Adventure Level: 5, Level 1-8 character allowed
1 session
Location: Jaia
Faction: Grand Cleft or Blood Dragon Clan characters
Adventure Goal: Siege the fortress of the Serpent of Fire responsible for the Burning Wind Blight, find its chambers, and defend the door as long as you can.
XP Reward: 2,000 XP per character who survives, 3,000 XP if you manage to route the enemy
NOTE: A character that plays in this game cannot also play in T_clad's finale session, and vice versa.
Call and VTT: Discord, Theater of the Mind, Roll20 https://app.roll20.net/join/20084910/RNqxGg
The Trail of Fire has led here. Two different groups, a single cause. Put an end to this Burning disease that threats to consume the beasts of Jaia. KILL the serpent. The plans have been made, and you have chosen your stratagem. This teams job is perhaps the more complex, breach the castle and take control of the enemy leader's bedchamber. Once that is done the second team will storm in and put an end to its machinations through simple violence. You must hold the door during that time, as long as you can!
Players: Make sure you’ve added the GM as a friend