During the last adventure. The crew discovered something was amiss with the ley-lines running near Bannen. After dealing with a monster who seemed familiar with them they discovered a round obsidian stone which transported Veral into Sleep's domain. Now the rest of the adventurers continue east to Veinguard where the Icon of Sleep pulls them. As they approach the secluded city an odd anticipation fills their bodies as if something terrible is on the horizon and only their base instincts can feel it.
They must learn where the disturbance comes from and fix the issue with the ley-lines otherwise the precarious balance between nature and the primordial magics of the Forgotten Gods threaten to throw the world into chaos and hopefully save the Devil-Toad in the process.
Game Master
Level 3, Seraph (Divine Wielder), Orderborne Orc
•Signed up: Dec 8, 2025, 1:40 PM
Level 2, Sorcerer (Primal Origin), Underborne
•Signed up: Dec 8, 2025, 1:44 PM
might be a touch late. We're scheduled to end at 4pm but we're also supposed to do a work dinner or something afterward so it's a little loosey-goosey. I'm hoping to be on-time though.
Level 4, Bard (Troubadour), Halfling-katari
•Signed up: Dec 8, 2025, 2:03 PM
Level 3, Druid Warden of Renewal, Orderborne Clank-Faerie (Steelwood Sprite)
•Signed up: Dec 8, 2025, 2:03 PM
Level 3, Ranger (Wayfinder), Wildborne Devil Toad (Infernis Ribbit)
•Signed up: Dec 8, 2025, 2:56 PM
Level 3, Rogue (Syndicate), Highborne Goblin
•Signed up: Dec 8, 2025, 3:17 PM
Lily-Meowtal
Ichabod Greenbottle
Orahk the Unrelenting
Edelweiss
Veral Roots
Fitzkaark 'Fitz' Vess