Adventure Level: 1-5
1 session
Location: Grand Cleft, Jaia
Faction: Outsiders (natives can attend but resources claimed are automatically given to the outsiders faction)
Adventure Goal: Explore the region, acquire resources, clear hexes
XP Reward: each cleared hex has its own challenges and own XP reward (average 200-1000 XP per session)
Call and VTT: Discord, Theater of the Mind, Roll20
Enter the wasteland in search of resources, treasure, allies, and information. Return a hero, or die a fool.
Players: Make sure you’ve added the GM as a friend.
Note: This session may be a bit shorter than usual. I am burned out after my marathon of games a few weeks ago and want to make sure I take it easy before exhaustion sets in.
Game Master
Level 4, minotaur, monstrous hero
•Signed up: Jan 26, 2026, 3:41 AM
Level 4, unique being, druid
•Signed up: Jan 26, 2026, 6:05 AM
In the case there is still a spot left, Werot is interested in seeing what these outlanders are like.
Level 5, unique being, warlock
•Signed up: Jan 26, 2026, 7:13 AM
Level 4, human, bard
•Signed up: Jan 27, 2026, 1:26 AM
Level 3, unique being, wizard
•Signed up: Jan 27, 2026, 3:54 AM
If PvP can be avoided, there are some good RP opportunities still left on the table here.
Level 3, aasimar, monk
•Signed up: Jan 30, 2026, 9:18 PM
Werot
Josmarin Seaflame
Uuswine!
Tahtla Asui
Josmarin Seaflame