a strange group of mages and scientist that have popped up and have set up a HQ somewhere in verdalis. they have a strange request though as they seem to be focusing their studies on the newest discoveries brought by the vermin called "vorpstone". they say they need a reckless and brave group of adventurers to go down into strange mines with steep tunnels with a mine-cart. they have offered a "tour guide" for this to make sure you don't get lost. they say there are more vermin hording this stuff and may have used an insane amount of it on a single vermin. Regardless they need you to go down there and get them a lot of this vorpstone.
Session: VC using roll 20 for maps and beyond 20/avrae for rolls.
House rules:
flanking is +2
bonus action potions
be respectful to each-other and don't take to long on turns.
Sign up:
are you comfortable talking over vc?
a good name to call a rat:
Felony A 14/M 10/C 9/S 5