Zamrud
•(Where)
The Barnacle inn and the cavern below the inn.
(Who did the party meet)
(What happened)
Was eating. Then the cook exclaimed that rats had eaten through the inn's stocks. Gold offered for extermination. Mercernaries lined up almost immediately. Looks like jobs are scarce around here, too. Just my luck.
Dragonborns, silver and green, inspected the foodstore. A Goliath, clad in steel, joined them. Green horns, the whole lot. Fell through rotten baseboards into cavern beneath during examination. A lupin joined the fall, although that seemed more voluntary than accident. Graceless lot.
Barm brought ladder. The rest of the mercenaries, including two Aarakocra posers, climbed down. Cavern smells of vermin. Echoed with their calls too.
Alas, the vermins themselves are nowhere in sight. We met four tortles having cheesy flatbread for meal (No pineapples? Ugh) . They bristled at the interruption. The Graceless lot struck first. Greenhorn blood, I guess. They managed to strike one down before I could act. Beginner's luck, I suppose.
Then a Ratfolk appeared. He offered a block of smelly cheese (ew!) as peace offering.
Suddenly, the vermin swarmed the place. Smell of cheese stronger than their droppings, methinks.
After extermination complete, Tortles and Ratfolk fled. I promised I'd spar with them anytime. We returned to the inn to claim our bounty.
Clothilde De Lionheart
•Clothide Encounter
Case:
Mr. GanjaMan
•Location: The Barnacle inn and cavern below it
Party
Wut happened
Good adventure. 10/10. Would get high and fall through di floor again.
Kejora
•(Where)
The party exits Dawnport from the northwest gate and traveled southwest to a crossroad clearing. So roughly west-northwest of Dawnport.
(Who did the party meet)
(What happened)
Subjects 1 met up with the coachman outside of northwest Dawnport gate, and traveled roughly in the southwest direction.
Subjects 1 came across an empty caravan. There were signs of violence, but no struggle (there were only a small amount blood compared to the tallied number of people on the caravan; and horse tracks appear to be evenly-spaced instead of panicked or spooked, trace of necromancy magic in the air). This indicates the attack is premeditated, carried out by trained personnel, and possibly a necromancer with spells that can subdue subjects 3.
Upon further investigation, subjects 1 also found an uprooted tree that appears to be thrown from above a small hill. River's familiar Tressym found tracks of an Ogre on the hill.
Subjects 1 followed the tracks on the winding road, and finally found the cart carrying subjects 3 somewhere north of subjects 1. Subjects 1 found that Subjects 3 are heavily guarded by the subjects 4.
After a grueling battle where even Morban the Barbarian dared not to be reckless despite his rage, Subjects 1 eventually managed to defeat Subjects 4. Obiana in particular, boasts of her protective gears. She landed several critical hits, and even had time to "fish and reel" Kejora from a particularly deadly situation to relative safety. All this while, River transformed and duelled one of the enemy Wights, toe-to-toe.
Kejora's Ballad #7 - The Ballad of the Northwest Road
From Dawnport's northwestern gate they rode,
With Bram upon the winding road.
Southwest they went through field and glen,
Six stalwart hearts, six valiant friends.
On their path lay a caravan, silent and bare,
With little blood yet death in air.
No panicked horse nor desperate flight,
All but tricks pulled from a necromancer's blight.
An uprooted tree blocks the way,
Hurled from a hill in savage display.
A Tressym spied with watchful eye,
An Ogre's trail beneath the sky.
The valiant friends followed tracks through bend and vale,
Until they found the grim blood trail.
Lo, the see two horses with stolen prey,
Guarding the lost they'd dragged away.
Wights and ghouls and skeletons pale,
An Ogre fierce from dreadful tale.
The battle raged both hard and long,
Against a legion grim and strong.
Yet Obiana stood like iron-clad stone,
Her shining armor all her own.
Her blows struck true, and with hook in hand,
Reeled Kejora back from death's dark strand.
While River changed in beastly guise,
And met a Wight with fearless eyes.
Toe-to-toe the two contended,
Until the undead threat was ended.
Though Morban's rage burned hot and bright,
Even he trod careful in that fight.
And when the final foe was slain,
The captives saw the sun again.
So sing, O friends, of Dawngate Road,
And of the friends who bore the load.
For where the restless dead would reign,
Their courage broke the darkness' chain.
Arthur
•(Where)
The party exits Dawnport from the northwest gate and traveled southwest to a crossroad clearing. So roughly west-northwest of Dawnport.
(Who did the party meet)
What happened
Sorry for lack of information, I am still induced with alcohol
Kejora
•(Where)
The adventure took place in several settings:
A) Dawnport Street's coachhouse.
B) Dawnport's Wilderness.
C) Hakon's Dent (Yes, with a T).
D) Raxxom, the Black Merchant's shop (It's the title of his occupation, no racism intended. Somehow this black market merchant has an established shop - to be investigated further in the future. The target was riled up by Takashi upon inquired about the origin of his clothing apparel).
E) Forest northwest of Hakon's Dent.
(Who did the party meet)
(What happened)
Subjects 1 received dreams about a person clad in heavy armor (Henry) asking for help while being attacked by a shadow dire wolf. Recurrence frequency of dreams are unclear, with some subset of Subjects 1 claiming they received the dreams multiple times. The only other thing that stood out in the dream was the name Hakon's Dent (see Setting C).
Somehow Subjects 1 (sans Henry) showed up at Setting A at the same date and time, managed to rent a coach (steed is supplied by the ritualist Takashi) from Subject 2, and makes their way through Setting B uneventfully, reaching Setting C.
Setting C appears to be mainly populated by Lupins, under the leadership of Subject 3. Subject 3 appeared to be busy when encountered, leaving with what could be described as a pack of Lupin warriors, but not before exchanging brief words with Nara, his niece.
Nara made straight to Setting D after meeting Subject 3. Subject 4 indicated Shadow Dire Wolves in general can be found in Setting E as the veil between the Material and Feywilds planes are thin there.
The party spent the night for free, courtesy of Subject 3, and left for Setting E on first light.
Reaching Setting E, the party found Henry's head (without any other body parts, but Henry was still alive) surrounded by subjects 5. Subjects 1 also realizes they were being observed, but unable to pinpoint the observer.
After defeating Subjects 5 and recovering Henry's head, Subjects 1 realizes they are still being observed. Henry collapsed from relief.
Kejora went on to investigate the observer's tracks, when a fog clouded over the Subjects 1, and soon find themselves split into party:
>Subjects 1a - Kejora, Takashi, Viliarra, River and Henry.
>Subjects 1b - Nara, Clotheshilde, and Gorbathor.
Subjects 1a was confronted by Subject 6, which later summoned Subject 7 when near death.
Subjects 1b was confronted by more of Subjects 5, and later on Subjects 7 joined the fight. However, Subjects 7 soon left them alone as they were summoned by subjects 6.
Throughout the fight, Henry's body managed to find their way to Henry, reattaching and reassembling themselves.
Upon defeating the enemies, Nara brought their corpses back to Dawnport with help from the party.
Kejora's Ballad #8 - The Fangs of Shade Lupus
In dreams there came an armored knight,
And Shade Lupus in the night,
The knight whispered clear through fear and mist:
"Seek Hakon's Dent, lest hope be missed."
From Dawnport's coachhouse seven rode,
With Takashi's steed along the road,
Through wilderness both wild and vast,
To Hakon's Dent they came at last.
There Hakon led the Lupin folk,
With niece Nara he briefly spoke;
To a curio dealer the party sped,
To learn where shadow wolves were bred.
At dawn they sought the northern wood,
Where veil and Feywild thinly stood;
There Henry's severed head they found,
Still living on the forest ground.
Dire wolves were slain, the head reclaimed,
But unseen eyes upon them remained;
A creeping fog then split the band,
And split friends through tangled brush.
Takashi, River, Henry too,
With Kejora and Viliarra drew
The wrath of a Deathless Troll at bay,
Whose two-tailed minions then joined the fray.
Elsewhere Nara, Clothilde, and Gorbathor stood,
Against more lupus shade within the wood;
Upon steel and and fang their foes shred apart,
Henry's body found its missing parts;
Bone and flesh to head were bound,
And once more whole the knight was found.
The victors gathered corpse and spoil,
Then left behind the haunted soil;
Back to Dawnport's streets they came,
With tales enough for lasting fame.
Viliarra of Grace
•Location
Encounters
Journey Entry #3
It began with a dream shared among several of us: an armoured man calling for help while being attacked by a shadow dire wolf, with only the name Hakon's Dent to guide us. Somehow, we all gathered at the coachhouse and set off together. After persuading a citizen to part with a map for half the asking price, we reached Hakon's Dent and met Nara's uncle, Hakon. Their howling greeting left me deaf for the remainder of the day—a cultural experience I could have appreciated perfectly well with less enthusiasm. We later visited Raxxom for information about the shadow wolves. I admit I became curious about his wares and poked at something I probably should not have. He made that quite clear. Eventually, we learned that the wolves could be found northwest of the settlement, where the boundary between our world and the Feywild grows thin.
The forest proved considerably less pleasant. After becoming somewhat lost, we followed tracks that led us to Henry—or, more accurately, Henry's severed but inexplicably living head—surrounded by shadow dire wolves. Clothilde charged into their midst, and the rest of us followed into battle. I spent much of the fighting trying to keep everyone standing, particularly Nara, who seemed determined to undo my efforts by repeatedly approaching death. After recovering Henry's head, a strange fog separated our party. My group was confronted by a spirit troll and its two-tailed minions while the others faced more wolves. Somehow, during all of this, the rest of Henry's body found its way back to his head and simply... reassembled itself. We defeated the creatures, gathered what remained for investigation, and returned to Dawnport. Against all reasonable expectations, the quest was apparently a success.
Personal Note
I am beginning to think the Guild has a rather generous definition of a successful quest. I spent a day deaf, got lost in a forest, found a talking severed head, fought something already dead that refused to stop healing, and somehow we all returned. I suppose that counts as success.
Nacht
•Adventure Log:
A random assortment of adventurers found themselves in the tavern while Aiden was repairing the magical bottle. Armada and Nacht were curious and both helped only to be sucked into the bottle! They were attacked by Druid and Drow but won and made it out alive.
-------------------------------------------------------------------------------------------------------------
Where did you go?
The magic bottle!
Who did you meet?
What actually happened?
They were all sucked into the bottle and pitted against Druids and Drow.
Zevrouge Adelbond
•Adventurer's Record Log
-we met up with Aiden, apparently he made a magic bottle, at first Aiden accidentally broke it but armada fixed it and somehow after that he got teleport into the bottle and soon after me, Nacht, Tailor, Aiden, Takashi and carlsberg.
-we had to fight about 5 total of drows and druids, but in the end, we won the fight and got outside, safely.
-we had to debate whether to destroy or keep the bottle. Honestly for us adventurers we strive to get stronger, I feel the need for it based on the threat we see day to day. I agree with some that disagreed that it's dangerous to civilians but with the right hands, it can become a tool for adventurers to gain the experience they need when they face a certain threat.
Carlsberg
•Adventure Log:
A random assortment of adventurers found themselves in the tavern while Aiden was repairing the magical bottle. Armada and Nacht were curious and both helped only to be sucked into the bottle! They were attacked by Druid and Drow but won and made it out alive.
-------------------------------------------------------------------------------------------------------------
Where did you go?
The magic bottle!
Who did you meet?
What actually happened?
They were all sucked into the bottle and pitted against Druids and Drow.
we defeat the dark elf and the draw, we realize the body of enemy fade away as this is a simulation, we had an argument on the decision of the bottle, we all agree this bottle to be kept in secure place.
Aiden the fox / Natah the human
•into the dream
PC:
- Aiden the fox / Natah the human @yoru | Aiden🧙6| May 🎵6| Henr⚔️4
- Zevrouge Adelbond @Zereff | Zev(🎸6)/Zelo (🎸1|⚙️3)
- Nacht @Shippu, Nacht⁶🌿, Bonk⁴⚔️, Lark³✚
- Takashi @Mecha | Takashi (5) | Lusio (2)
- Carlsberg @Wakasee | Carlsberg 6 / Clothilde 1
- Armada @Kid_ | Marx 6, Hanz 7, Armada 5
- Tailor Sniff @Bimo | Eden⁶, Tailor⁶, Loseff³
We start at the tavern with the 3 people, Aiden, Armada, and Nacth. They gather up and try to piece the broken glass back together... Then when it almost did with Armada's mending magic, suddenly the pieces glow and bring them into 'another world'. Then the rest also got curious and tried to check the glowing pieces and also got sent into the other world.
When we were in that place, the floor was a ground cobble with moss, and the top was just endless sky that somehow had a listing of "limit 120 ft only". Soon we found a table lying on the floor, so we all went to check it out. Thus, this is the glass that Aiden and the others tried to piece back together from the broken bottle pieces. And the tablet is a 'controller' of the battle simulator that we can't bring out into the real world.
And so we start adding monsters as requests and combat against them. We successfully murdered all of them; it was a quite tough fight, with them spamming spells and doing range damage to us.
So in the end we all go out from some sort of a portal opening up for us, and we are all now stuck in discussion: how do we handle this item?
The current verdict is to keep it somewhere safe so we can be sure it won't suddenly trigger into something we can't control.
# Bottle Battle Simulator is now open for all DMs to run.
Tailor Sniff
•The party consists of 7 people, who were just chilling in the tavern.
Aiden was tinkering with something. A broken bottle, and few glass shards. Armada attempted to help Aiden fixing the bottle using Mending. When it seemed like it was working, suddenly the pieces now glowed and Armada, Aiden and Nacht all disappeared right after. The other 4 saw this, and they became curious of what just happened. They tried touching the shards and the bottle. They also went 'poof' and disappeared.
4 Druids and 2 Drow Elite Warriors that might have just been an illusion and not real creatures. (but they felt real)
They were all disappeared and sucked into a dream world.
The party found themselves in a strange, open-air arena featuring a mossy cobblestone floor and a sky that capped out at a height of 120 feet. Upon inspecting a nearby table, Aiden and the others attempted to reconstruct a shattered bottle from its glass fragments. They discovered a tablet on the table that functioned as a controller for a battle simulator, which was bound to that realm and could not be taken back to the real world.
They used the controller to spawn various monsters to fight. The battle proved highly challenging, as they fight 4 Druidic spellcasters and 2 Elite Drow Warriors. These creatures bombarded them with ranged attacks and non-stop magical spells, but they ultimately defeated them all. Afterward, a portal materialized, allowing them to escape. They are now debating what to do with the controller, and they currently agree that they need to secure it safely so it does not accidentally activate a threat they cannot handle.
Beatrix
•**Where did you go?**
We departed from Dawnport towards the sea, following the lyrics of Augurs the Bard. The adventure used hexes for movement, and we moved 5 hexes west, 2 hexes north, and 12 hexes south.
**Who did you meet?**
Storyteller, Augrus the Bard, Unnamed Fisherman
**What actually happened?**
The whole party gathered around a table at the tavern, talking among ourselves while listening to the bard’s song. Then, seemingly out of nowhere, a masked stranger appeared and took a particular interest in the story behind the song- especially the tale of the Lost Legacy.
He proposed a deal: we would share whatever we discovered during our exploration at sea. We were skeptical at first, but accepting the arrangement didn’t seem to cost us anything, so we decided to go along with it.
We headed toward the harbor in search of a boat capable of taking us across the high seas. Harbormaster Edric and the Adventurer’s Guild came to mind, but before approaching either of them, we noticed a group of fishermen unloading their catch for the day.
The party came up with a plan to deceive them, using Aiden’s plushable face as our main bargaining chip. We made up a story about his missing father, and the fishermen agreed to let us use their ship for 20 gp per day. Beatrix then intimidated their captain into giving us a discount and coming along as our acting captain. In the end, all we needed to provide upfront was a 30 gp deposit, which Arianna paid.
We spent two days at sea, following the route marked across the hexes. Along the way, we endured several rainstorms, and the ship struck a stone reef once. Despite that, we eventually reached the island.
Soon after our arrival, we discovered that a group of fish-people had followed us. They claimed the island was pure and that, by setting foot upon it, we had desecrated the land. Beatrix was the only one capable of speaking with them due to handshaking with one of the fishpeople and attempted to resolve the situation diplomatically. Unfortunately, the fish-people were quick to attack, revealing that they wanted the treasure for themselves.
The fight ended without any casualties among the party. The fish-people weren’t as fortunate.
We entered the cave and discovered the following:
Found: Captain's Robe, Pirate's Hat, Rusted Binocular, Broken Compass, Scribbled map, Captain's Journal
Captain's Initial found: A.V (Aldrin Voss) by Aiden
Captain's Journal
Day 54
The sea has become our prison. We found shelter within a forgotten cove after the storm tore our ship apart. The crew has spent days repairing what little remains, but every tide seems determined to keep us here. Strange creatures watch us from the water. Men... yet not men. Scales instead of skin. They strike only when darkness falls, dragging away any fool who wanders too close to the shore. We drove them back, but each battle costs us more than the last. The crew grows restless. Some believe the treasure is cursed. Others speak of turning back. They're wrong. We've come too far to abandon this voyage now. Yet every map we've drawn ends in failure. Every course leads us back to the same dead water. ...There has to be something we're missing.
Day 57
I finally understand. The charts were never meant to stand alone. They are fragments... scattered by design. Any fool who finds only one will chase ghosts across the sea until the ocean claims them. If fate has placed these pages in your hands, then know this:
Do not search for my treasure.
Search for
my legacy.
When the three become one...
The sea will reveal the path.
The compass knows. It always has. We leave at first light. May the sea remember our names.
Mushroom Found by Beatrix x3:
Night Cap Mushroom
This squat specimen sports a dark pinky-blue cap with dark speckles and a creamy white stem. Known for inducing vivid and intricate dreams when consumed and used in mass to produce dark blue dye. Blackish-purple spore print.
Aiden the fox / Natah the human
•out into the sea
Pc:
- Aiden the fox @yoru | Aiden🧙6| May🎵6| Henr⚔️4
- Marx @Kid_ | Marx 6, Hanz 7, Armada 5
- Beatrix @Hai-Q | Btrix⁶, Wira⁴, Xcella³
- Eden Grēnward @Bimo | Eden⁶, Tailor⁵, Loseff²
- Carlsberg @Wakasee|Carlsberg 6 /Clothilde1
- Ren Cruz @Ren 🪓| River ✝️| Ein 🏹
- Ariana Ravenloft @Nami | nara🐺 ⚔️ 1 ariana ✝️6
npc:
- Storyteller-
- Augrus the Bard
- the Fisherman
We start in the tavern and heard the bard sing about pirate, then we meet a person call "storyteller" requesting out help to gather the story, and in turn we will get pay for the story about the pirate that the bard just sing about.
We go out and using our charm and likelyness to get the fisherman to manuval us with his ship to the place. During journey we were almost got lost due to the fog, but luckyly one of us found the way to get our of fog with the power of asking animal.
We arrive at the island and meet with the fallen ship, and in there are apparently lots of fish people; they all say because we have come to their territories, so they have to kill us. So we kill them and loot their stuff:
- trident
- 3 Dead Sahuagin Warriors
- 2 Decayed Arrow
- DC 20 brain
- DC20 skin
- DC5 eye,
Then we go in the cave. in there, there is some fish people in there, we also kill them. and navigating some obstacles of block pathway of rocks then finally gather all the loot we can find in the cave...
