FIELD JOURNAL — EXPEDITION REPORT
**Classification:** Personal Field Record
**Expedition Objective:** Recovery of Amo's Ember Ring
**Personnel:** Lieutenant Lucian 'Ash' Dravash, Mary Jane, Nyxara, Fae Niko, Sylph, and Amo.
---
**Mission Log**
What was supposed to be a rather straightforward expedition turned into an increasingly dangerous affair. I was accompanied by Mary Jane, Nyxara, Fae, and Sylph, with our objective being to assist Amo in locating her missing Ember Ring.
Upon arriving at our destination, we quickly discovered that the surrounding woodland was far from ordinary. We were confronted by numerous sentient trees, which appeared rather displeased by our presence. What followed was an engagement against a considerable number of hostile wooden creatures.
Fortunately, our spellcasters proved exceptionally effective. A considerable number of fireballs were unleashed upon the hostile vegetation, reducing much of our opposition to little more than burning timber and ash. I must admit, I have never been so grateful for the destructive tendencies of our magical companions.
Having dealt with the trees, we proceeded further in our search. Unfortunately, it was then that Amo made the rather questionable decision to provoke a young red dragon.
I shall refrain from commenting further on the wisdom of that particular decision.
Naturally, the dragon was less than amused. What followed was an encounter with a creature considerably beyond what I would consider a reasonable expeditionary threat. Recognising the danger to our party, I took it upon myself to negotiate our departure.
After some discussion, the dragon agreed to let us leave, under one rather unusual condition: I was to withstand its fiery breath.
I accepted.
The dragon unleashed its breath upon me, engulfing me in flames. For a brief moment, I believed my service would come to an unfortunate and rather premature end. However, thanks to Fae's timely intervention and her Aura of Vitality, I managed to recover enough to remain standing.
Upon looking up, I discovered that the dragon had granted us a final opportunity to escape.
Ten seconds.
That was all we were given.
I wasted no time in ordering our departure. We gathered ourselves and made our escape before the creature could reconsider its generosity.
Eventually, we arrived safely at the tavern, considerably worse for wear but alive nonetheless. Amo, in appreciation of our assistance, rewarded the party for helping her in the search for her Ember Ring.
**Mission Outcome: SUCCESS.**
The Ember Ring expedition concluded with the party returning alive, the hostile trees reduced to firewood, and a red dragon presumably left wondering why a group of adventurers would willingly put themselves through such an ordeal.
A few observations worth recording:
1. Never underestimate sentient trees. They are considerably less friendly than ordinary trees.
2. Spellcasters and fireballs make for an exceptionally effective combination.
3. Do not allow Amo anywhere near a young red dragon without supervision.
4. Negotiation is a valuable skill, though occasionally it requires one to be used as a test subject for dragonfire.
5. Fae's Aura of Vitality deserves particular recognition. Without her intervention, this report might have been written by someone else.
All personnel returned safely. Compensation received. No further casualties reported.
I would consider the expedition a success, though I sincerely hope our next assignment involves considerably fewer dragons.
---
**Signed,**
**Lieutenant Lucian 'Ash' Dravash**
*Expeditionary Personnel*
*End of Report.*
In the tavern
To Northern gates of dawn port
Quest posted by: General of the Guards
Met:
Akima - Devil priestess
General Alder
Mission:
Kill demons
Gnolls and dredges
Snuck into camp of gnolls
Went into position
Fumby disguised themselves as one of the gnolls
We discovered they dont speak common
Fumby got discovered
Combat started
We fought the gnolls and dredges but more gnolls came
The battle familiar spurt went down during combat
Mordred became bloodied
Spurt was summoned again
Arielle seems to be too friendly
Seraphina has extreme levels of social anxiety and very empathetic
Fumby is far away and attacks with a battle familiar
Neebus was punching everyone
The mission was a success
We went back and reported to General Ardell
Arielle told him to touch some grass
Seraphina gave him huggies
Mordred have to drag him out
The party was chaotic
But fun!
Location: To Northern gates of dawn port - I actually have no idea where we went. I just followed everyone else and that big scary man.
Quest posted by: General of the Guards -
Met:
Akima - Devil priestess - Smiling lady
General Alder - Scary man
Mission:
Kill demons, gnolls and dredges
I met these nice friendly people at the Tavern. They said we were going to kill Vampires. And then Demons. And then we ended up fighting weird doggies. I don't think anyone actually knew what was going on. But we agreed to go get... money? I mean ... I thought it would make Lord Torm happy, so I did.
We met Mr Genral Alder sir, and he gave us our mission. He was very scary and mean. And he kept one of the nice ladies in chains. She looked very uncomfortable but she was still smiling. So I tried to hug her. But the mean guards stopped me. And then i realized I was being troublesome again so I hid behind the big pillar.
So we went and found the weird doggies at camp. Mr Frog Man turned into the weird Doggy. But he couldn't speak Doggy so he ran away.
OH! Mr Neebus helped me hide in a tree. So that was nice.
Then we fought the doggies and whatever those small smelly creatures were. And 4 more doggies came and the Doggy in front was bigger than the others.
And everyone else was so brave. They went to fight the Doggies. I was scared. I hid in the tree to not cause trouble for anyone. But Lord Torm protected me. He didn't let any of them come near me. He made them burn when they tried.
Thank you Lord Torm.
Then there was only one Doggy left. But Mr Mordred sir was very very hurt. So I gave him a big hug to feel better. And he felt better, slightly. See? Hugs work. And then they killed the bad Doggy and we went back to Mr General sir. And he wasn't that scary anymore. And he said he was very stressed and had alot of lives in his hands. And he seemed like he was under alot of pressure like Big Brother so i gave him a big hug like I give Big Brother to make him feel better. He asked not to hug him again,. But I'm sure he felt better. Hmnph! And then we left.
I like them. They're very very nice.
Rewards
200gp
Potion of Bewitching
Hug total: 2
XX/XX/XXXX
=Where did I go=
=People that I meet=
Adventuring party
Candy Shopkeeper- Irdina
=Enemies that we run into=
=What happened=
=Where did you go=
Candy Store, Dawnport
Toyol Hideout
=Who did you meet=
-Players-
Mary Jane
Lu
Asher
Fizzik
Hak’tan
-Non playable Character-
Irdina
-Enemies-
18 HWs
3 GBs
1 HCs
=What happened=
· Party gathered at the candy shop only to find it closed.
· Mary Jane peeked in with her keen eyes, and saw a note to look under the carpet, and another note there saying she had gone ahead.
· Hak’tan meanwhile went around back to check, and found a map to the hideout in a trashcan.
· Putting the two clues together, the party agreed to hasten their journey in case she was in trouble
· Upon arriving, the party (except Asher) took a short lunch break, testing out a delicacy from Mary Jane. (Durian jerky from Pak Lang)
· Meanwhile, Hak’tan with the assistance of Fizzik’s familiar, Cinder scoped out the perimeter and reported their findings on the structure, a three tiered walled off compound.
· The party also a heard a female voice screaming to be let out.
· After some preparation, Mary Jane surprisingly busted in and combat started.
· Most of the enemies in the first section were killed but one escaped deeper and Asher gave chase, triggering those in the second section.
· Meanwhile, Irdina rudely demanded to be let out but was taught some manners by Lu and Hak’tan.
· After a challenging battle, and a brief looting respite, the party decided to continue deeper, to accomplish the extermination mission, accompanied by a very vengeful Irdina.
· Together, they managed to dispatch of all the remaining enemies, and raided the place.
· Irdina, having missed most of her attacks, probably due to exhaustion from being captured, managed to kill only one and instead vented her anger, kicking the dead bodies.
· Team made a final sweep of the place, picking up more loot and went back safely and richer to Dawnport.
=Where did you go=
The local candy Shop at dawnport
The toyol Hideout
=Who did you meet=
-Players-
Fizzik (The wizard dragonborn with dangly items always on her)
Hak'Tan (For some reason he's always dirty, but not smelly?)
Mary Jane (A tiefling druid who's...very lucky for some reason)
Lu (Note to self: He will be late, but he's reliable in combat)
-Non playable Character-
Irdina (Shopkeeper)
-Enemies-
18 HW
3 GB
1 HC
=What happened=
We gathered at the candy shop, I met Mary Jane and Lu for the first time here, and apparently Fizzik and Hak'Tan also accepted the same quest.
The candy shop was closed, Hak'Tan found a map near the back door, and Mary Jane found a note under the rug after peering inside.
On the note, Irdina mentioned that she was done waiting and went ahead on her own.
After reaching the hideout from our travelling, we came across a walled three section encampment.
