Well... that escalated quickly. The interrogation of the Cauldron thieves in Bryn Shander abruptly ended when the guards were alerted to suspicious actions of the party during the investigation. Fleeing to Targos with evidence towards Speaker Naerth Maxildanarr's involvement in the plot, the party hoped to discover hard, incriminating evidence to clear their names and solve this mystery.
However, their hidden plans were ruined as the party was split and ambushed by deadly spies ready to silence them! Through immense and nail-biting effort, they escaped capture by Naerth and his agents and fled the city at a break-neck pace.
Now criminals of both Bryn Shander and Targos, with their Wizard ally William Daraxyl's fate left unknown in Bryn Shander, and enemies potentially right behind them and in every corner, our heroes make ready to hide in Goodmead where they hope an old friend can grant them clemency.
Will their escape be so clean, and what might await them in this supposed safe haven? There's only one way to find out...
Quinn