Gold:
418
Favor:
3
Downtime:
13
Merits:
3
Class:
Rogue
Subclass:
Rogue: Swashbuckler
Species:
Dragonborn
Completed:
2
Most recent:
1 month ago
This character does not have a description yet.
The Red Line
The events of this mission were witnessed by the following members of The Rook and Rose Guild: Dove, Nox, Osh and myself. We were hired urgently by The Sharn Watch after reports came of a House Sivis facility came under the attack of some terrorists. We made our way as quickly as possible, people were panicking, and as soon as we made our way in the sight of dead bodies permeated our vision. As soon as we familiarized ourselves with our surroundings and attempting to find survivors in the lower floors of the tower did we find the sign of the perpetrators. A warforged was lifting a gnome by an arm blade, and quickly we found ourselves in a fight with Warforged. Any attempts to knock them unconscious shad apparently resulted in their deaths. We later discovered that this was due to the presence of a magical item named The Band of Loyalty on each of their fingers, preventing any form of interrogation as soon as their bodies reached an inability to fight.
We quickly found there were no visible survivors, not at first. We searched around to find the only living victim hiding in one of the offices on a cupboard. When I asked her name, she identified herself as Fara. We tried to convince her to come out, but she was unwilling to face any danger outside... as well as to avoid the sight of the carnage. We tried to then find the reasoning behind the attack. Why specifically a House Sivis facility? Why kill everyone indiscriminately? As the answer came to us, we quickly realized that a message had been sent. After clearing out the scene for the most part, we managed to convince Fara to give us access to the last sent messages sent through one of facility's stations.
We quickly found that the reason was to send a message to an outsider for the assassination of a woman named Talda who was to depart by rail at noon. They had been instructed specifically to kill everyone in the facility to prevent the message from being intercepted after they had sent it.
As we came about this information, almost a minute too late. We made our way to the lightning rail station to intercept the assassination attempt. We would be forced to catch up to the rail while it was starting to accelerate into full speed. As we managed to enter, the commotion had already begun. A lanky warforged in the shape of a stiletto was currently wedging a poisoned blade through Talda's stomach. I moved in, and began to flourish blades against the assassin. Talda jumped off the rail, and had to be rescued by Nox.
It's poisoned blade made short work of me, I survived the fatal injuries through Dove's healing. Nox was apparently causing some kind of commotion with undead summoning or something similar, causing widespread panic aside from the terrorist assaulting the cart. Luckily, we managed to save Talda's life.
I explained the situation as best I could, and made a report to the nearest Watch precinct. They seemed willing to let Nox go only because Talda's name, whoever she was carried some manner of weight.
I am Kester Pavull, and I attest to the results of this mission, and this report.
The Secrets of Lighthouse 13
The events of this mission were witnessed by the following members of The Rook and Rose Guild: Burst, Nox, Agasophea, Goric and myself. We were hried by a merchant named Benji to seek out one of his missing vessels The Jade Lion which had apparently been forcefully dragged to shore into the spiked rocks of an island bearing the abandoned Lighthouse Number 13, and recover its crew and cargo unharmed. We were told to meet with Captain Coppertree on the docks of Sharn at a certain time, but we were not given many more clues about her appearance other than her gender. Our party reached the docks at the accorded time, but it seemed it was our task to find the captain and speak with her, making it seem as though transport had already been paid. It was then that an incident occurred during our attempts to find her. Two men were harassing out captain due to a gambling dispute, and apparently believing she had been responsible for one of the men losing his job.
Goric settled her debt if only to settle these miscreants, I must report that one of them had a knife and was utilizing it to threaten her during our conversation, and intervention. Regardless, due to times of war we are only able to bear weapons and not draw them... though I would have been glad to utilize my rapier to properly disarm him, we were forced to abide by their game... Eventually the conclusion that was reached was simply them pushing her into the dock waters... laughing and leaving. A bad taste in the mouth, but at least we can be sure to report them and get our payback. Whether The Watch will intervene is yet to be seen, but I am certain it will be harder for them to acquire work. Now more than ever.
We spoke with the Captain finally, and after clearing out our purpose. She expressed a willingness to help, though with some concerns about one of her sailors seeing some type of unnatural wave carrying The Jade Lion into its fate.
When we were getting closer, we were quickly assaulted by some sort of water elemental in the shape of a dragon. It overwhelmed me, and Nox initially... but we would manage to bring it down with The Captain's aide. We were then given a rowboat to make our travels to the shore of the Lighthouse's location. It was barricaded, and we quickly met the new inhabitants that had made their home in the abandoned tower. Sahuagin, no less. We made ourselves acquainted with them, and explored the first floor of the Ligthouse.
We encountered a door with a hole on its frame, Goric decided to peak on it. Then Nox. Both acquired a bit of a surprise as some kind of mephit would poke their eyes. I also peaked through the door, but was spared due to my goggles. After a brief interaction, we managed to make our way in. Found a hatch inside... and found The Jade Lion in stable condition. I also found 4 rather suspicious lumps on the sand, I decided against investigaitng them while the rest of the party made their way into the pier's storeroom. 2 Sahuagin awaited inside, some kind of mage and a heavily armed Sahuagin. We dispatched both of them, with only me receiving an injury through the mage's spell.
We were able to find the crew and cargo they were supposed to be delivering, but not before finding out that the Sahuagin had made their homes there, and had been utilizing some kind of elemental to bring ships over. At the end the captains, and our contractor were able to reunite safe and sound.
In conclusion, some rumors tend to be more truthful than others. Some carry lies, of course... but I fear we may encounter more incidents.
I am Kester Pavull, and I attest to the results of this mission, and this report.


