The Bone Pits welcome yet another wave of adventurers, mercenaries and violent prone individuals of all backgrounds and skill levels to test their mettle against opponents and monstrosities alike. Tonight's theme is all things...squishy? The natural philosopher sourcing the monsters has been tight-lipped about what exactly the pit runners will be be facing but rumour has it that there's a lot of weird, wet noises coming from the containment cells.
Table Rules
Most important of all: respect. Respect me, respect the others at the table. We're all taking time out of our lives to attend a session and have fun. Inability to follow this rule will lead to a kick.
DM gets final say over what happens. If I've ran something incorrect or there's an incorrect ruling you are more than free to point it out. I, however, have the right to handwave/overrule anything in the end.
Healing consumables are a Bonus Action to use on yourself, Action on others. If you use an Action to use the consumable on yourself then the healing is maxed.
Flanking is active as long as two allies are within 5ft of a creature and opposite one another. This applies to monsters as well. Mention your favourite 5e class feature in your sign up to show me you've read these rules.
10 minute turn timers. You will be repung at 5 minutes and then skipped at 10 minutes if I do not see you actively typing. Life happens and sometimes we have to disappear but I reserve the right to kick you if this happens more than twice and you do not have a good reason for your absence.
Do not roll without asking me. Personal pet peeve: when people assume what they can and can't roll. List out your action and what you'd like to roll [e.g. Henry looks about for any traces of the magic dust. ((can I roll arcana to figure out what it is or track where it leads to?))] and I'll confirm or deny whether you can do so as well as any alternatives should you choose to pursue it [e.g. allowing a roll for survival to follow the trail].
Prebuffs allowed. This must last an hour or longer; I reserve the right to deny certain prebuffs.
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Class/Sublass: Attunements: Guild: Homebrew: Pets/Summons: Transformation: Triggers/Content Bans: Character Sheet: