With new intel on the fate of The Copper Finch and its cargo, a follow-up expedition is being mounted to explore the depths of the Bonechime Cave. Tracks leading into the cave show signs of goblin activity, but perhaps there is time yet to save the missing crew.
Adventure Type: Delve
Date & Time: flexible, tent. Jul 1, 7-10 pm
Scheduled by: Billionayers
Jacob De Metz
Remaining XP + share of profit from sold loot
Rashmi
Remaining XP + share of profit from sold loot Kept Items: Handwraps of Mighty Blows (+1), Oil of Potency
Terra
Remaining XP + share of profit from sold loot Kept Items: Hand of the Mage
Ielenia Amastacia
Remaining XP + share of profit from sold loot Kept Items: Cloak of Feline Rest, Predictable Silver Piece
Jacob De Metz
Gold rewards already split up, including the 20 gp from saving the merchants; also received a predictable silver piece, hand of the mage (pre-remaster), a sleigh, a drakeheart mutagen (lesser), broken full plate (to be repaired at half cost), handwraps of mighty blows (+1), blood sap, a cloak of feline rest, an oil of potency, a runestone, a tanglefoot bag (lesser), a potion of retaliation (minor), and a hunter's bane. Divvy these up in the adventure chat, and if multiple people want an item, roll for it per Player's Guide. I've also added a faction point manually to you, Jacob de Metz, to reflect your completion of your introductory quest into the Hand.
Rashmi
Gold rewards already split up, including the 20 gp from saving the merchants; also received a predictable silver piece, hand of the mage (pre-remaster), a sleigh, a drakeheart mutagen (lesser), broken full plate (to be repaired at half cost), handwraps of mighty blows (+1), blood sap, a cloak of feline rest, an oil of potency, a runestone, a tanglefoot bag (lesser), a potion of retaliation (minor), and a hunter's bane. Divvy these up in the adventure chat, and if multiple people want an item, roll for it per Player's Guide. I've also added a faction point manually to you, Jacob de Metz, to reflect your completion of your introductory quest into the Hand.
Terra
Gold rewards already split up, including the 20 gp from saving the merchants; also received a predictable silver piece, hand of the mage (pre-remaster), a sleigh, a drakeheart mutagen (lesser), broken full plate (to be repaired at half cost), handwraps of mighty blows (+1), blood sap, a cloak of feline rest, an oil of potency, a runestone, a tanglefoot bag (lesser), a potion of retaliation (minor), and a hunter's bane. Divvy these up in the adventure chat, and if multiple people want an item, roll for it per Player's Guide. I've also added a faction point manually to you, Jacob de Metz, to reflect your completion of your introductory quest into the Hand.
Ielenia Amastacia
Gold rewards already split up, including the 20 gp from saving the merchants; also received a predictable silver piece, hand of the mage (pre-remaster), a sleigh, a drakeheart mutagen (lesser), broken full plate (to be repaired at half cost), handwraps of mighty blows (+1), blood sap, a cloak of feline rest, an oil of potency, a runestone, a tanglefoot bag (lesser), a potion of retaliation (minor), and a hunter's bane. Divvy these up in the adventure chat, and if multiple people want an item, roll for it per Player's Guide. I've also added a faction point manually to you, Jacob de Metz, to reflect your completion of your introductory quest into the Hand.