Party: 3-6 Players
Quest Level: 18
Format: PbP w/ Avrae and OB
Expected Duration: ~4 hours
Allowed Levels: 16-20
Type of Quest: Guild Improvement
With the entrance guardian to the ruins being defeated, the main ruins lie open. The Legion is ready to send another expedition to clear another part of them. But there have been reports of outside parties interfering with the last group...
Cunning Heroes: If you and another ally of yours are on opposite sides of the enemy, both of you gain advantage on attack rolls. This effect is always active if there are 3 or more PCs around a target.
Effective Flasks: You may drink a health potion as a bonus action for rolled hp or as a full action for full healing(max rolls). Same applies when administering the potion to an ally.
Uncertain Fate: RP is rewarded and expected during combat. This may drastically change the outcome even on combat-focused encounters.
Magical World: If you want to try something, just ask! The Gods in my world are very active and always watching. Who knows who might aid your attempt.
MAGICAL World: The spell Anti-Magic Field doesn't exist. Ever. At all. Anywhere.
Please fill this Sign-up Form when applying:
Attunements:
Other relevant Magic Items:
Transformation:
Pets/Summons:
Prebuffs (Spells that last 8 hours or longer):
Sheet Link:
Boons:
helmie/Sigmar