Where did you
•Forest
Who did you meet
•Wan,Carlsberg,Viliarra,Nyxara
What happened
•we went met a suspicious person who somehow looked like an undead, hes scared of Yulrac... , he gave us a task to slay Orc/Ogre and goblins, thanks to our great teamwork we defeated them.
Y journal
Who:
Where:
What Happen:
(Where)
(Who did the party meet)
(What happened)
The party was told to look for blue-coloured ores with purifying aura. Each person requires 5 ores each. They need to wear the ores for a whole day to dispel the curse. We got to the mines. Y casted Locate Object to narrow down the location of the ores. Once we marked the general area, we searched for the ores. After messing up a few of the ore veins due to lack of skill, the party hired one of the mine workers to help them with mining. We managed to bring back enough ores for everyone. One of the artificers helped to fixed them to our armors.
Location Markers:
Party
Paper Journal #6
Went to the artificer’s smithy to get rid of the furry curse. Apparently, the solution was blue ore from a mine.
Y used Locate Object to find it. We found the vein, then proceeded to absolutely ruin it because none of us knew how to mine properly.
So me and Y found an actual mine worker to help. Much better idea.
Got 27 ores in the end. Shared some with the worker, had the artificer attach the rest to our armour, and finally got rid of the curse.
Personal Outcome:
No more fur. No more claws. No more worrying about accidentally shedding everywhere.
- Started out the quest with all of us in the tavern as we meet up.
- We met an unnamed mute Knight (Silver), a lady in robes who appeared to dislike the party (Miss Maya, Vane's Bodyguard), and a purple tiefling named Lady Genevieve Vane.
Loser's Name: Pipkin Pip Underhill
- Described as a nerd with a huge book, likes to talk about the lore of the arcane.
- We were told to babysit Pipkin for the remainder of the day until 5 PM.
- The Infiny Bar (Infinite Bar) is where we met him, sitting alone.
- The Infiny Bar has a place of shooting range, a bar, a library, and a mental wrestling.
- We chose to go to the mental wrestling, Wira winning a match against a skeleton necromancer with his skele-buddies. Kisla join right after; a match against an old man where she forfeited due to being bored after 1 second (she might have adhd.)
- In the background, Corbeau rolled multiple Nat 20s and noticed Pipkin seemed enamored by a red-haired girl across the room waving off to her friends. Clearly having a crush on his childhood friend; Corbeau would also encourage him to talk to her.
- All of us began to focus on Pipkin's amount of rizz, he tries his best to talk to her but is too nervous; the girl laughs and tells him to sit down next to her.
- A group of people walks by and starts harassing the two, the gang having none of that aura-farmed intimidation, walks towards what-about-to-be chaos and harasses them back,
- Bar Fight starts after a group of people tried to interrupt Pipkin having a good time with the girl as the orc swings a haymaker towards Wira as he dodges it but it would hit a bystander instead. Everyone and Wira starts shouting "BAR FIGHT!" and an endless fight starts.
- The party then spents the combat attempting to reach a portal led by Pipkin as the others intimidate, push, persuade, and using oil and caultrops to get there.
- Random note, the skeletons came back for payback but they're BUMS and weren't worth Wira's attention.
- JUST KIDDING I HERO TOKEN THAT BITCH, DIE!!!!
- We were teleported back thanks to Pipkin's Card, and the girl introduced herself as Lyra Vance. She mutually likes Pipkin, and calls him her man!
- The place we arrived is a month away from Dawnport, we're on an entirely different continent.
- We met with a sweet old lady called Miss Lavender; she makes great tea!
- Kisla insulted the employers and was thrown towards the ground with telekinesis by Maya and knocked out.
1300, 24th September
My first day as an adventurer, I am quite surprised that my captain allowed me to be one. Nonetheless, it was a very enraging first quest. The party consists of me, Yulrac, Zamrud, Y, Seelia, and a very late and nervous warrior Omii.
We were told by the guild that there were animals rampaging the forest, specifically, UNICORNS. I embarked on the journey to find said unicorns, but we came across a distressed merchant. Fat and ugly. His wagon was attacked by a pack of dire wolves, and so, in the name of justice, we helped.
There were total of 9 dire wolves, and 4 guards protecting the wagon. One of them were already deceased when we got there, in so failing to save a life. We engaged with the wolves, and while the battle was roaring, 2 guards were taken down by the wolves. It was a painful sight, maybe that's war is too. Nonetheless, we were victorious against the wolves. None suffered injuries nor death.
Then came along 2 unicorns. I was bewildered by the sight of the mythical creatures. They were looking for their kin. Turns out, their kin were trapped inside the wagon. The merchant was the cause of all this useless battle. Seelia unlocked the wagon, and Zamrud instilled what I assume the dragonborn effect. Poaching is never good, let alone mythical creatures, so rare and yet were exploited for profit. We released the kin back to the unicorns.
This is where my findings end.
-Lucian "Ash" Dravash
Location Markers:
The Woods Somewhere
Those I Met
Lucian, Yulrac, Zamrud, Omii
Paper Journal #5
Went into the forest looking for unicorns. Found a merchant getting mauled by nine dire wolves instead.
We helped. Four guards were there. One was already dead, and two more went down during the fight. Wolves were dealt with. Nobody from our group died, so I’ll count that as a win.
Then the unicorns appeared.
Turns out they weren’t attacking anyone. They were looking for their missing kin.
Guess where they were?
That's right, inside the merchant’s wagon.
Seemed pretty obvious after that. I unlocked the wagon and we let the unicorns go. The merchant was apparently keeping them for profit.
So, today’s lesson: if someone tells you they’re being attacked by wolves, check whether they’re actually the victim first.
Also, unicorns are real.
Not sure which part is more annoying.
Y journal
Who :
Where:
What Happen:
(Where)
Somewhere in Wyldwoods.
(Who did the party meet)
(What happened)
The party (sans Omii) patrolled the area when a merchant appeared. He claims his caravan has been attacked by wolves. The party immediately went to help the merchant, where one of the guards were already dead. During the fight, the party keeps hearing animal noises. Y investigated the wagon during the fight, which seemed to be source of noise. He saw baby animals inside. Shortly after the investigation, two unicorns showed up. They telepathically told everyone else to return their foals. The party finished dispatching the wolves, while managing to intimidate the merchant caravan from acting further. The party broke the cages, returning the foal unicorns. Unable to locate the parents of the remaining animals, the party kept the wolf cubs and ponies. The party also brought the merchant and the guards to Dawnguard for poaching.
Zheng Yi's Diary Entry:
I started out my morning at the Tavern, as usual. I was enjoying a hearty breakfast with a little bit of a cold one to kick-start my day a little. I was sitting in a little corner when, all of a sudden, King Shoom burst into the Tavern seeking help. He looked frantic, filled with urgency. I went over to him and tried to calm him down and see if I could communicate with him. Luckily, I picked up a little bit of how WiiWii spoke with him the last time, and I tried meeping away. It was broken froglet language, but we managed to get the gist of it. He needed help with feeding his baby tadpoles!
He showed us a piece of paper that had his cute little child-like drawing of a grove with several rabbits drawn on it. Soon, I could feel the piece of paper tugging towards the East like how the other piece of paper did before. I tried to gather as many people as possible to go on this quest together because King Shoom said he needed 8 of those rabbits. Several people instantly showed interest, while others were a bit more shy to speak up about wanting to join. However, I managed to find as many people as possible, including Chromii, Zamrud, Ronia, Taldrin, Seelia and Yulrac.
As we arrived at the grove, everything seemed fine and dandy. Lusio suddenly strolled into the grove and decided to join us in this hunt. There were many beautiful, colourful trees all around, while the open areas had the rabbits roaming about. There was an owlbear as well, which made us a bit more wary. We broke off into 2 groups upon drawing lots to decide which group we were meant to go to.
My group went over to the left where the Owlbear was playing with a few rabbits. We attacked one of the rabbits and the Owlbear became angry, calling upon reinforcements with a loud shriek. Several awakened trees, giant constrictor snakes and another owlbear appeared, surrounding us.
The battle was extremely tough, and I kept missing my shots. Damn that morning beer. Luckily, though, I finally got to land some good hits later in the battle. We managed to topple the giant monsters and continued trying to catch the rabbits.
As I went further up north, I noticed a chest near the edge of the forest. Nobody else had noticed, so I quietly opened it and kept the loot. As everyone gathered the rabbits with King Shoom in the middle, I went over to the right side of the plain where I noticed a bunch of mushrooms. I thought of harvesting them to give more to Nyxara, but I quickly noticed another chest! Again, I quietly slid towards the chest, unbeknownst to the others of my discovery, and picked the lock. Inside, I found more gold pieces.
Soon, though, the group needed help carrying our spoils of war. With all my strength and might, I picked up the giant owlbear over my shoulder and carried it to the Breeding Grounds. King Shoom proudly showed off all his children to us before hurriedly shooing us off again. He then gave us our reward for helping him, which was gold pieces and a magic item. Through drawing lots, the item went over to Taldrin. In my opinion, Taldrin definitely deserved the item, as he took a lot of damage but still fought through.
While still lugging the dead owlbear on my shoulder, we made our way back to the tavern where I started harvesting the owlbear. I can foresee the amount of gold I'm going to earn from selling parts of this owlbear.
-------------------------------------------------------------------------------------------------------------
Where did you go?
Who did you meet?
Enemies
What actually happened?
(Where)
(Who did the party meet)
(What happened)
I was dancing after my post-run breakfast in the tavern. King Shoom suddenly barged in. Almost knocked me over. He showed us a drawing of rabbits. Also motioned rocking a baby and mouth. Zheng Yi and Chromii figured he needs tadpole feed. We went to the forest to catch some. Turns out the rabbits his Liege wanted are awakened shrubs instead. Seelia started hurting the rabbit instead of capturing them. Forest guardian got mad. We managed to calm them down and caught the rabbits and feed the tadpoles.
Note :
Where did you
•Tavern
•Foresr
•Froglets breeding ground
Who you met
Players
•Zamrud,seelia,chomii,lusio,taldrin,ronia,zheng yi
NPC
•King shroom
Enemies
•Owlbear
•Trees
•snakes
•rabbit
What happened
•King shroom came to the tavern and asked for our help by showing a drawing of rabbits,also motioned rocking a baby and mouth then zheng yi and chromii figured he need rabbit to feeds those babies.
•we went to the forest found a pack of rabbit with a single owlbear
Until we get jumped by another owlbear,snake and tree.
•we defeated them and feed to babies froglets
Zheng Yi's Diary Entry:
It was another lovely day at the tavern. I was enjoying my lunch with another cold pint when all of a sudden, a bunch of us got sucked into a...bottle?! It was weird, one moment I was sitting at the tavern and the next, I appeared at some unknown forest. There were giant wild boars and Ettins nearby. Pax and I went into stealth mode but before the others could try to hide, Clothilde had already went and attack one of them.
Clothilde seems familiar... I think I dreamt of her before?
Anyways, I did my best attacking quietly from the shadows like Pax while the others, Joanna, Nyxara, Ronia and Clothilde fought more openly. Just as we were almost done with all these beasts, more appeared from the East! They were two more Ettins and a goddamn huge Hill Giant.
The battle continued for quite a while. I tried to stay hidden and take advantage of it as much as I could. The others did most of the damage to the Hill Giant but I was lucky enough to land a deadly strike with my shortbow and arrow, right into its ugly ass eye. The digusting beast screamed in agony but alas it fell down with a quake.
The others managed to help take down the remaining Ettins, but not long after Ronia and Nyxara got into some kind of (lovers?) quarrel. They were going at each others' throats. The rest of us stood back and watched.
To help diffuse the situation for a moment, I tried to distract Nyxara by gifting her the mushrooms I harvested near the Toad's Lair. She mixed it with her ice cream and had a good snack but soon, she went back to fighting with Ronia.
We were suddenly sucked back through the bottle and we landed outside of the Tavern. I have had enough of the arguing and slipped away quietly. Maybe today I should go for some Bai Jiu instead.
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Where did you go?
Who did you meet?
What actually happened?
Clothilde Journal
Who:
Where:
What Happen :
WHAT...HAPPEN?
Where did you go?
Who do you meet?
What actually happened?
we all gather up by the tavern, where a wheid dragon lady is asking us to help her gather ingrediance for something
3 Frostmilk Crystals 1 piece of Moon-Ice Anything that looks delicious.
after not paying for the meal and run away we all fall into the hole , the hole is dark but we have friends who light up with touch... we end up fighting spider , winter wolf and the wyren (i think that what mother told me off). and we go gather the ice and crystal... and I... I lose conciouse...
Where did you go
•Tavern
•Snowy Mountain
Who you meet
Player:Nara,seelia,sylph,abdul,nomaev
What happened
•Nyxara asked us to help search for her ice ingredients,Go to the mountain then we fell,the cave is dark and as we keep went forward we found 3 spider defeated them,Yulrac collect 2 small crystal,we found a wolf we thought its friendly but after getting attacked we defeated the wolf,Yulrac collect 1 small crystal then we fought a false dragon after it get defeated by us we harvest and return to the tavern
shit Happen
* the tavern > fall into the cave
**Who do you meet?**
* Nara Moonfang @Nami |Ariana⁶, Nara³,jing Shan²
* Seelia @Bella | Vili✨⁶ Seele⚔️³ Ely🛡¹
* Sylph @yoru | Ad🧙7 My🎵6 Hn⚔️4 Sy🛡️2
* Abdul Al Hakimi @Shiro |Abdul³
* Yulrac @TeoTheRng | Yulrac¹
* Nomaev @ησυмαη
**What actually happened?**
**we all gather up by the tavern, where a wheid dragon lady is asking us to help her gather ingrediance for something**
3 Frostmilk Crystals 1 piece of Moon-Ice Anything that looks delicious.(Femboy)
After entering the Tavern i saw Some Of Group People entering it using Window, Idk what Wrong with them , But sure , I saw That Dragon Lady then i Remember there kid Drawing of Her , So just assumed she probably the one that Make That Commission request, So We Sit down with Bunch of People that I don't know , I Just order teh Tarik With Roti Canai, Then After a Minute i saw this*BAGGER * Kid Outside the Window them I Pointing at Her?? to be Honest i don't Is That Girl Or boy ,so We sat Down like for 30 Minutes, Then That Dragon Lady Explain, I don't really pay attention, What Her saying but after she give the list of item Inside A Cave so We Head out To Snowy mountain (although at first i just was To Stay because they don't pay Shit, So i was alike Ahh , Damn Do I need To do dishes)
As We On the was to Up The mountain, we Fall Into Hole (i forgot to Bring My Torch because someone to Busy with His Dinners)
So Yeah We fight some of Enemy inside that Cave (I can't hit Shit because it was To Dark , Then We Manage to Fine some Crystal there ) The Funny shit Is , Some Of Enemy is Wolf and On Of Adventure that join She was Wear Wolf, And she still Kill Thay Wolf, But heah Probably nature at His Best I guess, Then We Move deeper, We Found a freaking Dragon (i was like Nah, Let Me Hit with my Detect Though) He was dreaming of Meat , So Yeah We Attack it , (smart Move i Guess,) yeah that Dragon was Deaths like So Freaking dead , Then This Barbarian looking Guy chop His a head Off , And yeah, That Dragon eye have the Ingredients that we wan , So Yeah we heading back , Then as We About to Give the item to That GIRL , she say Don't need aot Anymore,
I Abou to fire Bolt this Places Down, then She Take The ingredients then Making use as Icream, then I TAKE THE SCOPE OF ICREAM THEN EAT IT , then I Can't stop From Eating it , Like what The .
After that I forgot happening, I was Running out Of Window, Then enter back Because she mention about the Rewards then Jump out Against
Location Markers
Who I Met
Slyph, Abdul, Yulrac, Nara, Nomaev
Paper Journal #4
Met at the tavern, or broke into the tavern. Weird dragon lady wanted ingredients from the snowy mountain.
We fell into a cave.
Fought spiders. Fought a wolf. Fought a dragon. Very cold. Very dark.
Yulrac found crystals. We got the ingredients. Everyone survived. Mostly.
Dragon Lady give ice cream, I said no, the rest said yes.
I think Sylph passed out.
Good day.
Notes by Nomaev @nomad_amaan
Quest: The Secret Ice Cream Source
*Locations*
- Path to Snowy Mountain Cave
-Ground collapsed and fell into the ground leading to Snowy Mountain cave
**Party Members**
* Nara Moonfang (Fighter)
* Seelia (Rogue)
* Sylph (Paladin)
* Abdul Al Hakimi (Warlock)
* Yulrac (Barbarian)
**Events**
I grouped up with my party to meet Nyxara at the tavern for a brief planning and information regarding the quest. We had some trouble with using the window to assert themselves or so I think while I use the front door. Weird individuals. We had our lunch and proceed to head to the location of the needed items to collect for the quest. We were near the cave but unfortunately none of us are good navigators. The ground underneath us collapsed and we fell into the cave. We checked for any possible injuries. Our paladin Sylph caught a nosebleed on the way down but she’s alright. We killed some spiders and a wolf. We fought an icicle dragon that holds the last needed item. No casualties. We went back to the tavern and collect our reward from Nyxara. She kindly gave us a free sample for her ice cream. It tasted surprisingly cold with a slight kick. My party couldn’t seem to handle her ice cream but I loved it :3
Not a bad first quest even though it’s rather odd.
Quest items collected:
3 Frostmilk Crystals 1 piece of Moon-Ice
Hanz Report Summary
Where did you go?
Who do you meet?
What actually happened?
Location
Those I Met
What Happened
I arrived rather late to Bonk’s celebration, unfortunately missing most of the first battle. Apparently, Aiden had decided that the appropriate birthday gift was an opportunity for Bonk to personally slaughter some monsters.
Soon after I arrived, we were facing a group of humanoids—possibly cultists, though the tentacles made their affiliations somewhat difficult to ignore. They proved considerably more troublesome than the creatures before them, and several of our companions were brought down.
Fortunately, Bonk delivered the final blow.
Personal Note
A rather unconventional birthday celebration. Still, Bonk seemed happy. I suppose that is what matters.
Zev's adventurer notes
where did they go
who did they meet
what happened
Location
Golem Laboratory
Those I Met
Clothilde, Lusio, Joanna, Jerrod, Zevrouge
What Happened
We entered a Golem Laboratory and were immediately met by three Golems and four flying weapons. The battle was surprisingly uneventful, and the constructs were dispatched without much difficulty.
I imagine the artificer will be considerably less impressed by our success than we were.
Clothilde Journal
Who :
Where:
What Happen:
Where did you go? (Name the specific frontier zones, dungeons, or landmarks visited).
- Seperate Pocket Dimension (Desert terrain)
Who did you meet? (List the names of any key NPCs, factions, or major monsters encountered).
- Alex the Wizard
What actually happened? (Provide a brief, 2-to-3 sentence summary of the main events, discoveries, or items found).
- Their experiment gone out of hand
- Their purple worm breed was overgrown in their seperate pocket dimension
- Asked us to neutralize the rogue purple worm
- The purple worm was killed by yours truly.
(Where)
The Wizard's shop.
(Who did you meet)
(What happened)
Subject 2 required help from Subjects 1 to help subdue subject 2, as they might kill subject 2 if they do it themselves. We managed to kill the purple worm eventually.
Carlsberg Log
Who :
Where:
What Happen :
Hanz Report Summary
Where did you go?
Who do you meet?
What actually happened?
Where did you:
Alex Portal
Desert
Who didi you meet
Kenjora
Carlbergh
Unknown strong lady (Beatrix)
Jerrod Tambor
Tailor Sniff
Hanz
What happened:
Alex asked us to help kill some purple worm
I thought it just normal one worm, to my surprise it gargantuan...
It almost took my life but thanks to the party healing me
And the Miss Fighter punching the worm to death
We succeed helping Mr Alex
(Where)
Forest near Hakon Dent.
(Who did the party meet)
(What happened)
Lady Minx told us to hunt Giant Elks and boars. We ran into displacer beasts. The beasts stole some of our meat from hunger. We also realised that the we eventually managed to get the required quota and then some. The beasts allowed Lady Minx to fashion cloak of protection.
Note: May the Elements forgive us. It seems that we have slain two celestial beings (the Giant Elks). I hope this does not bear bad luck in our future journey.
Fae Report Summary
Where did you go?
Who do you meet?
What actually happened?
Minx requested the party’s help gathering meat for a funeral rite scheduled for the following week, requiring two giant elk and three boars. Drav, Theresa, Yulrac, Zamrud, and Fae ventured into the forest, where they found predator tracks and proceeded cautiously after leaving their wagon. Theresa attempted to use a command spell on a giant elk, but it failed and the elk fled; the party gave chase. They discovered a group of five boars and one elk, all visibly frightened and staring into the bushes, sensing a hidden threat.
Following Zamrud’s suggestion to secure the boars first, Drav charged into a rage, his eyes turning red, and killed an elk with his glaive while thanking the animal for its sacrifice. As the party loaded the wagon, two beasts emerged from the bushes, seized two boars, and retreated. The group continued hunting, finding another elk and boar, but were interrupted by a glitchy, unnatural roar that caused the animals to charge. The party fought and killed the hostile creatures, then pursued the two beasts that had stolen the boars, identifying them as displacer beasts. Drav landed the final blow on the last displacer beast, and the party collected both bodies for potential use.
Upon returning, Minx rewarded each party member with 400 gold. Drav received a cloak of protection, Theresa obtained a ruby, and Fae was given an elk heart and the displacer beasts’ tentacles. With the required meat secured and additional materials gathered, the funeral rite preparations were complete, ensuring Minx’s friend would be properly honored.
Where did you go
•Hakon's Dent
•Inside the forest
Who do you meet?
•Players:Zamrud,Drav,Yulrac,Theresa
•Npc: Minx The Barmaid(Lupin)
What actually happened?
•Minx asked for our help to hunt animals three Boar and two Giant Elk meat for the funeral. She gave us a horse and a wagon to help us to transport animals meat
•as we entered the forest we found the giant elk but it ranaway
•we found 5 boar and giant elk then we successfully catch all of em but two feline beast show up and stole our 2 boar
•we found 1 boar and 1 giant elk, they attack to defend themselves but we still manage to defeat them, the same two feline beasts show up again but defeated by us
•we returned to Minx,give her all of these meat and finally get payed by her
Zheng Yi's Diary Entry:
Today I decided to take it easy with the adventuring. I went to the tavern as usual for some ice-cold beer and then headed back to my rented room. The place is quaint, big enough to not feel claustrophobic, but not enough to feel grand. I retire for the night, hoping to catch some good quality sleep.
I suddenly "woke up" and found myself in a grand hallway filled with statues. Though they aren't as magnificent as Michelangelo's David that I had the chance of seeing up close before (but couldn't steal), they are truly beautiful. In this hallway, I was joined by Lusio, Necrass, Clothilde, Abdul, whom I've never met, and Daichi, a familiar face. Lusio and Clothilde told us that we're actually stuck in a dream state and we had to go through a series of challenges to get out, and the best chance at survival was sticking together.
Unfortunately, we separated anyway as the group couldn't agree on a direction. I decided to follow Lusio because he seemed to know his way around, and he said he knew how to get us through this. Though his armour looks like it's made out of gaming consoles like the ones my children had, he did seem like a dependable person.
As we were walking through this hallway filled with broken mirrors, I accidentally glimpsed into some of the shards on the floor, and I saw some of my dreams coming true. I could tell it was a deceit of some sort, as Lusio had warned, so I ignored it and continued on. As we arrived at a dining room, we dashed on and across the table. However, as I was finding my footing, I accidentally looked into one of the paintings, and it made me go mad. Lusio pushed me through the doorway, and we ended up in a hall with a grand staircase and a stained-glass window.
There were two little girls there, but the whole group ignored them. I could feel that I wasn't in the right state of mind, but the little girls reminded me of my kids, and I felt like I needed to talk to them. All of a sudden, a giant spider with an eerie face appeared, and it was staring right at me! But the others didn't see the spider!
I couldn't help but freak out, fear completely taking over me. I wasn't sure what happened after that. I just knew someone was pulling me along as we escaped and ran back to a safe spot. I think Lusio left the group to find Abdul, who was separated, while Necrass and Daichi brought me back to the main hall and then up to the Grand Library.
I just remembered freaking out the whole time, like I'm mentally breaking. It took me a while to calm down, and by the time I did, the whole party was together along with a woman named Ultrick. I realised that there were pillars powered by something and a portal right in the middle of the library. Everyone messed around a little bit until, all of a sudden, Ultrick disappeared while standing in the middle of the portal!
We tried to figure things out. I went into a frenzy trying to destroy some of the books, but my Scimitar just went through them. I then investigated the entire library by poking at the books and scrolls with my Scimitar, making sure not to touch them with my hands. I suddenly heard a click, and Abdul, who was at the portal, went missing.
We attempted to get him back, but Daichi had to touch one of those pillars to send him back, and the magic pillars somehow didn't work anymore. We headed back to the main hallway, and Abdul decided to try looking for the little girls again. He came back later, not finding the girls but apparently meeting with some type of angelic being. I guess it really was a dream because I could only dream of meeting an angel myself.
We all suddenly had a splitting headache, and then Daichi, Abdul and Necrass disappeared. Lusio said they've woken up from this dream. I was about to panic because why didn't the two of us wake up? But Lusio revealed that he had something that could help us wake up. We closed our eyes, and I woke up in my bed.
The sun rays shone through my dusty window, slightly glaring. It must be close to noon at this point. I could still sense the fear, nerves and panic in my system. I had to wash my face just to help freshen myself up a bit-wash away the icky feeling.
I'm not sure just how real this dream was. Did I astral project somewhere? Was it just another case of lucid dreaming? Or well... it was just another nightmare, I suppose. Sigh... I really don't wish to have another dream like this again. But I do wonder if I'll meet all those new characters in real life. Are they real people, or are they just some made-up ones in my subconscious? I wonder if it'll be weird for them if I "knew" them?
I need another beer.
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Where did you go?
Who did you meet?
What actually happened?
While patrolling near a village, Drav and the party encountered Zeke, a frail old man who explained that his mute grandson Timmy was being bullied and had been dragged into the northern forest. Drav carried Zeke on his back to the forest, insisting that protecting citizens was the duty of the Dawn Guard. The group found Timmy surrounded by three boys kicking him; after warnings and a warning shot from Abdul, the bullies panicked and fled when Taldrin ordered them to bring their fathers.
Timmy was comforted and assured of his safety by the Dawn Guard. Zeke reunited with his grandson, and Drav documented the incident for reporting. As the group prepared to return to Dawnport, armed adults emerged from the bushes—brought by the three bullies—carrying improvised weapons, with two leaders directing them. Drav identified himself as a Dawnport Guard and ordered them to stand down; they ignored the warning and attacked. The party fought back, defeating all the thugs, with Taldrin landing the final blow.
The three bullies, still hiding, attempted to flee but surrendered when Drav commanded them to stop, begging not to be jailed. Drav informed them that Inspector Dorn would investigate and that they must answer for their role in the armed assault. Despite Zeke’s plea to release the boys, Drav maintained that their actions had led to a deadly confrontation and that consequences were necessary. The bullies were taken into custody to be brought to Dawnport under Dorn’s authority.
Jian Shan Adventure Note
📍 Where we went:
A village near dawnport
👥 Who we met:
old man Zeke, timmy, 3 timmy bullies
,a bunch of thugs and their leaders and right man
Who Jian shan with :
Drav, Abdul, Seelia, Sylph and Taldrin
.
⚔️ What happened:
Jing Shan is talking a stroll at the village. thinking of was to undo a curse from the last mission.
When suddenly and old man name zake appeared and asked for my and some adventurer help.
which Jing Shan agree.
What he asked it to stop the his mute son Timmy from getting bully.
so he guide us to his son thatis been bullied that that time. my ally go and chase away the bully while I stay guard Timmy.
we talk a bit with Timmy when the 3 bullies came back and bring thugs and their leaders to beat us up.
But unfortunately for them we are stronger and kill them all
Drav our party member and the town guard arrested the 3 bullies
and that's all of it
(Where)
Bottle dimension
(Who did the party meet)
(What happened)
We got absorbed into a bottle. Fiery specters srurround us. They explode when killed. There was also a parasite, but luckily it died before it can propagate.
1. Where you go
To the west searching for the horse driver
2.Who you meet
Taldrinn
Joanna
Zaraki daichi
Omii
And Zheng yi
3. What actually happened
We found skeppy the kobold
The kobold ambushed us
Defeat almost all of em and some of em are running
Skeppy brought us to the cave for the missing driver
The party consists of me, Omi, Yulrac, Zheng Yi, Daichi, and Joanna.
We started from the Adventurer's Guild, there were rumors about some nasty little creatures called Kobolds attacking a wagon. We were not sure about it at first, but we decided to investigate it anyway! Omi looked very frightened at the sight of the Kobolds though, and they even said those creatures look like me... hmm.. maybe I am still not accepted in the eyes of humans... but I don't mind !
And so we travelled to the west. Came across an injured Kobold. Skeppy, his name. Helped him, made sure he felt a sense of friendship because he was terrified of us, and then we were ambushed by more Kobolds. The party was victorious, as most of the Kobolds decided to flee when they realized they couldn't take out our party. And so, the party saved Skeppy, Skeppy brought us to the kidnapped driver, and we brought Skeppy back to Dawnport so that his safety are assured!
The party consists of:
- Joanna
- Daichi
- Omii
- Yulrac
- Zheng Yi
- Taldrin
The party went to look for a missing grain wagon, and it's driver that might have been ambushed by Kobolds.
In the Adventurers' Guild Hall, the party met several important staff members:
- Penelope
- Mara
- Excella
Then afterwards at the location of interest, the party met with Skeppy, a Kobold who was used as bait for an ambush by the Kobolds.
- The party came across an injured Kobold named Skeppy, near where the wagon was abandoned.
- The wagon looked like it has been emptied out, and the driver was nowhere to be found.
- Taldrin and Zheng Yi both are fluent in Draconic so they were able to communicate with Skeppy.
- The party decided to help the injured Skeppy who was stuck under the tree branch. Skeppy looked terrified of the party.
- Taldrin uses a spell to charm Skeppy, so he would calm down and be more trusting towards the party.
- Under the influence of Charm, Skeppy blurted out that he was actually a bait for an ambush, and the party immediately noticed that they are surrounded by Kobolds who were ready to ambush them.
- The party managed to fend off the ambush, as most of the Kobolds decided to flee when they realized they have lost.
- Skeppy brought us to the cave, to rescue the kidnapped driver
- The party decided to bring Skeppy, who was abandoned by his tribe, back to Dawnport to start a new life there.
Zheng Yi's Diary Entry:
I'm starting to like visiting the tavern, as a lot of interesting things seem to start here. Besides, they have some really good beer. Maybe not as great as actual lagers from Germany, but still great nonetheless. I was sitting in a quiet corner with Daichi, discussing our previous adventure at the Toad's Lair when I noticed a commotion near the bar. I saw Yulrac and Taldrin and a scrawny-looking knight seemingly talking about an adventure. Joanna was busy flirting with one of the workers named Penelope, on the other hand.
Daichi and I walked over to the group, interested in what adventure I might be going on today. Turns out it was a rescue mission. Mara introduced us to Excella, the person who posted this quest. Apparently, Kobolds have been seen around that area, and it seems like they might have intercepted a wagon transporting merchant goods. The merchandise didn't matter, however, the driver has gone missing too, and our priority is to rescue him. This is definitely the opposite of what I'm used to back when I was pillaging for goods. The people and quests in Dawnport are...nice... Very different from the roughness of the sea. I sense that most of them are good by nature, and most of the bad people I've encountered are not from here.
Anyways, we travelled towards the outlying road towards the West and came across a Kobold named Skeppy. He was frightened and all alone, stuck under a tree. I had a chance to practice my Draconic after a while and spoke to Skeppy along with Taldrin and Daichi. He needed our help getting out from under the tree, and after being freed, Taldrin cast some kind of spell on him, which helped calm him down and trust us.
Skeppy then let slip that it was apparently an ambush! Many Kobolds suddenly appeared, surrounding us all. We did our best to fight, as always, but I noticed that Omii was very strong despite her extreme sense of nerves and fear. She seemed so timid at the tavern, but I suppose the saying "never judge a book by its cover" is a lesson here.
Well, we were starting to win against them when Kobold reinforcements arrived. Daichi was quite injured, and Joanna and Taldrin helped to heal and protect him as much as he could. Skeppy was also surprisingly strong! His own kind attacked him a few times, but he escaped with minor scrapes. Soon enough, though, we were overpowering the Kobolds again. When the remainder saw that they were fighting a losing battle, they ran off like the cowards they are. Hmph! Pathetic.
Skeppy brought us to the Kobolds' hideout, a cave nearby. We found the kidnapped driver and also some treasure. We decided that since Skeppy was betrayed by his own kind, and he showed that he was truly good, we brought him back to Dawnport where he could start a new life.
As we returned to the guild hall, we managed to convince Penelope and Mara to give Skeppy a job. They gave Skeppy guard duty which he was very thankful for.
I'm glad things worked out great. I think as I age, empathy grows. My bloodthirsty nature is taking a step back and this...kindness(?) is becoming stronger in me. I need another drink.
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Where did you go?
Who did you meet?
What actually happened?
(Where)
Secret entrance to Artificer Smithy.
(Who did you meet)
(What happened)
The party task is to bodyblock entrance. It was a tough fight. One enemy managed to slip past Jing Shan after a few crit blows. Another one ran away after the rest defeated. The whole party is cursed by werewolf curse from their wounds.
Location Markers
Who did we meet
Zamrud, Y, Jingshan
Paper Journal #3
Met at the cave. Jingshan blocked the entrance by getting huge. Good plan. Until nobody could hit the wolves.
Everyone got scratched. Everyone got furry. One wolf escaped into the cave. Jingshan and Y kept getting knocked down. One wolf ran away.
Now we have to figure out how to break the curse before I have to start explaining to people why I have paws.
Y Journal
Where :
Who :
What Happen:
**Notes <@1491769816040603708>
*Where :
* Artificer smithy outer gate
Who :
* Jing Shan
* Seelia
* Zamrud
What* Happen :
we are task to defend the entrance of the cave lead to artificer smithy from werewolf that want to attack them.
we try our best and only let one werewolf enter .
But we are turn into werewolf as a result **
Daichi's Adventurer Notes
where did you meet
who did you meet
What Happened
Where did you go?
Another Grove
Who did you meet?
Party:
- Fae
- Y
- Zaraki Daichi
- Zheng Yi
Others:
- Frogs, not Frogles, Frog people
- Bandits? And apparently who spread the rumor
What actually happened?
Helene's POV, she traveled out in hope to find this rumored 'Grove' mainly to search for usable and interesting Herbal plants of any kinds and sorts. Helene stopped and ended up finding the 'Grove' due to a crying child where she then find a group of people that naturally took her as part of the party member.
Helene gathered a couple of plants and mushroom and was aided by Fae in moving her wheelchair and helped by the others to move her from her chair to a boat that the party found that then was used to row through the waterfall, where a gap can be seen.
There they were seen by a group of Frog people, after conversing with them, Helene made the bargain / deal of helping them remove the rumor so others may not find their Cove any longer. On the way out, the Party was ambushed by a group of menacingly well armed men, about 11 or so. They asked if the party had found the treasure, which the party replied no.
Zheng Yi informed Helene that this is the person that told the Party of this location, combat ensues and they soon were felled by the party. Helene was merely there to hide and heal as best as she can, using the recently picked Herbs. The Old Frog Sage finally appeared and removed the rest of the Bandits.
Party made sure the other Old Man and possibly their Son? Grandson? That was held hostage earlier is safe and sound. Rummage through the belongings of the felled Bandits, and then return after Harvesting and Looting, etc.
Helene seems to write this in her Diary. She's glad that the tools and brew she made was able to help one way or another.
Zheng Yi's Diary Entry:
I was sitting at the bar of the Tavern today before heading over to the Quest Board to check out what quests I could go on. As I was approaching, I saw Zaraki Daichi talking to a mysterious man and overheard something about a map and the Froglet Grove. I remembered how important it was to keep that place hidden, and I thought maybe I should speak with Daichi about what I overheard. He was hesitant at first about sharing the information, rightly so, but after I told him that I've actually been to the Froglet Grove, he instantly poured everything out. Apparently, that suspicious guy is selling the secret location of the "Froglet Grove" to people, and the map shared showed the direction to be Southeast from here.
Cute little Fae came into the Tavern, and decided to join us on our quest, and she invited Sylph along. Soon, Y decided to come to our table and ask us to join his religion. I've never been much of a religious person. During my time at sea, I only believed in my late husband and all the men working under our leadership. Though some of them were shady characters, I could see that they put their all into pirating, and they definitely showed loyalty to my husband and me. Anyways, Y somehow joins us on our quest too.
As we journeyed to the grove marked on the map, we came across Old Man Zeke and his little grandson who only spoke in sign language. Luckily, I was able to communicate with him and found that he wanted to capture the little froglets to show off to his friends and somehow help stop the bullying. I remember when my firstborn, Zheng Yingshi, was still little, Zheng Bao would bully him as well. I comforted the kid, and we also taught him not to capture the froglets.
We investigated the area. I accidentally got high on some wild mushrooms while trying to pick them for Nyxara. Luckily, though, Y helped remove me from my hallucination with a spell. He also found a boat that could ferry us towards the opening behind the waterfall.
That's when we found the Toad's Lair. The Great Toad Sage was angry that more and more people had been coming to the lair and wanted to kill us initially. However, Helene, the wonderfully intelligent lady that she is, made a pact to get rid of the rumours in exchange for letting us live. Thank "God" (I guess) because I was not ready to die there.
Once we left the lair and returned to the grove, the suspicious man from earlier appeared with a group of his bandit lackeys, trying to attack us. We fought back as much as we could, but Y was severely injured, Helene wasn't exactly a fighter, and those bandits had a hold of Old Man Zeke and his grandson. The Great Toad Sage then appeared and helped us fend off those bad guys.
We managed to get a good amount of loot from those useless bandits and kept our promise to the Great Toad Sage about squashing those rumours of their location. I'm glad that we made more new friends; although I still find frogs and toads very icky. Who knows... maybe one day I will finally get over my dislike of them.
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Where did you go?
Who did you meet?
What actually happened?
Y Journal
Where:
Locate at -9:10 from Dawnport
Who:
What Happen:
Bonks Crayon Diary:
Bonk not fishing king anymore...Takashi no fight fair...Takashi friends no fight fair...Bonk don't want fight fair anymore. Cheater always win.
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Where did you go?
Who did you meet?
What actually happened?
Dorn arrived at the outskirts of Dawnport and found Pak Lang fishing with Encik Jerami. Pak Lang called over the assembled adventurers—Morban, Bonk, Izaya, Carlsberg, and Dorn—and explained the local fish species and their point values for the day’s competition. The group paired up to fish, with each team trying to accumulate the highest total points from their catches.
Morban teamed with Pak Lang and scored the highest total of 21 points. Izaya and Bonk paired up for 19 points, while Dorn and Carlsberg together managed 12 points. Pak Lang awarded the winning team a wondrous magic item, an Ioun Stone (Reserve), as the prize for the competition.
The session concluded with the prize distribution and the group enjoying the day’s outing by the river.
Carlsberg Log
Where:
riverside fishing spot where Pak Lang had set up
Who :
What Happen:
Zheng Yi's Diary Entry:
After the victory with the cake-baking quest yesterday, I felt like I managed to get along well with some of the people, so I thought that I should check out the quest board again and saw another fairly simple-looking quest about fighting some monsters. I felt like killing something now.
Outside the tavern, a bunch of us gathered. Some of them were familiar faces such as Seelia, Yulrac and Theresa, while others were new, such as WiiWii, Sylph and cute little Fae. I really like that adorable little fox; it reminded me of my children when they were younger and more innocent.
Anyways, the piece of paper, which was the quest, suddenly appeared in the middle of everyone. I picked it up, and it tugged me towards a cave. I gathered everyone with Fae on one hand, and we went through the cave and came out to a beautiful body of water with a nice waterfall. However, the area was surrounded by frogs, something that always scared me a little. We didn't really have frogs out in the sea after all. A small and very fast frog with a mushroom cap came towards us in a flash, and he pointed at the paper in my hands.
Thankfully, WiiWii could speak froglet and said that the frog was King Shoom, the leader of the froglets, and he needed our help fighting goblins who have been attacking them. He offered us gold as a rewards, much to my pleasure.
Soon, many goblins ambushed us and we had to engage in a difficult battle. I ended up quite hurt, and Fae missed many, many, many spell casts. Poor Fae had to go jump into the lake to cleanse herself through the mandi bunga ritual. Soon, the battle ended and we received our rewards from King Shoom. We also looted the dead goblins and I maged to get a Scimitar and two extra daggers for my inventory.
It has been fun killing today, despite being quite injured. I look forward to meeting with more people in Dawnport.
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Where did you go?
Who did you meet?
What actually happened?
•Where you go?
Cute Froggies paradise
•who you meet
Seelia
Theresa
Fae niko
Sylph
Zheng yi
And wiiwii
•what actually happened
At the beginning we at the tavern,then a mystery paper/book inside the paper it show a drawing of goblin and the paper lead us to an ordinary cave as we keep went deeper. We saw its a paradise for froggies's civilization. They also have a VERY VERY BRAVE KING and cute one too King Shroom but sadly all of us cant speak Cute language,one of us show the paper if the king shroom help us,king shroom show himself being distressed about it and tell about the goblins issues,after that he show us gold as our rewards. Goblins show up battle start
Theresa can hold her back, but fae keep missing her spell for 8 times due to JOE BIDEN's curse its so bad it also started to affect Yulrac when Yulrac tried to kill goblin boss at last Zheng yi save us by killing the boss
Location Markers
Who did we meet
Paper Journal #3
We met at the tavern, where Slyph somehow acquired a cat that simply appeared out of nowhere. Naturally, the cat was adopted and taken by Slyph. Shortly after, Zheng Yi found a mysterious piece of paper, and it pulled her to somewhere unknown, so we followed it and eventually arrived at the Froglets’ home. What followed was less “peaceful investigation” and more “someone trying to kidnap a frog.” We failed, one even dared to bonk me on the head!, Theresa and Slyph somehow ended up getting squished in the chaos, and then a hoard of goblin showed up because apparently the day wasn’t strange enough already.
Then came the fighting. Fae Niko missed nine times, which I’m sure she’ll appreciate me recording for posterity. I, meanwhile, managed to get the first kill of the fight. Very efficient, if I say so myself. Once everything was over, we harvested the bodies and brought them back. King Shroom was apparently very happy about this.
Personal Outcome
Everyone has a kidnap a frog act. Fae has nine missed attacks to think about. And I got the first kill. Honestly? Pretty successful day.
tavern > frog village
PC
NPC
we start off by meet up in tavern then er got the quest lead us to the frog village/ grove
we meet the lovely people of the grove and some baby frog, we hang out with them talk to them get understand what the quest is for
then the goblin atk, we fight back and kill them all. Unfortunately, Fae keeps missing that everyone is concerned about her.
But thankfully she got the reward for her effort! :D
Fae Niko's Report Summary
Where did you go?
Who did you meet?
What actually happened?
Where did you go?
Who did you meet?
What actually happened?
Carlsberg Log
Where :
Who it met :
What Happen:
Carlsberg Log
Where :
Who it met :
What happen:
**Aventura Note: First Arrival in the City – The Cake Quest**
**Adventure Title:** The Confectioner’s Request
**Level Range:** Suitable for low-level characters (1–3)
**Tone:** Light-hearted urban intrigue with a minor alchemical twist
**Setting:** A mid-sized trade city the party has never visited before
### Arrival
The party enters the city for the first time. Describe the bustling gates, market smells, and the novelty of the location. Allow brief opportunities for the characters to orient themselves, purchase basic supplies, or ask locals for recommendations.
### Hook – The Cake Commission
A local baker or confectioner approaches the party (or is overheard advertising a need). The baker requires a rare natural food coloring for a special celebratory cake ordered by a minor noble or wealthy merchant. The coloring can only be obtained from a particular species of insect found in the nearby marsh or abandoned orchard just outside the city walls.
The baker offers modest coin plus free lodging or a feast upon successful delivery.
### The Quest
- Travel a short distance outside the city to the insects’ habitat.
- Collect a sufficient quantity of the live (or carefully preserved) bugs.
- Return them to the baker without damaging the specimens.
**Important Detail:** The insects contain a mild toxin when consumed raw. The baker intends to process them properly into a stable, non-toxic food dye. Characters who eat the bugs uncooked risk temporary nausea, mild poison damage, or disadvantage on Constitution checks for several hours. A successful Nature, Survival, or Alchemy check (or prior knowledge) reveals that the toxin is neutralized by boiling or specific preparation.
### Resolution and Celebration
Upon successful delivery, the baker completes the cake. The party is invited to the celebration (a modest feast, private gathering, or public market event). The finished cake is brightly colored and safe to eat.
Reward the party with:
- Agreed payment
- Free lodging for the night
- Favorable reputation with the baker and possibly the cake’s recipient
- Optional minor magical or alchemical trinket related to confectionery or dyes
### Conclusion
The adventure ends after the celebration. The party may depart the city or remain to pursue further opportunities arising from their new local contacts.
This short urban side-quest provides a gentle introduction to the city, a clear objective, a mild hazard involving the insects, and a positive social payoff.
Notes from this quest
Where were we
Who did we meet
What Happened
1. Where you go?
To the market, searching for ingredients to help Emily for her mother's birthday
2. Who you meet?
•Taldrin eldrithar the sorcerer
•seelia the rogue
•zaraki daichi the warlock
•abdul al hakimi the warlock
•Theresa the cleric
•zheng yi the rogue
•Steve the guard
•Random person that get kidnapped
3. What actually happened
•found new acquaintances to work together
• accidentally make Emily cried
•team split up searched for ingredients
•almost transport to afterlife due to Theresa's Gaze
•having trouble to searching for chicken market with zheng yi
• almost lost Emily
•steve the guard tell the market's fishes smell and taste horrible
•kidnapped random person to force him to bake a cake
•celebrate emily's mother's birthday
Location Markers
Who did we meet
Taldrin, Zaraki Daichi, Theresa, Abdul, Zheng Yi, Yulrac
Little Emily, Emily's "Mother" Scarlet
Paper Journal #2
The day started simply enough: meet at the tavern, pick up the quest, and help a little girl named Emily prepare a birthday surprise for her mother. It sounded harmless, so naturally I agreed. We split up around the market to gather everything we needed, though somehow every simple errand turned into its own little problem. Still, we managed to collect the ingredients and make our way to the party room. With a little help from a random person Yulrac somehow dragged into helping us, we even managed to put together the cake.
Then things got... interesting.
Emily slit a chicken’s throat and summoned her “mother” from the blood. Turns out her mother was a demon. Honestly, after everything I’ve seen, I probably should have been more surprised. Instead, I mostly just watched and thought, *Of course this is how the birthday party goes.* Once the demon arrived, though, the rest of the evening was surprisingly normal. Everyone ate cake, chatted, and enjoyed themselves while Taldrin... well, Taldrin was being Taldrin.
Personal Sratch:
I went expecting a simple cake-making job and left with a story involving a demon mother, a blood sacrifice, and a birthday party. I’m not entirely sure whether we completed a quest or accidentally attended the strangest family gathering in the city. Either way, the cake was good, so I suppose it wasn’t a complete disaster.
Zheng Yi's Diary Entry:
After running into the group of people at the Northern Mines a few days ago, I decided that it's time I made myself visible at Dawnport. I thought that the best way to meet more people was to take on a simple task and work with people. I was quietly walking up to the Quest Board in the town when I saw a bunch of people taking up a simple quest looking for cake ingredients. They seemed like a mixed bunch, but I didn't sense any trouble from them, so I decided to join this little ingredient hunt.
I curtly introduced myself and asked if I could join, they mostly didn't notice, except for Abdul Al Hakimi, who was kind enough to agree to it. Emily shows up not long after, though some of them made her cry with some complex adult concepts such as parents hating their children. It reminded me of my adopted son, Zhang Bao, whom I've left to take care of my armada. Growing up at sea, we didn't have much time for loving relationships. We were direct, and everyone respected my late husband and my leadership. There were moments when Zhang Bao made things difficult for my late husband and me, and there was some feeling of hatred. Regardless, we still loved him throughout it all. Complex indeed.
Anyways, we soon split up in search of the ingredients around the market. At first, Emily was following me, but once I found the candies, I realised she had gone missing. I ran into Yulrac, and we both tried searching for her for a moment. As she is indeed a tiny little girl, it was difficult to find her, but the town is safe enough that we didn't have to worry too much. Yulrac and I then decided to look for the chickens. After getting some direction, we were pointed to the chicken seller. Luckily enough, he was selling them for very cheap, only 15 silvers. Yulrac was kind enough to purchase the chickens, and then we decided to meet everyone back at the Quest Board.
Once everyone was back, we heard that the party would be held at the tavern's party room. Upon entering, I noticed a weird star in a circle drawn on the floor in the middle of the room. Yulrac then kidnapped a stranger and intimidated him into baking the cake for us. Once that was done, Little Emily took the chickens from me, stood in the middle of the circle and star, sliced the chickens by the neck and summoned some...thing...
I was disturbed and moved towards the edge of the room, closest to the exit in case I needed to dash out. But what appeared, or rather, who appeared, turned out to be Emily's mother, Scarlet. Emily gleefully introduced her mother to all of us. She is very beautiful; I cannot lie. As soon as the initial shock had left everyone's system, we had the birthday party for Scarlet and enjoyed the day.
It's nice getting to know everyone; I definitely feel like Dawnport is a good place for me to stay for a while. I noticed another quest on the quest board earlier about some frogs; I'll try joining that tomorrow and see how things go. I hope to meet new faces, but I would like to meet some of those kind people from the Northern Mines too.
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Where did you go?
Who did you meet?
What actually happened?
Lark's Letters:
It was just more gloomy mines. Thankfully those shades can't hit shit and we found a LOT of the ore. Taking it back to that odd magician, Joanna was kind enough to share some of the rare ore she found and I'm getting an awesome new set of armor. She's awesome.
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Where did you go?
Who did you meet?
What actually happened?
The party consist of:
They gathered at the shop called The Fool's Masquerade to meet with the client who hired them for the job.
Afterwards, they went to cave 4 hours away from Dawnport.
The party met the client that hired them, The Magician.
They also met a lot Shadowy creatures inside the cave.
Zheng Yi's Diary Entry:
I wandered into a dark mining cave after hearing rumours about finding some special ores in here. I wandered along the darkness with nothing but a torch and wandered far enough to find a person facing some Shadow monsters. Usually, I would have just snuck away, keeping myself hidden, but my instinct told me to help this person. Soon, I engaged in battle with these Shadow beings. I went head on alongside the person named Lark to face those 3 monsters. Alas, the cavalry arrived and we fought together until those monsters dropped dead.
Upon further exploration, we found Black ores and each mined them. Though I was a random guy in the group, they allowed me to take the Black ore for aiding. Soon, one of them, Joanna, found Mitral ores! I wanted them for myself but knew I was outnumbered if I were to try anything. I also felt that it was in my best interest to be on their good side for now, so I didn't try anything.
We continued searching the mines for more ores, until I wandered off alone into a section and found myself within 30 feet of another Shadow monster. I tried to engage in a close-up attack but found myself surrounded by 3 more of those horrid beings. I took a step back but they caught up quickly and laid an attack on me. Thankfully, after shouting Marco Polo for a bit, back up came and we as a group crushed all those monsters together.
Just behind those monsters were a bunch of gold ores. Again, I didn't try to take any because I had a feeling I needed to keep a good relationship with this group of people.
We went this shop owned by The Magician and we sold those ores to him. With a bit of persuasion, I sweet-talked the shopkeeper into giving us a better price for the ores.
I decided to keep my identity hidden for now where they only know me as Random Guy, but I have a feeling I will cross paths with them again in the near future.
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Where did you go?
Who did you meet?
What actually happened?
(Where)
Forest north of Dawnport.
(Who did the party meet)
(What happened)
Subjects 1 was dispatched by Subject 2 to contain Subjects 3. After arriving at the indicated location, Subjects 3 tried to rob Subjects 1. The party managed to eventually subdue Subjects 3, catching two of them alive. Takashi later killed Dinyu, claiming that the man tried to "switch bodies" with him. Subjects 1 then found a map leading to Subjects 3's hideout, which Subjects 1 cleaned out with their bag of holding, and returned to the Guild to be returned to the respective owners.
A quest in the Forest north of Dawnport.
Events:
Our party arrived in an area of the forest where a caravan was burning with help from Takashi's phantom steeds. Arriving there, we decided to be careful since it was a sign that bandits recently became active in that forest.
After crossing the bridge, the group of bandits posed and decided to attack us. While taking care of the other 4 were easy with Wan and Izaya taking care of the small spellcaster, it was another story for Captain Dinyu and his gun. After I got up from being knocked out by his poison, I rushed in to try and quickly kill him, but he was able to shrug it off with only a bit of health left.
He tried to do something to Takashi, saying Change now and after knocking him out, Takashi explained that Dinyu tried to switch bodies with him. Deciding he would be more dangerous alive, I voted to kill Dinyu but we did keep one alive. After the rest of the party left, Kejora and I kept the remaining Dinyu force member alive to make sure he won't escape.
I'm going to kill that damned dragon and wear her tail as a scarf.
(Where)
(Who did the party meet)
(What happened)
The party was at the inn. Nyxara made a fuss. Apparently, her purple pony is missing. We followed the tracks around the woods. But, pony back in Dawnport. It returned during the search.
Fae Niko's Report Summary
Where did you go?
Who did you meet?
What actually happened?
Lark's Letters:
Mines and caves were really never my favourite but after today I think I would rather never go back into one. Ores are hard to mine and there's death around every corner. I really don't think I'm getting paid enough for this.
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Where did you go?
Who did you meet?
What actually happened?
My random notes for stuff that just happened
where we met
who we met
What Happened
Clothilde Journal
where:
1) in Clothilde Bedroom
2) Dream
Who she dream of :
1) Madame Corbeau
2) Sir Ein
3) Zelodek
4) Lusio
What Happen:
Where did you go?
Forest > Bandit Camp-ish
Who did you meet?
- Lumiere
- Pax
- River
- Takashi
- Wan
What actually happened?
The Party that had only returned from a Beach Episode had suddenly gotten a visit by a man that begged for work, asking for a pay worth of 200gp. Having rested for an hour, the party ended up following and listening in more on the trouble that toils over the man that now is known as Roddrick. Following Roddrick's tale due to the worry of a party member that had went there prior (D), they all soon left and hurriedly went to the aforementioned location only to find a supposed Raggers, a used to be Good-willed Group that had gone recently Rogue.
Going further to follow the track of D, the Party soon met with another supposed Ragger that was badly beaten with only wounds that's visible by the blood that comes from their mouth, eyes and ears. With their information, the party soon dashed to the location and finds the rest of the Raggers that was hauling bodies onto the Wagon.
After a quick assault, the Party stopped them from leaving and saved not only D, as well as other Commoners and Civilians that was kidnapped. The Party then soon returned after delivering the Civilians and Bandits to their respective home / jail, as well as meeting up with Roddrick to update them on what had happened.
Turns out there's another like me in town. There might be a lot to learn from him.
Where did you go?
Beach
Who did you meet?
- Clothilde
- D
- MorBan
- Obiana
- River
- Takashi
- Wan
What actually happened?
A group of Adventurers got added by a group of Frogs to help them swim, after gathering 8 total of people they set out towards the Beach where the party got ambushed (sorta, not really) by a group of Were, the party does ends up attacking (OOC, D) and (IC, Wan) the Were-People. Before suddenly getting ambushed (sorta, again) by a bunch of Crocodiles. Giant Crocodiles.
Took a bit but Party ended up eradicating all of them except for 1 Crocodile who is now named Guppy by Elliana with the help of Clothilde. The party soon then return with the small Froggies and received payment as thanks.
River's reports.
Where did you go?
Beach near dawnport
Party members
Part composed of:
Clothilde the paladin
D the Rogue with psychic stuff
Morban the Barbarian
Obiana the fighter
Takashi the wizard
Wan the ranger
Elliana the Healer
Hostile party:
Were creatures
Giant crocodiles
Others:
Frogs, one adult three babies
What actually happened?
A group of frogs asked for help to teach the younger ones to swim.
We arrived at the beach.
Some werecreatures arrived and a fight started, unclear of what happened.
Giant crocodiles joined in.
After a long battle we found out that qere creatures were going to fight the crocs to the death and they dragged us along.
We killed them all
Escorted the frogs back
Clothilde Journal
Who She Meet :
Where she went :
What Happen :
Where did you go?
Beach
Who did you meet?
What happened?
Where did you go? (Name the specific frontier zones, dungeons, or landmarks visited).
Who did you meet? (List the names of any key NPCs, factions, or major monsters encountered).
What actually happened? (Provide a brief, 2-to-3 sentence summary of the main events, discoveries, or items found).
Well, we did get the little fox in the end. After our little chase through the forest it seems that her sect is after her. Something about being a shrine priestess but a talking fox is rare enough. As much as I loathe to show it to the fox so soon, it is immeasurably adorable and that fur is to die for.
Where did you go?
Arena
Who did you meet?
Party:
- D
- Kejora
- Obiana
- Takashi
Others:
- The Lash (enemy)
What actually happened?
An Arena Champion has challenged a group of Adventurers to challenge and see who will be bested. The Adventurer ended up winning.... it was 5 v 1. The Lash took 2 Adventurers down.
The party advanced from the toilet area, peeking into the dining hall and spotting the armory opposite it. Dorn heard knocking from within the armory and, through his telepathic bond with his homunculus Dumpling, identified it as Dobot, his steel defender. The group rushed in, with Marx and Izaya focusing on a locked box while Dorn killed a lizardfolk guard with a makeshift spear. Two sentient animated armors activated as alarms, triggering a fight; Marx successfully opened the box, allowing Dobot to toss Dorn his musket and return Bonk's weapon.
As the party moved toward the exit, they were pursued by numerous wraiths and lizardfolk. Eden exited first and was hexed by the Keeper, a massive undead with a bell on its head, who then incapacitated him. Dobot deflected the Keeper's attack, and Dorn ordered Dumpling to assist, but both constructs were destroyed in a single swing. Dorn, Dew (his water elemental), and the remaining adventurers escaped, while Eden narrowly evaded undead blocking his path with an acrobatic backflip. Izaya, still inside, stealthily retrieved a book before fleeing the facility.
The group regrouped outside the cave, crossed a bridge with an abandoned house to the left, and made their way back to Dawnport. Dorn plans to file a formal report warning of the looming danger posed by the Keeper and the prison's forces.
Bonks Crayon Diary:
Bonk going to kill bell man one day....
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Where did you go?
Who did you meet?
What actually happened?
Party members consists of:
They were all individually knocked unconscious and captured near the Ashen Fortress and were kept captive somewhere in an underground base/camp filled with Undeads and Lizardfolks. They all woke up within their individual cells, stripped of their equipments and armors.
Dorn awoke in a prison cell alongside Bonk, observing two lizardfolk guards and a skeletal undead taking notes on prisoners. Using prestidigitation to snuff out a nearby fire, Dorn drew attention and was stabbed with a spear, forcing him to feign injury while planning an escape. He bent the metal bars using a wet blanket tied between them, while other adventurers began fighting the lizardfolk guards. The party discovered Aldren Pike in a cell, brutally tortured with only his middle finger remaining, and stabilized him before moving him to safety.
Aldren revealed he was captured during the second jailbreak orchestrated by wizard Loseff Asteam, who escaped while others were recaptured. He relayed Loseff's warning: "The enemies are building an army. Dawnport needs to respond in kind. They have to prepare for the upcoming war." Following this intelligence, the group found an opening in the last cell leading to a toilet area, where they ambushed and killed a lone lizardfolk guard. A wraith patrolled the corridors, but the party remained hidden in the toilet.
From the toilet, the party identified two exits: one to a dining hall with a sleeping lizardfolk and a giant lizard wearing a chef's hat, and another to an empty kitchen. Using Dorn's minor illusion to create droplet sounds, the group lured the giant lizard into an ambush and defeated it. The session ended with the party controlling the toilet and kitchen area, preparing to push further into the facility.
Bonks Crayon Diary:
Bonk be good clown now. Jail sucks. Climb through poopy pipes and kill lizards. Not fun.
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Where did you go?
Who did you meet?
What actually happened?
Y Journal
Where :
Who Y met:
What Happen:
Notes from this journey
Where we met
Who we met
What happened:
Drav arrived at the Barnacle Inn for dinner and met Pax, Chromii, Nyxara, and Clothilde. Herschel approached the group, explaining that bandits hired to steal his hidden relic had ambushed him a day earlier and kidnapped three of his companions. He described the relic of Zhalthaar, showed images of Anita, Rill, and Firollis, and used locate object to pinpoint the relic’s location at a bandit hideout east of Dawnport.
The party infiltrated the hideout, ambushed two bandits to gather information, and learned that the captives were held in three directions: one to the northwest, one to the north, and one to the south. In the main dining hall, the group fought multiple bandits and their leader Strongarm, defeating and knocking him out for capture. During the battle, a suspicious masked figure was spotted among the bandits. In total, 10 bandits were killed and 18 remained alive to be sent to Dawnport jail to serve their sentences.
Back at the Barnacle Inn, Herschel was overjoyed that his friends were safe but refused to take the relic back, not wanting to bear the responsibility for it again. Chromii claimed the relic, and upon touching it experienced a vision: two figures placing matching red and blue relics into corresponding altars to open a barrier, revealing something enormous beyond before the vision ended. The session concluded with this ominous revelation about the relic’s purpose.
Where did you go? (Name the specific frontier zones, dungeons, or landmarks visited).
Who did you meet? (List the names of any key NPCs, factions, or major monsters encountered).
What actually happened? (Provide a brief, 2-to-3 sentence summary of the main events, discoveries, or items found).
We were all at the Barnacle Inn for dinner and were approached by Herschel, he told us that the relic he retrieved from his dungeon run with his adventuring companions were stoled and the people of his party kidnapped. He only managed to get back to Dawnport safety through sheer luck. It took him 2 hours to reach Dawnport. When asked about the relic, he described the relic of Zhalthaar, showed images of Anita, Rill, and Firollis, and used locate object to pinpoint the relic’s location at a bandit hideout east of Dawnport.
The party infiltrated the hideout, Chromii and Pax had fun together as they infiltrated multiple rooms and killed each person that they came across in secrecy. Drav also mentioned ot them that the captives were held in three directions: one to the northwest, one to the north, and one to the south. Chromii and Pax decided that they should get the ones at the North since they're closest. They then triggered the alarm while inflintrating the center room and caused a distraction. The party handled the bandits while Paxmii (Easier to write) managed to find the relic.
Back at the Barnacle Inn, Herschel was overjoyed that his friends were safe but refused to take the relic back, not wanting to bear the responsibility for it again. Chromii claimed the relic, and upon touching it experienced a vision: two figures placing matching red and blue relics into corresponding altars to open a barrier, revealing POV: 2 people in-front, holding the same relic. Except there's a color red and blue relic. They inserted the relic into an altar, with a shape that matches the relic. There's 2 of these altars, with each for the blue and red relics. They are for the door.
We hit a bandit camp today. Chromii and I had an amazing time sneaking around the house. I think my favourite was when we surprised that one bandit in the shitter. Lots of gold and so much fun. There was that odd man, he worried me. Given everything, I think I'm going to enjoy my time in Dawnport.
We we're having a wonderful dinner in the inn when a beat up man asked us for help. A random band set out towards the bandit hideout thanks to a spell. Pax set up a link between Chromii, Drav and himself. Drav interrogated a bandit while Paxmii snuck around assassinating bandits while the others went in. Nyxara on a mission to find the Dragonborn. Pamxii eventually found Wyrll and Firollis, looting the base on the way. Meanwhile, Drav, Clothilde and Nyzara engaged the band in the main room.
The party fought hard, taking down bandit after bandit. The masked man suddenly turned towards Paxmii and Firollis and stunned all but Chromiii who heard a voice. After their boss went down Chromii convinced the stragglers to surrender. They headed back and Herschel told Chromii to keep the relic. As she touched it, she saw a vision.
You see two figures placing two relics into a stone keystone.
Blue. Red.
The barrier opens. Something enormous waits beyond it. Before you can see what it is—
the vision ends.
They ended the day with loots of loot and gold!
Where did you go? (Name the specific frontier zones, dungeons, or landmarks visited).
Who did you meet?
We arrived at the Barnacle Inn for dinner and met Pax, Chromii, Nyxara, and Drav. Herschel approached the group, explaining that bandits hired to steal his hidden relic had ambushed him a day earlier and kidnapped three of his companions. He described the relic of Zhalthaar, showed images of Anita, Rill, and Firollis, and used locate object to pinpoint the relic’s location at a bandit hideout east of Dawnport.
The party infiltrated the hideout, ambushed two bandits to gather information, and learned that the captives were held in three directions: one to the northwest, one to the north, and one to the south. In the main dining hall, the group fought multiple bandits and their leader Strongarm, defeating and knocking him out for capture. During the battle, a suspicious masked figure was spotted among the bandits. In total, 10 bandits were killed and 18 remained alive to be sent to Dawnport jail to serve their sentences.
Back at the Barnacle Inn, Herschel was overjoyed that his friends were safe but refused to take the relic back, not wanting to bear the responsibility for it again. Chromii claimed the relic, and upon touching it experienced a vision: two figures placing matching red and blue relics into corresponding altars to open a barrier, revealing something enormous beyond before the vision ended. The session concluded with this ominous revelation about the relic’s purpose.
(Where)
Unspecified forest path near Dawnport.
(Who did the party meet)
(What happened)
Kejora met Wan and Izaya during her stroll in the woods, shortly joined by Morban. Apparently Wan and Izaya has been fighting magical plants all day/week. Various plants are rampaging due to magical fertilizers. After calming them down, Subjects 1 returned to the quest giver's place. Only to find that nobody is there, just the quest rewards.
Who did I meet?
Takashi, Wan, Lumiere, Wira
Where did we go?
The guild then to the Farmer land
what happened?
A farmer got SCAMMED and we culled their land of tree like creature they keep coming and coming but then I Morban found a weird tree and IT CAME TO LIFE and we killed it then everything else stop and we won muaHAHAHAHAHA
Bonks Crayon Diary:
Bonk hate vegetables. Bonk never eat vegetable again.
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Where did you go?
An overgrown old building.
Who did you meet?
What actually happened?
Party travelled to an overgrown structure to find sentient plants crawling everywhere. Apparently someones magic fertiliser went wrong. They did some gardening and headed home.
Where did you go?
Forest
Who did you meet?
Party:
- Bonk
- D
- Takashi
- Wan
Others:
- Plants (enemies)
What actually happened?
Took a job from a random person saying something about plants that they gave Fertilizer, no- Magic Fertilizer and had came to life. Party went and eradicated the plants.
Where did you go? (Name the specific frontier zones, dungeons, or landmarks visited).
Who did you meet? (List the names of any key NPCs, factions, or major monsters encountered).
What actually happened? (Provide a brief, 2-to-3 sentence summary of the main events, discoveries, or items found).
- Rumor spread about something being wrong with Nana's treehouse, so the party came in, whether out of curiosity or needing to buy items.
- We found Drav on the bridge leading to the treehouse.
- The party entered the treehouse to be greeted by Nana and Dax the commander, they seemed to be in conversation.
- Nana gave us an apple that provided 10 temporary hit points after we ate them.
- We were shown one of the trees within Nana's grounds, it's a weakened treant; poisoned by something from the rivers.
- The poison came from upstream, and we were tasked to investigate what could be the source.
- Headed up, Chromii sampled the water to find it clean and not poisoned.
- A detect magic and arcana check revealed that there's poison; but it was magical instead.
- Following the source, there we found a broken-down robot by the waters. Approaching it lead to its activiation as it attacked the party.
- The source of the poison was there nearby, a rune etched on stone and an amulet. Zamrud was able to grab the amulet which served as the controller of the Shield Guardian. With it's help we managed to kill the 2 helmed horrors that spawned after interacting with the runes.
- Back to the treehouse with the runes amulet, it was handed over and a comment made by Nana had some of the people raised an eyebrow. There might be history behind the scenes not yet told.
- Dax mentioned that he'll sent guards to investigate the ruined robot and try to retrieve it if possible.
Who did you meet? (List the names of any key NPCs, factions, or major monsters encountered).
What actually happened? (Provide a brief, 2-to-3 sentence summary of the main events, discoveries, or items found).
- Rumor spread about something being wrong with Nana's treehouse, so the party came in, whether out of curiosity or needing to buy items.
- We found Drav on the bridge leading to the treehouse.
- The party entered the treehouse to be greeted by Nana and Dax the commander, they seemed to be in conversation.
- We were shown one of the trees within Nana's grounds, it's a weakened treant; poisoned by something from the rivers.
- The poison came from upstream, and we were tasked to investigate what could be the source.
- We found a broken-down robot by the waters and it attacked the party after the others got too close.
- I sniped the shield guardians with my arrow and dagger until it helped us attacked the two others things that appeared.
- We all decided to escape, and I covered them, managing to kill one of the helmed horrors and badly injuring the other.
- Back to the treehouse with the runes amulet, it was handed over and a comment made by Nana had some of the people raised an eyebrow. There might be history behind the scenes not yet told.
- Dax mentioned that he'll sent guards to investigate the ruined robot and try to retrieve it if possible.
(Where)
Northern outskirts of Dawnport.
(Who did the party meet)
(What happened)
The party somehow stumbled on each other. Nana mentioned that Drynn is having a fever. Party found a rune in the river nearby. Destroyed the rune. Shield Guardian was cute. Horror Helm appeared when rune was smashed.
It's our first adventure in Dawnport! I'm so relieved and proud to see Chromii grow into the person that she is. I think we will settle in fine in this new town. I can't wait to see what fun awaits us.
Locations of Visit: Town of ~~Transilvania~~ Transville. Fishmen Tribe Terriory and An Great Monster's Lair
Notable Characters: PCs (Wan, Morban, Ellianna, D), NPCs (Transville Guards, Hooded Captain, Fishmen Guards, Fishmen Spokeperson)
What happened: Characters gathered in tavern, took a day to prepare, then head off to Transville. Upon arriving, is met with guards and escorted to the captain, on the way is scene of sick people, just like the notice has said. Captain reveals that the previous team, consisting of 16 people, noted that they knew a place for medicinal herbs and if it doesn't work they move to another location, but in the end they never returned. Some inquiries later, the party heads off to the original spot, which is blocked by the territory of a fishmen tribe. Wan started off trying to converse, after learning they know common, the party persuaded the guard (with the promise to make it more attractive for mates, ew) to meet with the spokeperson (or spokefish). Spokefish then smack the guardfish silly, telling it to know its place, then the party bargains with them, with no need for materials within the tribe, the spokefish then suggest a deal to subjugate a monster near the territory for passage to the herbs. Agreeing to the deal, the party heads out, but what they met was not a normal monstrous threat like wild owlbears, it was a huge winged monster with tentacles and many eyes, capable of casting spells and dealing mental harm, ripping away memories- almost like an Aboleth but not at the same time. A struggle ensues, the party taking mental damage, losing memories, poisoned by the air and still having to deal with its tentacles, but victorious in the end nontheless. Combat was standard, until it successfully mind controlled Morban to attack the party, as Ellianna was then forced to step up, leading to her falling unconscious several times as D and Wan helped her up while helping Morban pile on the damage after his un-charmed-ing. The party was, well- fine now but due to a previous deal to bring the body back for the fishmen to eat, their intention to keep the body for harvest or selling to the guild was unfortunately abandoned, at least a pair of archery was found in the lair- which was then promptly given to Wan as the only exclusive bow user. Being granted passage, the party picked the herbs and uprooted a sizable amount of shrubs, intending to leave them for the town to cultivate outside of the fishmen's territory, for there probably won't be a next time, unless a large-scale takeover is in place. With that, they recieve their rewards, and head back, probably to a good bath after the whole mess that is the swampy Monster's Lair
Locations of Visit: Town of Transilvania. Some Fish place
Notable Characters: D, Morban, Eliana, Wan
What Happened: We gathered at the tavern for a quest to go to a village or town. To collect some herbs to help heal the village from a plague affecting it. The herbs we needed to gather were on the other side of this fish-man village. Instead of killing everything in sight, D managed to calm the fish-man people to get through by peaceful means. After some small talk, the fish people tasked them with killing a nearby creature that was killing them. It was some big, squid-like monster. It had some strange capabilities and spells, but despite its power, after enough fighting spirit was expended, some WWE moves that Eliana performed. With some precise shots from D, they took out the monster with a thunderous smackdown from the giant Eliana people's elbow.
Where did you go?
Village > Swamp
Who did you meet?
What actually happened?
The Party had accepted a job requesting for Adventurers to help their village in gathering medicinal herbs due to a spreading sickness. The location of said herb could only be found by going through the encampment of some fish folks called Locathah. Some of the party members bargained with the Locathah which then they accepted only if we remove an obstacle that they're facing.
The Giant Squid that the party fought had turned one of the party member (MorBan) against the party while taking out Elliana by grabbing her 50ft up in the sky and crashing down. TLDR, Elliana WWE-d the Squid after being revived and healed by D and Wan (she feels apologetic about). It then died and the party returned with the herbs in tow to be replanted and farmed in a different location so the Villagers won't need to bother the Locathah anymore.
Locations of Visit: Town of ~~Transylvania~~. Fishmen Tribe Terriory and An Great Monster's Lair
Notable Characters: PCs Wan Ellianna, D, NPCs (Transville Guards, Hooded Advisor, Fishmen Guards, Fishmen Spokeperson) and the great monster itself
we go village we go find herb we go swamp swamp have guard guard bring us into fish village fish want us to kill monster we kill the beast we get herb we bring herb back village happy
(Where)
Road leading to Dawnport
(Who did the party meet)
(What happened)
Subjects 1 were sprawling the street near the Guild Hall when Subject 2 suddenly issued an urgent quest to dispatch a griyp of monsters heading to Dawnport. Subjects 1 were immediately dispatched without further ado. Subjects 3 were expeditiously dispatched and sent to guild bestiary post-haste.
Hanz Report Summary
Where did you go?
Who do you meet?
What actually happened?
Lark's Letters:
I watched a bandit shoot himself today. Well it definitely takes conviction, that's the least I can say. I need a drink after that one, it'll probably help with all the sniffling we were around too.
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Where did you go?
Who did you meet?
What actually happened?
(Where)
(Who did the party meet)
(What happened)
A village sent out request to retrieve medicinal herbs. Village old man said Bandits stole them. Party arrived at the mountain. No negotiations made as Wan drew first blood. After fight ends, party found a scroll. Scroll says bandits commissioned to gather and sell herbs. Names Rafael & Tommy were mentioned.
As for me, I swing when swung at. One time, I swing at a bandit attacking our healer. Elements protect their souls. There were too many bandits to pull back our punches.
The party consist of:
They gathered at the tavern in Dawnport before moving to a small village to the East.
Afterwards, they went to the Bandit Camp.
The party met the Village Elder at the small village.
They also met a lot of Bandits and the Bandit Camp.
(Where)
Loghouse around Dawnport.
(Who did the party meet)
(What happened)
The party saw a quest. Have to investigate the why people disappear. Previous adventurers returned with missing limbs. Apparently work of a mimic. Party went to the loghouses. Poked at objects. Found several mimics. The last one was the loghouse itself. It ran away before we could kill it.
Clothilde Journey
Where:
Who we met:
What Happen:
Dorn learned from a sergeant that the Adventurer’s Guild had been receiving consistent reports of travelers disappearing on the road to and from Dawnport, with the pattern pointing to a cluster of merchant logging houses. He went to the guild with Dobot and Dew, registered for the mission through Birch, and waited as more adventurers signed up. Once the group assembled, Dorn briefed everyone and confirmed their names before heading out to the logging houses.
The party inspected the three houses in sequence. The first two contained mimics disguised as objects inside the buildings, which were defeated after being identified. The third house’s door would not open; the group realized the entire structure was a mimic, engaged it in combat, and watched as it eventually closed its “door” and fled the area. A final sweep of the site revealed one last hidden mimic, which was killed, after which the area was confirmed clear.
The group returned to Dawnport and reported the results to Birch, who recorded the findings and issued the mission reward. With the immediate threat of the logging-house mimics resolved, the quest was marked as complete.
The party investigated two missing-person notices that appeared connected: Miriam Woods’s husband, Thomas, and Jane Doe’s boyfriend were both described as hunters with similar features. The group traveled into the forest and found Thomas trapped in a tree while wolves surrounded him. We defeated the wolves and safely escorted him back to Dawnport.
In town, Miriam initially celebrated Thomas’s return but became angry after hearing Jane Doe’s claim. Thomas explained that he only knew Jane Doe because she bought animal skins from his hunts, and he denied being her boyfriend.
Y used Command on Jane Doe during the confrontation, causing her to halt temporarily. Drav warned Y that casting spells in Dawnport might violate local rules, but chose not to report him because he had assisted with Thomas’s rescue; when the spell ended, Jane Doe fled feeling horified.
Where we went:
Dawnport
East forest
Who we met:
What happened:
Two separate requests regarding missing persons were posted by two women: Miriam Woods, who claimed the missing man was her husband, and Jane Doe, who claimed he was her boyfriend. Curiously, both descriptions referred to the same man, Thomas Woods. I suspected from the beginning that this would turn into a rather scandalous situation.
The party consisted of Ronia Vina, Y, Seelia, Taldrin, Joanna, Drav, and myself. Drav led the expedition, while I joined simply to observe how the matter would unfold.
We travelled to the East Forest, where Thomas was last seen. We eventually found him stranded in a tree, surrounded by wolves. We rescued him, though Seelia, Y, and Joanna were knocked unconscious during the fight, leaving me as the only one capable of healing them.
Afterward, we questioned Thomas about Jane Doe. His response was nothing more than genuine confusion.
We escorted Thomas back to Dawnport, where his wife arrived in a mixture of worry and anger. I must admit, her reaction was rather amusing. Jane Doe later arrived as well, revealing that she had merely proclaimed Thomas to be her boyfriend despite having met him only once.
In the end, the case was "resolved", and the matter was settled without further incident. Thomas and his wife were allowed to leave in "peace".
Conclusion: Missing person recovered. Wolves dealt with. Scandal clarified. Perhaps some mysteries are better left as gossip.
Y Journey
📍 Where we went:
Dawnport quest board, where the party found two missing-hunter notices.
The nearby forest, where Thomas Woods was trapped in a tree among wolves.
Dawnport tavern, where the misunderstanding involving Thomas, Miriam, and Jane Doe was resolved.
👥 Who we met:
Miriam Woods, who posted the request for her missing husband.
Thomas Woods, the missing hunter rescued from the forest.
Jane Doe, who believed Thomas is her boyfriend.
Drav, Seelia, Taldrin Eldrithar, Theresa, Joanna, Ronia Vina, and Zamrud.
⚔️ What happened:
The party investigated two missing-person notices that appeared connected: Miriam Woods’s husband, Thomas, and Jane Doe’s boyfriend were both described as hunters with similar features. The group traveled into the forest and found Thomas trapped in a tree while wolves surrounded him. We defeated the wolves and safely escorted him back to Dawnport.
In town, Miriam initially celebrated Thomas’s return but became angry after hearing Jane Doe’s claim. Thomas explained that he only knew Jane Doe because she bought animal skins from his hunts, and he denied being her boyfriend.
Y Stop Jane Doe during the confrontation, causing her to halt temporarily. Drav warned Y that casting spells in Dawnport might violate local rules, but chose not to report him because he had assisted with Thomas’s rescue; when the spell ended, Jane Doe fled feeling horified.
Location:
Party:
Note #1 - The Missing Hunter
We picked up two missing-person requests in Dawnport—Miriam Woods searching for her husband, Thomas, and Jane Doe searching for her “boyfriend.” Both descriptions turned out to be for the same man, which already made the situation suspicious. We travelled to the East Forest and eventually found Thomas stuck in a tree with wolves surrounding him. The fight was rough; Y, Joanna, and I were knocked unconscious, leaving Theresa to heal us while the others dealt with the wolves. Once the wolves were defeated, we rescued Thomas and escorted him back to Dawnport.
Things became much more complicated once we returned. Miriam was relieved to see her husband, until Jane arrived and insisted that Thomas was her boyfriend. Thomas seemed genuinely confused and explained that he only knew Jane because she bought animal skins from him. During the confrontation, Y used Command on Jane, causing Drav to warn him that casting spells in Dawnport might violate the local rules. Drav chose not to report him because he had helped rescue Thomas, and once the spell ended, Jane fled in horror.
The case was technically resolved: Thomas was reunited with his wife, the wolves were dealt with, and Jane left with her very one-sided relationship behind.
Conclusion:
Not sure what was more dangerous—the wolves or the people in Dawnport. At least the wolves were honest about wanting to eat us. Thomas really needs to learn how to avoid getting stuck in trees, though I suppose I can't complain too much after getting knocked unconscious myself. As for Jane... I still don't understand how buying animal skins becomes a boyfriend-girlfriend arrangement.
Dawnport is strange. I think I will like it here.
The party arrived in a dead wasteland and was immediately surrounded by Flitterstep Eidolons. Kejora cast moonbeam, dealing massive radiant damage to multiple enemies, while River finished off eidolons using sap and frightful avatar. Carlsberg attacked in allosaurus wild shape but missed, Henry's attacks grazed, and Jerrod's eldritch blast beams both missed. Dax remained at 44/66 HP through the fight. After the eidolons fell, the area went silent, but more enemies waited in the fog ahead.
Dax cast light on his shield, used his periapt of health and Durable feat to heal back to full (66/66 HP), and coordinated with the party as Cervastrix scouted. Henry's lantern of revealing exposed a grotesque humanoid entity that addressed Henry as "my sweet boy" and claimed the party's business was "none of your business." Jerrod confronted the entity but failed a Wisdom save, suffering a headache while his patron JB refused to help. Dax attempted diplomacy, stating the party was there to help a friend, but the entity remained hostile.
As a loud scream echoed and footsteps approached from the fog, signaling an advancing army, Henry panicked and guided the party back to the portal. Dax ordered the retreat, and the group escaped safely. The DM noted that the party should gather more information and form a plan before re-entering, particularly regarding the entity's nature and Henry's patron.
(Where we went)
We went through a mysterious portal called Miregate. Passing the portal, we were teleported to the top of a building. The building looks like a part of ruined castle. A light fog surrounds the place.
(Who did the party met)
(What happened)
Subjects 1 met up with Henry at an empty inn. He seems more scared than usual, and asks for help. Subjects 1 was led to a portal in dawnport called Miregate. Once we have passed through the portal, a fight broke out between Subjects 1 and 2. Subjects 2 are slippery to kill, but they did not run, as if from confidence. After the fight, an unknown figure with a golden chalice strapped to its back appreared. The chalice seems to contain arms sticking out of the chalice - we could not make if the hands are moving or not. There are also a number of green-eyed figures - hundreds, judging by their sound approaching us from within the fog. At Henry's urge, Subjects 1 retreated to Dawnport.
Carlsberg Log
Where :
Who :
What Happen :
📍 Where did you go?
👥 Who did you meet? (List the names of any key NPCs, factions, or major monsters encountered).
📜 What actually happened? (Provide a brief, 2-to-3 sentence summary of the main events, discoveries, or items found).
i lose
Bonks Crayon Diary:
Stupid mage. Cowardly mage using tricks. Bonk magic clown too...Takashi mean to Bonk, no fight fair.
-------------------------------------------------------------------------------------------------------------
Where did you go?
Arena
Who did you meet?
What actually happened?
Bonk duelled Takashi and lost. It was a good try but he was no match for the expert mage.
Where did you go?
Arena
Who did you meet?
Takashi
Phobu thanato
ren cruz
wan
What actually happened?
one sided fight against thanato and wan
ren put up an eh fight
loss fighting takashi
(Where)
Forest north of Ashen Fort (8+ hours from Dawnport).
(Who did you meet)
(What happened)
Subjects 1 gathered at the Adventurer's Hall, reading the notice posted by Subjects 2. Subjects 1 headed together to Ashen Fort to meet with Subject 2 as there were no further clues on how to track Subject 3. Upon meeting Subject 3, Subject 1 made a deal to help subject 3 to clear their den from Subjects 4 in return for the stolen items. After clearing out Subjects 4, Subjects 1 returned to Ashen Fort with the stolen items, before going back to Dawnport.
Forest north of Ashen Fort (8+ hours from Dawnport).
(Who did you meet)
(What happened)
-We first gathered at the adventurer's hall and took a quest about a monkey and moleman
-We arrived at Ashen Fort and met with the foreman, along with going to meet the monkey and molemen.
-Our group made a deal with the two to clear their den of spiders and retrieve some things.
-Arriving at the cave, we all managed to clear it out, and the mother spider was way too strong. I almost died, but luckily, we killed it along with its offspring. It was able to give what it attacked with some sort of disease that weakens them and a scroll of lesser restoration to cure the disease.
Carlsberg Report
📍 Where we went:
👥 Who we met:
⚔️ What happened:
Armada Report Summary
Where Did You Go?
Who Did You Meet?
What Actually Happened?
📍 Where we went:
👥 Who we met:
⚔️ What happened:
Lark's Letters:
We went after kids today. An explosion in the port, hooded figures, a rowboat to the nearest island. It's starting to become another day in Dawnport. You would think a frontier would have more dangers OUTSIDE the town.
We tracked the children to a large cave where there was a squid kid summoning the most horrific things I honestly wish I could erase form my mind and I intend to try. He was holding a book. We saved the kids but the squiddo lost control of the beasts and was sent flying by one of them.
The book is definitely dangerous and I heard them whispering that it was supposed to be locked up. I wonder what's going to happen to it next. Seems that the nobles and authorities are smuggling or at least hiding lots of magical artifacts in town.
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Where did you go?
Who did you meet?
What actually happened?
Lark was searching for cheese and bread after the farmers quest as his morning was interrupted by a giant explosion. Rushing to the area they find a building in shambles. Speaking to Dax, Dorn, Daevros and the harbor master, they deduce that the children have been taken by someone or something just as small as them and took a rowboat to the nearest island to the west.
Following the trail and narrowly avoiding some odd water elementals they track the children to a cave where they find a baby Mindflayer summons gargantuan monstrosities with a book. Clothilde does her best to soothe him while the rest of the party rescue the children who tell them that Goomi, the mindflayer baby, was summoned from the book and then lost himself in a rage. Clothilde wins Goomi's heart but as soon as he sets the book down, the beasts rampage and bash Goomi sending him flying off into the darkness.
Ein acts as sniper support to slow the beasts down. Once the children are secure, Ein miraculously takes down one beast and they run like bitches. On the beach the meet the authorities and overhear that the book was supposed to be secured by Daevros. The children are reunited with their parents and the party heads back to Dawnport.
Where did you go?
Dawnport
Island to the west
Who did you meet?
Clothhilde
Sir Ein
Lark
Wan
Drav
Daphne and Darren, Zack & Advisor Daevros and his wife.
Goomi
What actually happened?
I was doing my own thing until some commision came in, i got interested so i came close. To my suprise some children were told be kidnapped by something after a purple beam shoot to the sky in the market. Then because i was one of the adventure who was closes we were given the responsibility to retrieve the children safely.
Then the party was set to the island in the west. as we go there by boat. we were attacked by two weird water. Thanks to drav and clothilde we managed to escape them and arrived safely. When we got there, we found a broken boat on the beach with 3 trails of footsteps, leading to a cave.
as we went inside a cave. we could see a purple child that look like an octopus, later introduce themselve as Goomi. they were doing something weird, holding a purple book and surrounded by this weird aura We slowly sneaked inside, trying to find the children. Clothilde confront Goomi as distraction. while others including me went to find the children
Goomi summon a weird creatures with bunch of eyes using the book. but clothhilde managed to persuade them to stop. eventually, as goomi started to close the book. the summon creature went wild and attack him,even summoned other 2 same creatures. As the book fall, clothilde managed to grab and run away with it, the creature in it started chasing us. But thanks to Wan sneaking and saving the kids. we managed to run away from it without any casualties, except goomi who was sweep away by those creature. we return to the beach. with their parents waiting. In the end, the quest end smoothly. with the book gave to Dax.
Adventurer:
Place:
What Happen:
After Clothilde visit Alex Shop, she walk by andmeet the crowd.
In the Crowd Clothilde saw Dax, she was excited and walk toward him.
when Dax ask her for Help, Clothilde reply yes immediatly.
Clothilde mmet her party, and they collect information from the parents before they depart to the island
the adventurers was ambush by water spirit, but they manage to reach the shore before the water spirit destroy the boat
the adventurers go into a cave
they found a kid doing ritual spell,
Clothilde step out while the others looking for others kids
Clothilde try to persuade that kid return to his adoptive parents.
unfortunately accident happen and that kid went missing,
THE ADVENTURES RESCUE OTHERS KID AND RETURN THEM TO THEIR PARENTS
Where did you go?
Dawn port to super duper cool awesome base then goblin Forest
Who did you meet?
Party:
Ariana Ravenloft
D.
Izaya Hei
Tailor Sniff
Others:
Jimmy (Minotaur Skeleton), Other skeleton Undeads, Goblins (enemies), Bearbugs (enemies)
We met up by the notice board looking at the note in which I was reminded of a previous adventure then we make our way from the map behind the note and receive our quest with a companion undead minotaur called jimmy to kill den o goblin D accidentally activated a trap which grew a maze of thorn wall high up into the horizon we make our way through it thanks to jimmy and face the goblin magician we fight our way through with jimmy charging head first and I landed a heavy blow unto him but before it's over a abomination was coming and i rallied the rest of the alive goblin and we killed the abomination claiming our prize of victory
Where did you go?
Cave > Forest
Who did you meet?
Party:
- Ariana Ravenloft
- D.
- MorBan Groll
- Tailor Sniff
Others:
- Jimmy (Minotaur Skeleton), Other skeleton Undeads, Goblins (enemies), Bearbugs (enemies)
What actually happened?
A new post was made as a few people gathered up taking interest on said post job, soon the party was formed and they traveled to the location portrayed on the map. The travel was cut short thanks to Ariana's Care-riage. Upon arrival, the party arrived by a Cave entrace (iirc) and spoke with two guard Skeleton Undeads. Afterward the Party was able to converse with the one that made the job post, an Undead Skeleton with White hair named? Or is a Wight.
He had told us to head into a different location with a map alongside his Undead Minotaur under the name of Jimmy. Upon arrival, Party had figured out that there is a trap that will set off once any Goblin was dead. The party had accidentally killed one outright due to the power difference as soon they're trapped in a Maze.
Following (not-following) Jimmy's lead, they went through combat after combat until finally arrived at the location of the Goblin Shaman that had been the cause of said traps as well as the main target of the Job the Party took, they are here to eradicate the Goblins.
The combat was grueling work, but the Party manages with the help of the other captive Goblins and Bugbears to free themselves against the Shaman and or the spawn that it was seemingly controlling. The Party successfully defeated the Boss enemy after the Boss enemy, liberating the captives and returned afterward.
'The clashing wind within rises with excitement, i had found joy where i had least expect it.'
(Where)
A magic cave that spawned in a forest.
(Who did the party meet)
(What happened)
Subjects 1 caught wind of a randomly appeared cave and decided to explore it. A few treasures were found, including gold from a chest guarded by a chimera.
Where did you go? (Name the specific frontier zones, dungeons, or landmarks visited).
We went South-West towards the sea; the coordinates for the island we arrived at were -16, 20 (use hexagon map on wikipedia; Ashekn Frontier.)
Who did you meet? (List the names of any key NPCs, factions, or major monsters encountered).
- The Party
- Harbormaster Edric (Just passed him; we never interacted with the old man)
- Fisherman Edward (Our trusted captain that we paid money for)
Monsters:
- Vine Blights
- Roper
- Treant
What actually happened?
The party set sail for the island southwest of Dawnport to avenge the murder of Takopi. That was the noble reason, anyway. Really, we just had spare time on our hands.
After some negotiation, the Fisherman agreed to become our captain again, using the ship that Aiden apparently owns now. Once we reached the island, we made our way to the entrance that had been sealed by an endless mass of regenerating vines. We cut our way through and were attacked by five vine blights.
After dealing with them, we travelled for another couple of hours through the cave before discovering a chamber filled with crystals suitable for use as arcane focuses. They were only worth about 10 gp each, but we mined and collected what we could.
While we were doing that, Father Hoilsat was grabbed by a roper and left dangling from the ceiling. Fortunately for him, there was only one roper and six of us, so the fight did not last very long. After killing it, we discovered Takopi’s ribbon among its remains. Takopi was finally avenged.
We could have ended the expedition there, but Izaya and Eden scouted farther ahead and discovered what appeared to be a man-made gate. I deduced that if someone had built a structure this deep inside a cave, then it had to be a dungeon. Obviously.
The party followed them and took a short rest outside a large set of double doors. A quick investigation revealed that the structure beyond was a temple belonging to the Shika Clan. Inside, we discovered an enormous tree growing deep underground. Something within its trunk was pulsing, and whatever it was appeared to seize control of the tree, awakening it as a treant.
We attempted to bring it down without killing it, but the situation became considerably more troublesome when the number of treants increased from one to three. When the original treant finally fell, it spoke its last words:
“Thank you. Take this staff and free me.”
It left behind a rare Staff of the Woodlands, which was given to Carlsberg. We also recovered some kind of red relic, though none of us knew where it came from or what powers it might possess. The smart ones can figure that part out. I did my job.
Lark's Letters:
Met a bunch of weirdo's on the farm and went to kill some goblins and fetch a cow. Was quite exciting afternoon and the cavalry had to come a bust up the fun. I hope that French farmer gives us some cheese.
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Where did you go?
A farm where we met Jean Da Picard. Tracks they found behind the barn led them towards the eastern forest.
Who did you meet?
What actually happened?
Lark was lounging about and saw the farm quest for a missing cow. It looked like it would be interesting and he headed off. Meeting the party they speak to the farmer and Dorn who instructs Drav to join the party. They find tracks behind the barn and follow them into the eastern forest. They're ambushed by goblins and fight viciously. They manage to take out quite a few before the guard cavalry arrive. They return the cow safely and head back to town.
We departed from the tavern toward Ashen Fort, a journey that would ordinarily have taken around eight hours. Fortunately, Takeshi summoned a phantom horse for us, reducing the trip to approximately two and a half hours. I have decided that magical transportation is one of the more sensible applications of the arcane arts.
Upon arriving at the fort, we noticed some form of strike taking place. We were informed that food supplies were an issue and that locust meat was being gathered to help feed the people there. Naturally, this meant our next destination was the nearby forest, where we were expected to hunt creatures that I had previously considered more of an agricultural inconvenience than a mortal threat.
The first wave consisted of ordinary and Sticky Locusts. Obiana quickly discovered why the latter had earned their name when she became stuck to one of them. Once that group was dealt with, things became substantially worse. The second wave brought a large locust, Needle Locusts, more Sticky Locusts, and Stinger Locusts. The Stingers, in particular, struck considerably harder than their appearance suggested. One of them brought me close enough to death's door that, for a brief moment, I found myself wondering whether redemption was supposed to take quite this much physical effort.
Eventually, only the largest locust remained. By that point, patience had begun to run thin, and someone suggested simply ramming it with the horses. Somehow, everyone agreed. Unfortunately—or perhaps fortunately—only Takeshi managed to act before the creature could be finished off, so he alone had the opportunity to test our improvised cavalry tactics. River then ended the matter properly with a spell, killing the creature before the rest of us could contribute further to what was rapidly becoming a very questionable plan.
We gathered what locust meat we could and returned to Ashen Fort, delivering the food as requested. Considering how close the creatures came to turning us into food instead, I would say the exchange was ultimately favourable.
I nearly died fighting a locust.
I feel there are certain sentences one should never have to write about oneself, and that is unquestionably one of them.
Still, the fort received its food, everyone returned alive, and Takeshi successfully rammed an oversized insect with a phantom horse. I suppose that makes the day memorable, if nothing else.
Random notes I scribble for reports
Where did you go?
[Confidential] North-east of Dawnport, inside a cave that leads towards the froglets.
Who did you meet?
The Party
A village of Froglets (They have no houses, and they live near the waterfall.)
Two giant constrictor snakes and six giant venomous snakes
File Ref: DP-883-FROG
Reporting Officer: Officer Excella, Chief Logistics Officer (CLO)
1. Context of Investigation:
An unsigned parchment bearing several drawings was discovered caught against the leg of the Guild notice board. The parchment exhibited an unusual directional pull, behaving like a compass drawn toward an unknown beacon.
I informed the assembled adventurers that I had a bad feeling regarding the matter. The party unanimously agreed to investigate. A carriage was subsequently rented from the local inn, and the parchment guided us north-east of Dawnport.
2. Discovery of Froglet Settlement:
The trail led through a cave and into a hidden settlement beside a waterfall. The inhabitants, henceforth referred to as Froglets, consisted of numerous frog-like creatures of varying sizes and varieties. They possess no constructed housing and appear to live openly around the waterfall.
The settlement is led by an individual called King Shoom. Although the Froglets do not appear capable of speech, they demonstrate clear intelligence and communicate through gestures, expressions, and body language.
Several members of the party described them as “cute.” While accurate, this should not distract from the more serious concern that the settlement possesses no visible fortifications and appears largely incapable of defending itself.
3. Source of Hostilities:
Near the settlement, the party encountered a nest of hostile serpents consisting of two giant constrictor snakes and six giant venomous snakes.
One infant Froglet had already been rendered unconscious and captured by the creatures. I ordered its captor to release it while Zelodek moved forward to perform the rescue. Unfortunately, this placed him deep within the hostile group, where he was quickly surrounded and rendered unconscious.
4. Engagement and Resolution:
The Guild party engaged and neutralized all eight hostile serpents. The infant Froglet was successfully recovered and returned alive to its people.
The engagement resulted in Henry, Zelodek, and Lumiere being rendered unconscious at various points. No fatalities were recorded. Following the battle, King Shoom restored the injured party members and provided the group with a reward.
The party returned to Dawnport without further incident.
5. Officer’s Assessment and Recommendation:
The location of the Froglet settlement should remain confidential. Their lack of conventional defenses makes them vulnerable not only to local predators, but also to hunters, slavers, and any opportunist who might mistake peacefulness for helplessness.
Future contact should be limited to a small, non-threatening Guild delegation. The surrounding caves should also be periodically surveyed for further predator nests.
(Where)
Unspecified ravine on the route leading to Dawnport.
(Who did the party meet)
(What happened)
We arrived at the place described by the guild. We find the orcs we were already completely annihilated. Some of the corpses are even scattered on the opposite side of the ravine.
Upon investigation, a corpse-like human rose from the earth and attacked Clothilde. A drake also rose from the earth to attack Clothilde, which later turned its attention to Zamrud. A dragon attacked Alpy, Ein's familiar, but was quickly dispatched by Wan and Ein. Elliana managed to subdue the drake, bringing it home to be 'dominated'. The humanoid corpse shattered upon death.
Clothilde's true sight (from Sunday Rememberance food) revealed spirits that pointed to an underground ruins site. The two Goliaths worked together to excavate the ruin, but the ruins were unstable. Clothilde only managed to excavate one chest before having to abandon further exploration. The team then departed back to Dawnport.
Who Clothilde meet:
1) Elliana
2) Wan
3) Zamrud
4) Sir Ein
The location :
1) The Riverbank
2) Underground chamber
3) Wizard shop Remembrance Sunday
Story:
Clothilde went to the wizard shop Remembrance Sunday before she go to the guild, she were allure by the delicious smell, she order a plate of Macaroni and the truth drink, this truth drink have special properties which affect her in the story, she gains true sight after the tea break.
After tea break, Clothilde went to meet up at the guild within the promise time and place, there where she meet the team members.
The adventure were send to this river bank to investigate orcs present, but they are too late.
When they arrive, the orcs already been exterminate, corpse and blood are everywhere. The adventure start their investigate.
While investigating, Clothilde notice something unusual, the tea break earlier grant her to see the past, the soul of the dead, this river bank actually was a town, there are many people passing the river through the bridge (the bridge does not longer exists).
While the adventure are investigate, three creature rise up from the ground, we unable to indentify these creature, 1 can fly, 1 went underground and 1 humanoid.
The adventure succeed to eradicate them, Elliana succeed to capture the one which able to dig underground.
Later on Clothilde share what she saw in the past, Wan suggest there might be chamber underground, they relocate the structure than Clothild begin to dig.
After hours of digging, Clothilde fell into the underground chamber, she found and treasure chest. She manage to move the chest but the earth started to collapse.
Clothilde ask for help and the adventure help her.
Elliana manage to pullout the treasure chest and wan help us to escape the underground. The entrance had now become a sinkhole.
The adventure bring back the treasure chest and found treasure.
Bonks Crayon Diary:
Bonk like fishing.
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Where did you go?
Out to sea on a ship.
Who did you meet?
What actually happened?
The party were recruited in the tavern and headed to the dock to catch a ship. Once out at sea they hooked, killed and caught a giant fish only to be interrupted by pirates. They boarded the ship while Carlsberg stalked the waters as a shark. Kisla almost drowned Eden and Carlsberg and crashed the ships. Everything worked out in the end. Yay!
(Where)
Dawnport's ocean (not specified).
(Who did you meet)
(What happened)
Marx was looking for help to catch a big fish in the tavern. Subjects 1 gathered for the trip almost immediately. Subjects 1 paid 50gp for the boat fare on average (River had to pay double for failed negotiations, while Beatrix stowed away on the boat's many crates).
Subjects 1 found the Subject 2 after following a huge school of disturbed flying fishes, and they set to work subduing the fish with grappling hooks and ropes.
During the capturing process, ship (navigated by Subjects 3) who was also following the fish attacked Subjects 1.
Subjects 1 eventually managed to board Subjects 3's ship with financing help from Kisla (she said she will repair the ship, and so rammed Subject 1's rented ship to the pirate's ship). Subjects 1 then made short work of Subjects 3, capturing 1 BA and 3 BCs alive.
Subjects 1 then returned with the damaged pirate's ship to Dawnport. The capturedand Subject 2 and Subjects 3 are submitted to the Guild's Bestiary.
Kejora's ballad #10 - The Ballad of the Azure Catch
In Dawnport's tavern, lanterns burned,
And mugs were raised while patrons learned,
That Marx had found a monstrous prize,
A fish of azure, giant-sized.
"Come lend a hand!" the fellow cried,
"Upon the open sea shall we ride!"
And Beatrix, Bonk, Zelodek too,
With River, Eden, Aiden flew.
Kisla came, and Kejora fair,
While Carlsberg answered to the dare.
They paid their fare in gold and cheer,
While River paid a double share.
Beatrix yet grinned at fortune's call,
And paid no passage fee at all.
She hid among the crates below,
And slipped aboard before they'd go.
They sailed beyond the harbor foam,
Far from the gulls and hearths of home.
Sailing amidst fishes flown,
Disturbed by something vast below.
Then through the waves, there broke the sheen,
Of the largest fish they'd ever seen.
A Huge Azure, fierce and grand,
A living mountain of the strand.
They cast their hooks, they hauled their line,
They fought the beast through spray and brine.
The ropes grew taut, the timbers groaned,
As sea and sky alike were stoned.
But then another sail drew near,
A pirate crew with wicked cheer.
The pirates cheers grew loud and bold,
All hungry-eyed for prize and gold.
They fired upon the struggling crew,
While men and fish together flew.
Yet the Adventurers stood firm and fast,
And swore the rogues would not outlast.
Then Kisla laughed amid the gale,
And chose a most audacious trail.
"I'll mend the damage later on!"
She cried, and drove the vessel on.
With crashing prow and splintered frame,
She turned the battle to their game.
The rented ship, with mighty crack,
Slammed pirate hull from bow to back.
Across the rails the heroes poured,
Steel and courage well restored.
The pirate ranks were swiftly thrown,
Their boastful confidence overblown.
One Corsair lived to tell the tale,
And three Buccaneers joined him pale.
Bound and beaten, safe but caught,
They learned the price of battles sought.
The Azure Fish at last was won,
Its mighty struggle finally done.
So back to Dawnport's piers they came,
With trophies worthy of acclaim.
The pirate ship, though bruised and scarred,
Returned beneath a watchful guard.
The captives marched and heads held low,
As harbor crowds lined up to know.
The Guild received the wondrous beast,
And set the pirates not to feast,
But in the Bestiary's lore,
To be remembered evermore.
So raise a cup in Dawnport's hall,
And let this tale be sung by all:
Of Marx's call and Kisla's ram,
And friends who triumphed by the dammed sea's slam.
For fortune favors hearts that dare,
A sturdy rope, a crew that cares;
And though the waves may roar and hiss,
Their names shall ride the ocean's bliss.
Marx's Report Summary
Who do you meet?
Where did you go?
What actually happened?
Who do you meet?
Where did you go?
What actually happened?
Marx came to the tavern and asks for the available adventurers to come help him and Zelodek catch the legend that is azure fish. Why would Marx ask for help? He's the kind of person who would steal the reward... sus.
Afterwards we went to rent a ship, but what do I know? I sneaked through, a gal that grew up in the harbor gotta learn these tricks.
Trafficked myself towards the sea and shot out of the barrel, jumped into the water to catch the legendary fish that has been stalking the ship from behind. That fish was cool, not because it was beautiful or anything; but because it freakin' flew and smacked Marx across the face! Guy fell down; served him right!
Then the fun ended after a pirate ship cameby, wanting to steal our fish just because they thought we were easy?
#!#@#??!#??!# #@
They didn't make it out alive. On a side note, found some unconscious guy and the party saved him. As we reached back to Dawnport, out comes a new face... a sister of a guy named Zelodek?
into the sea
PC:
NPC:
We gather by the tavern, and Marx is making an announcement to recruit people to join his quest of hunting big fish in the sea.
We all found a ship and tried to negotiate the price. which end up, we all have to pay a 50 pg entry fee, except Beatrix got in free by sneaking; River fail twice and needs to pay 100 pg; and Kisla who also failed, has to work for the fisher man for 3-7 days
Soon we finally start sealing and see the beautiful view of multiple flying fish just jumping out from the sea and passing by the ship, and then suddenly one of them is the legendary big fish. So the hunting begins.
All went smoothly... except the part where Kisla drove the boat and slammed Eden. We were about to get the fish, but suddenly came the pirate crew. Apparently, they also want the big fish. And so we fight.
Finally, we got both the fish and the imprisoned half of the pirate crew. And have big fish for dinner!! To celebrate Traven's anniversary.
Location
Hakon's Dent
Minx's Tavern
Those I Met
What Happened
The evening began pleasantly enough with drinks at Minx's tavern—until an explosion outside brought our respite to an abrupt end. We rushed out to find three mechanical hunters attacking Hakon's Dent. We initially concentrated our attacks on the nearest golden construct, the Thunderjaw, only to discover that striking it effectively was considerably harder than expected. When the Grinder began abducting villagers, we were forced to turn our attention toward it, while a lone wolf somehow kept the Thunderjaw occupied. Meanwhile, the Ironfang proved far more dangerous than expected, nearly killing Nyxara and leaving Arthur unconscious before it was finally brought down. Jerrod eventually destroyed the Grinder, freeing us to focus entirely on the remaining machine.
The Thunderjaw then became an embarrassing test of persistence. Jerrod missed. I missed. Everyone seemed to miss, and even the blows that connected barely seemed to harm the thing. In a moment I would rather not dwell upon, I attempted to charm it—only to remember that one cannot easily charm a machine. Eventually, Arthur recovered and, against all expectations, delivered the blow that finally brought the Thunderjaw down. Hakon's Dent was safe, the villagers survived, and Minx kept her promise: free drinks for everyone.
Personal Note
I tried to charm a machine. I would prefer if that particular detail remained between these pages. Still, everyone returned alive, Hakon's Dent remains standing, and there were free drinks afterward. I suppose there are worse ways for a quest to end.
Where did you go?
Hakons Dent
Who did you meet?
What actually happened?
So Obiana told me about a Lupin's village, I got interrested and found a job related to them and took it. after a week in Hakon's dent, I was enjoying the lively atmosphere in The Red Fox Tavern, The Barmaid Minx, look somehow unease of something, The party went to ask her but, The moment she about to speak, a sudden explosion happen outside the Tavern. Hakons Dent was Raided by these 3 massive moving structures like a golem! Turn's out they were from the Artificer Smithy.
It was chaos everywhere, one called the Grinder hypnotised most of the villagers, The Iron Fang, doesn't know the meaning personal spcae! almost Killing me too!! The Thunderjaw also making havoc across town. At first all of us tried to attack thunderjaw, turns out Whenever we atk it, The one receiving the Damage was Iron Fang, THEN OUR ATTACK WAS NOT ENOUGH!, as if the damage was halfed.
We trully strunggling battling this structers, We managed to defeat Iron Fang thanks to Jarrod. But then we having trouble destryoing The Grinder which hypnotised all the Villager! It tried to run away when it was low on healt i believe, Since it said something about it health low, but thanks to lumierre, we managed to stop it from escaping. But then the final problem come. Thunderjaw was a tank as well, FOR SOME REASON THE DAMN BIG THINGY CAN DODGE MOST OUR ATTACK!!. But well till the end Thanks To Arthur's willpower, he managed to took down the last of this thing. The end of the day, we went back to the Tavern and enjoyed our victories.
The job consists of Vili, Nyxara, Arthur, Lumiere, Luci and Me. We accepted a request for help from the tavern at Hakon's Dent. We were peacefully drinking until all of the sudden we were attacked by 3 gigantic machinations.
All 3 of the machination had different task. Thunderjaw, to destroy the village. Iron Fang, to protect Thunderjaw. Grinder, to kidnap the villagers. Long story short, grinder kidnapped 90% of the villagers, and there was one standing, mighty-ly fending himself against Thunderjaw, ALONE. Arthur fell to Iron Fang, in a fit of rage, I took down Iron Fang. He was then revived by Lumiere.
Then Grinder tried to escape. We all rallied towards Grinder, and Lumiere was able to take down that kidnapping machination. Then we focused on Thunderjaw, letting the last man standing villager retreat. Arthur somehow was able to slice its ball??? But all three machination was taken down, and village was saved.
Minx, the barmaid of Hakon’s Dent, received a tip that hunters hired by the Artificer Smithy were planning to attack the village. Fearing the worst, she hired a group of adventurers just in case.
The adventurers who accepted her request were Luci, Nyxara, Arthur, Jerrod, Lumie’ere, and Villiarra.
As expected, the attack began—but it was not carried out by ordinary hunters. Instead, three massive golems appeared: Thunderjaw, Iron Fang, and Grinder.
Each golem had a specific role. Thunderjaw was tasked with destroying the village, Grinder was responsible for capturing the villagers, and Iron Fang was there to protect Thunderjaw.
The first golem the adventurers encountered was Thunderjaw. It was rampaging through the village, fighting the villagers and destroying buildings.
At first, the adventurers tried to help the villagers fight Thunderjaw. However, they soon noticed that Iron Fang was protecting Thunderjaw with the Warding Bond spell. Realizing that Thunderjaw would be difficult to defeat while Iron Fang was protecting it, they decided to leave Thunderjaw to the villagers and focus on Iron Fang first.
Meanwhile, Grinder was too far away for the adventurers to reach. It was using its abilities to hypnotize villagers and capture them one by one.
The adventurers engaged Iron Fang in a fierce battle. The fight was brutal, leaving Nyxara in critical condition and knocking Arthur unconscious.
After a hard-fought battle, Jerrod finally managed to land the killing blow on Iron Fang. With one of the three golems defeated, the adventurers took a moment to recover before turning their attention to the remaining two.
Unfortunately, things were getting worse for the villagers fighting Thunderjaw. Only one villager remained standing. The others had been ambushed by Grinder and captured.
The final villager refused to give up. He took a final stand against Thunderjaw, continuing to fight alone until the adventurers could return.
And they did.
The adventurers immediately attacked Grinder, hoping to defeat it and free the captured villagers while the lone villager continued fighting Thunderjaw.
Realizing that it was surrounded, Grinder decided to flee. But the adventurers were not about to let it escape.
They doubled their efforts to stop it. Luci and Arthur even attempted to block Grinder's path, but the massive golem simply charged through them, trampling both adventurers beneath its enormous weight.
After a desperate struggle, Lumie’ere finally managed to defeat Grinder with Sacred Flame, while the other adventurers freed the captured villagers.
The lone villager, who had been fighting Thunderjaw all this time, noticed that the adventurers had defeated Grinder. He stepped back to recover from his wounds and allowed the adventurers to take over the fight against Thunderjaw.
The adventurers joined the battle and eventually brought Thunderjaw to its knees.
Then came the final blow.
Arthur, attacking from behind, struck Thunderjaw right in its “balls.”
Not actual balls, of course—but whatever mechanical equivalent a giant golem might have.
And with that final, questionable attack, Thunderjaw was destroyed.
The battle was over.
The adventurers had successfully defended Hakon’s Dent and saved the remaining villagers. Grateful for their bravery, Minx, the barmaid, thanked the adventurers for saving the village and offered them free drinks at the tavern to celebrate their victory.
Bonks Crayon Diary:
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Where did you go?
Coastline Cliff, Southwest of Dawnport
Who did you meet?
What actually happened?
The party met with The Magician and received a quest to find and harvest herbs for dye which included preparation methods. They set out and encountered crocodiles, boars and a few angry druids while succesfully collecting plenty of herbs. They stopped by a seaside camp to fully process some of the dyes and loot the camp of course. On the way back Izaya wanted to catch a crocodile so they used a magic fishing rod and hooked it. Bonk yoinked the whole croc out and they brought it back to town to deliver to the guild.
(Where)
A. The Fool's Masquerade shop
Forest Northeast of Dawnport
B. A river running between a ravine, a with hanging bridges connecting the opposing ravine cliffs to a rocky outcrop in the middle.
C. A thicket with a road diverging to either side.
D. A cliff side campsite.
(Who did you meet?)
(What happened)
Subjects 1 arrived in Setting A new as stated on quest board. Subject 2 proceeded with briefing Subjects 1 on the case. Subjects 1 is expected to gather pigmented herbs in a particular method as described by Subject 2.
Verified via Herbalism Kit owned by Subjects 1, that the plants required can be found in the the northern forest. Subjects 1 then searched the related areas as suggested by Subject 2 and Herbalism Kit.
The first herbs found in Setting B required the use of Grappling Hooks and Ropes to scale the ravine cliffs (the herbs grows on the surface of river stones). Setting B are also sparsed with Crocodile-infested waters. The party defeated one crocodile while gathering the herbs.
The herbs in Setting C are relatively easy to find, but wild boars overruns the area. Subjects 1 had to engage with several boars, including a Giant one. After defeating and skinning all of the boars except one, Subjects 1 managed to harvest the herbs.
The herbs in Setting D are found on the Sea-facing cliffs near a Druidic campsite. Subjects 3 confronted Nyxara, who flaunted the herbs on her possession. Subjects 3 engaged in battle with Nyxara, Jerrod, and Bonk while Kejora and Mr. Hei tried to collect the herbs in stealth. Alas, Subjects 3 fell to Bonk, and the party overtook the camp.
Mr. Hei, Jerrod and Kejora worked on extracting the dye from one set of the herbs obtained from Settings C and D respectively. Herbs from Setting B is left to ferment in one of Kejora's extra waterskin. Subjects 1 eventually made their track back to Dawnport after successfully extracting the dyes.
Upon reaching Setting B, Mr. Hei requested for help to feed the crocodiles with the Un-flayed boar. Bonk then tied the Boar's carcass on Kejora's pole of angling. Once the crocodile bit the carcass, Bonk managed to reel it up the cliff and knock it unconscious in once mighty pull. Subjects 1 proceeded to tie the crocodile (Subject 4) to bring it back alive to Dawnport.
Subjects 1 then turned in the dyes, the herbs, and the waterskin containing half-processed herbs to the Magician for rewards. Subjects 1 also brought back Subject 4 to the Adventurer's Guild Hall, claiming it to be submitted for the Arena Bestiary.
Kejora's Pop song #1 - The Crocodile Reel
At Fool's Masquerade we answered the call,
A Magician sought pigments, the brightest of all!
Through forest and thicket we hurried away,
To gather strange herbs before end of the day!
Hey! Ho! Through ravine, forest, and sea!
Fighting tusk and tooth for our alchemy!
Mix the dyes and fill the pail,
But wait till you hear of the crocodile tale!
On river stones the rare herbs grew,
With hungry 'diles with jaws wide through!
We dangled from ropes in perilous waltz,
Then gather the pigments from nature's vaults!
Then boars charged hard through the tangled brush,
A giant among them came in with a rush!
We fought and we skinned and we gathered our prize,
While keeping one carcass for a later surprise!
Upon the sea cliffs the druids stood,
While Nyxara waved herbs in mischievous mood!
Steel met spell and the camp was won,
The dyes were prepared as the day neared done!
Hey! Ho! Back to Dawnport we trekked!
But our finest trophy was a plan that prevailed!
A boar on a line and a 'dile's bite,
Bonk gave one mighty pull with all of his might!
He reeled that 'dile beast up the ravine wall high,
Sent it asleep before it knew why!
Bound and captured, tail and smile,
All hail the glorious crocodile!
The dyes were delivered, the guild got its file,
But everyone cheered for the captured crocodile!
So raise up your mugs and sing all the while:
No herb was as famous as the crocodile!��🎶
The party consist of me, Nyxara, Bonk, Izaya and Kejora We went to the Magician's Shop. He gave us a task to recover three different plants. And so we accepted his task, and to be fair it was fairly easy.
We first arrived at a riverbank, where we could see bridges connecting to the other side of the cliff. There, Izaya and Kejora started looking for one of the plants. They did found them, but the plants were mostly 30ft down the cliff. Izaya attached a rope and went down to retrieve the plant, Nyxara made an ice platform, and Bonk was ice skating on the platform. We managed to kill one crocodile, while the other crocs retreated, waiting for their prey to go down again. We also found three plants there.
Then we moved on to a more sparse land, but filled with banana trees. There was a beautiful view from there, but there were also boars eating fruits there as well. Izaya decided to cloak himself, I was searching at the edge of the cliff for, another species of plant we're supposed to find, Kejora was close to Izaya and me, and Nyxara was with Bonk. Then, Izaya found the plants, but the bores noticed Kejora and Bonk. Bonk was headbutted by a boar, while I saw the boar that noticed Kejora headbutted god knows what but not Kejora. Bonk got angry and sliced that boar in half, while Kejora, Izaya and I killed the two boars nearby. After that battle ended, there was one more plant deeper in the trees, where all of the sudden a wave of wind flit through me and Kejora. All of the sudden a gigantic boar attacked us, and destroyed one of the plant. With the help of Bonk and Kejora, we were able to kill the big boar and we skinned it for resources as well.
Finally, we went to the next place to search for the final plant. Izaya, me, Bonk, and Kejora were hiding because we saw a camp. But god knows what Nyxara was doing and she went straight ahead to the camp, like the boar we previously fought. We saw a two druids talking to Nyxara, who was really bad at talking, tried to defuse the agression of the druids, but somehow were able to make them even angrier. To add the cherry on top, this idiot of a dragonborn decided to look at me dead in the eyes and shout "OH NO JERROD THEY HAVE FOUND US". facepalm idiot. But nonetheless, a fight broke out, Bonk, Nyxara and I were fighting the druids while Izaya and Kejora stealthily look for the plants. They found em and retrieved em, we killed the druids and job was done. Also while checking the camps, my ass got bitten by a damn snake, so I eldtrich blast the damn reptile. And so, we spent a few hours at the campfire, making waterskin and all. Then we went back to the crocodile infested river, where Bonk caught a live crocodile. I don't know how they did it but boy that was cool. We went back to Mr Magician's place, Izaya went in and gave the stuff he wanted, we got our rewards, and then we then decided to bring the croc back to the adventurer's guild.
Where did you go?
Coastline Cliff, Southwest of Dawnport
Who did you meet?
Party:
- Bonk
- Jerrod Tambor
- Kejora
- Nyxara
What actually happened?
A group of Adventurers had taken a request from [The Fool's Masquerade] to gather a few Herbs that will be required in Dye making. They were informed of what the Herbs looks like, their usual grow locations and requirements as well as the extraction process. Izaya immediately wrote down in his own personal note to ensure the details were not missed.
Soon the Party left SouthWest to the first location where a river 20ft deep can be seen below, the first plant was found on some rocks in the water where it seems the river it self is Crocodile infested. It was a simple task of collecting the Herb, as some of the party had decided to kill one Crocodile out of what seems to be boredom..? Or just- safety? And once enough was gathered, they left for the 2nd Herb location.
Now the more densely grown forest seems to fulfill the requirement of the 2nd Herb, the party quickly goes to look around and scour the area for said Herbs. To avoid any animal or wilderness being spooked or perhaps charging, Izaya had decided to stealth and takes the careful process route.. soon an ambush began by Boars that charges at Bonk and Kejora, but quickly the Party took care of it swiftly.. before followed by another ambush by a larger Boar! It trampled on the Herb that Kejora and Jerrod was about to gather, which then soon died due to angry Bonk. . ... or at least that's what Izaya saw.
On the third location at the edge of a Cliff, a group of what seems to be plant lovers was against Nyxara's question or notion of gathering Herbs around. Izaya went to tippy toe his way away to look for Herbs as this happens seeing that there were a few more tents nearby. As Izaya was collecting Herbs, the party went into combat with the strangers as Bonk taking the final hits, killed both plant lovers tieflings [Druids]. Soon after the Party looted their tents and used their cooking wear to brew and extract some of the Herbs then and there. Leaving some raw ones to be kept and handed over later.
Returning back, Izaya stopped to ask if Bonk is able to aid him with a favor. As a show of goodwill, he offers to share his prized wine. With the Party overhearing, they offer to help as well to... CATCH A CROCODILE!! YEAH!! WE CAUGHT A CROCODILE!! MANCING MANIA?? WHAT'S THAT?? CROCODILE MANIA!! YEAH!!
And then the Party head back to give in the requested items as well as handing over the CROCODILE (YEAH!!) to the Adventurer's Guild's Monster section.
'The current of the ocean's wave seems more tranquil than what i had expected... perhaps to float here a bit longer is a welcomed one..'
Where did you go?
Northwest of Dawnport
Who did you meet?
What actually happened?
We went to this magician's shop; it has a lot of stuff for sale there too, by the way. The owner wanted our help to extract some herbs for him to use as dye for his mask creation. so we go and helped him out. He also loaned us some useful items for this quest. He also sells these very cute crocodile toys too, huh? Maybe someday I will buy it for Obiana.
Well, I didn't listen to the details of the quest. I let the others handle that stuff, and they put me in charge of bringing the copper pots.
Later on, we went to the Southwest of Dawnport and arrived at the first location, which is a river. I was told we were finding the first plant whin on some rocks inside the water. I helped them out with freezing the flowing river. To our surprise, the river was full of crocodiles, which were actually cute. Here I thought I could play a little bit more, but Jarrod decided to kill it out of boredom. Dang it, The Croc was cute when it tried to climb up the hills... Oh well. Izaya was the one who found and grabbed every plant and put it on his waterskin and found a total of 3. With that, we continued to the next location.
The next stop was the forest, which had a lot of Banana Trees around. We split ourselves in order to find the second plant. I went with Bonk at that time, and Bonk actually managed to find one, but then a wild Boar rushed towards him with full force, headbutting him and making Bonk prone on the spot. So I helped him out, killing the boar. Little did I know the other group on the other side was also having the same problem. Kejora and Jarrod were handling one as well, but Izaya managed to kill one boar alone, pretty cool, I must say. They all managed to handle the boar themselves. Izaya and Kejora found the last two of the second plants, but we got a surprise attack by a giant boar. It stepped on the last plant! All of us got angry and killed the Giant Boar! Then all of them except me harvested the dead boar. Meh, after the quest with Sesk, the boar doesn't really interest me enough. After all of that, we went to the next Location.
The next location was a cliffside, where the last plant is located. When we arrived there, we saw a camp. I don't know why the party went into hiding. I just went straight on there and met two druids. Well, that's what Kejora said. We talked a bit, I thought i could ask for help from them. Somehow, I don't think I said anything offensive, but they immediately went hostile towards me. But also, they surprisingly have good eyes; they can see Jarrod hiding behind the trees. I guess Jarrod is bad at hiding. Tsk tsk tsk. Bonk kill one of them, I tried to talk again with the other one, well more to threatening, but failed, so I decided to kill them. Don't blame me, I gave them mercy, they chose death. Izaya on the other hand, was actually grabbing the rest of the plant with Kejora? Meh, I'm too tired to think at that point and just help with whatever I can. Later we check each tent. Izaya found some scrolls. Jarrod got bitten by Snake. I sneeze away a tent, UNINTENTIONALLY. Then the party decided to try and extract atleast 2 herbs and turn to dye for research, I believe? We seccesfully doing so and we went back.
As we went back to Dawnport, Izaya wanted to stop by the River again. He pulled out the boar he harvested in the forest and ask Bonk to use as bait. Kejora let Bonk Borrowed her pole. AND WALAH! BONK MANAGED TO PULL A BIG CROCODILE ALIVE. We tied it up, and bring it with us. Izaya brought the plants and dye to the Magician and brought back the rewards to us. After that we brought back the Crocodile to the guild for harvesting reason. And That's end the quest.
River's Alcohol-smelling notes:
I, along with a group of adventurers, decided to investigate some giants. Man, they are annoying. They are racists and I managed to live. We managed to kill several things such as:
1 two-headed giant
1 Frost Giant
2 Hill giants
2 Winter wolves
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Where did you go?
Northern road
Who did you meet?
What actually happened?
The group of adventurers investigated the Northern Road and immediately got attacked by the giant entourage. We managed to repel them back as we focused on bursting damage at one target at a time. After killing the Frost giant, the two-headed giant tried to run away but Natah and I managed to keep it in place as Dax blasted it with a fireball.
Somewhere near the Northern Road
The party consists of:
The hostile enemies we encountered:
After arriving at the location (swampy area), the party encountered these hostile giants. Carlsberg relayed to us that the leader is a Frost Giant that is native to the Northern area of this continent. The leader spewed some hateful words towards the adventures, calling them TRASH.
Then an intense battle commenced. The party exhausted their resources to exterminate these racist giants and wolves. Eden managed to cut the Frost Giant's blue balls, and it just ploped onto the ground, as well as the giant. The rest of the party managed to kill of the rest of these hostile racist enemies. Just from how big these corpses are, they couldnt really bring it back to Dawnport. So they just return by themselves and leave the corpses behind. Hopefully there's no necromancer with ill intention that will bring them back to life, as soldiers to attack Dawnport.
The Northern Road, specifically the cliffside and wooded ambush area north of Dawnport.
The adventuring party (Dax, Eden, Marx, River, Aiden, and Carlsberg), a Huge Frost Giant, two Hill Giants, an Ettin, and two Winter Wolves.
The party traveled up the Northern Road to eliminate a giant threat reported by local traders, engaging in a fierce battle against a Frost Giant, two Hill Giants, an Ettin, and their Winter Wolf companions. After Marx landed a devastating critical strike on the Frost Giant and Dax turned the tide of the battle by sweeping the field with his Channel Divinity: Radiance of the Dawn, the party defeated the massive foes, with Dax ultimately finishing off the fleeing Ettin with a massive fireball. Following the victory, Carlsberg identified the specific giant species and revealed the crucial intelligence that these creatures originate from the East and operate in organized communities.
Marx Report Summary
Where Did You Go?
Who Do You Meet?
What Actually Happened?
we go in, we fight, we win
gees fine
Where did you go?
=================
into wilderness
PC:
We start in the wilderness, seeing a group of giant begin doing their 'shit' literally by the river side
We get closer to investigate it, and end up staring combat
During combat we:
- hates the spell caster guys who keep constantly counterspelling our magic,
- The sister who throws doo-doo at us as a weapon, we end up killing her. And the other sister is upset and also try to kill us
- The big, big guy (maybe the leader) who had a big balls on top of me, we deballed him.
- The other giant, but also extra 2 wolves summoned by the spellcasting giant
in the end we murder all of them
**Notes by nami <@1491769816040603708>**
### 📍 Where did you go ###
1) dawnport adventurer guild
2) dawnport village
3) The forest outside dawnport
### 👥 **Who did you meet?**
The adventuring party (nara moonfang, D, morban, kisla, Madame corbeau). few gossipers, a citizen ,a guard and a displacer beast and it cubs
### 📜 What actually happened ###
At first, Nara and the others went to the Adventurer's Guild looking for work, but there were no available jobs. While they were there, they overheard some gossip about a person named Derrick who had disappeared.
The party asked where Derrick was last seen and decided to investigate.
It turned out that Derrick was actually a village guard who had gone missing. The party questioned another guard about him, but the guard didn't seem to know what had happened.
In fact, Derrick was supposed to be on duty at that very moment. Because he was missing, the other guard had been forced to take Derrick's shift.
Not long after that, a man named John Silver suddenly appeared in the village, shouting and panicking. Nara and the others went over to find out what was happening.
John was extremely distressed, and a crowd had gathered around him. The village head tried to get everyone to leave and give John some space.
Nara attempted to help by howling at the crowd to make them disperse.
Unfortunately, this completely backfired.
The howl terrified some of the villagers, while others were injured by the sheer force of it, with some even suffering from bleeding ears.
D immediately ran away.
Corbeau and Morban stayed behind to help the injured villagers.
Meanwhile, Nara willingly allowed the others to restrain and tie her up to prevent the situation from getting worse.
Kisla tried to calm the village head down, but somehow this only made the woman even more frightened.
Eventually, D called the guards.
Corbeau escaped.
Morban grabbed Kisla and Nara and ran away with them.
Corbeau then tried to follow D. Morban eventually abandoned Kisla and Nara to follow Corbeau as well.
However, D managed to hide and escape from the group.
Eventually, D, Corbeau, and Morban discovered a man hiding on top tree while being chased by a displacer beast.
They quickly discovered the reason for the beast's aggression:
The man had kidnapped two of the displacer beast's cubs, and the beast wanted its cub back.
The three tried to peacefully resolve the situation.
Morban distracted the displacer beast while D attempted to retrieve the cub from the man. Corbeau tried to heal the injured cub.
Unfortunately, Corbeau was attacked and injured by the beast. Instead of healing the cub, she decided to heal herself which lead to the first cub death.
Eventually, Nara and Kisla arrived.
D immediately warned Nara and kisla:
«"Don't attack the beast. We're almost done."»
Nara was just about to attack, but she stopped herself and agreed not to.
Unfortunately, Kisla then caused another commotion, drawing the beast's attention back toward the man and D, who were holding its cub.
The party quickly tried to show the beast that they meant no harm and attempted to return its cub.
For a moment, it seemed like the plan was actually working.
Then Kisla decided she wanted to pet the displacer beast.
The beast immediately pounced on her and mauled her, leaving her almost dead.
Nara assumed that Kisla actually wanted this to happen, so she simply stood there and let it happen.
D was completely stunned and couldn't process what he was witnessing.
Corbeau's only thought was:
"I don't want to die."
Morban was simply fed up with everything.
Kisla was now on the verge of death.
Luckily, the displacer beast was only interested in getting its cub back. Once it had its cub, it released Kisla and left.
D and Corbeau took their time before finally reviving Kisla.
Nara and Morban did absolutely nothing.
And that was the end of the adventure.
(un)official party members
Nara moonfang, D, Kisla, Corbeau
The party overheard a rumor of a screaming man and a missing guard
The screaming man was named john
The missing guard namely Derrick unfortunate for us we never found out his fate
We tried to catch up to john, successfully he was in hysteria a crowd was gathering around him where a lady when out of the house where john had stop to comfort her
in an attempt to disperse the crowd Nara instead harmed the crowd I immediately apprehend her and later release her to do whatever she wants after that i took a potion and one of naras to heal 2 nearby wounded civilians before corbeau proceed to heal the rest as a result The civilians was afraid of us adventurers and kisla made it worse by casting a spell
I've look that we most likely no longer calm them down and drag Kisla and Nara away D when missing after the howl and I left shortly after corbeau
I then ran away from Kisla and Nara in an attempt to Track where John had come front for he had mentioned her ran past someone after i book it miraculously running past D and Corbeau and finding tracks we found a displacer beast and the person who was left behind by john we never got his name but he was trapped atop a pine tree? most likely we found 2 of it's cubs one badly wounded then to had die of it's grievous wound and one other in the hand of the man atop the tree we gave it's cub back to displacer during the struggle Kisla and Nara showed up in the middle and after we returned the cub Kisla for whatever reason tried to pet the displacer beast and proceed to get mauled however she was save and the displacer beast showed not much interest after she went unconscious and proceed to leave where Corbeau quickly approach and healed her
Where did you go?
A ruin. (Someone's possibly most likely deceased home)
Who did you meet?
What actually happened?
The Party had accepted a job to Investigate and Clear out any Danger within a Ruin that was recently found. In there was Traps, Crazy Traps, Knee-High Traps, Annoying Traps, Dance Dance Revolution Traps, Knee-High Traps (x2), Boulder Traps, Ceiling Traps, Wall Traps, Floor Traps, Traps galore.
The Party had went and gone through every nook and crannies in an attempt to decipher the best that they can what traps are prepared within this ruins and how it works exactly. Some rooms forbade against Magic while others are lax on it. More or less the Party figured out that whoever owned this place previously was either a sick-fuck, or a really paranoid sick-fuck.
Owner of home seems to be a Mournful (Paranoid Sick-Fuck) Individual named Vincent that is stuck in the past and is unable to move past from Mourning on their deceased presumably close friend named Gu'jnier.
[OOC, we cleared out Dungeon. Damage of traps almost took out Party Members. Traps was set to go off one after another. High-Difficulty and easily can die if not careful or thoughtful on Actions wise.]
Session Log – 17 August 2026
📍 Locations Visited:
Dawnport (quest pickup) → forest's-edge campsite → interior of the suspicious cave, specifically: the north entrance, a natural stone bridge spanning an underground river, the east underside of the bridge (boat storage), the south back chamber, and a raised perch overlooking the main cavern floor. (Session ended inside the cave after the encounter was resolved.)
👥 Party & Key NPCs:
📜 Summary of Events:
The party entered the cave from the north. The cavern featured a natural stone bridge at its centre with a river flowing beneath. On the east underside of the bridge, roughly three boats were moored; the first two held one and two dead bodies respectively. An undead ogre stood breathing on the bridge itself. Deeper in the south end, two figures (a tiefling and an undead mage) were arguing. Two cowled humans were burning books and hurling corpses into a pit.
Dorn coordinated the assault: Izaya dropped down to engage the minions under the bridge; Dobot (Dorn's Steel Defender) and Clothilde held the frontline against the undead ogre; Loseff and Lumiere provided magical support from the rear. The party eliminated all hostiles except the tiefling, who was shot through the hand and taken alive for questioning.
Post-combat investigation:
Dorn examined the bodies in the pit and identified them as checkpoint guards from Lieutenant Kosher's unit (Kosher was noted in prior reports as the first to fall) and several Dawnport villagers. Izaya searched four of the villager bodies, confirming they were commoners of little means; one carried a natural die. Total dead in the pit: 7 – four villagers, one guard, one cultist, one traveller.
Documents recovered (the books the cowled figures were destroying):
Consignment IX – Ghani Holdings
Status: Collection denied. Bodies already altered under locally issued necromantic permits. No seizure without Office authorisation. Courier R-3 observed by civilians (red eyes); removed from public routes.
Consignment XII – Near the Human Settlement (Dawnport)
Source: Coastal wreckage. Recovered 14; accepted 9; rejected 5 (saltwater damage). The "chained-bell recipient" requests drowned bodies be retained regardless of condition.
Consignment XV – Wardstone Quarry
Pages already torn out. No legible content.
Consignment XVII – Saint Orra's Trench
Recovered 12. Collection incomplete: chapel bell sounded during removal despite the rope being cut. Two collectors failed to return. Suspended until
"the Third Bell."
Consignment XVIII – North Road
Status: OVERDUE. Horse, sled, escort, and collected bodies unaccounted for. Road collection suspended; recovery party dispatched. Guild involvement suspected but unconfirmed.
"One loss may be error."
Consignment XIX – Lower River Station
Received 6; three for transfer, three held. Status: PURGE UPON WARNING. Final order beneath:
"If Nineteen is compromised, classify the Dawnport Adventurer's Guild as active interference. Prepare to burn all evidence. One loss may be error. The second counts."
Consignment VI — North-Western Checkpoint
Source: After passage of the Armored One
Condition: Mostly intact
Contents: Guards, travelers, and unidentified villagers
Status: Received and divided between three recipientsA note has been added beneath the entry:
Collection crews are reminded to wait until the Armored One has departed. Do not approach. Do not answer his questions.

Key connection: Dorn recalled that the number XVIII had been provided by Bram Hallow before the party entered the cave, linking the cart driver to the North Road consignment.
Loot: Dorn climbed a suspicious perch, found traces of blood, and discovered a treasure chest. Contents were divided equally: 200 gp per party member.
Related pages
Where did you go?
A basecamp within the Forest.
Who did you meet?
What actually happened?
The party had accepted a quest that seeks for Adventurers to go help and rid of some problems that had camped within the forest. The goals was to:
Upon arrival, the party was split into 2 groups. Izaya and Dorn were to disarm the Alarm as the rest deals with the main camp. Once things has been settled, the party moved on through the gate that leads into a cave.
In there the party sees even more enemies that seems to be readying to transport dead bodies as well as burning books, seemingly is what the party's goal is.
Once again the party was split into two. Izaya went alone to deal with two individual that was transporting the dead bodies while the rest had to fight the Undead Ogre as well as the other possible cult members. Loseff had managed to gain the attention of one of the seeming leader as well as disrupting the Enemies from smoothly destroying the Evidence.
The party had ended up successfully stopping them from A.Destroying the Written Evidence, B. Destroying/Taking away the Body Evidence, C. Offing themselves to avoid being caught alive to be questioned or become captive. (Captured 1 Tiefling ? alive).
The party had read the books, Izaya [Black Hat] had then shared with Dorn and Loseff what his understanding in regards to the book logs / evidence.
Points:
An abandoned basecamp hidden along an old forest road, with an entrance to a cave.
The party consists of:
The party was driven there to the site on a carriage by another adventurer, Bram Hallow
Enemies the party encountered:
The party was sent by the Adventurers' Guild to the site with 2 objectives:
As they arrived near the campsite, Izaya scouted the area to get more information. He sighted some Undeads walking around within the campsite wall, and a Bell alarm that seemed problematic. Izaya reconvened with the rest of the party and relayed what he had found.
They decided that Dorn and Izaya would first disarm the Bell alarm, before the rest of the party raid the campsite.
Izaya successfully disarmed the alarm. The party then started to raid the campsite through the front gate.
They managed to kill all enemies and secure the site, and found an entrance to a cave.
Upon entering the cave, the party sighted even more enemies (consists of Undeads and Cultists).
The enemies seems to be readying to transport dead bodies as well as burning some books, which seemingly to be the evidence that they need to secure.
After an intense combat, the party managed to:
Loseff and Izaya read the content of the books, before submitting them to Dorn for evidence.
And with that, the party successfully completed their objectives, and returned to Dawnport.
Where did you go?
To a Forest > Mountain
Who did you meet?
What actually happened?
The party had accepted a request of help from a seasoned looking individual that is a Guard alongside of his fellow friends and family. There seems to be a sickness that troubles the mind from remembering or something like that.. Adventurers that was listening about ended up following to offer their own help, including Omii. All in all, there was about 9 Adventurers in total and about 5 or more so Guards. Omii didn't really count.
The Large Group ends up traveling to a location that was shared by the main Guard-Leader of sorts called Longarm, he shared that a man named Randal had said that a 'cure' can be found if they were to travel to the location marked on the map, which is the top of the Mountain. The travel was careful and thought out, but it seems the forest's illusion or haunt was more than what the preparation was made for.
One of the Guard's-men named Henry (yes, a 2nd Henry) went to scout and ended up disappearing. This led the Large Group to travel hurriedly, but on the way Omii and Takashi seems to take note of a small hint of Weeping, womanly in sound. Due to the hesitations and the time-risk. Omii ends up heading forward immediately to give a quick check, followed by Kejora and Carlsberg. There they found a young looking Woman weeping below a tree. She weeps that she lost her Father and went to look for him and never did. Claimed she was lost within the odd Forest soon after.
Out of the creeping suspicion that Omii felt, she took a step back and asked the girl to get up and walk over to them to go back home to 'Dawnport'. Which she then took notice of her feet that doesn't seem to be touching the ground, immediately without hesitation or waiting, Omii ran back to where the Large Group is, thinking Kejora and Carlsberg would follow suit or take note (Omii didn't really think at all-) . From this, Carlsberg and Kejora quickly escaped from the Weeping presumably ghost of a Woman and it's group of Ghostly shadows, changing their shape into different animals with their Druidic talent. Leaving with some damage on them but returned to the Group safely.
Quickly the Group proceeded on-ward, Omii pouncing at the moments notice whenever anyone in the Group was taken over by whatever seems to ail or control the Mountain. Soon enough, the rest of the surviving Group arrived at the Mountain where a Tree and serene feeling can be found, which is Odd. Omii had went to cover Longarm's eyes as Longarm began crying for the Party to burn the Tree. Yet, the rest seems to be slowly taking their chance with the Tree which led Omii to find this quite... odd.. and creeped out by their actions.
Omii had ended up destroying the tree by dousing more Oil and lighting her Halberd's sharp end on Fire, spinning and tossing her Halberd with mass momentum to slice the Tree and burn it with a Critical strike.
Soon after the surviving Group was finally able to return back with mixed feelings amongst either each other or to one another.
Where did you go?
To a Forest > Mountain
Who did you meet?
Party:
- Armada
- Omii Freida
- Henry
- Kejora
- Obiana
- River
- Takashi
- Viliarra
Others:
- the suffering forest, The bodies of the dead
What Actually happen, we were invite to search mission, it was told the cure is deep inside the forest.
We go in a search squad, but than someone trip. there;s Mr Henry was send ahead of us to looks for clues, what was return not Mr Henry but his steed.
The steed said the bodies came from the trees and grab its master, the steed rush back toward us.
The steed than lead us the way to its master, on the we we found blood stain.
We were lead to a crying sound by the blood stain, there a crying dead without its soul. than they jump on us, we managhe to shake off and regroup with the party.
We may dound the mountain, but Carlsberg lost it sense after that.
Carlsberg wake up and found itselt in Wild shape and were tied up, left behind the mountains, Carlsberg than transform back and tidy up the rope while waiting for others.
(Where)
(Who did the party meet)
(What happened)
Setting A: Dawnport Main Street.
Subjects 1 were lounging in a tavern when they noticed that there were a lot of sick people being escorted by Subjects 2. Upon query, Subjects 2 revealed that there is a mysterious illness that is spreading in Dawnport. A healer named Randall suspects that the sickness is caused by the change in recent weather, where strange mushrooms are seen growing in the forest. Randall also mentioned that there might be a cure in a cave in the mountains. ~~There are also mentions of a resort area named Wintry Bay~~ Due to the sudden nature of the disease, Subjects 2 requested help from Subjects 1 with full understanding that the excursion for the cure is not sanctioned by the Adventurer's Guild whatsoever.
Setting B: Dawnport North Gate.
Subjects 1 were told to prepare, and then meet with Subjects 2 at Dawnport's northern gate. There, they met with Gate Guardian Pate. After an awkward exchange of greetings between Pate and Subjects 1, Subjects 2 arrived, and both Subjects 1 and 2 set off together.
Setting C: Forest north of Dawnport.
They soon arrived at the forest. Takashi, using detect magic spell, mentioned that he feels as if the forest is speaking to him, and that the forest is in pain - making the magic around the forest unstable. At one point during the trek, Omii tripped and cried, halting the party. Smelly Henry reported seeing something at the edge of his vision during the halt.
Sharpeye Henry was sent along with Takashi's Phantom Steed and Kejora's Friend of the Forest (bat familiar). The party then heard a loud sound, and after a while the steed returned alone to the party. Subjects 1 & 2 then decided to track Sharpeye's Henry location to rescue him. Subjects 1 & 2 arrived at a fork in the road. One road led to a road with a pool of blood, while the other seem to lead towards the sounds of a crying woman. Kejora, Carlsberg, and Omii went to investigate the sounds. They found Subject 3, who identified herself as Ilya, and claiming to be looking for his lost father in the forest. However, when asked to follow the party to safety, Subject 3 seemed to float, and numerous humanoid figure started to rise from the darkness. Kejora and Carlsberg managed to escape after sufering through some damage, while Omii managed to escape unscathed. The reason for the sudden attack was unknown, and the party continued to flee.
Setting D: Clearing between Forest and Mountain foot.
The party rushed along the road towards the base of the mountain and came upon a clearing. Captain Longarm, remarked that Joshua and Smith (part of Subject 2) are now also missing from the group. The clearing looks suspicious, as it didn't seem to be as far from Dawnport as expected. All investigation on the area revealed nothing except a feeling of vertigo.
Setting E: Mountain Trail.
Going up the mountain trail, the party members start showing symptoms - headaches, and sudden change in behaviour. First, Vili was attacked by Frank. Obi was next on the list, attacked by Carlsberg. Both were subdued and tied with rope. Upon reaching a cave on the mountain, Captain Longarm and the remaining conscious guard are no longer able to move, fighting their symptoms. The last thing Kejora remembered was helping Omii bring in the two to the mouth of the cave and standing guard...
The next time Kejora knew, she is already back in Dawnport.
Kejora Ballad #8 - "This piece is missing it's climax - maybe I should revisit when there's more materials to write".
Where did you go?
Southeast forest.
Who did you meet?
Party:
- Lirianna
- Madame Corbeau
- MorBan Groll
- Sir Ein
What actually happened?
We went on a quest to find a lost girl named Alice. A guard named Rob asked us to help, and he sent us to search for her southeast of Dawnsport, near a rock shaped like a hat. As we entered the forest, hawks attacked us, but we managed to defeat them. Deeper in the woods, we found a small pond with a golden bracelet decorated with jewels. We took the bracelet and kept going. Soon, we found the hat-shaped rock and saw the little girl nearby. A woman was also holding Alice. The woman was hurt, so Yen’Sen offered to heal her. The rest of us waited outside as the Siren instructed. After Yen’Sen finished healing her, we were allowed to leave with Alice and some pearls. We returned together and brought Alice safely back to the guard who had sent us.
Party Member: Me, Villi, D, Ellie and Dorn
Escorts: Kael the Merchant (Stingy one), Herschel and Jimbo (I forgot his name)
What happened:
-The End-
Location
Those I Met
What Happened
Kael hired us to safeguard his caravan and fifteen crates during a seven-day journey to Aethermarch. Most of the road was peaceful until our fifth night, when D noticed a stranger approaching the camp. We allowed the man to stay while we questioned him, but before we could learn much, a poisoned arrow suddenly struck and killed him. Whoever fired it remained hidden, leaving us with more questions than answers. Herschel's presence throughout all of this continued to leave me uneasy, though I had nothing concrete to accuse him of.
The attack did not come until the following day. Prepared for trouble after the previous night's murder, we faced the ambush and managed to protect the caravan despite the ensuing chaos—and despite Arthur being considerably less helpful than I would have hoped. Eventually, Kael, his escorts, and all fifteen precious crates reached Aethermarch safely. After seven long days, the beauty of the city was a welcome sight, and somehow, despite everything, our task was complete.
Personal Note
I cannot shake my suspicion of Herschel. Perhaps it is merely instinct, but I have survived long enough to know better than to dismiss such feelings entirely. As for Arthur... I am beginning to wonder whether surviving our adventures together is due to teamwork or simply remarkable luck.
Where did you go?
To a different settlement / trip
Who did you meet?
What actually happened?
The party had accepted a job that was posted by a Merchant to help Escort them to a different settlement where his shop is located. Since he's transporting his goods, dangers may lurk.
On the travel, the party had to camp around 7 days/nights which where the party and D had found out that the carravan had been followed and an ambush was prepared.
After a friendly conversation with one of the bandit that D was able to capture, an arrow flew past the party and hit the captive turning them unable to provide the party with any further information. Due to this, D had went back to one of the 2 Merchant escorts by the name Herschel and interrogated them on what they had snuck in within the Merchant's boxes. It appears that the Bandits had followed and planned an ambush due to the item that Herschel brought.
The item soon then was kept by Elliana with her newly given Bag of Holding from D, and the party ended up fighting the ambush well prepared. The battle went and ended smoothly, everyone did their part very well. The only thing Elliana had done was to Bless the party members as preparation of combat, and casting Guiding Bolt to wipe the presumably Bandit Leader clean. Avoiding them using the Merchant and Escorts as hostages.
Once that is all done, the travel crew was able to proceed safely after some fixing by the party and arrived safely.
Bonks Crayon Diary:
Bonk go wolf city. So many wolves and suddenly attacked. Bonk chop one in half and chop another bad guy head off.
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Where did you go?
Hakon Dent
Who did you meet?
What actually happened?
They accompanied a mysterious red riding hood to Hakon Dent and before they could do anything the tavern was ambushed! They defeated the two veterans and 4 guards succesfully.
River's Alcohol-smelling notes:
I went to the village Nara and I went to on a quest. It's still full of people... saw a muscle mommy... damn!
Anyways, while talking to the girl, some hunters broke in to try and kill the girl we were escorting. WHY IS A BARD LIKE ME GETTING ON FIGHTS ALL THE DARN TIME! I CAN'T FIGHT! I AM A BARD!!!!
Well, we killed them all and met Nara's uncle again. I wonder how I can get abs like those.
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Where did you go?
Hakon Dent
Who did you meet?
What actually happened?
The group of adventurers escorted little red riding hood to Hakon Dent and was ambushed inside the tavern by four guards with two veterans. The adventurers beat and killed them all with help from the residents.
Silas' Journal:
Went out with a party and a Red hooded girl that hired us to accompany her, went along for the money. Missed my shot a lot, pissed me off, I might go eat out my misery in the tavern.
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Hakon Dent, specifically in a tavern
Who did you meet?
-Fellow Tiefling
-Flirtatious Drunkard who keeps pretending he is weak
-Guy that transforms into a bunny
-My clown friend, Bonk :)
We went with the hooded girl, I didn't know why the rest of the party just agreed without asking much. But it wasn't my problem so I didn't ask much, not like I can, I still don't trust them enough to speak. We went into a tavern, didn't pay much attention until we were ambushed, I missed my shots a lot, pissed me off. So for the last guy standing, I draw my bow two times. One I aimed my shot into his chest, unsatisfied, I drew yet again and this time aimed it at his forehead. It hit and he fell, made me overjoyed to say the least. Oh and there was a loud howling, my poor ears :(, and another werewolf, there are so many of them--- the werewolves I mean, waltz in... He handed us 120 gp each... WELP. Guess Im kinda rich now!
Also my mask chipped, mental note to go by that new magical shop for a new one.
Where did you go?
Hakon Dent
Who did you meet?
What actually happened?
We were at he guild when suddenly a red hooded girl rushing for help, wanting an escorts. I felt bad for her and immediately agree, i dont know about the others tho, then we went to this werewolf village as the redhood girl escorts. then in the Hakon's dent tavern we got ambushed by bunch of human guards and 2 veteran, we defeated them tho. I noticed that this is a usual occasion in Hakon Dent but i didnt think much about it and used the toilet for 21 hours. Reason you asked? that a woman's secret~
Session Log – 16 August 2026
📍 Locations Visited:
Dawnport (quest pickup) → the road to the forest's edge → a campsite near the mouth of the forest → the entrance of a suspicious cave. (Session ended at the cave threshold.)
👥 Key NPCs & Party Members:
📜 Summary of Events:
Dorn picked up a posted quest in Dawnport requesting aid with a suspicious cave. The group travelled by cart with Bram Hallow until they reached the forest's edge, where the camp was visible in the distance. They disembarked and approached on foot. Izaya Hei scouted ahead by climbing and spotted a bell alarm rigged at the camp. Dorn assessed the situation and proposed disarming the bell before engaging; the party agreed. The plan was split: Dorn and Izaya would silence the alarm, while Dorn's steel defender Dobot and Clothilde would draw attention at the front door as a distraction once the bell was neutralised. The alarm was successfully disarmed, the distraction was triggered, and the party fought their way through the camp into the cave entrance. The session ended as the group stepped into the cave, leaving its contents unexplored.
Related pages
(Where)
The Barnacle inn and the cavern below the inn.
(Who did the party meet)
(What happened)
Was eating. Then the cook exclaimed that rats had eaten through the inn's stocks. Gold offered for extermination. Mercernaries lined up almost immediately. Looks like jobs are scarce around here, too. Just my luck.
Dragonborns, silver and green, inspected the foodstore. A Goliath, clad in steel, joined them. Green horns, the whole lot. Fell through rotten baseboards into cavern beneath during examination. A lupin joined the fall, although that seemed more voluntary than accident. Graceless lot.
Barm brought ladder. The rest of the mercenaries, including two Aarakocra posers, climbed down. Cavern smells of vermin. Echoed with their calls too.
Alas, the vermins themselves are nowhere in sight. We met four tortles having cheesy flatbread for meal (No pineapples? Ugh) . They bristled at the interruption. The Graceless lot struck first. Greenhorn blood, I guess. They managed to strike one down before I could act. Beginner's luck, I suppose.
Then a Ratfolk appeared. He offered a block of smelly cheese (ew!) as peace offering.
Suddenly, the vermin swarmed the place. Smell of cheese stronger than their droppings, methinks.
After extermination complete, Tortles and Ratfolk fled. I promised I'd spar with them anytime. We returned to the inn to claim our bounty.
Clothide Encounter
Case:
Location: The Barnacle inn and cavern below it
Party
Wut happened
Good adventure. 10/10. Would get high and fall through di floor again.
(Where)
The party exits Dawnport from the northwest gate and traveled southwest to a crossroad clearing. So roughly west-northwest of Dawnport.
(Who did the party meet)
(What happened)
Subjects 1 met up with the coachman outside of northwest Dawnport gate, and traveled roughly in the southwest direction.
Subjects 1 came across an empty caravan. There were signs of violence, but no struggle (there were only a small amount blood compared to the tallied number of people on the caravan; and horse tracks appear to be evenly-spaced instead of panicked or spooked, trace of necromancy magic in the air). This indicates the attack is premeditated, carried out by trained personnel, and possibly a necromancer with spells that can subdue subjects 3.
Upon further investigation, subjects 1 also found an uprooted tree that appears to be thrown from above a small hill. River's familiar Tressym found tracks of an Ogre on the hill.
Subjects 1 followed the tracks on the winding road, and finally found the cart carrying subjects 3 somewhere north of subjects 1. Subjects 1 found that Subjects 3 are heavily guarded by the subjects 4.
After a grueling battle where even Morban the Barbarian dared not to be reckless despite his rage, Subjects 1 eventually managed to defeat Subjects 4. Obiana in particular, boasts of her protective gears. She landed several critical hits, and even had time to "fish and reel" Kejora from a particularly deadly situation to relative safety. All this while, River transformed and duelled one of the enemy Wights, toe-to-toe.
Kejora's Ballad #7 - The Ballad of the Northwest Road
From Dawnport's northwestern gate they rode,
With Bram upon the winding road.
Southwest they went through field and glen,
Six stalwart hearts, six valiant friends.
On their path lay a caravan, silent and bare,
With little blood yet death in air.
No panicked horse nor desperate flight,
All but tricks pulled from a necromancer's blight.
An uprooted tree blocks the way,
Hurled from a hill in savage display.
A Tressym spied with watchful eye,
An Ogre's trail beneath the sky.
The valiant friends followed tracks through bend and vale,
Until they found the grim blood trail.
Lo, the see two horses with stolen prey,
Guarding the lost they'd dragged away.
Wights and ghouls and skeletons pale,
An Ogre fierce from dreadful tale.
The battle raged both hard and long,
Against a legion grim and strong.
Yet Obiana stood like iron-clad stone,
Her shining armor all her own.
Her blows struck true, and with hook in hand,
Reeled Kejora back from death's dark strand.
While River changed in beastly guise,
And met a Wight with fearless eyes.
Toe-to-toe the two contended,
Until the undead threat was ended.
Though Morban's rage burned hot and bright,
Even he trod careful in that fight.
And when the final foe was slain,
The captives saw the sun again.
So sing, O friends, of Dawngate Road,
And of the friends who bore the load.
For where the restless dead would reign,
Their courage broke the darkness' chain.
(Where)
The party exits Dawnport from the northwest gate and traveled southwest to a crossroad clearing. So roughly west-northwest of Dawnport.
(Who did the party meet)
What happened
Sorry for lack of information, I am still induced with alcohol
(Where)
The adventure took place in several settings:
A) Dawnport Street's coachhouse.
B) Dawnport's Wilderness.
C) Hakon's Dent (Yes, with a T).
D) Raxxom, the Black Merchant's shop (It's the title of his occupation, no racism intended. Somehow this black market merchant has an established shop - to be investigated further in the future. The target was riled up by Takashi upon inquired about the origin of his clothing apparel).
E) Forest northwest of Hakon's Dent.
(Who did the party meet)
(What happened)
Subjects 1 received dreams about a person clad in heavy armor (Henry) asking for help while being attacked by a shadow dire wolf. Recurrence frequency of dreams are unclear, with some subset of Subjects 1 claiming they received the dreams multiple times. The only other thing that stood out in the dream was the name Hakon's Dent (see Setting C).
Somehow Subjects 1 (sans Henry) showed up at Setting A at the same date and time, managed to rent a coach (steed is supplied by the ritualist Takashi) from Subject 2, and makes their way through Setting B uneventfully, reaching Setting C.
Setting C appears to be mainly populated by Lupins, under the leadership of Subject 3. Subject 3 appeared to be busy when encountered, leaving with what could be described as a pack of Lupin warriors, but not before exchanging brief words with Nara, his niece.
Nara made straight to Setting D after meeting Subject 3. Subject 4 indicated Shadow Dire Wolves in general can be found in Setting E as the veil between the Material and Feywilds planes are thin there.
The party spent the night for free, courtesy of Subject 3, and left for Setting E on first light.
Reaching Setting E, the party found Henry's head (without any other body parts, but Henry was still alive) surrounded by subjects 5. Subjects 1 also realizes they were being observed, but unable to pinpoint the observer.
After defeating Subjects 5 and recovering Henry's head, Subjects 1 realizes they are still being observed. Henry collapsed from relief.
Kejora went on to investigate the observer's tracks, when a fog clouded over the Subjects 1, and soon find themselves split into party:
>Subjects 1a - Kejora, Takashi, Viliarra, River and Henry.
>Subjects 1b - Nara, Clotheshilde, and Gorbathor.
Subjects 1a was confronted by Subject 6, which later summoned Subject 7 when near death.
Subjects 1b was confronted by more of Subjects 5, and later on Subjects 7 joined the fight. However, Subjects 7 soon left them alone as they were summoned by subjects 6.
Throughout the fight, Henry's body managed to find their way to Henry, reattaching and reassembling themselves.
Upon defeating the enemies, Nara brought their corpses back to Dawnport with help from the party.
Kejora's Ballad #8 - The Fangs of Shade Lupus
In dreams there came an armored knight,
And Shade Lupus in the night,
The knight whispered clear through fear and mist:
"Seek Hakon's Dent, lest hope be missed."
From Dawnport's coachhouse seven rode,
With Takashi's steed along the road,
Through wilderness both wild and vast,
To Hakon's Dent they came at last.
There Hakon led the Lupin folk,
With niece Nara he briefly spoke;
To a curio dealer the party sped,
To learn where shadow wolves were bred.
At dawn they sought the northern wood,
Where veil and Feywild thinly stood;
There Henry's severed head they found,
Still living on the forest ground.
Dire wolves were slain, the head reclaimed,
But unseen eyes upon them remained;
A creeping fog then split the band,
And split friends through tangled brush.
Takashi, River, Henry too,
With Kejora and Viliarra drew
The wrath of a Deathless Troll at bay,
Whose two-tailed minions then joined the fray.
Elsewhere Nara, Clothilde, and Gorbathor stood,
Against more lupus shade within the wood;
Upon steel and and fang their foes shred apart,
Henry's body found its missing parts;
Bone and flesh to head were bound,
And once more whole the knight was found.
The victors gathered corpse and spoil,
Then left behind the haunted soil;
Back to Dawnport's streets they came,
With tales enough for lasting fame.
Location
Encounters
Journey Entry #3
It began with a dream shared among several of us: an armoured man calling for help while being attacked by a shadow dire wolf, with only the name Hakon's Dent to guide us. Somehow, we all gathered at the coachhouse and set off together. After persuading a citizen to part with a map for half the asking price, we reached Hakon's Dent and met Nara's uncle, Hakon. Their howling greeting left me deaf for the remainder of the day—a cultural experience I could have appreciated perfectly well with less enthusiasm. We later visited Raxxom for information about the shadow wolves. I admit I became curious about his wares and poked at something I probably should not have. He made that quite clear. Eventually, we learned that the wolves could be found northwest of the settlement, where the boundary between our world and the Feywild grows thin.
The forest proved considerably less pleasant. After becoming somewhat lost, we followed tracks that led us to Henry—or, more accurately, Henry's severed but inexplicably living head—surrounded by shadow dire wolves. Clothilde charged into their midst, and the rest of us followed into battle. I spent much of the fighting trying to keep everyone standing, particularly Nara, who seemed determined to undo my efforts by repeatedly approaching death. After recovering Henry's head, a strange fog separated our party. My group was confronted by a spirit troll and its two-tailed minions while the others faced more wolves. Somehow, during all of this, the rest of Henry's body found its way back to his head and simply... reassembled itself. We defeated the creatures, gathered what remained for investigation, and returned to Dawnport. Against all reasonable expectations, the quest was apparently a success.
Personal Note
I am beginning to think the Guild has a rather generous definition of a successful quest. I spent a day deaf, got lost in a forest, found a talking severed head, fought something already dead that refused to stop healing, and somehow we all returned. I suppose that counts as success.
Adventure Log:
A random assortment of adventurers found themselves in the tavern while Aiden was repairing the magical bottle. Armada and Nacht were curious and both helped only to be sucked into the bottle! They were attacked by Druid and Drow but won and made it out alive.
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Where did you go?
The magic bottle!
Who did you meet?
What actually happened?
They were all sucked into the bottle and pitted against Druids and Drow.
Adventurer's Record Log
-we met up with Aiden, apparently he made a magic bottle, at first Aiden accidentally broke it but armada fixed it and somehow after that he got teleport into the bottle and soon after me, Nacht, Tailor, Aiden, Takashi and carlsberg.
-we had to fight about 5 total of drows and druids, but in the end, we won the fight and got outside, safely.
-we had to debate whether to destroy or keep the bottle. Honestly for us adventurers we strive to get stronger, I feel the need for it based on the threat we see day to day. I agree with some that disagreed that it's dangerous to civilians but with the right hands, it can become a tool for adventurers to gain the experience they need when they face a certain threat.
Adventure Log:
A random assortment of adventurers found themselves in the tavern while Aiden was repairing the magical bottle. Armada and Nacht were curious and both helped only to be sucked into the bottle! They were attacked by Druid and Drow but won and made it out alive.
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Where did you go?
The magic bottle!
Who did you meet?
What actually happened?
They were all sucked into the bottle and pitted against Druids and Drow.
we defeat the dark elf and the draw, we realize the body of enemy fade away as this is a simulation, we had an argument on the decision of the bottle, we all agree this bottle to be kept in secure place.
into the dream
PC:
- Aiden the fox / Natah the human @yoru | Aiden🧙6| May 🎵6| Henr⚔️4
- Zevrouge Adelbond @Zereff | Zev(🎸6)/Zelo (🎸1|⚙️3)
- Nacht @Shippu, Nacht⁶🌿, Bonk⁴⚔️, Lark³✚
- Takashi @Mecha | Takashi (5) | Lusio (2)
- Carlsberg @Wakasee | Carlsberg 6 / Clothilde 1
- Armada @Kid_ | Marx 6, Hanz 7, Armada 5
- Tailor Sniff @Bimo | Eden⁶, Tailor⁶, Loseff³
We start at the tavern with the 3 people, Aiden, Armada, and Nacth. They gather up and try to piece the broken glass back together... Then when it almost did with Armada's mending magic, suddenly the pieces glow and bring them into 'another world'. Then the rest also got curious and tried to check the glowing pieces and also got sent into the other world.
When we were in that place, the floor was a ground cobble with moss, and the top was just endless sky that somehow had a listing of "limit 120 ft only". Soon we found a table lying on the floor, so we all went to check it out. Thus, this is the glass that Aiden and the others tried to piece back together from the broken bottle pieces. And the tablet is a 'controller' of the battle simulator that we can't bring out into the real world.
And so we start adding monsters as requests and combat against them. We successfully murdered all of them; it was a quite tough fight, with them spamming spells and doing range damage to us.
So in the end we all go out from some sort of a portal opening up for us, and we are all now stuck in discussion: how do we handle this item?
The current verdict is to keep it somewhere safe so we can be sure it won't suddenly trigger into something we can't control.
# Bottle Battle Simulator is now open for all DMs to run.
The party consists of 7 people, who were just chilling in the tavern.
Aiden was tinkering with something. A broken bottle, and few glass shards. Armada attempted to help Aiden fixing the bottle using Mending. When it seemed like it was working, suddenly the pieces now glowed and Armada, Aiden and Nacht all disappeared right after. The other 4 saw this, and they became curious of what just happened. They tried touching the shards and the bottle. They also went 'poof' and disappeared.
4 Druids and 2 Drow Elite Warriors that might have just been an illusion and not real creatures. (but they felt real)
They were all disappeared and sucked into a dream world.
The party found themselves in a strange, open-air arena featuring a mossy cobblestone floor and a sky that capped out at a height of 120 feet. Upon inspecting a nearby table, Aiden and the others attempted to reconstruct a shattered bottle from its glass fragments. They discovered a tablet on the table that functioned as a controller for a battle simulator, which was bound to that realm and could not be taken back to the real world.
They used the controller to spawn various monsters to fight. The battle proved highly challenging, as they fight 4 Druidic spellcasters and 2 Elite Drow Warriors. These creatures bombarded them with ranged attacks and non-stop magical spells, but they ultimately defeated them all. Afterward, a portal materialized, allowing them to escape. They are now debating what to do with the controller, and they currently agree that they need to secure it safely so it does not accidentally activate a threat they cannot handle.
**Where did you go?**
We departed from Dawnport towards the sea, following the lyrics of Augurs the Bard. The adventure used hexes for movement, and we moved 5 hexes west, 2 hexes north, and 12 hexes south.
**Who did you meet?**
Storyteller, Augrus the Bard, Unnamed Fisherman
**What actually happened?**
The whole party gathered around a table at the tavern, talking among ourselves while listening to the bard’s song. Then, seemingly out of nowhere, a masked stranger appeared and took a particular interest in the story behind the song- especially the tale of the Lost Legacy.
He proposed a deal: we would share whatever we discovered during our exploration at sea. We were skeptical at first, but accepting the arrangement didn’t seem to cost us anything, so we decided to go along with it.
We headed toward the harbor in search of a boat capable of taking us across the high seas. Harbormaster Edric and the Adventurer’s Guild came to mind, but before approaching either of them, we noticed a group of fishermen unloading their catch for the day.
The party came up with a plan to deceive them, using Aiden’s plushable face as our main bargaining chip. We made up a story about his missing father, and the fishermen agreed to let us use their ship for 20 gp per day. Beatrix then intimidated their captain into giving us a discount and coming along as our acting captain. In the end, all we needed to provide upfront was a 30 gp deposit, which Arianna paid.
We spent two days at sea, following the route marked across the hexes. Along the way, we endured several rainstorms, and the ship struck a stone reef once. Despite that, we eventually reached the island.
Soon after our arrival, we discovered that a group of fish-people had followed us. They claimed the island was pure and that, by setting foot upon it, we had desecrated the land. Beatrix was the only one capable of speaking with them due to handshaking with one of the fishpeople and attempted to resolve the situation diplomatically. Unfortunately, the fish-people were quick to attack, revealing that they wanted the treasure for themselves.
The fight ended without any casualties among the party. The fish-people weren’t as fortunate.
We entered the cave and discovered the following:
Found: Captain's Robe, Pirate's Hat, Rusted Binocular, Broken Compass, Scribbled map, Captain's Journal
Captain's Initial found: A.V (Aldrin Voss) by Aiden
Captain's Journal
Day 54
The sea has become our prison. We found shelter within a forgotten cove after the storm tore our ship apart. The crew has spent days repairing what little remains, but every tide seems determined to keep us here. Strange creatures watch us from the water. Men... yet not men. Scales instead of skin. They strike only when darkness falls, dragging away any fool who wanders too close to the shore. We drove them back, but each battle costs us more than the last. The crew grows restless. Some believe the treasure is cursed. Others speak of turning back. They're wrong. We've come too far to abandon this voyage now. Yet every map we've drawn ends in failure. Every course leads us back to the same dead water. ...There has to be something we're missing.
Day 57
I finally understand. The charts were never meant to stand alone. They are fragments... scattered by design. Any fool who finds only one will chase ghosts across the sea until the ocean claims them. If fate has placed these pages in your hands, then know this:
Do not search for my treasure.
Search for
my legacy.
When the three become one...
The sea will reveal the path.
The compass knows. It always has. We leave at first light. May the sea remember our names.
Mushroom Found by Beatrix x3:
Night Cap Mushroom
This squat specimen sports a dark pinky-blue cap with dark speckles and a creamy white stem. Known for inducing vivid and intricate dreams when consumed and used in mass to produce dark blue dye. Blackish-purple spore print.
out into the sea
Pc:
- Aiden the fox @yoru | Aiden🧙6| May🎵6| Henr⚔️4
- Marx @Kid_ | Marx 6, Hanz 7, Armada 5
- Beatrix @Hai-Q | Btrix⁶, Wira⁴, Xcella³
- Eden Grēnward @Bimo | Eden⁶, Tailor⁵, Loseff²
- Carlsberg @Wakasee|Carlsberg 6 /Clothilde1
- Ren Cruz @Ren 🪓| River ✝️| Ein 🏹
- Ariana Ravenloft @Nami | nara🐺 ⚔️ 1 ariana ✝️6
npc:
- Storyteller-
- Augrus the Bard
- the Fisherman
We start in the tavern and heard the bard sing about pirate, then we meet a person call "storyteller" requesting out help to gather the story, and in turn we will get pay for the story about the pirate that the bard just sing about.
We go out and using our charm and likelyness to get the fisherman to manuval us with his ship to the place. During journey we were almost got lost due to the fog, but luckyly one of us found the way to get our of fog with the power of asking animal.
We arrive at the island and meet with the fallen ship, and in there are apparently lots of fish people; they all say because we have come to their territories, so they have to kill us. So we kill them and loot their stuff:
- trident
- 3 Dead Sahuagin Warriors
- 2 Decayed Arrow
- DC 20 brain
- DC20 skin
- DC5 eye,
Then we go in the cave. in there, there is some fish people in there, we also kill them. and navigating some obstacles of block pathway of rocks then finally gather all the loot we can find in the cave...
Mushroom room: 4 Night Cap Mushrooms
Pirates' treasure room:
- Pirate's hat (that give hero inspiration)
- Rusty Breastplate,
- Journal
- Captain's Robe (cloak of the Manta Ray)
- Rusty Binocular
- Broken Compass
- Scribbled Map
then the gems from the treasure room:
- 2 Jasper
- Sardonyx
- Pearl
- Bloodstone
- chrysoprase
- Black Pearl
After looting we proceed to go deeper to find whats beyond...
and we found a passage that murder my familiar takopi, i was try to send him in due to the passage is block by veins and with no way to get it we try takopi (tiny octopus) to check it out, and he died. we decided it might be too dangerous to go there so we go into next room which is have a gap between need to jump over, and i got throw over, and we found the room need some sort of key? or code to open it, all it have is side by side the wall having something of a pedastal with circular like button at its face. then the voice in our head say this is for future content. so we all back out.
Finally, we're back to Dawnport. Tell the story about the pirates who might have turned into fishermen from the pirate hat magic. And as per request, the storyteller gives us our reward; each has 50gp. And we also use the gold we got from the cave and tell Marx to help us pay the fisherman. officially bankrupted him.
Where did you go?
sails on high sea toward an island
Who did you meet?
- Aiden the fox @yoru | Aiden🧙6| May🎵6| Henr⚔️4
- Marx @Kid_ | Marx 6, Hanz 7, Armada 5
- Beatrix @Hai-Q | Btrix⁶, Wira⁴, Xcella³
- Eden Grēnward @Bimo | Eden⁶, Tailor⁵, Loseff²
- Carlsberg @Wakasee|Carlsberg 6 /Clothilde1
- Ren Cruz @Ren 🪓| River ✝️| Ein 🏹
- Ariana Ravenloft @Nami | nara🐺 ⚔️ 1 ariana ✝️6
npc:
- Storyteller-
- Augrus the Bard
- the Fisherman
What actually happened?
We were told a rymph about a lost group of pirates, where they burried their treasures.
We sail the high sea with local fisherman. the ship was rented, as our begun, we looks the sky and stars, through the stormy seas.
We talk to local fish for direction and ported the legendary island, we were greet by fishmen, unfortunately we counldnt had an agreement, and fight happen.
we continue to explore the island, Marx was trap by a mimic.
We found a trasure room , Eden warn us about the scripture on the wall in the caves, the greed take everything, the wise toook what they need.
I collect the compass, 1 gem
we found a Mushroom room: I cultivate 5 Night Cap Mushrooms
now the Night Cap mushroom are cultivate in the caves of Carlsberg farm
Where did you go?
Who did you meet? (List the names of any key NPCs, factions, or major monsters encountered).
What actually happened?
It was a quest requested by Sesk a professional monster harvester. We met him in the guild's harvesting room, where we saw a humanoid creature's corpse that was told to be one of a kind, but Sesk informed us it was just the skin it had shed. The creature itself has already evolved into a non-humanoid form. This makes Sesk curious about it, and he hired us, adventurers, to hunt it down with him. The shed skin was brought by an injured adventurer who was reported to have escaped alone from the mysterious creature; he was supposed to come with his party, but he was the only one able to escape. Because of that Sesk was troubled by this and tasked us to help them as well, retrieving the missing adventurers.
Then we went on our journey to the rice field where it was last seen. Along the way, we arrived on a river bank, Sesk taught us many things about his career experience; well, maybe I was the only one listening. We then found a herb that Sesk told us was useful for many things; Connor and I took some. I thought I could do research for it, but that opportunity never come to happen. Mid journey, Sesk told us to stop. He warned us about some flying big mosquitos creature who sucks blood and smell from far away, It was cluster of them. Ein thought he can asked his familiar to distract them towards the big frog, but 3 attempts failed... Nara thought of assassinating them; she use her longbow to kill those creatures and killed 4 of them. Eventually, we think this will take time, so Sesk suggested using the herb we brough mix it with mud and use to cover our body and scent with it for safety precaution and escaped from their sight and smell. Note to self: It smells bad and make your hair dirty.
Afterwards, we entered a cave and finally reached the rice field at the end of it. As we were there, Nara took the lead and found the missing adventurer holding on wooden pole of about shatter building. Nara came to help, but the adventurer asked to save his friend first that is inside the building. Lark came later and help the adventurer holding on the pole. Of course i came to help by freezing the pole like glue with Ray Of Frost. The other party member didn't do anything and just kept a distance. As Nara finally brought down the unconscious adventurer, a mini earthquake cause me to prone, then the unknown creature we were looking for emerged from the ground. It went flying and slammed around us adventurer, i managed to push away the adventurer from getting slammed, Connor also managed to escaped. But Lark and I didn't, we fell unconscious afterwards.
Then when i open my eyes, Lark already healed me, and the creature was already 60 ft away from us and already attacking Ein. All of us, excluding Nara, battled against it, The battle went smoothly atleast that what i believe, other than i passed out, i must give credit to Ein for distracting it toward himself, while everyone else attacked from afar. Nara in the other hand already escaped to the forest holding the unconscious adventurer and the one i saved. As the corspe of the monster lay on the ground, Sesk taught us how to harvest a monster, and i got it acidic glands but i deiced to sell it. It was quite the experience, i really like Sir Sesk he taught many things in this quest especially his principals "Fuck it, we Balls"
so those who reading this, keep that in mind
Fuck it, we Balls
**Notes by nami
**Where did you go?**
we go to southeast of the forest to find an item for a half elf man.
**Who did you meet?**
nara moonfang , lark ,nyxara,Yen'Sen,lumie'ere,
**What actually happened?**
nara and the party is hired by a half elf to find his "item" but the problem is he doesn't know what it look like and where it is except that it might walk away. he thinks it is at the southern of the forest.he give us 4 days to find it before he left.
So we head there.
1st day on the journey we find multiple boar and bear in which we kill them all and butcher them for food and we camp in for the night.
2nd day we been attack by undead creature, nara is critically injured but lark and Yen'Sen heal her back up but sadly a chuck of flesh on nara shoulder is too severe and left a scar.
3rd day we find a river, Yen'Sen managed to crossover the river while the other find a way on their own.nara give an idea to used an arrow that been tied with rope to make a bridge but the party found what look like the item
after that I don't know what happened because I have to go rest a bit before the next action..
Lark's Letters:
I HATE THAT SMUG ELF. Him with his prissy hair and perfect outfit sending us on a wild goose chase.
Oh yeah just go find something that we don't know anything about. Where? Who? What? Who needs these important questions????
It's alright I'm the idiot for taking that quest anyway. To explain, I picked up a quest that was supposed to be easy but the client was rather, difficult. He couldn't or refused to give us anything important and just sent us off in a random direction and asked us to get it done in 5 days!
At the very least, others who picked up the quest were helpful and easy on the eyes. That monk, and that elf Lumiere, dreamy sigh...but I digress. Besides the usual forest encounters we ran into a rather difficult bunch of undead who were almost impossible to put down. We trekked further into the forest and came to a raging river and who would've guessed? The item was caught on a rock right in the middle. Thanks to Nyxara we retrieved it at no danger to our lives.
The items transporters seemed to have been murdered but it's impossible to say for sure.
At least that elf paid well!
-------------------------------------------------------------------------------------------------------------
Where did you go?
Travelled to the South Eastern forest.
Who did you meet?
What actually happened?
The party travelled into the forest to retrieve an item. Battled boards and camped, travelled through suspicious woods to battle undead while finding the possible couriers. They travelled to a raging river and recovered the item succesfully.
Where did you go?
Southeast Forest
Who did you meet?
What actually happened?
Does an adventurer have to deal with this kind of quest?
This was my first quest as an adventurer; I was very excited about it until i met the client...
He was a half-elf, arrogant and expected everything can be done with money; he tasked my party to find an item that he himself don't know what it is nor how it looked. He expected us to find it in four days without any more clues BTW kind annoyed about but client is a client.
My party, who took the same quest, tried to get intel out of him, but no good, until Yen'sen managed to make him at least tell us where we can try to find it. He pointed out the location on a map; it was in the forest southeast of Dawnport. Without any more clues, we departed to the location. To my suprise, most of my party members were experienced adventurers, especially Nara and Yen'sen, Nara was the type to be a lonerwolf (literally) but Yen'sen tend to guide us through the forest, he even taught us some tips on how to survive in the woods. I took note of it.
As we walked in the forest, we accidentally met 2 black bear in feast on a boar. Those bears then attacked us as soon as they sees us. Well dont worry my team is strong and managed to help each other defeat those monsters. later that day, the sun had already set and all of us decided to camp in the woods for the night. The next day we went deep north to the forest, the forest covered by freezing fog, then the moment we stepped deeper, we were found a dead body, out of the blue we were surrounded by ghouls and zombies. Nara got bitten; I also got injured. but fear not we did managed to defeat them, Thanks to Lumiere radiant magic to kill them and Yen'sen's healing kit, healing Nara and me.
After that battle, we decided to seek the item deeper, till we found a river. We decided to look around here, while Nara and Yen'sen tried to bridge their way to the other side, where they found nothing. But Lark did find some clothing deep in a hole, but none of them managed to reach it. Thanks to my mage hand, I could pull it out! no need for praise, I know I'm a genius. Lumiere tried to detect the clothes with her magic to identify if this was the item we were looking for... We ended just bring it back to that half-elf guy. I don't want to be involved with him anymore he pissed me off, so i just let the other do the talking as the end of the quest.
Where did you go?
We went to the borders between Ishtova and Yanarog, the grand library and some sort of party?
Who did you meet?
Tailor, Zelo, Obiana, Maybea, Fulheim, Dandy, Heilfeck, Jasmine, Ultrick, Wish, Grand wizard Sogroth
What actually happened?
When everyone had went to sleep, we all entered some sort of dream world. We were greeted by Wisp, this little red orb that thought of us as nobles, we explained to it that we werent, but continued to try and figure out why the party was brought here. The party met the grand wizard who declared himself as the reason why the kingdom was in peace, then we met Wish who was lying on the ground until someone cranked her up. Then there was Jasmine who was the priestess and Heilfeck the Grand Commander who were both a couple. Lastly they talked to Fulheim the Battlemaster and Dandy the three headed lizard.
Additionally while talking, Takashi and Maybea managed to figure out that they were being watched by magical eyes that sorta worked like scryings. After talking with everyone in the main lobby we ended up going into the grand library where Zelo was suddenly attacked by Ultrick leader of the third reconnaissance group. Zelo managed to dodge, unharmed by the assailant as the Party managed to calm down Ultricks while she was yelling at the party, calling them Nobles. After calming down Ultricks, the party asked her what was wrong. Ultricks explained that when she went on a mission, she saw a massacre of corpses in the church, and just right as she was about to tell everyone the culprits. The party saw one of the eyes about to cast a spell. Luckily Tailor was able to dispel the eye before it casted anything. Takashi then made a rope trick where everyone went inside to discuss. Ultricks, now safe then told the party that the culprits were a white robed man with a white mask and purple gem, along with a giant armored figure are the ones who killed and mutilated a bunch of people in a church and that no one believed her and called her crazy. The party then asked where they could get more information, to where Ultricks said that if the party went west then the party would find Ultricks sidekick, Timmy. Then the party heard a loud bang as they went outside the library and back into the main lobby where they saw the white masked figure. The party tried to warn Jasmine and Heilfeck but they just said that was the kings jester. Not believing them and said Ultricks was pulling pranks again.
The party then splits into two, One to distract and stall the kings jester, the other to go and find Timmy. All while a clock 'ding' would occasionally play, making the party fall whenever it made the sound. Now i will be referring to as Party A and Party B. Party A consisted of Zelo and Obiana, Party B consisted of Takashi, Maybea, and Tailor. Party A distracted the kings jester by asking him to show magic tricks with Fulheim and Dandy. Party B tried to go west but figured out that they were in a loop and couldnt leave the main lobby, but they figured out that by bringing anyone else aslong as they had physical touch. So Party A brought Dandy and Jasmine with them to go to Timmy. Party A continued to distract the Jester, and managed to figure out that the Jester was an Undead. Party B went to the west and found the other culprit that was standing in their way. Party A then gets obliterated by the eyes and awaken from their dreams, while Party B finds awakens from their dreams after the last 'ding' from the clock.
into the dream
PC:
- Zelodek @Zereff | Zev(🎸6)/Zelo (🎸1|⚙️3)
- Takashi @Mecha | Takashi (5) | Lusio (2)
- MayBea @yoru | Aiden 🧙6 | May 🎵6| Henr⚔️4
- Tailor Sniff @Bimo | Eden⁶, Tailor⁵, Loseff²
- Obiana @Mizuru | Obiana⚔️⁴ Nyxara🐉²
npc:
- the assistant
- the grumpy noble mage
- the couple
- the poor firewhips
- a goofy, dorky big guy and his adored pet
- "timmy" who sit on throne
Each of us slowly went into sleep. Then spawn into what seems to be the entrance of the grant nobles' library.
We ask around the place and meet the "nobles" in the place, and occasionally some of us saw there is multiple eyes watching us from above
Soon when all done we get into the library and almost got ambush by the crazy lady, she been in distress about her timmy has gone somewhere she need to find timmy and she also keep saying there eyes on us. we calm her down and agree to go out to help her,
When we out there is suddenly a ticking of clock so hearvy it almost knock all of us to kneel down, but we persist and found out inorder to proceed to other side we need to hold hands with one of the "noble". And zev inorder to pass the heavy constrain of skill check, he do a bidding with 'god' and lost his arm in a bust.
Half of us succeed in making it to the other side, only to be greeted by the "Timmy" in full armour, a very evil boss looking like he's sitting on a throne laughing at us; he waves a hand and disburses the nobles into ashes floating into thin air. then the clock tick again this time all of us got press to kneel. and Maybea being a bold person she is, also do a beggan with "god" and cone to an agreement of 'all lost lv3 spell slot, and her soul" to pass this place safely.
Soon that is over we all wake up back into real life and with nothing happen to us.