunements: Necklace of Prayer Beads, Staff of Healing, Kiss of the Changebringer [Exalted], Belt of Fire Giant Strength
Prebuffs: Aid level 9 on everyone [or 3 if one free], Heroes' Feast, Death Ward on everyone [if allowed], Sanctum of the Shepherd, Gift of Alacrity, Boots of the Vigilant, and Warding Bond
Transformation(If Applicable): Seraph Stage 3
Guild(If Applicable): Dawnwardens
Homebrew(If Applicable): Shrinekeeper
Character Sheet: https://www.dndbeyond.com/characters/156357672
Boons: Paragon of Restoration and Font of Undying Vitality