Adventure Level: 1-5
1 session
Location: Grand Cleft, Jaia
Faction: Outsiders (natives can attend but resources claimed are automatically given to the outsiders faction)
Adventure Goal: Explore the region, acquire resources, clear hexes
XP Reward: each cleared hex has its own challenges and own XP reward (average 200-1000 XP per session)
Call and VTT: Discord, Theater of the Mind, Roll20
Enter the wasteland in search of resources, treasure, allies, and information. Return a hero, or die a fool.
Players: Make sure you’ve added the GM as a friend.
Note: This session may be a bit shorter than usual. I am burned out after my marathon of games a few weeks ago and want to make sure I take it easy before exhaustion sets in.

Race: unique being
Class: wizard
Region: Grand Cleft
If PvP can be avoided, there are some good RP opportunities still left on the table here.
Werot
Josmarin Seaflame
Uuswine!
Tahtla Asui
Josmarin Seaflame