Mushroom room: 4 Night Cap Mushrooms
Pirates' treasure room:
- Pirate's hat (that give hero inspiration)
- Rusty Breastplate,
- Journal
- Captain's Robe (cloak of the Manta Ray)
- Rusty Binocular
- Broken Compass
- Scribbled Map
then the gems from the treasure room:
- 2 Jasper
- Sardonyx
- Pearl
- Bloodstone
- chrysoprase
- Black Pearl
After looting we proceed to go deeper to find whats beyond...
and we found a passage that murder my familiar takopi, i was try to send him in due to the passage is block by veins and with no way to get it we try takopi (tiny octopus) to check it out, and he died. we decided it might be too dangerous to go there so we go into next room which is have a gap between need to jump over, and i got throw over, and we found the room need some sort of key? or code to open it, all it have is side by side the wall having something of a pedastal with circular like button at its face. then the voice in our head say this is for future content. so we all back out.
Finally, we're back to Dawnport. Tell the story about the pirates who might have turned into fishermen from the pirate hat magic. And as per request, the storyteller gives us our reward; each has 50gp. And we also use the gold we got from the cave and tell Marx to help us pay the fisherman. officially bankrupted him.
Carlsberg
•Where did you go?
sails on high sea toward an island
Who did you meet?
- Aiden the fox @yoru | Aiden🧙6| May🎵6| Henr⚔️4
- Marx @Kid_ | Marx 6, Hanz 7, Armada 5
- Beatrix @Hai-Q | Btrix⁶, Wira⁴, Xcella³
- Eden Grēnward @Bimo | Eden⁶, Tailor⁵, Loseff²
- Carlsberg @Wakasee|Carlsberg 6 /Clothilde1
- Ren Cruz @Ren 🪓| River ✝️| Ein 🏹
- Ariana Ravenloft @Nami | nara🐺 ⚔️ 1 ariana ✝️6
npc:
- Storyteller-
- Augrus the Bard
- the Fisherman
What actually happened?
We were told a rymph about a lost group of pirates, where they burried their treasures.
We sail the high sea with local fisherman. the ship was rented, as our begun, we looks the sky and stars, through the stormy seas.
We talk to local fish for direction and ported the legendary island, we were greet by fishmen, unfortunately we counldnt had an agreement, and fight happen.
we continue to explore the island, Marx was trap by a mimic.
We found a trasure room , Eden warn us about the scripture on the wall in the caves, the greed take everything, the wise toook what they need.
I collect the compass, 1 gem
we found a Mushroom room: I cultivate 5 Night Cap Mushrooms
now the Night Cap mushroom are cultivate in the caves of Carlsberg farm
Nyxara
•Where did you go?
Who did you meet? (List the names of any key NPCs, factions, or major monsters encountered).
What actually happened?
It was a quest requested by Sesk a professional monster harvester. We met him in the guild's harvesting room, where we saw a humanoid creature's corpse that was told to be one of a kind, but Sesk informed us it was just the skin it had shed. The creature itself has already evolved into a non-humanoid form. This makes Sesk curious about it, and he hired us, adventurers, to hunt it down with him. The shed skin was brought by an injured adventurer who was reported to have escaped alone from the mysterious creature; he was supposed to come with his party, but he was the only one able to escape. Because of that Sesk was troubled by this and tasked us to help them as well, retrieving the missing adventurers.
Then we went on our journey to the rice field where it was last seen. Along the way, we arrived on a river bank, Sesk taught us many things about his career experience; well, maybe I was the only one listening. We then found a herb that Sesk told us was useful for many things; Connor and I took some. I thought I could do research for it, but that opportunity never come to happen. Mid journey, Sesk told us to stop. He warned us about some flying big mosquitos creature who sucks blood and smell from far away, It was cluster of them. Ein thought he can asked his familiar to distract them towards the big frog, but 3 attempts failed... Nara thought of assassinating them; she use her longbow to kill those creatures and killed 4 of them. Eventually, we think this will take time, so Sesk suggested using the herb we brough mix it with mud and use to cover our body and scent with it for safety precaution and escaped from their sight and smell. Note to self: It smells bad and make your hair dirty.
Afterwards, we entered a cave and finally reached the rice field at the end of it. As we were there, Nara took the lead and found the missing adventurer holding on wooden pole of about shatter building. Nara came to help, but the adventurer asked to save his friend first that is inside the building. Lark came later and help the adventurer holding on the pole. Of course i came to help by freezing the pole like glue with Ray Of Frost. The other party member didn't do anything and just kept a distance. As Nara finally brought down the unconscious adventurer, a mini earthquake cause me to prone, then the unknown creature we were looking for emerged from the ground. It went flying and slammed around us adventurer, i managed to push away the adventurer from getting slammed, Connor also managed to escaped. But Lark and I didn't, we fell unconscious afterwards.
Then when i open my eyes, Lark already healed me, and the creature was already 60 ft away from us and already attacking Ein. All of us, excluding Nara, battled against it, The battle went smoothly atleast that what i believe, other than i passed out, i must give credit to Ein for distracting it toward himself, while everyone else attacked from afar. Nara in the other hand already escaped to the forest holding the unconscious adventurer and the one i saved. As the corspe of the monster lay on the ground, Sesk taught us how to harvest a monster, and i got it acidic glands but i deiced to sell it. It was quite the experience, i really like Sir Sesk he taught many things in this quest especially his principals "Fuck it, we Balls"
so those who reading this, keep that in mind
Fuck it, we Balls
Nara Moonfang
•**Notes by nami
**Where did you go?**
we go to southeast of the forest to find an item for a half elf man.
**Who did you meet?**
nara moonfang , lark ,nyxara,Yen'Sen,lumie'ere,
**What actually happened?**
nara and the party is hired by a half elf to find his "item" but the problem is he doesn't know what it look like and where it is except that it might walk away. he thinks it is at the southern of the forest.he give us 4 days to find it before he left.
So we head there.
1st day on the journey we find multiple boar and bear in which we kill them all and butcher them for food and we camp in for the night.
2nd day we been attack by undead creature, nara is critically injured but lark and Yen'Sen heal her back up but sadly a chuck of flesh on nara shoulder is too severe and left a scar.
3rd day we find a river, Yen'Sen managed to crossover the river while the other find a way on their own.nara give an idea to used an arrow that been tied with rope to make a bridge but the party found what look like the item
after that I don't know what happened because I have to go rest a bit before the next action..
Lark
•Lark's Letters:
I HATE THAT SMUG ELF. Him with his prissy hair and perfect outfit sending us on a wild goose chase.
Oh yeah just go find something that we don't know anything about. Where? Who? What? Who needs these important questions????
It's alright I'm the idiot for taking that quest anyway. To explain, I picked up a quest that was supposed to be easy but the client was rather, difficult. He couldn't or refused to give us anything important and just sent us off in a random direction and asked us to get it done in 5 days!
At the very least, others who picked up the quest were helpful and easy on the eyes. That monk, and that elf Lumiere, dreamy sigh...but I digress. Besides the usual forest encounters we ran into a rather difficult bunch of undead who were almost impossible to put down. We trekked further into the forest and came to a raging river and who would've guessed? The item was caught on a rock right in the middle. Thanks to Nyxara we retrieved it at no danger to our lives.
The items transporters seemed to have been murdered but it's impossible to say for sure.
At least that elf paid well!
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Where did you go?
Travelled to the South Eastern forest.
Who did you meet?
What actually happened?
The party travelled into the forest to retrieve an item. Battled boards and camped, travelled through suspicious woods to battle undead while finding the possible couriers. They travelled to a raging river and recovered the item succesfully.
Nyxara
•Where did you go?
Southeast Forest
Who did you meet?
What actually happened?
Does an adventurer have to deal with this kind of quest?
This was my first quest as an adventurer; I was very excited about it until i met the client...
He was a half-elf, arrogant and expected everything can be done with money; he tasked my party to find an item that he himself don't know what it is nor how it looked. He expected us to find it in four days without any more clues BTW kind annoyed about but client is a client.
My party, who took the same quest, tried to get intel out of him, but no good, until Yen'sen managed to make him at least tell us where we can try to find it. He pointed out the location on a map; it was in the forest southeast of Dawnport. Without any more clues, we departed to the location. To my suprise, most of my party members were experienced adventurers, especially Nara and Yen'sen, Nara was the type to be a lonerwolf (literally) but Yen'sen tend to guide us through the forest, he even taught us some tips on how to survive in the woods. I took note of it.
As we walked in the forest, we accidentally met 2 black bear in feast on a boar. Those bears then attacked us as soon as they sees us. Well dont worry my team is strong and managed to help each other defeat those monsters. later that day, the sun had already set and all of us decided to camp in the woods for the night. The next day we went deep north to the forest, the forest covered by freezing fog, then the moment we stepped deeper, we were found a dead body, out of the blue we were surrounded by ghouls and zombies. Nara got bitten; I also got injured. but fear not we did managed to defeat them, Thanks to Lumiere radiant magic to kill them and Yen'sen's healing kit, healing Nara and me.
After that battle, we decided to seek the item deeper, till we found a river. We decided to look around here, while Nara and Yen'sen tried to bridge their way to the other side, where they found nothing. But Lark did find some clothing deep in a hole, but none of them managed to reach it. Thanks to my mage hand, I could pull it out! no need for praise, I know I'm a genius. Lumiere tried to detect the clothes with her magic to identify if this was the item we were looking for... We ended just bring it back to that half-elf guy. I don't want to be involved with him anymore he pissed me off, so i just let the other do the talking as the end of the quest.
Takashi
•Where did you go?
We went to the borders between Ishtova and Yanarog, the grand library and some sort of party?
Who did you meet?
Tailor, Zelo, Obiana, Maybea, Fulheim, Dandy, Heilfeck, Jasmine, Ultrick, Wish, Grand wizard Sogroth
What actually happened?
When everyone had went to sleep, we all entered some sort of dream world. We were greeted by Wisp, this little red orb that thought of us as nobles, we explained to it that we werent, but continued to try and figure out why the party was brought here. The party met the grand wizard who declared himself as the reason why the kingdom was in peace, then we met Wish who was lying on the ground until someone cranked her up. Then there was Jasmine who was the priestess and Heilfeck the Grand Commander who were both a couple. Lastly they talked to Fulheim the Battlemaster and Dandy the three headed lizard.
Additionally while talking, Takashi and Maybea managed to figure out that they were being watched by magical eyes that sorta worked like scryings. After talking with everyone in the main lobby we ended up going into the grand library where Zelo was suddenly attacked by Ultrick leader of the third reconnaissance group. Zelo managed to dodge, unharmed by the assailant as the Party managed to calm down Ultricks while she was yelling at the party, calling them Nobles. After calming down Ultricks, the party asked her what was wrong. Ultricks explained that when she went on a mission, she saw a massacre of corpses in the church, and just right as she was about to tell everyone the culprits. The party saw one of the eyes about to cast a spell. Luckily Tailor was able to dispel the eye before it casted anything. Takashi then made a rope trick where everyone went inside to discuss. Ultricks, now safe then told the party that the culprits were a white robed man with a white mask and purple gem, along with a giant armored figure are the ones who killed and mutilated a bunch of people in a church and that no one believed her and called her crazy. The party then asked where they could get more information, to where Ultricks said that if the party went west then the party would find Ultricks sidekick, Timmy. Then the party heard a loud bang as they went outside the library and back into the main lobby where they saw the white masked figure. The party tried to warn Jasmine and Heilfeck but they just said that was the kings jester. Not believing them and said Ultricks was pulling pranks again.
The party then splits into two, One to distract and stall the kings jester, the other to go and find Timmy. All while a clock 'ding' would occasionally play, making the party fall whenever it made the sound. Now i will be referring to as Party A and Party B. Party A consisted of Zelo and Obiana, Party B consisted of Takashi, Maybea, and Tailor. Party A distracted the kings jester by asking him to show magic tricks with Fulheim and Dandy. Party B tried to go west but figured out that they were in a loop and couldnt leave the main lobby, but they figured out that by bringing anyone else aslong as they had physical touch. So Party A brought Dandy and Jasmine with them to go to Timmy. Party A continued to distract the Jester, and managed to figure out that the Jester was an Undead. Party B went to the west and found the other culprit that was standing in their way. Party A then gets obliterated by the eyes and awaken from their dreams, while Party B finds awakens from their dreams after the last 'ding' from the clock.
MayBea
•into the dream
PC:
- Zelodek @Zereff | Zev(🎸6)/Zelo (🎸1|⚙️3)
- Takashi @Mecha | Takashi (5) | Lusio (2)
- MayBea @yoru | Aiden 🧙6 | May 🎵6| Henr⚔️4
- Tailor Sniff @Bimo | Eden⁶, Tailor⁵, Loseff²
- Obiana @Mizuru | Obiana⚔️⁴ Nyxara🐉²
npc:
- the assistant
- the grumpy noble mage
- the couple
- the poor firewhips
- a goofy, dorky big guy and his adored pet
- "timmy" who sit on throne
Each of us slowly went into sleep. Then spawn into what seems to be the entrance of the grant nobles' library.
We ask around the place and meet the "nobles" in the place, and occasionally some of us saw there is multiple eyes watching us from above
Soon when all done we get into the library and almost got ambush by the crazy lady, she been in distress about her timmy has gone somewhere she need to find timmy and she also keep saying there eyes on us. we calm her down and agree to go out to help her,
When we out there is suddenly a ticking of clock so hearvy it almost knock all of us to kneel down, but we persist and found out inorder to proceed to other side we need to hold hands with one of the "noble". And zev inorder to pass the heavy constrain of skill check, he do a bidding with 'god' and lost his arm in a bust.
Half of us succeed in making it to the other side, only to be greeted by the "Timmy" in full armour, a very evil boss looking like he's sitting on a throne laughing at us; he waves a hand and disburses the nobles into ashes floating into thin air. then the clock tick again this time all of us got press to kneel. and Maybea being a bold person she is, also do a beggan with "god" and cone to an agreement of 'all lost lv3 spell slot, and her soul" to pass this place safely.
Soon that is over we all wake up back into real life and with nothing happen to us.
Zelodek
•Random shit that just happened
-We met up with the client Augrus Grovel, seems he lost his Harp to the Harpies and we needed to get his harp back, we tried to persuade him for usefulness but failed either way.
-We finally reached the tracks and aftermath but somehow me and Jerrod the warlock got charmed, he succeeded on the second try but I took until I got right in one of the harpy's face.
-We managed to take it all down and picked up Augus's Harp turns out it is magical, We could've raided the harpies nest but it was too far.
-After returning to the tavern we returned the harp to Augus and so with the magic harp, he gained his confidence and played us the Bard Song and we all joined in the end.
Lark
•Lark's Letters:
Arriving in Dawnport has been quite an adventure.
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Where did you go?
Headed east to chase down harpies. Engaged them in the forest & successfully defeated them
Who did you meet?
Jerrod, Arthur, Silas, Zelodek, Loseff
Augrus Grovel
What actually happened?
The party met a bard being accosted in the tavern. Speaking to him they learnt that his harp was stolen and the bard was hard pressed to recover it. Heading out an hour east they encounter the harpies and successfully recovered the harp.
Arthur
•Members: Arthur, Zelodek, Silas, Lark, Loseff, Jerrod
Quest Detail: Retrieve client's Harp
What really happened:
-The End-
Kejora
•(Where)
The party was teleported into a dimension inside a bottle. The bottle was originally found in one of Dawnport's streets, but shattered after the encounter.
(Who did the party meet?)
Adam Bemathol - he acts like some sort of MC for a reality TV show.
(What happened)
The party (Kejora, Takashi, Morban Groll, Wan, and Ariana) received flyers about a funeral rite for a fox. Upon meeting up at the location, they found the place nondescript, except for an empty bottle. Upon investigating the bottle, the party was teleported to a desert terrain and was told to survive the fight.
The desert sinks gradually, revealing quicksand that grows bigger as time passes. The party have to survive the attackers while avoid sinking into the ground.
The first wave was defeated by the party effectively working together to defeat the enemies.
However, the second wave proved to be more difficult due to lack of stable ground, and enemy's strong defenses. Luckily, Takashi's poison managed to buy the party enough time to survive, and the party was eventually teleported out of the bottle back to Dawnport streets.
Kejora's ballad #5 - The Desert Clash
When dread beast rose with rage untold,
Brave Morban Groll stood firm and bold.
He faced the fiend with might alone,
And nearly claimed the fight his own.
Fair Ariana raised blessings bright,
To shield her friends through darkest night.
Her sacred grace and radiant light,
Gave strength to all who joined the fight.
Wan's keen arrows sang through the air,
Each deadly shot struck true and fair.
From distant range his foes would fall,
Unseen before they heard the call.
Sweet Kejora's enchanting song
Wove courage where hearts grew not strong.
Her melodies entranced the field,
And bent the tide that would not yield.
Takashi's poisons, swift and sly,
Brought silent doom as foes drew nigh.
No wound seemed great, no strike seemed grand,
Yet death still followed close at hand.
And Aiden, grappled, bound, and pressed,
Still would not yield nor seek for rest.
His shadow blades flashed dark and grim,
As victory's edge danced with him.
Zelodek
•My Scribble notes for shit that just happened today
- A merchant named Kael who got attacked by bandits and asked us to help.
- We found the carriage but the two escorts died, we found some healing potions.
- We found the bandit camp, at first we took down 4 bandits and the last two bandits appeared revealing an archer and a bandit leader. We took them down with ease only me and Lumiere getting injured P.S i dealt a lotta damage to the bandit Leader.
-After burning the dead bandits and getting the escort corpses, we went to see Kael. As we went to see him off, Obiana snitched on Arthur and me having the Potions to which he asked for it back, I willingly gave it but Arthur managed to negotiate his.
-In the end I've manage to be rewarded with a philter of love (which i don't even have anyone to use it on) and some gold which seemed to be a dissapointing amount but satisfied I at least got something, hope that dwarf gives a discount to his goods next time.
Arthur
•Team:
What happened:
-The End-
Bonk
•Bonks Crayon Diary:
Bonk hate spiders. Stupid spiders so fast. Bonk fight big spider.
-------------------------------------------------------------------------------------------------------------
Where did you go?
Spider nest about 4 hours travel from Dawnport
Who did you meet?
What actually happened?
Walked into the nest, Jerrod burnt the webbing and we were swarmed. Everyone was missing everything but we took the 10 spiderlings out then killed the spider king. It was grueling.
Arthur
•It was too fast... I missed almost everything. Today, Me, Jerrod, Villi, Obi, River, Phobus and Bonk is on a quest where we have to kill the Spider-King. Jerrod has been missing a lot, and he did call upon the spiders. What I remembered is that, I get to Bonk, and Kill the spider near him. Suddenly, another spider attacked me. I passed out...
The last thing I know is that, Jerrod kill the spider king...
Feel so worse today. But in the end, manage to get an agate and 3 rations of spider meat.
And yes, spider meat does taste like crab meat.
Obiana
•**Obiana's Report**
**Where did you go?**
Spider nest about 4 hours travel from Dawnport
**Who did you meet?**
**What actually happened?**
We were tasked to kill the spider king, the guild found the location of it nest and we were given the opportunity to do it. And this is ny first quest together with familiar Pipi the Raven! Unfortunately, Kejora was not here to help us anymore...
The nest was inside a cave, i learned my lesson not to burn anything, I warn everyone to be careful around the webs not to burn them recklessy, but Jarrad did it And we wera swarmed by spiders.
And For some reason everyone keep missing their attacks, Especially Jarrod! fortunately for them this fire lady have come to help them but with the sacrifices of Pipi the Raven... Phobus did kill some spiders and so do i. Arthur passed out from the Spider attack and managed to wake up from near death situation, good for him.
After most of the spider was killed... The spider king emerged from the deep of it nest. Surprisingly Jarrod got the kill, without giving the spider kings any turn to move, i guess All of his missed attack was him charging up his trump card.
In the end, everyone else looted what inside the spider nest, I got a quatz from it, Yeaay free stuff! We concluded the quest with Victory on our hands
Viliarra of Grace
•The Guild tasked us with eliminating the Spider King hidden deep within a cave several hours from Dawnport. We intended to proceed with caution, especially after Obiana warned us not to set the webs ablaze. Unfortunately, one careless flame turned the entire nest against us. Instead of confronting a single target, we found ourselves surrounded by an endless tide of spiderlings. What should have been a straightforward hunt quickly became a desperate fight for breathing room, made even more frustrating as many of our attacks failed to find their mark. Arthur was brought to the brink of death before recovering, while the rest of us slowly fought our way through the relentless swarm.
Only after the countless smaller spiders had fallen did the Spider King finally reveal itself—and to my surprise, it proved far less troublesome than its offspring. Jerrod, after enduring what felt like an eternity of missed strikes, landed the decisive blow before the creature had any real chance to retaliate. It was an oddly swift end to such a gruelling battle. With the nest secured, we claimed what little remained within. I left carrying a piece of turquoise and several cuts of poisoned spider meat, wondering if the smallest enemies had truly been the greatest threat all along.
I had hoped this hunt would end with a single decisive battle, but instead it became a lesson in patience. A king may command fear, yet it is often the countless lesser dangers surrounding it that slowly wear one's resolve away. I still cannot bring myself to like spiders... and I doubt I ever will.
Bonk
•Bonks Crayon Diary:
Weird farmer hire Bonk. Go see farm with many undead. Bonk almost drown. Kill one zombie.
-------------------------------------------------------------------------------------------------------------
Where did you go?
Party headed towards Pak Ghani's farm.
Who did you meet?
Pak Lang, Mak Salmah, Pak Ghani & other villagers
What actually happened?
Arriving at the farm, other villagers were protesting the undead labour force. Bonk almost drowned but the distraction let the others investigate. Thanks to them, they found that Pak Ghani was charmed and controlled on top of the operation being illegal. Pak Ghani was arrested and sent to the guild.
Viliarra of Grace
•Our journey began with Pak Lang requesting the Guild's assistance regarding a troubling matter at Pak Ghani's home. Upon arriving at the village, we found an angry crowd gathered outside the property. Rather than allowing fear to turn into violence, we spoke with the villagers and convinced them to step aside while we uncovered the truth ourselves.
Within the estate, we discovered an unsettling sight: undead labourers carrying out work in silence. While investigating, Bonk somehow managed to fall into the water. Obiana and I rushed to help, yet despite our efforts, neither of us could pull him free before the others intervened. Fortunately, the mishap served as an unexpected distraction, allowing the rest of the party to continue searching the grounds unhindered.
Our investigation revealed that Pak Ghani had been charmed and manipulated into overseeing the undead workforce, all while operating outside the law. With the source of the problem uncovered, the undead were dealt with peacefully whenever possible. Only the final one met a less graceful end, as Bonk enthusiastically introduced it to the business end of his weapon several times over. In the end, Pak Ghani was taken into custody and escorted back to the Guild, bringing the affair to a close without the needless destruction I had feared.
Not every problem is solved by striking first. Today reminded me that asking questions can uncover truths hidden beneath fear and anger. I still find death a solemn thing, even when it walks again, and I was grateful that most of the restless souls found peace without further violence... though I suspect Bonk would have preferred otherwise.
Takashi
•Where did you go?
We went to Pak Ghani's farm.
Who did you meet?
Pak Lang, Mak Salmah, Pak Ghani, Obiana, Viliarra, River, Bonk, Tailor.
What actually happened?
Pak Lang had told us that Pak Ghani has been raising undead as farmers. Of course the villagers didn't like that as Pak Ghani's method as Pak Ghani was using the corpses of their friends and families. The reason why Pak Ghani was allowed to this was because he had completely sorted it legally. So, the party was sent to go investigate the area and stop Pak Ghani's operations.
When we arrived, we found a bunch of villagers protesting at Pak Ghani's gates. Thankfully thanks to Viliarra they were able to calm down and be persuaded to stop protesting. Pak Ghani welcomed us all in. When we entered, we saw the undead working as farmers. Pak Ghani showed us all the legal papers which seemed legal, as long as there were 20 undead total.
We decided to look around and we found a shed that Pak Ghani wasn't willing to open. Thanks to Bonks distraction of falling into the river Takashi manages to tell Tailor to check it out. Thanks to Tailor turning into a spider and flying with their familiar into the shed they managed to find an unofficial document, describing what Pak Ghani wanted, which was to get more money by replacing workers with undead workers.
Pak Ghani then notices Tailor is gone and tries to find where Tailor went and luckily thanks to Penguino, Tailor managed to not be spotted. But before Pak Ghani left, he had secretly checked a shed before returning to the party. Thanks to River he manages to distract Pak Ghani with some music, letting Takashi grab the tampered soil. Then thanks to Takashi they managed to distract Pak Ghani for longer by making him talk about his son for Tailor to find out that there were 4 other undead in the shed, and that he was trafficking bodies making the operations Illegal.
After Tailor gave Pak Lang the unofficial document the party went over to the Shed and Takashi told Bonk to destroy the window and go in while Obiana held Pak Ghani back from stopping Bonk. The party finds more undead, that tried to attack Bonk but Bonk managed to bonk the undead. Takashi tells Pak Ghani what hes doing is wrong and that his son wouldnt be proud of this. We end up finding out that he was charmed and was being scryed on 24/7 through a magical contract.
Pak Ghani was then sent to the guild for the guild to figure out more on the scrying, with the party explaining the whole situation to the village.
Tailor Sniff
•Tailor, Marx and Silas (with different reasons) decided to accompany May Bea, to have her curse removed, at Alex's Magic Shop and Alex's Training Ground.
Marx
•Marx Report Summary
Where did you go?
We went to Alex's shop. Foe some reason... there's a bit of a fight between me and Maybea (she started first) and end up I throw her into Alex's shop. In the shop, Alex brought us to a training room, where we dispel the curse.
Who do you meet?
Maybea, Tailor and a new mute guy, Silas
What actually happened?
Maybea was cursed, search for Alex to dispel them. We fight out own shadows. They have similar thinking and battle tricks up to their sleeve. We killed them all but my shadow (Marx's) managed to run away and left behind a 'present' for us. In the end, the curse is lifted, and those three extorted me for a meal.
MayBea
•-------------------------------------------------------------------------------------------------------------
setting up traps in cave
party member
- Marx
- MayBea
- Tailor Sniff
- Silas
npc
- Alex
- evil Marx, evil MayBea, evil Tailor Sniff, evil Silas
We meet up and maybea recap how they end up having this mission. Later they all gather in to alex shop, to the training ground. Alex do some magic stuff, that summon all party's evil counter part. Before the fight the party prepare the spell amd emotiona encorage with each other. With tailor and maybea having emotional discussion and support about friendship and sisterhood.
The fight start, during we took them down one by one such as:
- evil silas looks very sad and one shot by the party and leave like 100gp gem
- evil tailor summon 8 skeleton and turn into evil beast, also being murder by party, leave 100gp
- evil marx, hidding and shooting . then go get milk leaving 500gp
- evil maybea, cool looking but also only talk and pretty weak , and leave like 100gpWe all got the money, tbh maybea so wish to use the corruption more since so far it didnt do any harm. but it seem too late since that part is gone.
Arthur
•Quest Completed: Trouble Beneath The Waters
Our Quest has been completed excellently today.
None of us were hurt, Except for Jerrod, Surprisingly he is injured. I assume the night is rough.
We met Harbormaster Elrich (Also known as a Cunt for making us doing underpaid labor), and he explained to us his problems. He told us that his ship has been attacked, and he asked us to protect his ship and take care of him.
We thought it's monsters we have to deal with. Turns Out, it's crocodiles. 6 regular and 1 giant. Though we manage to defeat it, there's still one question linger in my mind.
How the Fuck there's Crocodile in the ocean?!
But, I will not go further on that. Our team, consists of Me, Jerrod, Wan, Lumiere, Loseff and Officer Excella, successfully completed our quest.
For the free time, he asked us to fish for his sakes. Such a cunt, and he didn't even paid us well.
Poor Jerrod, the sea has cursed him.
We puke, fight and had fun on the ship.
Though, I hope one day, I can retrieve my Javelin back.
may the Javelin be the proof for my powerful strength.
-The End-
Jerrod Tambor
•We took a quest on the board, where we need to investigate and exterminate whatever it is that has been plaguing the sea and the fishermen. The team consists if Me, Arthur, Excella, Lumiere, Wan, and Loseff. We started our adventure by asking the harbour master what happened to the ship that went fishing. How told us that the ship was heavily damaged and something big was attacking the ship. We embarked on the ship to investigate and exterminate whatever it is that has been attacking the ship.
As soon as we got up on the ship, and as soon as the ship sailed, Arthur and I started puking so badly because we were drunk, and also we were heavily sea sick. Somehow, behind that drunkenness and sea sick, we were still able to focus on our quest.
As soon as the harbour master asked us to fish to lure the monsters, 6 crocodiles, in the middle of the sea, came out of nowhere. We killed 5 of them, when all of the sudden a giant crocodile came out of nowhere. We killed the last crocodile and focused on the giant one, and our ship fortunately sustained minor damages. We didn't even have to fix the ship as we are all so powerful that our attacks just hits.
When the battle ended, this old cunt of a harbour master asked us to fish for him. And as a reward? I got bitten by an angry snapping turtle. I guess i must've bothered it's sleeping time. But, an experience is an experience. So fuck the sea for cursing me and fuck Poseidon.
Overall, we were underpaid, but it was a good adventure.
Wan
•The quest was a short yet digestible one. Starting off, the party appeared at the docks, called over by the Harbormaster to inquire the fishermens, whose visibly damaged boats has just made back to shore, about the dangers that has been haunting them at sea.
After not getting much out of the sailors due to the sudden nature of these attacks, the party sets off to sea for themselves (pun was intentional). After a bit of fishing to simulate a fisher boat and make themselves a target, crocodiles appeared to try and tear into the vessel. Unfortunately for them, luck wasn't on their side, their numbers thinned quickly, a giant crocodile appeared but it stood no chance and the trouble was gone in less than a minute.
To celebrate, the party was up for a fishing tournament, for sport and to help increase the fish stash that the fishermens have, some were very lucky catchers, some were cursed by Poseidon himself, but in the end everyone had their fun, and got some gold rewards, until they reached shore again.
And, that's about it, due to the limited budget because of the attacks that dwindled the dock's wealth, they were only able to provide rewards in the form of rations. Well- what can ya do, being good doesn't entail extravagant rewards anyway :)
Viliarra of Grace
•Where did you go?
The Tavern
The Village
Who did you meet?
Kejora - A familiar face — after several journeys together, her presence has become a comforting familiarity.
Yen Sen - A familiar face from the goblin incident — his charisma remains noticeable, and he seems to possess the qualities of someone others naturally follow.
Omii - A familiar face from the goblin incident — still easily frightened, though I find myself unable to ignore her worries. I continue to reassure her whenever fear takes hold.
Morban - A new companion — stern in appearance, but his swift movements reveal a capable fighter.
Skeletons - Enemy turned unexpected allies — not quite what I expected when we were told the village was overtaken by undead.
Goblins - Enemies — different from the goblins we encountered before. Their actions seem connected to something beyond simple destruction.
Hobgoblin - A dangerous presence among the goblins.
Giant Eagle - A powerful creature somehow allied with a hobgoblin
Ogres - Enemies and allied with goblins
What actually happened?
I had been spending some time alone at the tavern when my quiet moment was interrupted by a man suddenly bursting through the entrance, shouting for help. His desperation was enough to gather the attention of those nearby, and soon the party decided to investigate. Apparently, his village had been overtaken by undead. A simple request for aid that quickly became another journey into the unknown.
The man brought us to the village chief, a bald man who explained that skeletons had taken control of the village. What made the situation unusual was that one of these skeletons could speak Common. We travelled to the village and encountered two skeletal guards at the entrance. Rather than fighting, Yen Sen and Kejora attempted a different approach — using music to persuade them. Unexpectedly, it worked. I am beginning to suspect Yen Sen has a strange talent for making even the strangest creatures listen.
Inside the village, we learned that the skeletons had not taken over out of hatred, but simply for their own amusement. Before we could understand more, the two skeletal guards were struck by arrows, and goblins emerged. The battle began soon after. The creatures fought fiercely, and by the end, only a giant eagle and an ogre remained alive while the rest had fallen. Despite our unusual first meeting, I found myself saddened by the loss of the skeletons who had fought beside us.
The surviving skeletons thanked us and suggested cooking the giant eagle, though Yen Sen managed to convince them that perhaps taming it would be a better choice. Soon after, a giant skeleton arrived and revealed the truth behind the conflict — the village had been overrun because the goblins had insulted the giant skeletons. In the end, the skeletons restored the fallen ogre and giant eagle, allowing them another chance at life rather than letting them become another casualty of this conflict.
Personal Note:
This quest reminded me that appearances can be deceiving. I expected the undead to be the threat, yet the truth was far more complicated. The skeletons were not the monsters I imagined, and even creatures I once considered enemies showed signs of reason and purpose. I wonder how often the world is divided by fear before anyone seeks to understand the truth beneath it.
Kejora
•(Where)
A village 30-40 minutes north of Dawnport.
(Who the party met)
(What happened)
A man stumbled into the tavern where the party was whiling their time. The man was quickly patched by Yen'Sen, and led the party to where the villagers were taking respite after being chased from their home. The party was informed that their village was taken over by skeletons. One of the skeletons are clad in white and seem to issue commands by speaking. There was also description of big horned skeleton.
After making sure everyone is alright (the villagers are unnaturally unscathed and only sport a few bruises), the party moved onto the village.
At the entrance, the party found two skeletons at the gate who seemed bored. The skeletons let the party through after a performance from both Kejora and Yen'Sen, under the pretense that they calm down the skeleton boss' fury with a soothing performance.
During the performance in front of the boss, the party heard a sound from the front gate. The two skeletons on the front gate was smashed. The party sees Ogres and goblins from their position. Later in the battle, a Giant Eagle airdropped the Goblins from the gate into the village, as the gate was successfully fortified by Kejora's spell. The Giant Eagle also carried a hobgoblin into the fight. The Giant Ogres were only successfully stalled.
After a grueling battle between Subjects 1 & 2 vs Subjects 3 (only two of the skeletons managed to stay standing, and a party member was knocked out once) - Subjects 3 decided to bring the knocked out Ogre and Giant Eagle (Yen'Sen seem to have a strict principle against killing) with them back to their graveyard.
The party went back to Dawnport as the skeletons have vacated the village.
Kejora's Ballad #4: Awakened Bones and Goblin's Descent
At noon a man came, weary from flight,
He spoke of his village in desperate plight.
The party gave aid, with Yen’Sen’s healing hand,
And the man led forth to the elder’s stand.
The elder bald, with voice forlorn,
Told of a giant, horn-adorned.
And skeleton ranks, both fierce and grim,
A skeletal lord, clad in white, commanding them.
North of Dawnport, the village lay,
Where the party makes the way.
Kejora’s song rose soft and bright,
While Yen’Sen danced in joyful light.
The party thought to entertain,
A skeletal lord, not to be slain.
Yet battle broke with goblin rain,
Air-dropped fury, chaos reigned.
One hobgoblin, ogres three,
A great eagle, soared with majesty.
When clash was done and quiet lay,
The minotaur led eagle and ogre on their way.
Returned to the graveyard — the skeletons’ home.
Thus ends the tale of clash and roam.
Omii Freida
•Where did you go?
A Village
Who did you meet?
What actually happened?
A villager barged into the tavern screaming for help which was immediately answered by the Party and was led towards the Village that the Villagers was kicked out from. They were told that a group of Undead (Skeletons) had came and took over the Village, kicking out all of the residence.
Upon arrival, it was revealed that the Undead are those that can be conversed with and had filled in the party with the missing context which is that the Villagers had started screaming against the Undeads, out of rage, the Undead removed them out of their abode as well as due to the Undead being chased after a group of Goblin and Ogres.
The party ended up helping the Undeads by fighting against the Goblin and Ogres, winning after a thorough battle. Yen'Sen seems to have taken the most brunt of the hits and damage, falling unconscious and was then healed by Kejora. The battle soon ends with the Giant Eagle being the Undead's new pet.
Viliarra of Grace
•Where did you go?
Who did you meet?
What actually happened?
Upon waking in a woodlands offcourse, Vili meets with some she went an adventure before and some people she never met before. In front of them there were a cave, and the team decided to explore together. The first room, with a struggle and activating a lot of traps (curtesy of Obiana), they have found ingots and some gold with help of Omii weapon and fire. A few caverns in, they were faced with spiders.. which then after a gruesome battle with a trauma from her pervious near death, the party destroyed them. Then, they took a small break, where she, Obiana and Kejora were getting charmed by River (again...). After a moment of rest, they proceed ahead (with Obiana tripping again), they are met with a group of goblin... who they interrupted their.. lunch? Anyway, the team stalled under the boss showed up, under RIver's natural charm the boss has let passage. But, the boss noticed that they were suspicous and starts questioning them. It was then River made the mistake of casting a spell in front of it, causing it to be agitated, Vili in a slight panic, casts charm person on the goblin to ease it. It was upon giving him the pelt and RIver's cloak, that it calm down under charmed and left to inform his kin. At this point, Obiana explores the hidden room with her keen senses and found a treasure of scrolls and a pelt worth a lot of money. As such River, Vili and Obiana left the cave.
Part 2, Yen Sen, Omii and Kejora escorts the merchant through the cave, and they now need to persuade the goblin to allow passage. Which they have successful passed. Now, the party has stole and gave back stuff.
Omii Freida
•Where did you go?
Cave (Crossing / Travel path to Dawnport)
Who did you meet?
What actually happened?
The party was on a ship that crashed upon heading to Dawnport, landed a bit away within the same land / continent. The boat has a Merchant that hired the Adventurers on boat to help him make safe travel back to Dawnport which that is when the party arrives at a Cave. Needing to ensure the safety of that place for the Merchant's travel.
Upon arrival, the rest of the party took the lead while Omii was (majority of the time) stood in the back, shivering-scared. There was traps, secret passage(ish) that led to 2 boobytrapped chest that had became No.1 enemy of majority of the party (and is now Omii's new trauma). The party ended up facing a few Spiders, killed them and bullied them before meeting a bunch of goblins that ambushed the party. Sorta.
Words was traded between the Goblin and the Party, Omii was successful at persuading the Goblin to let the party through with the promise of payment that didn't go through as the Party fumbled. It was figured out that the Party had taken the Goblin's secret stash. Viliarra ended up casting [Charm Person] as a quick fix that ended up becoming a temporary fix. Through the Merchant and the help of Omii's ideas and Kejora's persuasive music-play, they were able to persuade the Goblin to give them safe passage for the price of 180gp as well as the Merchant's promise in giving the Goblins some citizenship in hope to avoid being slaughtered as well as safe and legal means of work.
The party and the Merchant was then able to head back to Dawnport safely.
Obiana
•Where did you go
Cave (path of Dawnport)
Who did you meet?
**What actually happened?**
The party was on a ship that crashed upon heading to Dawnport, landed a bit away within the same continent. Which make it easier to know the way back. The boat has a Merchant that hired the Adventurers on boat to help him make safe travel back to Dawnport which that is when the party arrives at a Cave. Needing to ensure the safety of the path for the Merchant's travel. We were tasked to clear the way beforehand.
Upon arrival, Obiana took the lead of investigation not being mindful of the other and investigated further without informing them. Obiana investigated an old structure room while avoiding tripwire, although didn't inform the others about the trap making them fall upon entering. Obiana learned her lesson from here on. The old structure, had secret room that was found by Kejora, that has 2 booby trap attached to it, and most failed to disarm. It contains 25 gold, a healing potion and an animal pelt and but Obiana only took the gold and the potion.
Afterwards, the party travelled further inside the cave. Traumatized with the spider webs from previous quest, obiana inspected a bunch of dead bodies and decided to burn them with fire bolt, The party ended up facing a few Spiders, killed them and bullied them (Especially Villiarra) before meeting a bunch of goblins that ambushed the party (kind of?)
Obiana was silent the entire time but already in her battle stance, ready for another battle. Until words was traded between the Goblin and the Party, Omii was successful at persuading the Goblin to let the party through with the promise of payment that didn't go through as the Party fumbled. It was figured out that the Party had taken the Goblin's secret stash. Viliarra ended up casting [Charm Person] to ease the goblin leader, eventually, Obiana felt guilty for the goblin and gave them back the looted item before leaving the cave. The party then split in two, Yen'sen, Omii and Kejora decided to go back and meet the merchant while the rest waited at the exit.
But before leaving the cave Obiana got curious about the book collection of the goblins. She investigated them, most of it just a basic guide to survive. But one book stood out, it was written in draconic. As she took the book, The bookshelf opened a new path to another secret room. As always it has tripwire but this time Obiana already prepared and informed the others about it.
Upon entering, Obiana found 2 magic scrolls One was blank but usable, another was a magic shield. Obiana's magic scholar instinct kicks in and decided to take them back with her. Then she noticed the floor was a bit fluffy. It was a polar bear pelt a very expensive one, so she called for Villiarra to help her take it with them and leave the cave.
In this quest Obiana learned as an adventurer we need to be very informative towards party members, and every action have it own consequences directly towards self or towards the others.
Revere 'River' Crux
•Where did you go?
Who did you meet?
What actually happened?
River joined a caravan group to escort it for safety, Inside the cavern of a cave, River walked stayed in the halls by himself while the others entered an area. Seeing a webbed up goblin, River started to try and destroy it, curious as to what is there. He suceeded after a while and found nothing before going to another entryway and opening it up.
River then entered another area to the left of the entrance and met with several spiders. After a fight where we managed to overpower them, the party continued to the hall on the right.
The party saw a cloud of green smoke blocking the path and decided to enter a path filled with goblins. River managed to charm the goblin bosses and all went well somehow. Afterwards, River decided to wait for the others to cover the rear guard just in case.
Thankfully, everything went well.
Kejora
•(Where)
The party's ship crashed onto a shore near Dawnport during a freak low tide. The party sees a cave between the beach and Dawnport at the distance. There is a thick forest to the east that is non-traversable by cart/wagon.
(Who the party met)
(What happened)
The party was sent as vanguard to clear the path towards Dawnport. The party arrived at a cave that looks recently abandoned (i.e. there were signs of campfire, abandoned worn out backpacks, burnt out torches, etc.) The party deduced that there was a path through the cave as they saw a breeze moving the trees which could have only came through the cave.
Moving north into the cave, the party came upon a large cavern that narrows down to sort of a hallway towards the east north-eastern end. There is also a hallway blocked by spiderwebs to the west, and two chambers to the north and south of the narrowing hall-like cavern (which is directly east from the entrance).
The party revealed a secret room containing two locked chests in the northern hall. After much effort and some mishaps, they managed to recover a potion of healing and 25 GP from one chest. There is also 12 ingots of iron in the other chest. The party decided to leave the animal pelts that were also found in the chests.
The room south of the hall by was basically empty except for an empty chest and a goblin's corpse stuck to a cobweb. The corpse was burned with the cobweb.
The western hallway leads to two other hallways leading directly east and north-east respectively. Along the northern branch of the western hallway, another room filled with cobwebs and humanoid corpses could be seen.
The party encountered a lair of spiders in the room attached to the northern branch of the western hallway (Subjects 2 above). Resuming their search after dispatching the spiders, the party found that both hallways were caved in.
The eastern hall narrowed in to a corridor which leads to a goblin settlement (Subjects 3 above). After being charmed by Viliarra, the Goblin negotiated for the return of all the items found in the cave thus far (except the iron ingots), and and additional 50GP per person passing through the cave.
At this point, the party split into two groups: Obi, Vili, and River (OVR party) waited by the cave exit. Kejora, Omii, and Yen'Sen (KOY party) backtracked to meet the caravan halfway and ensure their safe passage.
Obi found a secret passage containing a blank scroll +2, shield scroll and a map of the underground cave network, which leads to a stronghold. She also found some massive loot, which Vili and River helped to move out of the cave.
During the caravan's travel through the cave, the merchant who employed the party remarked that the construction within the cavern network shows signs of Dwarven work. The charm wore off as the caravan was passing through the cave with KOY party. However, the party managed to negotiate for safe passage by:
======================================
Kejora's Ballad #3 - The Merchant's Vanguard
Ballad of Dawnport’s Vanguard
The vanguard marched on Dawnport’s way,
From beach to forest, they make their way.
A cave they found its silence deep,
Yet hidden gust betrayed a secret deep.
Locked chests revealed both gold and steel,
A healing draught, iron’s appeal.
Yet goblin dead in webs were bound,
A warning carved in cavern ground.
The spiders struck with fangs of dread,
The party fought, the lair was bled.
Though halls collapsed and paths were lost,
Their courage held despite the cost.
A goblin tribe then claimed the cave,
Demanding tolls the vanguard gave.
Viliarra’s charm secured the way,
Though gold was paid to pass that day.
The party split, two paths were drawn,
Where one held the cave till dawn.
The others held the cavern gate,
Insurance against a turn in fate.
Obi found a hidden trove,
Scrolls and maps in secret alcove.
With River’s strength and Vili’s hand,
They bore the loot from cavern land.
The caravan passed, the charm grew thin,
Yet words of peace prevailed within.
Job and home in Dawnport’s light,
The goblins swayed, and spared the fight.
Thus sang the tale of vanguard bold,
Of iron, scrolls, and hidden gold.
Through cave and web their fate was cast,
And Dawnport’s road was cleared at last.
Kejora's Dirge #1 - Fallen Goblin
I walked among the ashes gray,
Where goblin songs had passed away.
Their laughter lost, their hearths undone,
I sing for those whose time is done.
Remember them, the fallen kin,
Whose voices fade, yet live within.
No vengeance now, no battle cry,
Just memory’s flame that will not die.
Their stories silenced, dreams unmade,
Yet in my song they’ll never fade.
Remember them, the fallen kin,
Whose voices fade, yet live within.
Hold their names, their stories true,
The goblin heart still beats for you.
No justice found, no peace restored,
But memory is its own reward.
Through song I mourn, through song I pray,
The goblins gone, remembered today.
Kejora
•(Where)
The party was briefed in Declan's office, but was shortly escorted towards the Morgue, retracing Sir Declan's steps.
(Who the party met)
(What happened)
Sir Declan briefed the party in a state of distress about his lost Ruby. The party also met a hologram of Henry. The party suggested for Sir Declan to retrace his steps on the day the ruby was lost. He led the party to the morgue.
Once at the morgue, Sir Declan and Doc Pip were immediately occupied with some important discussion. The party took their time to investigate the morgue to no avail. Vili amused aloud how a hologram was able to follow us from Sir Declan's office to the morgue without any visible source of magic. This caused Sir Armada to interact with the hologram. During the interaction, Armada got sucker-sliced! The hologram was in fact an unidentified man in red robe!
After the fight, it was revealed that the man might have been controlled by the cute pink worms that flew out every time the body was damaged. A ruby was found left behind, presumably by the red robed person.
Sir Declan, upon seeing the red stone on the floor, declared the case has been solved and sent the party back on their way.
=Kejora's Ballad #2: The Premonition from the Red Gem=
<Random scratches and marks were seen. Apparently, Kejora hit an artist's block for this mission>.
Phobus Thanato
•Where did we go: the forest
Who did we meet: spiders, GIANT SPIDER, receptionist
What happend: Well phbous arrived late to the forest so he missed a bit, but we fought spiders the hug spider came and we ran away from said hug spider.
Viliarra of Grace
•Where did you go?
Who did you meet?
What actually happened?
Upon arriving the woods with a team of strangers and a drunk paladin leading them, they investigated and caused chaos along the way. They notices a huge swarm of spiders on the trees and found the missing people deep inside the spider cocoons and . After a perilous battle, they have saved the people while fleeing for their lives.
Arthur
•The Silent Woods Notes -
Recently, on our quests, we have fought 5 spiders from the forest. It's all chaotic. But, we manage to defeat them. Viliarra and Obiana almost died. And so do I...
Luckily, we are alive. And by the name of Radahn, I thought we almost died.
Met 3 person, 2 alive, another one didn't make it. Poor soul. May Erdtree bless him.
One of them retire from, another one is currently being cured.
Met a bandit, we left him into the woods. We almost die.
Why we left him, We saw a demon. 8 legged demon. And it's Giant one. We can't fight them, we need to be stronger.
By We, I mean Obiana, Viliarra, River (Drunkard), Jerrod, Kejora and Phobos. We thought Phobos would not be coming, but he did. Just late.
Nevertheless, it's all from me. I hope my next journey will be not too hard.
Kejora
•(Where)
Party was directed to search between the forest area starting two hours north of Dawnport, but less than a cave four hours from Dawnport. Search objectives were 2 woodcutters missing one day ago, and 1 lumberjack missing two days ago.
(Who the party met)
(What happened)
The Tressym led the party to an area of the woods littered with cobwebs. Upon investigation of the surrounding cocoons, the party met Subjects 3 & 4 above. The party also found a dead body (estimated dead 2 days ago) that possesses a carpenter's tools - presumed to be the lumberjack.
During the search effort, the party was attacked by a group of 5 spiders. Fighting while escorting subjects 3 & 4 out of the woods, a loud shriek was heard. The party glimpsed a giant spider, escorted by even more spiders, as they were leaving the area. Seeing as the party was already short on resources, a tactical decision to retreat was made.
Kejora's Ballad #1 - A Giant Spider's Ire
The Guild’s command, a quest was laid,
Through northern woods the path was made.
Two hours past Dawnport’s gate they should roam,
Yet no farther than a cave four hours from home.
The VLNS four, steadfast and true,
Obiana, Kejora, Arthus, Viliarra too.
Sir River joined, with drunken guise,
Yet hidden strength and cunning eyes.
Tressym, River's familiar,
Tracked scents with subtle cheer.
Woodcutters trail made,
And led the heroes deep into spiders' lair.
Kejora spied a man entombed,
In silken threads, unconscious, doomed.
The party pressed their quest with zest,
Till spiders struck from hidden nests.
Arthur’s blade in fury burned,
With slash and stab the tide was turned.
River cursed with sailor’s tongue,
His savage strikes both mind and lung.
Viliarra fell to venomous bite,
Yet music pulled her back from the light.
Phobus appeared, and loosed his bolts with might,
Granting the party a moment’s respite.
River freed an elder bound,
While for Phobus, a vagabond found.
For spider’s feast his fate aligned,
As he was left lying, all tied.
Taking stock of gear and blade,
The party fled, their choice was made.
Their spirits dire, but their hearts burned afire,
They fled the dread of the giant spider’s ire.
Jerrod Tambor
•Joined a party, consisting of Vili, River, Arthur, Kejora, Obiana and Phobus.
We went into the forest together, as we took a quest to look for a lost lumberjack and two woodcutters. When we first arrived there, we checked a web cocoon, that is until we noticed a spider hanging around a tree. We then checked another cocoon, only to find a husk inside of it. After we checked the third cocoon, there was a fat man inside of it, barely conscious. There was a bit mark on his arm, supposedly poisoned. Then, then strings of web around us started to tingle, signaling that there will be an attack. Lo and behold, a group of spiders appeared from the forest, consisting of five spiders. We fought hard and we fought good, until Phobos missed a shot and Vili was attacked, rendering her unconscious. Kejora then healed Vili and we fought until no spiders left. We then proceeded to check all the remaining cocoons, and we found an old woodcutter, trying to gasp for air from being trapped too long inside the cocoon. We then found an unconscious bandit, we left him behind as he is no use to us. Then suddenly, we heard a loud screech. A gigantic spider with a group of spiders behind it. We spared no time, and we retreated, as we have completed our quest of looking for the lost persons.
Obiana
•Obiana's quest report
Location: Silent woods
Adventurer involved:
Obiana
Kejora
Villiarra of Grace
Arthur
Jerrod Tambor
Revere 'River' Crux
Phobus Thanato
Quest occasion:
The quest started meeting a lot of strangers who just started becoming adventurers like me except for River who already here before us, which is the adventures involved in the quest a bit awkward for first meeting, but then We were given the quest of finding an Civilian that went missing for 2 days in the forest, north to Dawnport, which is 2 Woodcutter and a Lumberjack, The quest was lead by River as he is the senior and guide for us in this quest we discovered the forest itself was full of spider nests.
We investigated the forest in order to find the missing civilian, we found some weird big cocoons the same size as humans clustered around the forest, it was suspicious so we tried to open it, the discovery was very surprising, the first cocoon was full of baby spider, they all crawled out to Kejora's hands and ran away right after. The second cocoon, we found a corpse..., we tried to make sure that this wasn't our Target by looking for belongings that were still available and found a carpenter tools, which was one of the missing persons, we retrieved the belongings so does the corpse. Then the third cocoon, we found the second woodcutter in an unconscious state and a bite mark of a spider.
Consequently, by opening the cocoon it triggers signals towards every spider nest, making the 5 great wolf spider aware of our existence, we were surrounded, forcing us to initiate a battle with them, we managed to survive it out, Villiarra almost died but got healed by Kejora's spell, as the battle become intense and dangerous suddenly a new stranger came to help, which was Phobus, with his long ranged attack he saved Villiarra from death. But credits shall be given to the most contributed we were guided and carried by sir River the palladin faking to be a bard, I never knew we could kill a spider just by shouting them into confusion.
After the battle,a screech of a massive spider can be heard giving Me, River and Phontus chilled on our spine. It was a screech of warning knowing something big would come. We decided to speed up the investigation further by splitting to make it faster find, Me and Sir River, Phobus went alone and The other followed Kejora since they injured. The fourth cocoon was opened by Kejora and contains a corpse as well, but it was already rotten for maybe more than two days. The Fifth was opened by River deep into the back of the forest, we found the old lumberjack still alive, gasping for air, so we saved him. The last cacoon was opened by Phobus, it has bandit it in, but we just left him alone since we wanted to escape before the Big spider come.
We finally retrieved everyone, but then a loud screen can be heard from 120 feets away from the entrance of the forest, It was the Mother Spider, the size of 30ft. We all got into an argument, whether to fight it or not. River, Phobus and I wanted to fight the massive spider, but the other didn't since they injured and had to carry a corpse and an unconscious person. We ended up escaping the scene, But River and I gave a spell cast to dmg it a bit, while Kejora cast a smoke spell to distract the spider from noticing us escaped.
To conclude The quest we safely escorted the retrieve civillian back to the guild for completion. It was a success even tho we were too late to save the first person from being a victim of the spider, we did retrieve what was quested.
Revere 'River' Crux
•River's quest report Location: Silent woods Adventurer involved:
Quest occasion:
I joined a group of new adventurers in Dawnport on a quest to the woods. It was quite easy to rescue the captured Lumberjacks and woodcutters.
The new adventurers were quite skilled and held up their own. After killing the first wave of spiders, we all decided to retreat until we spotted a giant spider. While I knew we all could take it at first, I decided to attack it with a spell I knew. It hit for the first time but at the second, it missed. It was quite agile. Seeing a lot more smaller spiders, I decided to fully retreat sicne there won't be any good that will come out of recklessly and uselessly sacrificing my life for glory.
Requesting the guild to investigate to investigate or send a party to wipe out the giant spider and its children since they might end up as a threat to Dawnport.
talk back
•location :
adventurer guild
who are in this session :
talkback
eden
kisla
Carlsberg
aiden
What happened :
we are here to test the new arena in the adventurer guild. during the testing a tension happened between disguise talkback and kisla.
in the middle of the test kisla starting to attack. talkback warn her but she keep doing it.
talkback has no choice besides knocking her out.
the a error happen and we got teleported to a dark dungeon.
there a living armor trying to recruit talkback to kill Dax but he declined.
We proceed to fight but luckily before anything bad happened we teleport back to the arena.
we be hold for questioning .
Tailor Sniff
•7 participants signed up for Alex's Wizard Shop Tournament
Participants went to an unknown location, and then Alex magically sent them to their individual simulated arena. Different arenas have different monsters, with varied difficulty, amount and points. Our goal is to kill as many as we can to get the most points.
No one new in particular. Just some simulated monsters; Zombies, Manticores, Black Puddings.
Round Zero:
Round 1:
Round 2 and 3:
Round 4 (Final Round):
Hanz
•Hanz Report Summary
Where did you go?
Who did you meet?
What actually happened?
Talk Back's team disguised and wear masks, so that the pursuers can't detect who we are.
We tried to stop the pursuers. Plant traps, dispel magics, attack their scouts.
The pursuers in quite strong. They bust through our defenses and killed some of the guards.
We managed to escape and run away. The dust of disappearance is really good.
We went into the escape tunnel, and Maybea shuts the entrance with her spell. We're safe.. for now.
We escaped while the pursuers chases after 'Talk Back' who is actually a mage in disguise.
=================================================
Hanz POV
"Ughhh. This is troublesome. These meatheads.... what are they even planning to do? I'm wondering myself. How the heck I even end up in this side? I thought Talk Back might have been framed with all the accusations on him. The scout mission in the manor is the proof. He's doing some things in the backgrounds. But as of today.. I started to second guessing myself again. Ugh whatever. The important thing is I get my reward, and I'm not exposed. That's all that matters."
Carlsberg
•Carlsberg Mission Status report : Fail, Talk Back Escape
Where did you go?
Who did you meet?
What actually happened?
Lesson :
Nacht
•Adventure Log:
It was an absolute faliure. Maybe not absolute but they failed to capture Talk Back. They tracked him to a cave and were faced with one obstacle after another. Turns out, he had help. Four people were helping him escape. Carlsberg tore through all the traps and deposited Dax and Nacht on the frontlines while D scouted ahead and Eden covered their tail. As the chase begins Carlsberg steps through a trap that knocks Nacht out cold. The Talk Back they capture turns out to be a fake and the mystery compatriots successfully escape. Talk Back is still at large and now seems to have recruited allies.
-------------------------------------------------------------------------------------------------------------
Where did you go?
We took on a quest to subjugate Talk Back. Tracked them to a cave and failed to capture them inside.
Who did you meet?
Dax, D, Carlsberg, Eden
Talk Back, 4 mystery companions, misc. guards and wizards.
What actually happened?
We tracked them to the cave and took out the guards in front. The first cavern was littered with holes and spelled darkness. Talk Back and his crew were defensive and crafty. The second cavern revealed spikes, oil and silence traps. Carlsberg wild shaped and charged through with Nacht and Dax. Dax takes a lot of people out in one go and the chase is on. Carlsberg wild shapes again and takes Nacht and Dax after a Talk Back who turns out to be a fake when caught. The mystery compatriots escape and cave in their route.
MayBea
•-------------------------------------------------------------------------------------------------------------
setting up traps in cave
party member
- Hanz @Kid_ | Marx 5, Hanz 7, Armada 4
- talk back @Nami | Talk Back ⚔️ 5 ariana ✝️3
- Comedy @Marsh | 🌞Comedy🌞 (Bard 3)
- Ren Cruz @Ren Cruz 🪓| River Crux
opposite team
- Dax @Dot | Dax⁶, Dorn³
- Nacht @Shippu | Nacht⁵🌿,Bonk³⚔️,Lark¹✚
- D. @Pancake | D (Ghost Blade 4)
- Eden Grēnward @Bimo | Eden⁵🏹, Tailor⁴ 🌿
- Carlsberg @Wakasee | Julibert / Carlsberg
npc
guards, ranger and healer hire by talkback
We set up the trap as per plan, soon we heard noise from outside. Hanz help by being the first standing at outside first.
We heard some get into the first trap, maybea also make silent spell once raid has startedThe team march in with previousely a few guard at entrance of the cave has been slay and with carlsberg wildshape and try to ram into the cave. they stuck in dakness spell in area 1 of the cave for a while. someone try to cast sunlight but got dispel by talkback. so they have to navigate in the darkness.
Soon some of them reach into second area of the cave. where most of us are. Hanz was being atk by the other while he successfull activate the second trap, entanglement. Some of them stuck for a bit . But they esayly out from trap and start chasing us.
We do out best to try slow them down giving them as much obstacle as much as possible. And Dax saw talk back headint to area 3 of the cave. ans he try chase talk back, while the rest of us were command to retreat.
We all sucessfully escaped by running and some of us use magic item to turn invisible or just for running faster. Before they all get in we use shatter to fully seal the cave door so none can catch up to us.
meanwhile on talkback side, dax finally catch up to him and lore and behold. turns out that wasnt talkback at all. just another wizard for hire. the real talkback has been escaped in disguise as guard.
Marx
•Marx Report Summary
Where did you go?
Who did you meet?
What actually happened?
MayBea
•-------------------------------------------------------------------------------------------------------------
continue journey into the cave
party member
Bimo (Eden)
Father Hoilsat (Pori)
Nacht (Shippu)
Hanz (Kid)
npc
Wira
Mak lang
pak lang (victim)
miss troll (2nd victim)
mr orge (husband of 2nd victim)
part 1
It start off with we all go help pak lang amd mak lang, pak lang were mortally wouded. so we need a flower / herb name "red dew bloom" for potion making to save him or he will DEAD.
We found the cave but not before get into fight againt the mosquitoes that was having a have near by on ground cover in blood, maybea get 2 uncoinciouse misquitoes for pets. and father struggling against the gaint that been blocking out path into cave. we of course defeated them.
We all get into cave discover lots of blood and messy like someone has ruin the place in the cave. father get one of the dad mosquitoes and try to do something about it? none the less. we continue walk ing till we reach the next room.
part 2
By the next room maybea has been ready spell reduce , in case they got attack. then father walking in loudly , hans work on pass without trace is lost. and maybea "got panik" and cast it on the troll. The troll succeed.
Then the cave spider ambushed us, we fight as much as we can, some about to escaped. but not before a sudden fireball hit all of us and killed the spider. it was casted by the troll.
We were found out by the troll. and father try to negotiat with the orge (i guess its the troll's husband?) father request for a 1v1. then they end up decided to do a strenght check (i guess something of a push and pull contest?) . father win. And the troll request one more thing. he want maybea to jump off the cliff.
Maybea do so. not only she jump off it immedially like its nothing. she infact didnt get back up. or she did but as a floating corpse. (yes it was fun to see the chaoticness going on, i would do it again in a heartbeat.)
Everyone got panic? hanz try to jump in to see if she ok, found out she is then annoyed and get back up with the "floating corpses" no longer corpses dut to hit by rocks when being drag up. The troll is ammuse by the performance and let us have the 2 red dew bloom back to Mak lang, with the promise of carry one potion to them too, as the troll are just like pak lang got hurt by the big armour guy.
We meet Mak lang, letting her know about what we just encounter. and helping her to for sure 100% make the 2 potion we need. Pak lang survive. and we head off to next spot.
We return to the cave, as promise we give a potion to the troll too. and along the way we ask for more info about red dew bloom. and apprently, it been growing from the under side of the cave, most likely where the underdark is. and sadly we can harvest some for farming. but we do get intel about where we can get it.
Carlsberg
•Let the Dead Rest
Participant :
Kisla
Luci
Tailor
Ren
Henry
Armada
and Me
Enemies:
Zombies and Banshee
Scene
Luci was beaten down
Henry was kidnap
Kisla is crying
Ariana is controling the battlefield
Nacht
•Adventure Log:
-------------------------------------------------------------------------------------------------------------
Where did you go?
Summoned by Mak Lang, we find Pak Lang not doing so well. After Kisla released the mysterious 6 eyed demon knight on the town, its been wreaking havoc all over Dawnport, Pak Lang being one of its recent victims. His wound seemed to be cursed with no normal healing methods working. Mak Lang scries a flower that could be turned into a cure
Who did you meet?
Pak & Mak Lang
What actually happened?
Carlsberg
•Aiden the potion seller issue an Search request in the Guild,
Carlsberg accept the job with others with others adventurer,
after wonder around the forest, We keep asking what type of plant does Aiden are searching, Who knows he didnt even know what type of plaints he is searching for.
Thanks to Airana to Aiden book and read, we than follow the lead and found 3 thrunk trees.
The adventures defeats the tress, while I had another idea, so I taking care the trees trunk and the Blue spider lilies.
I should search a place between town and the wilderness to make a garden fo these plants.
Ariana Ravenloft
•WHERE DID ARIANA GO?
WHO DID ARIANA MEET
WHAT ACTUALLY HAPPENED
aiden issue a quest to the guild to gather a blue spider lily plant.
ariana and the other adventures go to the forest with aiden to get the plan
we found it.
But we get ambush by 3 tree stump mimic that this plant is growing from.
it want a hard battle. ariana was knock unconscious trice.
in the end, Carlsberg managed to tame one and we defeat the rest.
we also managed to get the plant and go home
Tailor Sniff
•The party consists of 7 adventurers:
We searched for the flowers deep into the forest, in the outerskirt of Dawnport.
Nothing important, except for some wild, necrotic tree stumps that are hungry.
Aiden the fox
•we go into the forest because I need more herbs (blue spider lilies) again for potion crafting
so i go find anyone i can hire, which end up having
to join me in the quest.
At first we all gather in the tavern, then we all head out into the wilderness.
In the forest, Tailor uses her magic; it's called 'locate object'. It seems to find the herb we need. But my panicked mind forgot where the reference is since I already brewed the last one I collected last time. But thankfully our friend reminded me of my journal, so tailor can use magic to locate it properly.
The magic leads us deeper into the forest. The surroundings are slightly darker the more we march deeper. Until we reach deep into where it is

Our friend Zev found one of the blue flowers in the middle, and then Ariana also found one next to her. They both go closer to checking it. Thankfully, Ariana noticed something wrong with the flower. But it's also kind of too late, as the other one starts attacking Zev and the rest of us, revealing itself as a "wolf in sheep's clothing".

We all fought all 3 of these things, and yes, apparently there is 1 more in hiding. But with sheer determination and desire for knowledge. We successfully defeat 2 of them and have 1 occupied with "food" from Carlsberg.
We soon move deeper again, this time into a cave, and we see deep within the cave are filled with bodies of skeletons and dead bodies. But in the middle is a small field patch of blue spider lilies. We all go to it to have a look of it.

Weirdly, some worms spill out from Takashi's blue spider lily as he picks up one blue spider lily. Ariana also found it disgusting and dropped it. Carlsberg tries to gather all the worms, but it seems they are so slippery that they all go down back into the soil, burying themselves deep into the ground. But the rest of us keep it all. A herb is still a herb after all.
After that, we walk out from the cave. and greeted by a new small creature...

It seems fond of Carlsberg.
Nacht
•Adventure Log:
They got sucked into a bottle! Inside they find themselves in some grand battle arena fighting two air elementals and one terrifying undead. Aiden has been taken hostage and they must win and entertain to get him back. With the power of friendship they kill the undead first and chip away at the elementals. Nacht finishes the final air elemental with a miserable produce flame cantrip. It was a sad finish.
-------------------------------------------------------------------------------------------------------------
Where did you go?
While walking around Dawnport the party is sucked into a bottle and forced to participate in a battle arena to save Aiden.
Who did you meet?
Adam-Bemathol-Goldsky was the mysterious magical game master who seemed to control everything.
What actually happened?
Battled two air elementals and one undead thing. Armada died once but was saved by Ariana. Lacking any effective damage against the elementals they chipped away at it miserably, winning the match. Aiden is returned and the party are quickly returned to Dawnport after the match.
Wira Raya
•Adventure Log:
All of us are sucked into a bottle after being near it or interacting with it. We find ourselves in a different realm/dimension inside the bottle. An elf announcer named Adam greeted us, telling how its a battle simulation and we are to fight their creations. On the sides are onlookers/spectators that seemed real at first but are actually illusions. Our reward is a fox hostage, by winning and entertaining them we would be able to save the hostage. They then suddenly appeared out of nowhere, two air elemental and some kind of undead. The battle was concluded without any casualties.
-------------------------------------------------------------------------------------------------------------
Where did you go?
Into a bottle, a different realm/dimension inside.
Who did you meet?
Adam-Bemathol-Goldsky, Game Master that wants to be entertained.
What actually happened?
Fought Adam's creations inside the bottle to save the hostage fox named Aiden.
Armada
•Armada Report Summary
I wonder how, I wonder why. Out of nowhere, we suddenly got sucked into a bottle. A different dimension entirely, where there's stage and audiences watching us fight to out deaths. Aiden was taken hostage and the host named Adam, told us that we need to fight his contender to free Aiden. We fought them off, a humanoid with cape on, and two elemental structures, and freed Aiden from their possession. After the fight, we popped out back into the real world, with Aiden this time.
________________________________________________________________________________________________
Where did you go?
Who did you meet?
What actually happened?
Assalamualaikum wbt.
Dear Tok Mat,
Today, another peculiar thing happened. We got sucked into a different dimension, like into a TV show. A game of survivability I guess? The host makes us fight his warriors, to save our friend from his grasp. Yeah I know. Sounds cheezy and hard to believe. But it's true! I wouldn't lie to you would I?Anyway. The warriors are strong. I couldn't do much damage to them. But my friends are incredible, they took them down easily! While me? Got knocked down hard. Haih.. I think I need more training after this. Wish me luck!
Your beloved student,
Armada
Ariana Ravenloft
•what I know so far
MayBea
•in a magic bottle
The game host says when we meet, "if you want to save your friend (aiden) you have to win this trial" and turns out none of us know him. well not really wanna know him. but the trial apparently is us vs a tentacle guy and 2 air elementals. sadly i didnt kill anything today. But next time more blood shall be shed.
Kisla Vina
•MayBea
•we were breif by Excella about the quest. to go into the dungeon and get the 4 crystrals.
we later make our way smoothly to the entrance of the cave, and we start to traverse inside:
- the opeening that have lava gap, which we solve it by shot at the plate open the bridge
- the room where the door has a small face and tell us to go to another room that has the same but bigger face. we have to do 2 times combat there to pass the "task"
- the room where 3 armour corpes lying around, each pointing at each symbol, and a plate with 4 buttons but the last one have no simbols. we solve it by tracing where the corpes point at. "sun moon star empty"
- the room with an animated spellbook in it casted as trap and safe-kept a key, we gat blasted first but we be smart and get both the key and the spellbook.
- Another room with 2 statues, one which tells lies and one which tells the truth. We use up all 3 questions to find out who is telling the truth and then ask how to solve the room. "only at night can see clear sky" or something like that
final room all 4 crystal is there, we get some rest before heading in for final trial. we fought the 4 animated object. and took the crystals of (armour, speel, health and charm?) and kisla has send the boss away to dax by casting suggession to him.
later she sobs, i cant understand why.' but not being able to do the killing blow to it, I feel... anger. yet not towards her. no sweet kisla just didnt know . then it reminds me... if more blood were spill that mean more life were slay... and to bhaal it was a blessing. so i shall let this blessing grew.
What a wonderful child she is.
Armada
•Armada Report Summary
Assalamualaikum wbt,
Dear Tok Mat,
Today's quest is a bit challenging. Physically, Mentally, Faithfully. Somehow, I'm the only man in this quest. It's so awkward with the other girls. I keep reciting istighfar in my heart.We went into a mine to retrieve some crystals that holds certain powers. Many puzzle mechanisms. Fortunately we came across them just fine. There's also trials of combat. We took the enemies down and passed the trials.
On the final room, we encountered what seem like a guardian knight. One of the party member told him to go away, and surprisingly the knight follows her order. Crazy right? The knight probably one of the GTB gang.
Anyways... the knight is probably still roaming around. It's still dangerous around here. Wish me luck!
Your beloved student,
Armada
Ariana Ravenloft
•WHAT HAPPEN SO FAR:
Tailor Sniff
•A party of 5:
was sent by Adventure's Guild to retrieve 4 Crystal Wardstones, located within a mine near the abandoned wizard tower, several hours away from Dawnport.
The party encountered:
Julibert Droppinton
•On Tuesday June,
There a horde of sheep, crowding the Barnacle Tarven, What is going on there?
As I approaching, the sheeps jumping aound, I was curious and start to Count : 1, 2 3 Zzzzzzzzzz
For How long I lost my concious, i had no idea, but a familair voice snap at me "Wake up"!
I open my eyes and saw the adventurers are ready to go. but where?
the whole team follow a man who looks like just wakeup from his drunkeness. that guy is a shepherd. he was leading us to his barn.
At the barn, he talks about he lost one of his sheep, and he couldnt found it. so the gave us job to help him find his sheep.
we look around and we found a pond near the barn. one of the adventurer suggest to dive in and so I did with a graceful ballet form, like a swarm lay on the pond.
Unexpectingly under the water of the pond, there seems a portal deliver us to a breathing realm under water.
I wait for others to join me from the other side.
after we gather, we notice the missing sheep is here, there are also some eyes floating around, suddenly the sheeo turn into a weird creature, and so we fought, from the underwater realm to the ground. we do manage to brought down the eye creature, than the weird creature turn into sheep again, we brought the missing sheep back to the sepherd and he is glad and reward us.
Comedy
•Comedy is in the tavern, relaxing. Until her jester hat is stolen by wild sheep. After a fee shenanigans, she caught it back, and saw at every corner of the tavern, HAS A LOT OF SHEEP. Basically there's this farmer named David (or Dave) who is griefing about his lost sheep. He lost the sheep near a pond.
After gathering a party and complimenting a Ariana about her killer clothes that is wrapped in poison.
They went to investigate the pond. The first who checked was Julibert, and he didn't come out of the waters. Next one, Tailor turned into a octopus and dived in and never came out. Comedy went in with a rope tied up to her and dive in (Takashi's suggestion). But the one who is holding the rope, MorBon, snapped.
Comedy went in, he found the people who went in first are safe. Saw the sheep they were looking for just eating seaweed. Then all of the group one by one went in as well.
They got stucked in a place that looked like a water dimension. They can breath and talk, but still need to swim around. Suddenly they got ambused by a lot of monsters, that seems to be with voices of children crying. A theory from Takashi suggests they might have transformed into a monster, and it only proven when the sheep also turned into one.
With Ren's strength, pulling the monster sheep out of the portal, after killing the other monsters, they all left for safety.
Dax
•After defeating the initial group of flameskulls and preparing the bodies for return, five more of the noble soldiers’ heads ignited and transformed into new flameskulls, which the party managed to destroy. In the aftermath, Dax pushed to stay focused on hunting the devil, while Father Hoilsat lamented that more could have been done for the undead.
Hanz scouted north from a treetop and spotted a distant campsite, where the party found seven Veteran Guards protecting a carriage and holding the cowardly noble Richard Von Bane prisoner for fleeing the devil fight. After tense discussion, Dax convinced them that Richard needed to be interrogated in Dawnport and urged them to pursue “Talk Back,” the tiefling who had secretly summoned the devil and caused the slaughter, but Richard suddenly poisoned himself with a hidden vial and died before questioning.
In gratitude for the party’s help, the Veteran Guards paid 600 gold (split between Hanz, Zevrouge, and Ariana) and distributed magic items: Mantle of Resistance to Beatrix, Sentinel Shield to Father Hoilsat, Medallion of Thought to Eden, and Split Adamantine Armor to Dax. With their business concluded, the group prepared to leave; Zevrouge burned Richard’s body along with the noble’s carriage, while Dax and Hanz tamed two horses, and the party returned to Dawnport to rest and plan their next move against the devil and “Talk Back.”
what just happened ( from ariana perspective ):
ariana join the other to rescue the noble and his men.
During the journey they meet with a cleric dwarf name wisemen gemstone.
He give a warning and trade some potion of healing and Holy water for rations
Then we proceed to move on foot and found the remaining noble's army that been surrounded by undead creature called flameskull.
We manage to defeat them but sadly we cannot save the men's and we also lost 5 men on our side.
before we move forward, Dax transport the fallen men and zevrouge give his final goodbye to the fallen ally.
Dax found out thru one of the fallen men last will, that the army was been using as a scapegoat for the noble to escape from a devil ambush and the devil something along the like of
"where is talk back my summoner I want to kill him"
suddenly the fallen has turn into the flameskull and attack us but we manage to deal with it quickly than expected.
After we settle with that, we meet the the remaining veteran, they have knocked up the noble for his cowardness and really feel disgusted on Richard ( the noble) action
Dax manage to convince the veteran to join dax to defeat the devil. try to contact talkback but he doesn't respond.
suddenly the noble dead due to poisoning by someone.
then:
we go back to dawnport to prepare for the upcoming devil hunt.
Eden Grēnward
•![]()
Dax
•The party left Dawnport barracks with Dax and his five guards in separate wagons, heading into the forest to track down missing nobles and their troops. On the way, they met Wisemen Gemstore, traded with him, and noticed marching tracks and a hawk signaling a direction deeper into the woods.
Following the tracks and the hawk, the group discovered a burning clearing where four flameskulls hovered around the bodies of noble soldiers. After a hard fight—where all five noble soldiers and four of Dax’s guards died, with Zevrouge arriving late to help—the party recovered a journal describing a failed encounter with a devil seeking its summoner “Talk Back.” Beatrice realized the flameskulls were formed from the soldiers’ remains, and when Dax tried to perform a funeral ceremony, the corpse transformed into five new flameskulls, ending the session on that cliffhanger.
Beatrix
•Where did you go?
The forest. (We weren't told specifically where.)
Who did you meet?
Wisemen Gemstore: Traveller who trades healing potions and holy water for 3 rations each.
Noble soldiers: Five soldiers from the missing noble party (out of 50), they were found in a panicked state in the middle of the burning forest clearing.
Flameskulls: Undead flaming skulls that permanently die from holy water or radiant damage. They were also made from the head of the dead guards (their helmets were still attached)
What actually happened? Everyone departed from Dawnport with a carriage ride. On the way, when we met up with a two-way prong, Wisemen were waiting for us; he wanted to trade our rations for his goods. During that time, we also noticed a hawk signaling us to take the right path. The hawk appears to be from a find familiar spell.
We followed the path to the right where 5 soldiers who had no leaders were panicked as they were surrounded by 4 flameskulls. Naturally, we tried to take them out as far as we can. The party received 9 casualties, all being the guards from Dax's side and the noble's. Only one survived. As we hauled the bodies into a wagon for proper burial in Dawnport, some of their heads were detached as they became flame-skulls right in front of our eyes. [End of Part 1]
==============================================================================================================================FFIELD NOTES: The Forest Fiasco
Written by: Beatrix
The Journey Out:
We rolled out of the Dawnport barracks on wagons, 'We' being (Myself, Father Hoilsat, Hanz, Eden, Dax, Zevrouge and Ariana) and 5 other guards. Not my favorite way to travel; sitting still makes my legs twitch, but whatever.
We hadn’t gone far before we ran into a familiar-looking guy camping I've saved two times prior. It's Wisemen Gemstone! This time he's not in trouble?! Actually shocking. Like always, he was trading potions for our rations.
The Lead:
Noticed a hawk flying overhead that practically pointed its wing at where we needed to go. It led us straight to a burned-out, battle-scarred clearing. Five guards scared shitless because guess what? There were those floating flaming skulls again, but this time they're shooting out fireballs!
Note to self: trying to put a headlock on this floating undead flaming head is a terrible idea (Idk they phased through my magic fists), but a solid right hook still rattles their teeth.
I tried to draw their fire, but I can't be a human shield for everyone at once (Best I got was half of them, good enough.) I yelled at the 5 noble guards to run back to safety, they were scared shitless to even move. Then, four of Dax's five guards got cooked. I’m still pissed about it. I told him, get your men to the backside. They're not adventurers; they can't survive. I'm sure he was just following training/protocol or whatever because he already had a single-line formation all ready. Too bad; that was one of the worst formations you could take; all but one were incinerated to death.
I avenged their death-in-vains. I hated the idea of rebellions, but if not only the prince is incompetent but its retainers? I'm starting to have doubts; it also didn't help that I was mind-washed to think this way.
Dax dug a journal out of the wreckage. I'm sure he can fill you in on the info, but all I heard was one of the adventurers I've met, "Talk Back" and how a literal Devil is after him for summoning it.
While he was doing that, it didn't take my dockside street smarts to put two and two together. I looked at the helmets on the fireballs, looked at the headless bodies, and realized the skulls were the noble soldiers.
Zevrouge seemed to give me the sense that he knew the guards who died; perhaps they had a deeper relationship? I didn't ask; I just stood beside him and gave my respects until the corpses started shifting. Now I'm staring down five brand new Flameskulls.
If we don't make it back to Dawnport, tell my brothers I went down swinging.
Eden Grēnward
•Woke up from the noise. Saw some people, some I've met, and some I've not met before. And also a talking horse..
Horse claimed that he's a unicorn. I pressed X to doubt. He got offended. He explained that he got cursed by a witch that turned him into this normal looking pony. We agreed to help him and followed him thousands of miles away to the witch's place.
Met with witch. She said the reason why she did what she did is because the unicorn destroyed a cart and its content that belonged to her. She would only dispel the curse, if we help her kills some fiends. We agreed to help.
Got teleported to a strange locations with hanging stones. Saw some flying imps. Killed all of them. Then suddenly a large fiery devil knight charged at us
We fought the devil knight. Father Hoilsat almost died but he clutched. Bonk bonked the devil knight with his BBS, and the knight is defeated.
Father talked to the fiery horse that belonged to the devil knight, with my help as translator. He made a contract with the horse. So Father is now it's new master??
Got teleported back to the witch's place. As a reward, she gave us all, a taste of her cookie. We loved the cookie. Mr Unicorn got his original form back and gave all of us a lesser restoration spell scroll. And Bonk with the big sword got a date with the witch with big boobies! Big W!
Bonk
•Bonks Crayon Diary:
Today Bonk fall in love. Witch lady...
Bonk also kill fire imps and big fire horse man. Bonk like fire horse but Bonk LOVE witch lady.
Aiden the fox
•we start off at the office where everything is in aftermath. we having discuss with xcella about our new job, be detective for today.
our case were about a murder crime.
4 bodies, most left in parts; the father of the 4 bodies is the only one in full, and all of them rip out of jaw.
in the house blood were everywhere, ther is sight of struggle, claw marks, smudges of blood, furniture torn off.
Our deduction:
- the father (Anton), open door greet by the 2 suspects and instantly kill from neck bite by suspect A
- the mother (erin) and daughter (erin jr) both at kitchen area, one watch one cooking, and both alerted from Anton side.
- the mother goes out fight the suspect with her kitchen knife, while Erin jr hiding in the pantry.
- soon the mother goes upstair after further struggle that lead them to near the stair so she goes up to her +1 magical long bow (the mother Erin is a retired adventurer just like her husband Anton), meanwhile erin jr, were found out by suspect B and murder in pantry
- when the mother reach upstair it alert the son (Samuel) who was busy in his room, which saw the commotion os his mother is fighting something he didnt know and attempt escape by sneaking out.
- unfortunately the mother fair to reach her bow, as she saw suspect A notice Samuel, then alert suspect B which it comes out to tackle samuel, knocking him unconscious. While suspect A climb on stairs, pursue the mother, and mual her to died by upper floor hallway. The same happened to Samuel but at the lower floor.
- afterwards suspect A shift back as humanoid with his boots with him (we use wild shape rules for shape shifting) walk past pool of the mother's blood, rearrange the mother body on bed out of guilt or respect. Then suspect A calling suspect B to come up as they both now human and wipe off the rest of blood off their shoes on the rug next to them, and both jump off window with suspect A be the last to shut the window with an attemp, that end up only half shut the window.
the moral of the story:
" i cant wait for werewolf blood!!! :D"
Nacht
•Adventure Log:
The party are recruited as investigators for a very fresh murder. The Corngolds, a well liked family of four, were found mauled to death and mostly eaten in their home on the Hill View Farm. Aiden, Arianna, Nacht and Takashi begin their investigation at the morgue with Officer Excella to brief them.
The Corngolds
Excella explains that their duties are to canvass the crime scene to find any evidence they could to point he investigation in the right direction. They learn that the initial assumption is an animal attack that occurred the night before. Based on the state of the bodies which were really closer to an assortment of parts and minced meat, whatever killed them were clearly large beasts. Excella believes that it was likely foul play. Their neighbour Lander Windriver reported the scene in the morning.
Examining the body of Anton Corngold they deduce the following:
Examining the bodies further, they deduce the following:
Excella also notes that Erin (or whatever was left) was found arranged on the bed in the master bedroom. Outside the morgue, Nacht encounters the ghost of a young girl who whispers that she hid but they still caught her. Arianna also encounters the ghost and is told that her brother also hid but they caught him too. Finding nothing more the party head to Hill View Farm.
Arriving at the farm they greet the guards on duty, Corporal Mara Venn and Guard Reid, and the party split up. Takashi and Nacht search around the house for any tracks, blood trails or signs of forced entry. They find nothing except the traces of tracks leading towards the house. Aiden searches for traces of magic with his spells but also found nothing. Arianna begun inside and faced with a massive pool of blood guessed that Anton was most likely killed at the front door.
Weaving through the broken furniture, blood pools, claw marks, bloody footprints they uncover their clues:
Living Room
Kitchen Entrance
Hallway adjacent to master bedroom
Hallway adjacent to child’s bedroom
Master Bedroom
With all their clues, the party put together the most likely sequence of events:
Important to Note:
Motive:
Bonk
•Bonks Crayon Diary:
Bonk & friends go beach.
Crabs attack. Bonk kill BIG crab!
We eat crabs!
Officer Excella
•File Ref: DP-882-CRAB
Reporting Officer: Officer Excella, Chief Logistics Officer (CLO)
Location of Incident: Dawnport Coastal Perimeter (The Resort)
1. Context of Disturbance:
A private recreational beach establishment recently commenced operations in the coastal sector near Dawnport. To celebrate the opening, management offered complimentary food and hospitality to the public. This event attracted a large, unmanageable crowd of local civilians.
2. Source of Hostilities:
Due to poor judgment on the part of the organizers, live giant crustaceans (crabs) were distributed to civilians for immediate consumption. Predictably, the livestock resisted being eaten alive. The crustaceans initiated hostilities, attacking nearby civilians and the guild party present on the scene.
3. Engagement and Resolution:
The dispatched guild party engaged and neutralized the hostile wildlife. During the combat, an undocumented anomaly occurred: two of the giant crustaceans underwent a physical merging process, forming a single, massive specimen.
Upon its termination by the guild party, the specimen suffered a catastrophic structural failure, resulting in an explosive decompression. This caused an atmospheric rain of shredded, pre-cooked crustacean meat to fall across the entirety of the resort grounds.
4. Logistical Outcome:
To mitigate waste, the guild party successfully harvested the falling biological matter from the air and sand. The recovered meat has been processed, salted, and packed into standard guild rations.
5. Officer's Recommendation:
No further military response is required. However, I strongly advise the guild master to issue a formal public safety warning. Civilians should be strongly discouraged from attempting to eat giant, live predators in public spaces. My desk is currently covered in crab-scented paperwork, and I do not wish to repeat this filing process.
Marx
•Marx Report Summary
Ariana Ravenloft
•"dear dairy
there's a crab...... a gaint crab .........
The gaint crab combine ..........
......and become even gaint crab.
Bonk killed and we all get free food for a weak .
hurray thank you Bonk ."
~ ariana
Zelodek
•MY SCRIBBLE NOTES FOR RANDOM SHIT THAT JUST HAPPENED
Henry
•i was at the newly opened resort near the Dawnport beach, hoping to use the opportunity to train under the sun.
Unfortunately, the sudden crab attack proved that I still have a long way to go before I reach the level of strength I desire.
It was also quite strange to spot an old, cloaked man in the shadows, seemingly keeping watch over the noble frog.
Nonetheless, I have much more to learn and train regarding my 'new physique'...
Armada
•Assalamualaikum wbt.
Dear Tok Mat,
Today, yet another adventure. We get a job to settle 'rat problems' that's been stealing around. We met another Nusantara people here. Pak Lang is his name. His scarecrow was stolen and he asks us help to retrieve it back.The 'rat' was actually a humanoid rat. I don't know why they took the scarecrow in the first place. The scarecrow seems... a bit suspicious. But who am I to judge, right?
We negotiated with the rat prince, promising a drawing of honor and fame in exchange of the scarecrow. Well... at least that's the plan. I distract the prince while the others retrieve the scarecrow. And we make a run for it!
The rats are fast, but not fast enough. Some did catch up to us but we knocked them down back. And the rat prince... fallen to his death in the encounter. The rats underling froze, crying in despair of their dead prince, while we make our way out alive.
We reached the town safely. I hope all goes well after this. If the rats seeks for revenge, that's another day of problem to solve. Pray for me here. Love you!
Your beloved student,
Armada
Bonk
•Bonks Crayon Diary:
Weird farmer miss his weird wife. Bonk go work.
Rats kidnap weird wife. Bonk and friends kidnap weird wife back.
Bonk chop rat prince in two :3
Tailor Sniff
•Ariana Ravenloft
•dear dairy today is the strangest this happens to me.
I though we are going to save pak Lang's friends Jeremy but it look like Jeremy is his ~~sex doll~~ . ehem "scarecrow "
This is my fault si that fine but then I have to draw a portrait of a rat price just for that "scarecrow".
...............
I don't know which is worse, only finish the body of the portraits or been chase by rattling for some "scarecrow "
hmmmm mm.......
oh well may this story been cherished by our raven queen.
~ariana
Aiden the fox
•"things has gone more crazy, we finally reunite the yewbane family. but more stuff happening.
we got the rune stone that is necrotic + a bit of divine, found by the dog beast?
we got the pink worms found by some bone snake thingy?
we also got... me unleash all my frustration on the beast that was a nice release.
Declan might be the one who handle all of the aethermarch town? "
i know he also work as manager of estate in there...
Eden Grēnward
•Not sure what happened, but as I was resting on top of an elm tree, suddenly I got teleported to this large field with some sort of giant rune marking on it. Saw some familiar faces, the adventures that I had been adventuring with in the past, some friends that I met in the tavern, but also very delighted to meet some more new friends.
We were helping this family of ghost. Fought some undeads that were trying to kidnap the father. We managed to fend them off. The family reunited and finally managed to rest in peace.
Found a necrotic stone, with rune marking on it within the cavity of the large undead beast. Someone wicked must have had put that inside the poor beast that turned them into that monstrosity. Unforgivable!
Nacht
•Adventure Log:
Following Jasmine and Timmy back to the portal, the party find themselves joined by Eden. They find the ghost of Maverich in a clearing, his mouth sewn together. Soon after, bone constructs and an undead beast tethered to Maverich appear and attack.
They manage to survive the attack with Marx only dying twice and Father Hoilsat coming close. Winning the relentless fight, Maverich is freed from the curse and reunites with his family. Mika senses something in the undead beast and with the help of Eden they retrieve a cursed stone. Nacht also notices a pink worm that Mika catches.
It's likely that Declan and Sainbarp are connected with the pink worms and the merchants. It's possible that they used Maverich to develop the herb and cursed him after. The conspiracy runs too deep in Aethermarch. It'd be wise to keep an eye on Declans movements in Dawnport lest he build another empire.
Nacht still has the herbs and plans on cultivating them in secret for his friends.
Marx
•Marx Report Summary
Marx
•Marx Report Summary
MayBea
•we gather in tavern, while i already hanging out with Kisla
then we go to wilderness meet lots of boars, and our construct friend turn into metal rhino murder all of them
???
Still we continue on marching forward, with the help of our construct friend and Talkback give us direction to where the Wiseman is
we get there, i finally ask wise man for help, also do some trading with him
he tells me that i have 2 entity around me, one is a sprite another one is the evil entity. and he tell me to ask the wizard name Alex to know fix me.
Nacht
•Adventure Log:
Timmy speaks of a secret portal that Maverich used to use hidden in the forest. After some chatting he agreed to lead the way. Arriving at the portal, Father Hoilsat accidentally throws Aiden through it and the rest jump through without a second thought.
They arrive in a bustling merchant town called Aethermarch. Finding the same flowers in a shopfront, Jasmine and Timmy rush in. The party follows only to find the two looking disappointed to find that the shopkeeper wasn't Maverich. They explained that it should have been. Speaking to the shopkeeper who introduced himself as Elias Thornroot, they discover that the herbs are a new product and that Declan had a large official influence in this town. They followed many leads only to be led back towards the portal.
Somehow in between, Marx managed to become a wanted individual in Aethermarch.
Aiden the fox
•eh so...
shit going down hill...
i got throw twice...
we get to where marvrich is.. and there is more shit show about the noble and er.. the store drama?
and apparently they say if i want to open a store there i have to ask declan...
today is the worse day ever.
Armada
•Assalamualaikum wbt.
Dear Tok Mat,
Today I followed a rescue mission of a shipwreck, by a BEAR! Anyways we boarded the ship, and as we head to the island, we were attacked by ghosts! I read Ayat Kursi and struck two of them. One of them is a commander... I think? The other ghosts dispelled after I killed him. He whispered something to me. "You passed the trial." Scary right?
We reached the island, saw the shipwreck, some bodies scattered around. I looked around and found traces of attack. So the shipmate were attacked by something, and they were chased to the island. We follow the tracks and found a cave, when suddenly... Two big water dragons emerged! I got caught by one of them but managed to break through. We ran to high ground, where the monster couldn't catch up to us.
We came by to the cave. Some survivors came out. After brief introduction and confirmations, we took them back to our ship and ride safely back to Dawnport. Another hectic journey hah! I'll write to you on my next adventure.
Your beloved student,
Armada
Carlsberg
•Date 7June2026
-Destination Dawnport reach, Minimixed damage impact, direct land on Liquid.
-The impact too strong, internal damage report, Protocol seal until be mention. Seal Code Hade Merger.
-Decepticon activate, fully functional, deported.
-Decepticon code Name Carlsberg too deep in Liquid form, distant to Shore calculate.
-something long flew down liquid. grab it.
-reach shore, analyzing creature, languange and pattern. Answer, Quest = mission, Adventure = Executive, Operation according to pattern.
-Tag Creature with given code : Armada, Takashi and Mika.
-Add tag, Mika friendly, Mika skill similar to Master. bzzzz - Error-
-Onboard ship, Climb high place analyze ship Ship trail navigation.
-Armada mention Blue thing, -blue thing recorded, fail analyze due unclear image. Activate Bird making procedure.
mika
•Hi, everyone, mika here :) Reporting from the field from one of our adventures.
I was out collecting wild flowers near the docks when Harbormaster Geralt (a bear) asked for help from willing adventurers. I've only heard of Harbormaster Edric, but I'm always willing to help, especially as I've avoided venturing into the forest since... well that's another story. As he was gathering up people (Mister Armada and Mister Takashi signed up, two new adventurers I haven't met before), I saw a construct drowning nearby. We helped him get to shore, and he told us his name is Carlsberg, and he has no memory of what happened to him. I promised to keep a close eye on him and potentially help figure out his mission, so Mister Carlsberg joined us for this endeavor. We all boarded a ship and set sail to our destination.
Harbormaster Geralt shared that a supply ship, the Sea Quill, was supposed to reach Dawnport four days ago but went missing. He theorized that due to a heavy thunderstorm four days ago, perhaps the captain of the ship had to do an emergency maneuver and dock at one of the nearby islands--which was where we are headed to. He cautioned us to be careful and prepare ourselves--as he has witnessed sailors getting possessed and attacked by spirits of the damned that protect the borders between seas and islands. The main goal is clear: search and rescue any survivors from the ship was the priority, and if possible, any cargo or supplies.
I asked about who/ what would've been on the ship and Harbormaster Geralt pointed me to a ship ledger. After reading through it, here was what I found:
As I finished my read through, I looked up and we we surrounded by spirits. A battle ensued, and after getting their numbers down, the spirits left. Mister Armada shared that one of the spirits whispered to him "You passed the trial". We got on a small boat and reached the island. A large ship, which we assumed was the Sea Quill, was shipwrecked at shore--broken in half. We investigated and found big puncture holes on the ship, and cannon balls--assumed to be the cause of the holes.
Further on the beach, there were bodies with slashing and piercing wounds--they appeared to be killed by humanoids/ humanoids' weapons. We followed the trail of human bodies and it was a terrible sight... reminded me of war. A battle definitely took place here. A lot of the bodies didn't look like most of the pale folks we see in Dawnport--they were darker in complexion, with variations of facial features. They couldn't be from Dawnport. If my memory as a starting merchant in the Central Continent served me right, these people might be from a rival kingdom of the Prince.
The trail led us to a river, with a cave nearby. We saw a man in tattered clothes harvesting food and called out to him. That attracted the attention of two gigantic water monsters and a battle ensued. We managed to escape and made our way to the entrance of the cave. Upon exchanging pleasantries and who we are, we were greeted by a woman and tough looking adventurers. We found out later she was Officer Excella--Chief Logistics Officer, who was aboard the Sea Quill and top of the ledger.
She shared that the during the thunderstorm, the Sea Quill was held stationery at sea. During that time, a different ship approached them and started attacking with cannons. As a supply ship, they couldn't fight back at sea and had to maneuver themselves to the island. They fought off combatants from the other ships and other monsters to make a temporary shelters in the cave. A lot of the survivors were injured and in need of further medical care in Dawnport. We helped transport everyone over and made our way back.
I started this adventure wanting to avoid the complexity of the forest, only for the seas to provide more of the same. Everywhere I look, there is bloodshed. And I'm not fully sure what my place is supposed to be in this violent world.
Bonk
•Bonks Crayon Diary:
Bonk find work. Work try kill Bonk.
Dax say Bonk can kill two. Bonk only kill one...
Armada
•Assalamualaikum wbt.
Dear Tok Mat,
I have done my very first adventure since I arrived here. An old farmer came to us for help to find his missing daughter. Turns out the farmer was actually a bandit leader. We were ambushed by the bandits when we try to find clues on his 'daughter's missing'. Managed to hold them off, and knocked them unconscious. The guys seems like not normal. I don't what it is exactly, but they glows. They are now in custody. And I took what seems like a ornament? It has a Lavender smell to it. But... its like hypnotizing, taking my mind elsewhere. Need to research a bit about that.Oh and we met a new guy. A knight from unknown origin. He came by a portal. Can you believe that?!
Anyways... Do pray for my safety here. I'll write to you from time to time.Your beloved student,
Armada
Aiden the fox
•Aiden agreed with bonk, aiden love work = love money, aiden use potion and love magic very much. aiden want to eat magic.
aiden eat nothing
Hanz
•Hanz Report Summary
Elliana
•June 05, xxxx
Today i've been hired by this man named Takashi, they seemed rather polite and nice. To himself and doesn't speak much. He doesn't hit that well, but was capable at protecting himself. I only found out later that apparently he hired me to help everyone in general instead of only him, what a generous heart!! I charged him only 2gp since i like him..
But besides that, Uncle Raum had hired the group of Adventurers to help his new good friend Owlbear Mom. She's.. protecting her egg. Well.. hers that was being targeted by a group of Goblins, Hobgoblins and a dead Adventurer. They were all under the Hivemind sickness. It was a really rough battle, i disliked every second of it.. but also it got me thinking, are every combat without Dax will be like this? Grueling and tiring? Every second i feel more grateful for his existence in previous jobs.. perhaps that's why he's limping due to the Goblin encounter he had shared tale prior? Does everyone treats him like this? I get it.
Even though the group is big with a few more new faces and talented individuals, the battle was still difficult. I.. .. don't want to remember the exact scenes, but i'm starting to question on the decision i've made by leaving home. Is this all worth it? .. I know why i did it. So i should try to hold out longer..
I have yet to receive and letter from home, it is ocean apart.. i wonder when will i receive it? Or if i will.
(The rest of the note are scribbles of Math of how much she charged who- who she healed and if there are price discounts.)
Eden Grēnward
•Met with Raum. He explains he met a new friend, an Owlbear (Mama) who needed help with repelling againts raids from people who were trying to get the egg back from her after she rescued it from the goblins.
Went to cave where she and and the egg resided. We took our time preparing for the raids.
All three waves of raids are successfully repelled.
We discovered that the egg doesn't really belong to her, and it's actually a red dragon egg.
We told her it's not safe to keep it, or to for it them to stay in the cave, because the place is compromised and the actual Dragon-mother might be looking for her egg, and may cause destruction to everyone near.
Mama told us she once saw a dragon north from the cave, somewhere around the volcanic mountain.
We asked Raum to help us looking for a safer location for the egg. He told us he would be going north, and we wont be seeing him for a while.
Zevrouge Adelbond
•Mission Log
-we've entered the cave of treasure after we went to the cave of madness after dispelling the curse and breaking the gems that affected our minds we encountered zombie and traps that turn the victim to skeleton luckily the wiseman cured that curse but as the curse was dispelled all the treasured disappeared along with all of marx's gold including the gold he took from the zombie to which he didn't listen to me saying about modesty but lucky for him to be alive nonetheless.
-the treasure that was centered in the cave of treasure seems to belong to a beautiful female elf named Elliana Woods to which her belonging were placed in the chest as we were allowed to take one item only she must've been a nice person to make it so i wished i met her once.
-on the third exit of the cave we encountered a wide area of forest and at the front of the entrance stood a small cabin and out front an old man he seems to guard the entrance to the magic pool and also seems closely acquainted with the late female elf Elliana a lover or a wife perhaps.
-It seems he's a part of the rebellion faction that's targeting the 4th prince honestly its too risky but this man maybe old but strong enough nevertheless to take us down if we disagree.
-After wearing the rebellion ring we were allowed entry into the magic pool since that was my objective in the first place i placed my weapon first and got a single upgrade from it i'm not as greedy but i did hope for better yet i'm grateful for having a weapon at all.
-we've tested with aiden, marx's daggers and then marx himself after a conclusion it turns out if you ask for your original item or person they simply get sent outside the cave.
-before we went to the cave pond we hid our comrades talkback, beatrix and baba yaga who disagreed to killing the prince but after leaving the cave they seemed to have been gone and when we left the cave it seems that they've appeared outside the cave but something felt weird like for a split second they felt voided for some reason, my mind says it's normal but my militia instincts are giving me warnings i'll have to keep my eyes open.
talk back
•I don't know what happened. it seems I lost my memory
Aiden the fox
•We come back from where we stop
In the cave …
the room is filled with golds and a single treasure chest at the middle, and the weird part is so many zombie surrounds the golds
We kill the zombie and try to see what we can do with the chest.
Marx see the chest do something about it and close it. And we all see he slowly turn into skeleton, apparently he did stolen some gold at the gold pile before. (That mostly might be where the zombie from)
we hurry help Marx ,by that I mean we watch him run to door try to escape and fail and turn into pile of dead bones. Thank god wiseman is here to save the day.
We takes the reward in chestbox as per request ”you can only take one”
In side the chest show a cute girl with state about this chest is for her memorial.
We later got our stuff left the room meet the old man in other cave hole(right side) he been sweeping out side of his cabin, he been mourning the girl we saw in the chest (I think that might be his daughter )
We learn that she use to be a young guard for the 4th prince till one day they both in the cave and only the prince survive. This is why he is angry and with all the sprit in that place are angry of the 4th prince, and the other prince (not sure which) also angry of the 4th prince. They so angry they from a rebel group against him plotting to kill him. Along side the previous group of rebel we just passed by.
Sami
•Attempting to gather at the designated area, we ran into a group of guards manning what appeared to be a makeshift checkpoint to stop and check for suspicious individuals. Apparently someone had burned down/blew up the guild base that was in construction at the time, thus the guards appeared to be on high alert so after verifying with the guards with my badge I and my... 'friends' were let through. This was when I met Raum, a very friendly cyclops giant... who is also Elliana's not is uncle, family trees can get strange so... It's best I don't pry to deep... that'd be weird.
Getting to the farm Raum carried us, that was when I met the farmer known as 'Pak Lang'... definitely a interesting person, spoke with a Dialect I was unfamiliar with... but from what he divulged to us he had found a big bear on his farm that was pulsating a purple energy with it's veins flowing with the same energy. Raum revealead that it was infection that was beginning to spread and that it was a hive mind. ( [ Note ] - This sounds dangerous. ) He said he locked the creature inside his warehouse and that it made constant banging noises from within trying to escape.
When we arrived at the warehouse, we allowed Father Hoilsat to enter the building alone first... it was a mistake but we learned that the creatures are intelligent as they seemed to warm up or play nice with the father. Luckily he was able to escape before being mauled.
After awhile of 'discussing' back and forth on the next course of action, D went on the roof to scout from above and it was decided we would take them by surprise. I will update the note about how it goes after.
[ After ]
The bears are dead.
- Sami.
Elliana
•May 30, xxxx
The birds was chirping, the sky was bright without a storm in sight- yet i somehow found my self going on another job with D!!! (frantic scribbles). I follo- was invited by Sami to go with him for a job and investigate further since he hired me and took my friend discount offer. D was following.. i guess... and we somehow met up with Julibert! This clown is everywhere!
We spoke with a Hill Giant, and .. i can't deny my longing of home.. ANYWAY! We went to this farm, spoke with this 'Pak Lang', went to this barn to deal with some infected bears- .. that was... an ARDUOUS TASK, I HATE IT HATE IT HATE I HATE IT I HATE IT I-
(The letter stops abruptly before continuing in a new section rather tidily)
I hate that i spoke harshly. But the task was done very safely and clearly.. I've learn a side of Father Hoilsat that.. i don't think i favor..
... .... i will write to home this week.
Julibert Droppinton
•Today I was heading out,
the familiar earthquake pattern concern me, i should head top the gate to see.
Oh it is the friendly neighbour Cyclops. Iwent to wave Hi.
the Guards a suspecting D, I gonna make a magic trick to distract them.
the friendly giant have a quest for us , Yay.
we make a new friend Pak Lang.
There a bear in his stable. we need to be very careful to check it.
thanks to everyone, we manage to hunt down the bear, good thing everyone is safe.
HADE Merger
•Last Report,
After so Long I finally get a job, Jial may make my body a bit rusty. gonna move around solving problems. I wonder what job this is.
Talk back said there a team for this mission, but only talk back and me show up. Did D betray us? Nah maybe he is late.
------
our plan failed, the guards stop us for the plan, looks like today gonna be Over Time work, need some coffee to boost the whole night.
Talk back been capture. this is and High End Demolition. Until Now D didnt show up,
Looks like either I detonate now or we fail . well looks i had no choice.
To whoever found this note. Please be gentle to my protocol. IT just a worry pet when Im gone.
PS Hade Merger.
Lady Melor
•Mission Notes (1)
---------------------------
Arrived in Dawnport. Stayed to the shadows. Rumors abound in the streets, but nothing of interest.
Sought more in the taverns, and was greeted by an old farmer going about a goblin attack at their paddy field. Not of interest. Until a knight showed up offering help. Seemed to be in position of authority. Follow up needed. A group of ragtags joined in. Not of interest.
One of the ragtags offered info : the paddy field is home to a portal, that has spawned south of Dawnport. It is a gateway to other dimensions, and used by monsters to transport here. Seemed like the goblins had a plan. Potential interest : info leverage.
Combat ensued in the paddy field between the party and goblins, later a large spider monster and its kin. Handled swiftly. Knight in armor is especially formidable. Interest : threat assessment.
No failure to report at this time.
~MM~
MayBea
•"what a ride!, first the house was haunted, and noble is desperate for cleansing. Now it's the juice of how a merchant go out never comes back, causing the wife and kid to be bullied to dead! then its more juice about the noble the... whats the name? oh yes! sainbarp! bad bad man~ but also lots of blackmail material. i love this place already~" "oh right yeah the ghosts is now in the herb plant with idk julibert?"
Hanz
•Hanz Report Summary
Julibert Droppinton
•Today Zev are announcing for adventure to join him to explore a house.
is Today Halloween? Because Zev adventure are going to be spooky, Im so Excited.
The Job is from a noble Name Declan Murwood, He ask adventure to exorcise the Haunted House, although why do he seek adventure not the church, I had no didea. but we acceptt the job.
So we go the destination, and explore the house.
We found bone from each bodypart and assembly, this bones belong to the ghost wife name Jasmine.
Jasmine and her child became ghost after they die , they want to RIP beside 'Marvirich Yewbane'
Oh by the way, 'Marvirich Yewbane' had noted the 'Sainbarp cant be trusted', Sames goes his follower 'Declan Murwood cant be trusted'
Now, this will be a new adventure is to help Wife : Jasmine Son : Timmy to find 'Marvirich Yewbane'
Nacht
•Adventure Log:
Nacht woke up that morning to find a skeletal leg under his bed and having had a very odd dream. He meets others in the tavern and they notice a party of adventurers returning from failing the 'house cleaning' quest. The desperate nobles nearby are offering almost triple for anyone to be able to clear it at this point.
Accepting with the others they head to the house and unsurprisingly, Talk Back starts filling it with hay. Always best to be prepared. They find the other pieces of the body scattered through the house and assemble them in the hall. A ghost appears and they find out her name is Jasmine, Maverich's wife. She leads them outside and they meet the ghost of Timmy, their son.
The ghosts show the party some blue spider lilies and explain that they were specially cultivated by Maverich himself. Jasmine and Timmy are able to possess the flowers and Nacht brings them back to town.
MayBea
•We all gather up to a spot in the port, and see bunch of soldier gather surrounding the giant but fearfully.
We check what happen and turns out the giant have been evicted from his home by the bandits.
We go into the giant's house fight all the minions (both father and dox having their vision red), taunt second in command and finally have convo with the boss(who is also a druid).
they agreed to left the place, and soon we found out the giant were come from the portal. (he was running away from a big monster?) and found this place and he love it and wanna stay here with his "weed friend" (who looks very intimidating)
Hanz
•Hanz Report Summary
Julibert Droppinton
•25 May,
I meet a friendly giant trying to ask for help from the front gate guards, the guards are afraid for trouble, so I gave the Giant a friendly Hello.
The Giant ask for help, he said someone invade his home and he was chase out. me and dex and new friend agree to help the friendly giant and we sing On My Way (https://www.youtube.com/watch?v\=eKV5HOVi0r4) along the way.
arrive the giant home, we saw a cage of wild animals, thanks to our friends we manage to comunicate with them. than I follow the priest to the back of the house, there were 3 stranger missing,
I came out with an idea for tricking them by flipping them out of the bed, but i only manage to flip 1 guy.
than the priest change his form, and the strangers looks afraid. I wish to give them a high five so i cast earthen hand to hive five 1 guy while the priest give the other guy a bonk.
The priest ran out the living room and there are shouting, I was curios so I peak from the corner of the door. I saw a guy with guns, so I send my earthen hand to wave a hello.
Dex than call all of us to stop as they rpoceed to talk, as expected of Dex with the power of friendship, the head of the stranger invite Dex into his room for a cup of tea while me and the party are playing Marry go round with other strangers.
After Dex and the head of the strangers finish their tea break, the group of stranger left the house, than we Invite the giant back to his home.
the giant show us his secret garden, and there a tree looks similar to tree person.
it late we said goodbye to the giant and went home
PS Julibert Droppinton
Aiden the fox
•it doesn't make sense for a guy who join us and say he going to fight flaming skull, he look too high rank to be in a simple quest.
he doing a hold sign while talking to zef, (he is doing the soldier holding gesture)
we at the cave and rockswell
me (with familiar) marx at left, betrice (touch) and babayaga at middle, zef and talkback (with familiar)
aiden saw treasure in left cave already run in with marx follow along
talkback familia go into middle say a flash of axe from the old man then no more vision (the familiar died)
we end up going middle, and only me and marx have to fight everyone, turns out the crystals all curse and causing everyone to against everyone
we survive and found the drawf name "Wiseman" and he say he got lost
now we all gather up together (thanks to dice) we all decide to go to the treasure room (left path)
Marx
•Marx Report Summary
Elliana
•May 24, xxxx
I feel as though perhaps fate keeps bringing me somehow meeting the same people again and again, either that, or it's because Dawnsport is just THAT small still. Coming out of that shop, i've ended up seeing Dax hiring even more Adventurers, what was it... he's a Guard Captain or something? I could be mistaken, but if my memory is correct, what does this entail that the Captain is going around doing tasks with Adventurers instead of the town guards? Probably a good call seeing Adventurers seems way more eager to work for a few extra coins as well as the talents they hold... i don't count cause i'm just a wandering healer! Anyway..
I'm not sure what or why they wanted to revisit the 'witch' location in the forest, but i ended up followi- i mean, hired to come with. I really intended to just keep watch and be there like a field Doctor... upon arrival, we ended up seeing a REAALLY BIIIGGG TREANT! Still not sure why i was the only one excluded from the little questionnaire game.. After a bit of a convo, the Witch revealed themselves and introduced herself as Nana Denure and Brynn the Treant. They will soon join Dawnsport, currently coming back with us as i write this!
Ah, i almost forgot- the rather large Owlbear that appeared out of nowhere and lunged at the Treant was a big surprise, but.. after seeing the Treant's entry and size? The Owlbear was cute more so than anything. Odd that they're going 'crazy' it seems from what the others mentioned? Ah, besides that.. i must say, i find it displeasing that D has the same line of thoughts as me, i can't deny we have the same nature.. i guess..
Today i'll focus on my studies under Nana, i really hope she's going to be a good teacher for me to learn Herbalism..!
Eden Grēnward
•It was my first day in this new and distant land.
Several other passengers on the ship and I were greeted by veteran adventurers when we first arrived in Dawnport.
They were discussing investigating a treehouse located somewhere in the forest, on top of a tall tree. I didn't want to miss my chance to see the greenery and the forest in this land, so I tagged along with the rest of the adventurers.
What I found did not disappoint. The tree and treehouse were both majestic and beautiful. The others seemed very interested in making the acquaintance of the person living inside the treehouse.
Suddenly, a giant Treant dropped from the tree. We were all pretty shocked. The Treant then announced himself as Brynn, the guardian of the treehouse, and stated he would only let us pass if we managed to answer his questions correctly.
I then proceeded to introduce myself to the Treant as a fellow guardian of the forest and revealed our intention to meet with the one who resides in the treehouse.
An elderly lady, Nana D'nur, came out of the treehouse and asked us why we wanted to meet her.
Then suddenly, out of nowhere, an Owlbear came out of the forest and attacked Brynn, causing him to lose his footing. The rest of the party intervened, and we managed to slaughter the beast.
I do feel a bit sad that we had to kill it, but we had to defend ourselves, the Treant, and Nana.
I find it weird that an Owlbear would just suddenly come out and attack us, unprovoked, in the middle of the day. Something might have spooked it, causing it to behave this way. I tried to search for anything that might have caused this, but found nothing abnormal.
Julibert Droppinton
•Today, I went to the shore for the sea wind, Dex is there meeting a new group, My Changeling instinct tell me there similar in there, I went to say hello, What a surprice is there is a clown and she are same as me a shape Changeling, Finaly someone I can related to.
Dex the Knight than lead us to the forest where we went to kill goblin nest. we search for the strange sound, and we meet multiple Treant and a grandma on top of treant, she is now Elainar herbs teacher.
We was ambush by a Owlbear when we having negotiation. but the owlbear attack feel something wrong, is this related to the note i pick up from the goblin nest?
PS Julibert Droppinton
talk back
•mission note:
Aiden the fox
•last time:
we were plan to go to find more about the lizard folk and why they do what they do
during the journey in the forest we encounter them and hence start first fight against them
the lizard folk are hiding themselves in dark cover by trees and bushes, while attack us with rang and melee damage.
we able to kill most of them
continue from last time:
when im back to senses i already in fight with another group of lizard and it seem there is two situation going on
- group a (talkback and mika) dealing with the lizard folk with mount
- group b (me zef and hanz) deal with all the lizardfolks minions
- during the fight hanz going down unconcioused once due to surrounded by 2 lizardfolks, Aiden try to go over and help out, while all of us keep getting bad roll
- talkback able to murder the lizardfolks mouthing its mount
- group b able to down as many lizard minion as possible until it left like 2 of them (including the one entangle by veins)
- the rest of them go to group a , all help talk back to tame the mount (talkback try to tame by using snake meat he have days ago, it was slightly effective, but he keep failing)
- while aiden is 1v1 with the damn lizardfolk who have murder their capture (the one that got entangle)
the combat end with:
- talkback finally tamed the mouth with everyone effort
- and Aiden using pure spite against that lizardfolk and cast sleep on him effectively reverse kidnaped him
- we lost Nacht apparently (he/she got kidnaped)
- we to return to port and planning for next cause of action while finally keep all our finding and ~~new slave~~ in jail
Hanz
•Hanz Report Summary
Future remaks:-
Nacht
•Adventure Log:
They left him! Those limp leaved, crooked stemmed assholes left him!
Kidnapped by the lizardfolk, Nacht swears that when he gets back to town, he's going to beat the rest of them black and blue.
Trapped in an iron cage and brought back to what seemed to be a temporary camp, Nacht sees another captive, an unconscious fairy who seemed to be poisoned as well. The way things were, it was going to be impossible to rescue the fairy and escape unharmed. The best he could do was get back to Dawnport and alert Dax.
He waited till the activity of the camp slowed and as night fell, Nacht shape shifted into an owl and successfully escaped at midnight. Flying blindly he thankfully runs into Mika! With her directions they run towards safety with the lizardfolk now alerted of their missing prisoner and on the search.
Working together they make it back to Dawnport and successfully cover their tracks ensuring they couldn't be tracked back to town.
MayBea
•we go into forest and saw an unconscious drawf, marx got 2 gp from him and turn out the drawf regain consciousness and try to trade us for food, and give us all holy waters, we did.
then we come to a point of sea side place and see 2 body no head, 1 body got backstab with a short sword still attach at the back wearing a ring.
when we finish and returning and encounter 2 flaming skulls (similar with the body it has) we did it
soon we return and infrom quest giver, the quest giver shock about the ring.
"its clear this is the job of an necromancer who also loves or trying to reanimate a dragon. i mean just look at the way how the blast happen. now about the reballion... thats the first time i heard about them... i guess it just simple inner politic?"
"... why is the drawf have so many holy water?"
Marx
•Marx Report Summary
Questions to be:-
THE BABA YAGA
•the fire was cause by two flying skull , we rect them with holy water and marx is still swimmning back to downport.
Nacht
•Adventure Log:
After interrogating the captured lizardfolk, the party chose to head out to the nearest scouting camp less than a days travel away. They were looking to verify for themselves if the information was true and how bad the threat was before telling the port authorities. It was a precarious plan that risked alerting the tribes.
On their way they free a familiar turtle and it tells them where the nearest camp likely was.
Following the turtles directions, they come across multiple sets of tracks and realise they're likely already skirting the edges of lizardfolk territory.
Arriving at the camp, they're ambushed. (In my defense Arkozh said that the tracks were OLD so I thought we were gonna loot the area and fight in the next hex >_>)
They survive the ambush, two get away and they kidnap another lizard.**
Sigh.
Nacht is beginning to think that his adventure into the outer world is going to be a long list of crimes. Well, at least Dawnports prison won't be wasted.
Hanz
•Hanz Report Summary
To do list:-
Julibert Droppinton
•The Diary of Juliber Droppinton,
After the Circus disband, I finally got a job from the adventure guild, they told me to reach to Dawnport as there an urgent quest in need.
after days of travel, I had reach Dawnport tarven. there are many adventures there, a pair of dwarf walk in and start mumbling , than this silver knight Dex invite us to join their party, at first Im excited i finally land a quest, later i learn how cruel is the world.
i remember back in the circus, they told me not to get near adventurers and mercenaries, the circus always describe them as the murder, now i can understand what they mean, the adventure party i joined indeed a blood thirsty bunch. I already fell into sin that beyond redemption, and that is I took a life by my own clown hands. May any god forgive my murderous sin that i commit to survived.
Im sorry Mr Bug bear that i shot your head.
Im sorry Mr Goblin that i burn your face.
since I took this life, although beyond redemption, but will continue walk down this path to survived.
Dear Circus freaks, I miss you guys.
PS Droppinton,
Beatrix
•The Diary of Today
- Met up at the tavern where Dax and the others seemed to be in a deep conversation about the goblin camp I wanted to beat up! My chest was pounding to know that it's FINALLY time. I didn't listen much to the details though, since I was catching up with Elliana. There were some greenhorns included, guess I'll have to step up.
- Our party departed from the town but not before bringing the captive goblin with us! He was resistin' alot but we got some good info out of him, the bugbear leader, no traps in the camp and the general direction. Tied him up to the tree before I went, hopefully I don't forget.
- (Rumor) We already decided to skip on this upon hearing the rumor while back in the tavern but when you see the treehouse first-hand it really is FUCKIN' creepy. Some woman was cackling nearby, and it was in the middle of the freaking forest! Weird thing is, not even bugs made any sound when we came close. I do NOT want to deal with any supernaturals anytime soon, we had Father Hoilsat back in that haunted house and even then we can't figure out how to defeat it. I mean, how do you punch a ghost?
- We followed 2 goblin patrols that we guessed came from the camp we're looking for, we were stalking it good up until Dax stepped on a branch. I stepped in immediately to grapple one of them gremlins so they can't escape. D got the other one and we interrogated those 2 aswell. Learnt more about the camp, one of them named Jerry wanted to join our civilization. I mean, why not? I left those two tied up by the tree too so we can pick them up later.
- By the time we reached the camp it was nearing dawn, and we still had the shadows of the dark by our side. I had Dax act as bait, making noise by the front-gate since he's our most reliable member, while the others flanked from the sides. Am I a genius or what? My experience came in handy. Immediately went for the long-range archers by the watch-towers since I'm the fastest member while the others covered the other goblins, team-work wise we didn't do too bad! One of the greenhorns, Juli had been reluctant to harm even against the goblins. I call it inexperience but what do you know? He manned the ballista and I immediately grappled the bugbear leader so he had the clear shot. Juli went in for the kill! Didn't know he had that in him.
- Finished with the elimination of the camp, no survivors except for one of the wolves, which I will try to tame!
Elliana
•May 13, xxxx
An awkward and exhausting day is the best way to describe this... i had not expected a life such as this when i decided to take the steps towards what i'd assume 'adulthood' would be. Then again, maybe that's my fault? Adventuring and Adventurer- those two are similar yet so starkingly different..
I had been lucky to snatch another job, while in the tavern with D. The food tasted awkward due to the awkward situation and conversation. All i know is that this D person is someone that knows what they're doing, and if survival is their top-priority, then we may have something in common. I instinctively followed him around due to this- now that i think about it, shouldn't he be thanking me that we all got this job?
It wasn't only the two of us, quite the few others had also come with to a new task that Dax had given us. It seemed like something dire? Oh! Beatrix was there as well- another familiar face as well as ones i've only seen today. We were task to clear out a.. few? Goblin encampments. Well.. it was supposed to be one, but it seems there are more than what we thought is going on. Simple things are not so simple..
We made a camp on the way after Beatrix and D had caught the two goblins that ran away, scared them by torturing and tickling them. ... ... now that i remember this, D scares me even more..!! There was also the Orc that fell asleep, the Clown that wears their heart on their sleeves, and a very quiet individual.. i think i heard him spoke once- or twice? The attack on the camp went rather very extremely smooth, except for the part where Dax was beaten back-and-forth.. .. .. right.. i also did.. that.. .. i don't want to think about it.
Today i am sure that i won't be writing to home.
Zevrouge Adelbond
•Quest Report
Hanz
•Hanz Report Summary
Nacht
•Adventure Log:
Nacht, Zev, Mika and Hanz were discussing how to extract information from the captured lizardfolk currently being held in Dawnports jail, likely to the dismay of Dax. Two new arrivals decide to join them and they head down with Hanz as their translator.
The prisoner proved to be tight lipped and resistant to any questioning so the group turned to less that ideal methods, to the dismay of Zev. Lots of dismay this time round. Mika disguises herself as a fellow lizardfolk and is dragged and threatened by Nacht. Seeing another of his kind in danger, the prisoner talks and they discover a few worrying things.
They also learnt that there were likely no other humanoid races present on the new continent and that the lizardfolk were still unaware of Dawnports existence. A highly precarious position to be in when frontier adventurers are well, adventuring. Dawnport was too new and would be impossible to defend if the tribes chose to launch an all out attack.
Learning all this, Zev insists on keeping this information to themselves and especially away from Dax. Nacht urges him to share it with the others at the very least.
Dismay. So much dismay.
Elliana
•May 9, xxxx
I left the tavern after speaking with another to see a group of people that was nearby a screaming bottle, out of curiosity i stood nearby to take a peek before getting pulled with everyone into inside the bottle-
It was a magic bottle! Who would've thought! I had not come by any magical tools ever since leaving- and even then, i wouldn't really categorize faith as 'magical tool' ... anyway, i met a few individuals i've seen before, now i know for sure that one is called Beatrix as the old man is called Father Hoilsat. And two new faces, a fox that they called Aiden and a man called D. He is a scary one..
We all had to face some sort of trial after standing around for almost perhaps 5 to 10 minutes, fought a few weird things and then was spat back out afterward! Thankfully Father Hoilsat stood there to take the attacks as well as blocking and attracting them away from me.. I charged him with a friend discount of 50% !! . .. i should write down which percentage discount is which..
I have yet to decide whether i'd write a letter to send home or not. Perhaps when the time is right then i might. I hope there will be no more of such surprises any further..
Nacht
•Adventure Log:
While milling about the front of the inn, the adventurers see a stranger approach. She introduces herself as Ellliana and becomes fast friends with Beatrix. Suddenly a noble approaches flanked by two guards. Nacht recognizes the noble as the same one who almost cost them their lives and stiffed them of any reward. Daevros.
He explains that a box and its carrier, Pippin, have gone missing and its retrieval was of the highest priority. Leading them to the manor, Nacht sets eyes on the prince for the first time and is thoroughly unimpressed. Dax appears and convinces Daevros that the adventurers are the best Dawnport has to offer and the party follows their only lead towards their makeshift home base, the tavern.
Meeting Linda she explains that the party just missed Pippin and that he had left with some friends. Nacht notices signs of a struggle on the way out and warns the party. They ran around to the back of the tavern to find Pippin beaten and the box in the hands of bandits.
With the help of the guards, summoned by Elliana's cries, they beat the bandits and retrieve the box. Daevros rewards them highly with a little convincing from Mika and the party retires to the inn for a well deserved mug.
HADE Merger
•Hade Merger :
after work, we gar at the tarven for drinks and share. a young lad join us , although she dont drink but she join our conversation.
Than Daevros throws us a request out of nowhere, well cant deny his request since he gone all the way here, we accept to follow him to dicuss more detail.
although we did not get more detail but we met his prince who is very annoyed by something we dont know.
well our quest is looking for a guy name Pip, this guys is a messanger and we need to find him and a treasure box with him.
we look around , follow by the hint Daevros guards offer, we end up finding him being rob by a buch of dispicable muggler,
we fought and won thank to our new lad Elliana who contact the guards.
and thanks to Beatrix, we received bonus.
Elliana
•May 3, xxxx
I managed to land a job after successfully sneaking onto a random ship i picked, given that i was just there at the right time and place.. and decided to stick to one of the people in this odd group of Adventurers.. BUT! I count my luck where there is luck! Because now, i am heavier by not 10, but 12 gold coins (and a candle-) thanks to the one called Mika!
Had not realize that i would be seeing a 'Prince' ... not sure if they really really really are an actual Prince.. but.. everyone seems to be reacting differently, some in-awe, some disregarding, some disdain and some respectfully.. My heart was racing too much and too often for my own health that everything seems to be such a blur, even right now i'm writing this Diary the side of the port facing the Ocean. What was it that happened again?
Ah right, so... some rich looking person came up with some guards.. gave us a job (thankfully i stayed quiet and stuck around, apparently that worked), we found some person named Pippin (they said he had a few hair, that's a lie! He has a lot!) and retrieved the chest that the rich person lost, and then we got paid.
I can't believe i've managed to survive thus far.. i wonder what Mother would think if she heard this? I will consider writing to her..
Beatrix
•Introductions
For the record: I was standing shoulder-to-shoulder with him, watching the exact same puppet, and it was as dead as a piece of driftwood. Didn't move an inch. I'm putting it in the report that Marx either inhaled too much of the black mold in the hallway, or the guy is just going crazy.
Investigations
... Turns out Marx's crazy ghost theory wasn't totally off, though. While Zev was doing the boring work, digging through old papers and notes left by the previous tenants... the house decided to wake up.
We confirmed the place is definitely haunted. I know this because a very heavy, very angry piece of furniture flew across the room and tried to take my head off. We spent the next ten minutes brawling in the living room. Let the record show that my fists work just as well on flying chairs and possessed cabinets as they do on people. The place is "clean" now, mostly because I smashed the aggressive furniture into kindling.
The House
According to the notes Zev found, the spook throwing the furniture had some serious unresolved beef with a guy named Marvich.
We did some digging and figured out who he is. Marvich is an old herb merchant, apparently makes a living traveling the roads. Don't know if he sold the ghost a bad batch of tea or owed them money, but he’s the reason that house is a deathtrap.
— Beatrix
Aiden the fox
•" i never though it can be more traumatize then this.... i should warn others about that scary house... maybe we should just burn it..."
talk back
•mission report :
2 May 2026
Zevrouge Adelbond
•Quest Report
P.S i did managed to take some papers that did belong to the spirit when she was alive, Hopefully i can investigate and get to the bottom of what happened to her for her to be the haunting Poltergeist that haunts that mansion
Nacht
•Adventure Log:
Nacht walks into the tavern to find a mix of new faces and old. Joining Zev, he observes what looks to be a priest and a fighter. Agreeing to accept a quest together, the adventurers head out to an abandoned house led by Aiden who somehow knows the way.
As they arrive at the house nothing out of the ordinary presents itself. The group proceeds to explore inside while Talk Back scouts the property pocketing anything he finds. Inside they are met with a hall and a multitude of locked rooms which Marx proceeds to try to open. While they explore the inside, day suddenly changes to night and the house comes to life in a hostile rage.
Talk Back is nowhere to be seen and everyone inside is surrounded and forced to fight for their lives. The furniture is almost impervious to physical attacks and fire seemed too high a risk inside. Nacht is almost taken out by a pipe and table but is healed by the priest, Father Hoilsat, who destroys the table and pipe with Marx. As the dread of being trapped and losing begins to set in, Nacht rushes to heal the fighter Beatrix who was facing off against two enemies while Zevrouge bargains with the spirits as a last resort.
By fate or luck, the doors to the main hall fly open and the group flees while dragging Aiden who was incapacitated by fear. They make it back to Dawnport only to be chastised for their failure by a noble.
Aiden the fox
•updating starting gold: 45gp
John Ryan
•Goblin ambushed the merchants and lead them into a hidden pathway in the South forest and the pathway is marked.
The goblins mentioned an individual called the Drowned.
Beatrix
•The Diary of Today
- We were left stranded on the beach, damn ship refused to unboard us properly. Found 2 coconuts though! We gotta escort the cargo deeper in-land.
- Little Goblins ambushed us, got knocked out, and the carriage got fucked, but a cleric (Dax) and a thief (Marx) helped us back up. Marx tried to look into our cargo, too bad. I was there.
- Got the Little Goblins, Marx, John, and Hedge wasn't all that bad.
- After we all reunited with the merchants, I sniffed the ground and found out that some of the goblins had gone the other way to the west, perhaps to their base? (Rumor)
- We got back to the wrecked carriage, Dax was down, ambushed by a goblin by the time we got back. We escaped from the scene when 10+ more goblins were coming over the horizon. We got ourselves a goblin prisoner for the ride, though! Stepped foot into the city safely.
HADE Merger
•29April
-Seaside
-beatrix give us 2 coconut
Marx
•Quest Report Summary
talk back
•mission report
21 April 2026
Hanz
•Hanz Report Summary
Dax
•talk back
•mission report :
20 April 2026
1) we explore the surrounding dawnport
2) encounter with gecks proceed to combat and manage to capture one (for lunch) for interrogation
3) finds out the mystery being we meet is the gecks
4) rescue an injured person
Hanz
•Hanz Report Summary
Aiden the fox
•very traumatized
were only expecting herbs but some how two people dying from that trip
Nacht
•Adventure Log:
Nacht overslept and only met the adventurers when they returned to the inn.
talk back
•mission report
17 April 2026
nothing to worry about
Hanz
•#tankforever #thedicehatesme
Nacht
•Adventure Log:
They arrived in Dawnport in the pitch of night. The frontier town was even less than expected, if that was possible. Guided to the tavern by a dockhand, Braum the innkeeper and his wife Linda tasked Nacht and his party with a quest to slay some foul kitchen beasts. As it was, they were merely overgrown crustaceans.
Cautious and curious of his new company, Nacht trailed the group on their adventure into the salty caves beneath the inn.
Having bargained for the nights lodging and fare, they ended their first adventure a gold richer and smelling like a week old fish market.
talk back
•mission report :
12 April 2026
just arrived to dawnport, the port is a bit suspicious.
The keeper of the barnacle inn request of us to get rid the monster under kitchen.
turn out there's a gaint carb nest under there and we exterminate them
but some of my teammates says that the crab is not the monsters the inn keeper talk about.
must be extra cautious
Aiden the fox
•4/4/26
- discover he might be half blind
- the 4th prince is useless
- need healing, maybe its time for potion crafting
- a guy who vomit at him seem to be depress over lost of his family
- earn 15 gold for helping keeping the secrets of that weird tentacle looking totem which some how can alert skeleton and have strong fey like magic.