| Cost | Gain | ||
|---|---|---|---|
Small Property A standard home or apartment. Gain +1 XP. You can only buy this once. | 6 Shard | +1 Experience | |
Estate A large home and land. Gain +2 XP, and add 5 free contribution to the community project each season. Replaces Small Property. You can only buy this once. | 20 Shard | +2 Experience | |
Hirelings You can take an extra Downtime Action when they refresh. | 12 Shard | — | |
Small Business Earn +3 Shard each season. | 9 Shard | — | |
Large Business Earn +6 Shard each season. | 18 Shard | — | |
Specialty Business Earn +4 Shard each season, and gain a new wise related to your venue. | 15 Shard | — | |
Trade Adept Gain +2 Shard when you work, instead of 1. | 6 Shard | — | |
Trade Master Gain wise related to the trade, gain +3 Shard when you work, instead of 1. Replaces Trade Adept. | 15 Shard | — | |
Setting Piece Gain +1 XP by writing details for the setting. This must be approved by GMs. | 9 Shard | +1 Experience | |
Contact Plan as a downtime action to gain special story related to a favor from a friendly faction. Detail your contact. | 6 Shard | — | |
Small Airship Sloop that needs a 6-10 person crew. Name it and decide the class: stealth—courier—heavy—venture. | 24 Shard | — | |
Large Airship Frigate or Galleon that needs a 15-30 person crew. Name it and decide the class: stealth—courier—heavy—venture. | 48 Shard | — | |
Crew Allows you and your party your own actions while flying. | 6 Shard | — | |
Airship Upgrade, small Upgrade the weapons, hull, or cargo of your Small Airship. | 6 Shard | — | |
Airship Upgrade, large Upgrade the weapons, hull, or cargo of your Large Airship. | 12 Shard | — |
| Cost | ||
|---|---|---|
Recruit Allies (0/15) Help us find other like-minded people. This will unlock other community projects. | 1 Shard |
| Cost | ||
|---|---|---|
Pursuit Work towards resolving your character arc and take spark if you had none. | 1 Downtime Actions | |
Endeavor You take action to work on one of many personal goals. Each endeavor is tracked by a pool. Roll the task pool each time you take this downtime action to get closer to that goal. (Learn Theorem, Obtain Arcana Piece, Alter Arcana, Retrain a Talent, Retrain a Core Talent) | 1 Downtime Actions | |
Contribute Add +2 to a Community Project. | 1 Downtime Actions | |
Rest You spend time caring care of your wounds, mental and physical. Roll a condition pool. | 1 Downtime Actions | |
Plan (Favor) You prepare for your next adventure, giving you Special Story related to a favor from a friendly guild. | 1 Shard 1 Downtime Actions | |
Plan (Research) You prepare for your next adventure, giving you Special Story related to research. | 1 Shard 1 Downtime Actions | |
Plan (Elixir) You prepare for your next adventure, giving you Special Story related to a trivial expendable magic item. | 1 Shard 1 Downtime Actions | |
Plan (Mount) You prepare for your next adventure, giving you Special Story related to a small personal craft (such as a cutter), or a mount. | 1 Shard 1 Downtime Actions | |
Plan (Other) You prepare for your next adventure, giving you Special Story related to something else. | 1 Shard 1 Downtime Actions | |
Work You work a trade or do odd jobs, gaining +1 Shard. | 1 Downtime Actions | |
Extra Downtime Action Purchase a third Downtime Action. Sell this item to gain the extra action. | 2 Shard |
| Cost | ||
|---|---|---|
Whistle (minor) Majestic, Air, Defend | Grants a cantrip | 9 Shard | |
Cloak (minor) Slow, Gravity, Enhance | Grants a cantrip | 9 Shard | |
Necklace (minor expendable) Charming, Wave, Influence | Grants a 3d power pool spell | 9 Shard |