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Les marées de Tortuga

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Les marées de Tortuga

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TierBase ThresholdsBase ScoreCost
Gambeson Armor
15 / 113
250 Gold
Chainmail Armor
17 / 154
300 Gold
Leather Armor
16 / 133
250 Gold
Full Plate ArmorVery Heavy: −2 to Evasion; −1 to Agility
18 / 174
300 Gold
Improved Gambeson Armor
27 / 164
500 Gold
Improved Chainmail Armor
211 / 245
600 Gold
Improved Leather Armor
29 / 204
500 Gold
Improved Full Plate ArmorVery Heavy: −2 to Evasion; −1 to Agility
213 / 285
600 Gold
Elundrian Chain Armor
29 / 214
500 Gold
Irontree Breastplate Armor
29 / 204
500 Gold
Tyris Soft Armor
28 / 185
600 Gold
Harrowbone ArmorResilient: Before you mark your last Armor Slot, roll a d6. On a result of 6, reduce the severity by one threshold without marking an Armor Slot.
29 / 214
500 Gold
Runetan Floating ArmorShifting: When you are targeted for an attack, you can mark an Armor Slot to give the attack roll against you disadvantage.
29 / 204
500 Gold
Rosewild ArmorHopeful: When you would spend a Hope, you can mark an Armor Slot instead.
211 / 235
600 Gold
Advanced Gambeson ArmorFlexible: +1 to Evasion
39 / 235
850 Gold
Advanced Chainmail ArmorHeavy: −1 to Evasion
313 / 316
1000 Gold
Advanced Leather Armor
311 / 275
850 Gold
Advanced Full Plate ArmorVery Heavy: −2 to Evasion; −1 to Agility
315 / 356
1000 Gold
Bellamoi Fine ArmorGilded: +1 to Presence
311 / 275
850 Gold
Spiked Plate ArmorSharp: On a successful attack against a target within Melee range, add a d4 to the damage roll.
310 / 255
850 Gold
Monett's CloakMagic: You can't mark an Armor Slot to reduce physical damage.
316 / 396
1000 Gold
Dragonscale ArmorImpenetrable: Once per short rest, when you would mark your last Hit Point, you can instead mark a Stress.
311 / 275
850 Gold
Bladefare ArmorPhysical: You can't mark an Armor Slot to reduce magic damage.
316 / 396
1000 Gold
Runes of FortificationPainful: Each time you mark an Armor Slot, you must mark a Stress.
317 / 436
1000 Gold
Legendary Gambeson ArmorFlexible: +1 to Evasion
411 / 326
1300 Gold
Legendary Chainmail ArmorHeavy: −1 to Evasion
415 / 407
1500 Gold
Legendary Leather Armor
413 / 366
1300 Gold
Legendary Full Plate ArmorVery Heavy: −2 to Evasion; −1 to Agility
417 / 447
1500 Gold
Dunamis SilkchainTimeslowing: Mark an Armor Slot to roll a d4 and add its result as a bonus to your Evasion against an incoming attack.
413 / 367
1500 Gold
Emberwoven ArmorBurning: When an adversary attacks you within Melee range, they mark a Stress.
413 / 366
1300 Gold
Veritas Opal ArmorTruthseeking: This armor glows when another creature within Close range tells a lie.
413 / 366
1300 Gold
Channeling ArmorChanneling: +1 to Spellcast Rolls
413 / 365
1100 Gold
Full Fortified ArmorFortified: When you mark an Armor Slot, you reduce the severity of an attack by two thresholds instead of one.
415 / 404
900 Gold
Savior ChainmailDifficult: −1 to all character traits and Evasion
418 / 488
1700 Gold