A scavenger claims they brought a relic from Sorrow‘s Harbor into Bastion. It’s already causing problems, but the scavenger has gone into hiding and a Luminary is threatening to tear the neighborhood apart to find the scavenger and the relic. Sorrow‘s Harbor was inaccessible since the cataclysm, so the Luminary won’t be the only one in pursuit of the scavenger.
Daniel
Adventure notes
Adventure notes
Met with Mr. Griffin of the Luminaries, some were stamped as official helpers tasked with finding the scavenger for him. The group split up to investigate, Emit checked with contacts that he knew but the situation was too hot for most people to be involved in. They regrouped and shared that the scavenger fled to an area of Bastion that still has Bloom.
Emit ran into a person he did a job with ten years ago that didn't quite go as planned who informed them that the Forgemasters are also interested in the relic. They continued on and ran into some Lightkeepers "fixing" a pylon and Alan tried to get in with them which didn't go well. Delaney ran into Gina, a person she knew in her youth who told her to be on their way. Strider was curious about the pylon and wanted to look into it but the group all wanted to move on and convinced them otherwise.
The group was able to locate the scavenger thanks to Delany talking to an older tree who sensed the changes caused by the relic. Strider approached the Kelpie (a horse, fish hybrid creature), it looks at the group giving them a sense of dread.
While that was happening Emit moved to try to retrieve the relic (a sextant) which was in the scavenger's hand clearly draining him. The bag he used to try to protect himself disappeared when he touched the relic and suddenly he was holding it and feeling as if he was being drained.
Alan tried to go to Emit to help in and the Kelpie (Nightmare) came to them and licked their face, drawing on their most recent nightmare which was of the demonic bear that he encountered with the Verdant. Emit tried to figure out and deactivate the relic with Delaney's help which they were not able to do and they possibly made it worse.
Serpent tried to use electricity to hurt the relic but instead it went through the water harming everyone. Alan teleported in and is working to understand the relic. Emit tried to redo his amazing strike to knockout the bear and did so but the fact this is a dream made the act not go as it did before. Strider and Alan began to try to just destroy the relic, in the chaos Delany changed into a wolf which helped bolster the group. Emit took the relic from the air and was able to smash it, ending the magic.
Alan took a few pieces of the sextant for themself. Delaney and Emit returned the destroyed sextant to Mr. Griffin, they both were cold in their conversations and he was not pleased with the relic being destroyed. With the relic destroyed Strider returned to studying in the Two Silver.
Arcana Test... It's working. Alan Bannel speaking.
I was busy approaching Delaney to obtain the Demonic Seed passed into her hands. It's a valuable item that will definitely solidify my business reputation or net me a lot of money in the underground market. However, the plan was disrupted by a sudden incident in town. It seems a Smuggler was able to secure a Relic from Sorrow's Harbor, very interesting. It'll be a good signature item for my Business if I'm able to obtain some of its core parts. Not to mention the Forgemaster potentially bidding a high price for it, and I get to form a friendly cooperative or business relationship with them.
The Two Silvers sent out its own people, joined by a Luminary who goes by "Your Brilliance". He went for a drink after offering the job request, which is supposed to be good for us. [Addendum] Too bad, we botched the quest quite hard, and to my personal anguish, I contributed a lot to the mess. [Rewinds backwards] We spread out at first trying to track down the Smuggler. Using my Energyweaver, I followed the Relic's lingering magical field. Others contributed in their methods, such as turning into a tracking hound, summoning an air spirit and using their relations.
We reconvened at the "Slums" of Bastion, immediately running into Emit's friend. Emit used his favour and got him to drop the possible score, and we learnt the Forgemasters are paying high prices for the relic too. Makes a lot of sense thinking about it. Shortly after, we ran into a few Lightkeepers who were likely bribed. They purposely kept a stabilizer off, I suspect it's to help the Smuggler of the Relic to get by, but it's unconfirmed till today. Note to future self. And another person used her relations to settle the problem, this time it's Delaney's highschool classmate. Strider almost created a ruckus but we were able to stop him in time and move on.
Then, after talking to a tree, we were led straight to the Relic. It's a very interesting one, connected to the Plane of Dreams and perhaps also related to the Plane of Water. Its shape being a Sextant, and the Smuggler was under its thrall or heavily affected by the relic's magic. I'll skip through the combat, it was embarassing. (Definitely didn't summon a nightmarish Demonic Bear after being licked by a Kelpie which also rammed into me twice when I tried to modify the Relic to temporarily shut it down). Nonetheless, the end result was messy. Although the situation came into control and we were able to complete the Luminary's request, the relic was permanently destroyed. I was able to source a few parts to research myself, will add more to that once I've made progress.
Terminating recording. Alan Bannel out.