You are brought into a gauntlet by signing a mysterious parchment. This however is unlike the past three. You will be forced tp collect two pieces of a item to open your escape route. During this time you will be hunted down by a deadly creature trained to kill and eat those who enter. Can you escape before you become food?
You will need to message me directly on discord if you signed up. I have a server for Dice rolling.
I have players track damage they each have delt.
If sensitive about gore then may not be for you as this will have descriptions of it.
This is a level 4 adventure so level 4 difficulty
Game Master
Level 4, dwarf, warlock
•Signed up: Oct 29, 2025, 1:04 PM
Level 5, dragonborn, monk
•Signed up: Oct 30, 2025, 2:30 PM
Consider me Tentative
Level 5, ichoriite, monstrous hero
•Signed up: Oct 30, 2025, 2:42 PM
Level 6, elf, rogue
•Signed up: Oct 30, 2025, 3:54 PM
Kuun Norgnald
Kuun Norgnald
you get the Twilight candle and the Erudition and 50 gold pieces
Iowa Smith
Scroll of Realmsguard Smite Glittergold Wondrous item, common vigilance candle
Largen
Coil
Coil
it's the equivalent of 150 gold pieces worth distributed for each individual party member each magic item being 50multiple magic items were given I'm a list what they were here on a separate server still discussing who gets whatso while it may not be listed here necessarily who gets what know at least it's $150 gold pieces worth of value each the magical items are as follows three Mystic candles each being a different variation which will be listed here now Mystic Candle Wondrous item This colored, scented candle weighs 1 pound and can burn for a total of 8 hours. Many types of mystic candles exist, each with its own color and aroma. While a mystic candle is lit, it sheds dim light in a 10-foot radius and provides its stated effect to creatures within this area. After being lit for the first time, if the candle is extinguished or moved from its space, its magic fades, and it becomes a normal candle. Erudition (Common): Creatures gain advantage on Intelligence (Arcana, History, Nature, and Religion) checks made to recall lore, study, or otherwise pursue personal development. Twilight (Common): Bright light becomes dim and shadowy. Even darkvision is affected by this magical dimness. Vigilance (Common): Creatures cannot be surprised, and they gain advantage on Wisdom (Perception) checks. A sleeping creature awakens if another creature takes any hostile action against it or against any ally within the candle’s radius. next the glittering gold coin which I will be listing here now Glittergold Wondrous item, common This gold coin is rather lustrous. As an action, the creature holding the coin can lay it down or toss it up to 30 feet. The first time another creature touches the coin or starts its turn with the coin in its space, it must succeed on a DC 13 Wisdom saving throw or be incapacitated and reduced to a speed of 0 feet for 1 round. Creatures immune to the charmed condition are unaffected by glittergold. After triggering, the glittergold becomes a normal gold coin. lastly a spell Scroll of first level the spell will be listed here now Realmsguard Smite 1st-level evocation (paladin) Casting Time: 1 bonus action Range: Self Components: V Duration: Concentration, up to 1 minute The first time you hit a creature with a weapon attack during this spell’s duration, the weapon pulses with holy power as you strike. The attack deals an extra 1d6 radiant damage to the target, and until the end of your next turn, the target’s damage resistances do not function, and its damage immunities function as resistance. If the target is an aberration, elemental, fey, fiend, or undead, it takes an additional 1d6 radiant damage.
Iowa Smith
it's the equivalent of 150 gold pieces worth distributed for each individual party member each magic item being 50multiple magic items were given I'm a list what they were here on a separate server still discussing who gets whatso while it may not be listed here necessarily who gets what know at least it's $150 gold pieces worth of value each the magical items are as follows three Mystic candles each being a different variation which will be listed here now Mystic Candle Wondrous item This colored, scented candle weighs 1 pound and can burn for a total of 8 hours. Many types of mystic candles exist, each with its own color and aroma. While a mystic candle is lit, it sheds dim light in a 10-foot radius and provides its stated effect to creatures within this area. After being lit for the first time, if the candle is extinguished or moved from its space, its magic fades, and it becomes a normal candle. Erudition (Common): Creatures gain advantage on Intelligence (Arcana, History, Nature, and Religion) checks made to recall lore, study, or otherwise pursue personal development. Twilight (Common): Bright light becomes dim and shadowy. Even darkvision is affected by this magical dimness. Vigilance (Common): Creatures cannot be surprised, and they gain advantage on Wisdom (Perception) checks. A sleeping creature awakens if another creature takes any hostile action against it or against any ally within the candle’s radius. next the glittering gold coin which I will be listing here now Glittergold Wondrous item, common This gold coin is rather lustrous. As an action, the creature holding the coin can lay it down or toss it up to 30 feet. The first time another creature touches the coin or starts its turn with the coin in its space, it must succeed on a DC 13 Wisdom saving throw or be incapacitated and reduced to a speed of 0 feet for 1 round. Creatures immune to the charmed condition are unaffected by glittergold. After triggering, the glittergold becomes a normal gold coin. lastly a spell Scroll of first level the spell will be listed here now Realmsguard Smite 1st-level evocation (paladin) Casting Time: 1 bonus action Range: Self Components: V Duration: Concentration, up to 1 minute The first time you hit a creature with a weapon attack during this spell’s duration, the weapon pulses with holy power as you strike. The attack deals an extra 1d6 radiant damage to the target, and until the end of your next turn, the target’s damage resistances do not function, and its damage immunities function as resistance. If the target is an aberration, elemental, fey, fiend, or undead, it takes an additional 1d6 radiant damage.
Kuun Norgnald
it's the equivalent of 150 gold pieces worth distributed for each individual party member each magic item being 50multiple magic items were given I'm a list what they were here on a separate server still discussing who gets whatso while it may not be listed here necessarily who gets what know at least it's $150 gold pieces worth of value each the magical items are as follows three Mystic candles each being a different variation which will be listed here now Mystic Candle Wondrous item This colored, scented candle weighs 1 pound and can burn for a total of 8 hours. Many types of mystic candles exist, each with its own color and aroma. While a mystic candle is lit, it sheds dim light in a 10-foot radius and provides its stated effect to creatures within this area. After being lit for the first time, if the candle is extinguished or moved from its space, its magic fades, and it becomes a normal candle. Erudition (Common): Creatures gain advantage on Intelligence (Arcana, History, Nature, and Religion) checks made to recall lore, study, or otherwise pursue personal development. Twilight (Common): Bright light becomes dim and shadowy. Even darkvision is affected by this magical dimness. Vigilance (Common): Creatures cannot be surprised, and they gain advantage on Wisdom (Perception) checks. A sleeping creature awakens if another creature takes any hostile action against it or against any ally within the candle’s radius. next the glittering gold coin which I will be listing here now Glittergold Wondrous item, common This gold coin is rather lustrous. As an action, the creature holding the coin can lay it down or toss it up to 30 feet. The first time another creature touches the coin or starts its turn with the coin in its space, it must succeed on a DC 13 Wisdom saving throw or be incapacitated and reduced to a speed of 0 feet for 1 round. Creatures immune to the charmed condition are unaffected by glittergold. After triggering, the glittergold becomes a normal gold coin. lastly a spell Scroll of first level the spell will be listed here now Realmsguard Smite 1st-level evocation (paladin) Casting Time: 1 bonus action Range: Self Components: V Duration: Concentration, up to 1 minute The first time you hit a creature with a weapon attack during this spell’s duration, the weapon pulses with holy power as you strike. The attack deals an extra 1d6 radiant damage to the target, and until the end of your next turn, the target’s damage resistances do not function, and its damage immunities function as resistance. If the target is an aberration, elemental, fey, fiend, or undead, it takes an additional 1d6 radiant damage.
Largen
it's the equivalent of 150 gold pieces worth distributed for each individual party member each magic item being 50multiple magic items were given I'm a list what they were here on a separate server still discussing who gets whatso while it may not be listed here necessarily who gets what know at least it's $150 gold pieces worth of value each the magical items are as follows three Mystic candles each being a different variation which will be listed here now Mystic Candle Wondrous item This colored, scented candle weighs 1 pound and can burn for a total of 8 hours. Many types of mystic candles exist, each with its own color and aroma. While a mystic candle is lit, it sheds dim light in a 10-foot radius and provides its stated effect to creatures within this area. After being lit for the first time, if the candle is extinguished or moved from its space, its magic fades, and it becomes a normal candle. Erudition (Common): Creatures gain advantage on Intelligence (Arcana, History, Nature, and Religion) checks made to recall lore, study, or otherwise pursue personal development. Twilight (Common): Bright light becomes dim and shadowy. Even darkvision is affected by this magical dimness. Vigilance (Common): Creatures cannot be surprised, and they gain advantage on Wisdom (Perception) checks. A sleeping creature awakens if another creature takes any hostile action against it or against any ally within the candle’s radius. next the glittering gold coin which I will be listing here now Glittergold Wondrous item, common This gold coin is rather lustrous. As an action, the creature holding the coin can lay it down or toss it up to 30 feet. The first time another creature touches the coin or starts its turn with the coin in its space, it must succeed on a DC 13 Wisdom saving throw or be incapacitated and reduced to a speed of 0 feet for 1 round. Creatures immune to the charmed condition are unaffected by glittergold. After triggering, the glittergold becomes a normal gold coin. lastly a spell Scroll of first level the spell will be listed here now Realmsguard Smite 1st-level evocation (paladin) Casting Time: 1 bonus action Range: Self Components: V Duration: Concentration, up to 1 minute The first time you hit a creature with a weapon attack during this spell’s duration, the weapon pulses with holy power as you strike. The attack deals an extra 1d6 radiant damage to the target, and until the end of your next turn, the target’s damage resistances do not function, and its damage immunities function as resistance. If the target is an aberration, elemental, fey, fiend, or undead, it takes an additional 1d6 radiant damage.