Adventure Level: Tier 1, One-Shot Arena [Repeatable Quest]
Adventure Goal: Participate In The Underground Monster Fighting Ring & Survive
Adventure Type: Gladiatorial Arena & Meta Narrative Mystery
XP Reward: Classic XP, 300 XP Per Round Reached
Treasure: 300 GP Per Round Completed / Monster Parts / Non-Monetary
Location: Bazagon, Kóris Ekteinō - Baiaenaru
Faction(s): Hastati Dominae / Obscura Maskareta / Vixphoi Carnival / Verdant Legion
CORE PILLARS: RP - 15%, EXPLORATION - 10%, COMBAT - 75%
GM: Obtuse C. | GM of Kóris Ekteinō
Call: Discord
VTT: Owlbear Rodeo, Theater of the Mind
The halls of Thistle Hallow stir once again after the purging of the Ka’s Manumission from their most sacred grounds. The Verdant Legion, and its growing horde of wicked servants have raised their banner in conquest of this once coveted bastion. Great Venefex Marchosias Almod, The Infernal Verdant Dragon Lord of Great House Almod seeks now to understand the complex ritual that those servants of Ka made work here. The Vixphoi Carnival, The Hastati Dominae, and The Obscura Maskareta still remain welcome to attend the events here and attempt to either recruit or place bets on the contenders.
The Great Venefex also looks to offer entrance to the Legion to anyone who can show tenacity against the challenges of this great and powerful ritual…
Hooks:
• Eager to jump at the opportunity to participate in an Arena to earn some Reputation and make some moves…
• Penitent Dominae, the only way to earn you freedom back was to participate here or in the Gauntlet Sprawl. Hopefully, you made the right decision…
• All manner of scum frequent these underground events. You're looking for some person who might frequent these circles…
Pre-Session:
• Friend the GM
• Make or bring in your character
• Read [Kóris Ekteinō]
• (Optional) Make a Kóris Ekteinō Pridesoul Level 0 Character
[Kóris Ekteinō - Pridesoul Character Generator]
NOTE: Kóris Ekteinō is a 2014 Exclusive Region. Temporary character conversions are permitted to play within the district. Priority will be given to new faces to Kóris Ekteinō or characters below Tier 2.
DISCLAIMER: The Pits of Ka is a unique game type that varies wildly in difficulty based on player actions, choices, and random chance. Built on a foundation that you MIGHT win and not that you SHOULD win. Expect x2 Deadly Encounters.
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Race: human
Class: wizard
Region: Koris Ekteino (Bazagon City)
Will use DA's to travel by session day

Race: human
Class: wizard
Region: The Gauntlet Sprawl (Bazagon City)
My character sheet says some spells are 2024 versions, but I understand that they'll be 2014 version in this session. I also plan to start the session with my owl familiar, and having casted mage armor
Grom The Iron Gut
x1 Void Step Handaxe [100 GP]; Allows the wielder to speak the command word and shatter the inlaid obsidian gem [50 GP] to cast the spell Kinetic Jaunt. [Flaw: If you end your turn in a space covered by bright light, you are shunted to the last unoccupied space in dimlight you occupied, and you take 1d10 force damage.]
Connal
x1 Resuscitation Kit [100 GP, x5 Uses]; Bring an unconscious and dying creature back to 1 HP and the target can make a DC 20 Constitution Saving Throw to resist Exhaustion.
Serpent Blackwidow
x1 Moth-Mother Silk Robes [100 GP]; x1 Period of DA the embroidered images of Moths on the attire can be peeled off with an Action. Allowing them to 2d3 Moth-Winged Arrows.
Stump Treehugger
x1 Moon-Touched Snare Flail [100 GP]; Allows the wielder to use their Bonus Action when they successfully strike a creature to attempt to Disarm or Grapple a target creature. Potentially taking a piece of their equipment that they have on their person or wielding. Making a contested skill check Athletics VS Athletics or Acrobatics for Grappling / Sleight of Hand VS Perception for Disarm. x1 Piercer Javelin [250 GP]; A Piercer that has willingly let it be shaped into a Javelin. Allows the wielder to preform a DROP Melee Attack, adding the fall damage to the weapon attack if they hit or taking the fall damage themselves if they miss. The creature has an AC of 16 and 30 HP, the weapon breaks if the creature drops to 0 HP.
Grom The Iron Gut
Jhon GreenEar
Kharsus Renlan
Bartolomeo
Connal
Avatar of Honor
Serpent Blackwidow
Stump Treehugger