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Realm:
Bazagon
Region:
The Gauntlet Sprawl (Bazagon City)
Gold:
558
DA:
1
Race:
troll
Class:
monstrous hero
Completed:
24
Upcoming:
1
Most recent:
10 days ago
This character does not have a description yet.
| Item | Qty | Type | Sell Value |
|---|---|---|---|
Ammunition (20 crossbow bolts) | 5 | 0.5 Gold | |
Chain Mail | 1 | 37.5 Gold | |
Greataxe Heavy, Two-Handed | 1 | 15 Gold | |
Ironwood Shield If you have not moved since the start of your last turn you gain +1 AC. | 1 | 50 Gold | |
Light Crossbow Ammunition (Range 80/320; Bolt), Loading, Two-Handed | 1 | 12.5 Gold | |
Longbow Ammunition (Range 150/600; Arrow), Heavy, Two-Handed | 1 | 25 Gold | |
Ring of Water Walking While wearing this ring, you cast Water Walk from it, targeting only yourself | 1 | 500 Gold | |
Sling of Giant Felling When you hit a Giant creature with a ranged attack roll using this magic sling, the creature must succeed on a DC 18 Constitution saving throw or have the prone condition. | 1 | 100 Gold | |
Storm Boomerang This boomerang is a ranged weapon carved from griffon bone and etched with the symbol of elemental air. When thrown, it has a range of 60/120 feet, and any creature that is proficient with the javelin is also proficient with this weapon. On a hit, the boomerang deals 1d4 bludgeoning damage and 3d4 thunder damage, and the target must succeed on a DC 10 Constitution saving throw or be stunned until the end of its next turn. On a miss, the boomerang returns to the thrower’s hand. Once the boomerang deals thunder damage to a target, the weapon loses its ability to deal thunder damage and its ability to stun a target. These properties return after the boomerang spends at least 1 hour inside an elemental air node. | 1 | 100 Gold |