Campaign Themes: Mystery, Information Gathering, Enslavement
Sheet Levels: 2 - 6
The party has captured a smuggling vessel, the Sea Ghost.
This campaign runs weekly at the given time/day.
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Pets/Summons:
Magic Items: "Inventory" or any specific inclusions/exclusions desired
Precasts: (Any spells with duration of 1hr or more that you'd like to have up in advance of combat.)
Amethyst Echo: (if main sheet is level 7+)
Relevant Content Bans: