XP: each hex has its own XP value based on the dangers and challenges found there. Clearing a hex rewards the appropriate amount of XP.
Faction: Natives (outsiders are allowed but resources collected and areas secured are automatically given to the native faction)
Journey into the sands of the Cleft in search of resources, knowledge, treasure, and allies. Explore ancient ruins, face fierce monsters, uncover lost treasures, find remnants of forgotten tragedies, and rescue stranded folk to bolster your faction. Return a hero, or die a fool.
Jay'lyn, "Spider Monkey"
Josmarin Seaflame
Vekrald Rokandur
Kilian
Arrant