Worked as a bounty hunter for townships bringing in petty thieves, bail bonds, the odd jail escapee. Had one job go so
poorly that his bear almost didn't survive.
This has shattered his confidence and he needs to adventure with a party to prove to himself that he is capable of dangerous and complicated missions again.
(His bear is quite small right now and is not a mount either. I just can't get a small bear in Hero Forge, lol)
After a harrowing encounter with the Vampire Servitor and knowing that there was yet another that was even stronger and needed to be defeated, we decided to seek and edge against the nightwalkers. The notes we found in the house detailed a cave where trapped sunlight can be brought to weaken the beasts.
We traveled east from the rotted farmhouse and noticed a likely candidate for our cave of interest.
This was no abandoned cave. We were met with carved stairs and pillars inset with jewels and a corpse adorned in a purple robe
Noticing that the jewels were annoyingly secured, and undoubtably trapped with magic somehow, we continued on.
Huzzah! we found a corpse wearing the robes of the order of the unforgetting! An order dedicated to exploration and the preservation of knowledge. I've been looking for signs of these people since the reckoning. now we just have to get in to see if their library is in tact, though this cave may have been used as a containment facility of some kind. Hopefully whatever is being contained met the same fate as the corpse at the door.
The pillars are a test of some sort. Several sets of magical pillars awaited us. crossing them triggered a magical response; Fire, salt water filling our lungs, poisonings and finally, blindness. I have disabled those traps.
We passed through with difficulty, but alive, into an alter of Narvok, one of the five. Shockingly, a great sword of Narvok was smashed into the alter, cleaving it in two. Clearly, some kind of rebellion/coup happened here. Suffice to say, this was some kind of temple to Narvok and not, as I had hoped, an outpost of the order of the unforgetting. It seems that the corpse was a hapless adventurer who succumbed to the tests while exploring.
After the pillars, a phantom warrior appeared and called us heretics. Without waiting for any elaboration, our champion rushed in and hit it in the face.
After the mele, which almost claimed Alphonse, we searched the rest of the cave and did not find any sunlight. our main mission has been unsuccessful.
It was not a total loss, the great sword stuck in the altar has a magical effect that seems to ground the wielder to the ground, making them sturdy against anything trying to move them, as well a a small sum of gold pieces.
Searching the body of the poor adventurer, I found notes about ruins to the north, that we may have already found, but noted for future, as well as a magical, glass eyeball with two crystal eyras' on either side that gives different effects depending where you carry it. It can cast light no mater where it is.
According to Ravyn Dreth
We passed through Metalinum where the Night lord has set up his domain, thanks to the peace brokered, and began exploration in the plains west of the mountains.
Trekked north along the unnatural mountains and quickly discovered what looked like an entire village looming in the distance. Most likely it was to supply metalinum before the cataclysm. Rotted and empty fields awaited us and it seemed completely abandoned. Not even the undead servants were seen either on the trek or in the city.
I spotted some tracks of at least two fresh trail. The place is in active use by a small party, though the tracks lead further north of the village instead of south back to metalinum. Working theory: there may be another organization out there.
Upon approach, 4 of the scattered corpses reanimated. We had things handled until the doors of a nearby barn splintered apart and an undead giant charged us.
Two of us went down, but we all survived the encounter.
After healing, we gingerly (and, in this reporters opinion,) foolishly continued into the main house.
It was pitch black, but with the help of a light spell we found what can only be described as an ancient and vicious crime scene. Several skeletons look like they were brutally ripped apart in animalistic fashion.
A voice roared at us, playfully questioning if more "guests" had arrived.
With pants soiled anew, We braced for combat.
A vampire Servitor greeted us and immediately tore into us. Caught off guard, we scrambled to either get us to the sunlight or get the sunlight to him.
It was a tough battle again, but we killed the vampire and his ghoul aide.
Finding the notes of the aide, we discovered the identity of the vampire, (Thorvald Karlson, Spawn Lord Carrel) Killing this enemy may earn us even more favor with the dread king of metalium
We also gained some descriptions of the surrounding areas. A cave to the east, a camp to northeast.
According to the notes, it seems that even these creatures fear the north