Ide Rushia, a caravan master and socialite, sent out invitations to a few selected Samurai. She wishes to enjoy a picknick and some entertainment, catch up on recent events in the city and get in touch with a few new faces.
Getting to know people, braiding kumihimo, telling stories...now the picknick comes to an end!
This is the last part of the series.
The picknick will be split into three parts, ideally those who received an invitation will be able to participate in all parts of the event, if the player can not sign up for 1 of them, their character will be assumed to be present somewhere in the background.
If you gained an invitation, but are unable to attend to at least two of the events, please make a short scene to give the invitation to another PC.
The event will unfold over 3 rounds. Each round represents 90 minutes OOC time—plenty of space to maneuver and mingle.
In case timing is of importance the structured time will be prepared, we’ll roll for Initiative!
Turn order will only be enforced in situations, when it is important who is speaking first.
Your character's unique identity is your greatest weapon! If you believe a specific Advantage, Disadvantage, School Ability, or Shuji applies to your action, please check in with me before you roll. I want to see your builds shine in the spotlight!
What is your goal for the opening scene of the picknick? You can choose to:
You may continue to work towards the objective from pt1 or change to a new objective.
I will officially announce the start of each round. We move in initiative order to keep the story flowing beautifully.
Communication is key!
If things are unclear or questions arise, do not hestitate to ask!
While this gathering isn't a battlefield for duels, the court is a place of competing loyalties! While direct Player vs. Player (PvP) combat isn't the plan, the secret goals of different Clans and families often clash. Because your objectives might put you at odds with your fellow Samurai, this scene carries the PvP Tag. Navigate these rivalries with grace—after all, a polite smile is the best armor!
Rewards
For participating in each session you will receive 4XP.
For missing one session you will receive 3XP.
Honor and GLory may be earned during the game.