Adventure Level: 1-5
1 session
Location: Grand Cleft, Jaia
Faction: Natives (outsiders can attend but resources claimed are automatically given to the natives faction)
Adventure Goal: Explore the region, acquire resources, clear hexes
XP Reward: each cleared hex has its own challenges and own XP reward (average 200-1000 XP per session)
Call and VTT: Discord, Theater of the Mind, Roll20
Enter the wasteland in search of resources, treasure, allies, and information. Return a hero, or die a fool.
Players: Make sure you’ve added the GM as a friend.
Note: This session may be a bit shorter than usual. I am burned out after my marathon of games two weeks ago and want to make sure I take it easy before exhaustion sets in.
Game Master
Level 4, unique being, druid
•Signed up: Jan 26, 2026, 6:02 AM
Level 5, unique being, warlock
•Signed up: Jan 26, 2026, 7:12 AM
Level 4, ousia, monstrous hero
•Signed up: Jan 27, 2026, 1:24 AM
Level 4, human, bard
•Signed up: Jan 27, 2026, 1:28 AM
would step out for a native character if this would be filled
Level 3, unique being, wizard
•Signed up: Jan 27, 2026, 3:50 AM
Will play Jay'lyn instead if asked. Figured shorter session will be good for getting Tahtla settled assisting the Natives.
Level 4, vivilith, monstrous hero
•Signed up: Jan 27, 2026, 7:16 PM
Level 2, elf, paladin
•Signed up: Jan 28, 2026, 4:49 AM
gotta see if i can travel there
Kevin
Werot
Tahtla Asui
Vekrald Rokandur
Muf Saltfoot