We heard a voice from inside (presumed to be Irdina) shouting profanities (as heard by Mary Jane)
After preparation from Hak'Tan setting up an alerting spell (and the rest eating this... weird smelling jerky called durian).
We busted in through the front door. (Well Mary Jane just walked in and casually struck the first one on the head)
Me and Hak'Tan immediately followed suit and dispatched both guards by the door.
I saw someone who I presumed to be Irdina (confimed later after her shouting and profanities), that was caged with guards around.
We killed all of the guards in this section. A ....Toyol? escaped to the other section.
I chased forward and killed the Toyol, but I realized that there were more guards here.
The rest released Irdina and we fought together.
After a long battle, when we had a breather, we looted the rooms around and opened the next door.
We found more guards, and more toyols, and eradicated them.
Lastly, we found a Toyol Chief...? Of some sort? That Hak'Tan got rif of swiftly, before clearing out the remainder of the enemies.
We found some smelly boots that seemed magical in a chest, which we ultimately decided to give to Lu.... hilarious how we're giving the boots to the one who fainted from their smell.... that was an awesome idea
We then headed back to dawnport with Irdina... (after looting the place fully of course)
Gee'La, Yvlrich, Iseldin, Sylvian, Ember, Aux Cloud & Elleira met up, introduced ourselves, then was teleported to the plains/savannah to look for a missing person. Upon arriving at the person's last seen location, the group searched for clues. Luck was not on our side, as we wondered around searching for clues or tracks before salvation finally showed itself.
We tracked clues to the missing person, who was held hostage at knifepoint by 3 bandits. Gee'La attempted negotiation, but the bandits only seem to care for gold. No money no honey.
As so, the party diverted to Plan B, which was retrieving the hostage in a surprise attack. It went as well as expected, but unfortunately our resident artillerist had a misfire, resulting the poor hostage taking a blast of force straight to the gut. By the luck of the gods, the hostage survived.
Not too long later, we were unfortunate to witness the old man being assassinated by an escaping bandit from the shadows. And then suddenly, a pride of lions immediately ambushed the party from the rear, causing chaos to our ranks. One by one the party fell, but we preserved through sheer grit, tactics, and the ample amounts of healing to bolster the fallen.
After a long and grueling fight, all of us lived to see another day over the pride of lions, but with low morale, as we had to break grieving news to the family of the missing person.
coming soon
Kael's mansion, Forest
-Players- Nephr-Ka-Ra, Lu, Mary Jane, John Le Foque, Fumby & Spurt, Valkorian
-Non playable Character- Kael, Bonnie & kids (Clint, James & Austin)
-Enemies- Pumpkin Tree, Pumpkin Kids, Jack O Lantern and his steed
The group arrived in front of Kael's mansion because of his mission. Bonnie is here too with her kids, Clint, James, Austin for the Halloween event that's happening tonight. Lu asks the kids if they can teach him how to become a ghost and the kids cast a minor illusion of a ghost in front of the group, who were jump scared. Nephr then casts unseen servant, and it was even scarier than the illusion and the kids run and hide behind Bonnie. Kael then comes out of the mansion and explains the particulars of the pumpkins that he requires, the direction that the group needs to go is north east. He also tells them that they are allowed to attend the halloween event tonight as well.
The party walks for a few hours and the sun goes down, it is dark now. When they arrived to the destination that was pointed out, it is a forest area and there are indeed pumpkins lying around the floor. John goes up ahead and surveys the area, he sized up some of the pumpkins and determined the one with the biggest size. Nephr and him went up to it and Fumby shared his idea to cast the enlarge spell on the pumpkin to try to trick Kael but that probably won't work. Lu tried to hide in the bush nearby while holding Fumby's hand but he failed miserably. Back to John and Nephr, they are using a dagger to try to pry the big pumpkin from the earth and harvest it. Mary Jane is busy carving faces of Jack O Lanterns in the other pumpkins that were in her vicinity but she missed it, stabbing into the roots instead. Suddenly, the earth breaks apart and a monster emerges from the ground, the pumpkin shows it's head and now the group could see the body, standing 15 feet tall over them all. It roars into the dark forest night and suddenly all the other pumpkin heads emerge their hiding places. Total there were 10 small ones and 1 big one.
The fight begins. John uses his Bonaparte to blast some of the body off the big pumpkin tree. Nephr protects himself by casting mage armor and gives bardic inspiration to Mary Jane, and he summons a renegade spirit from the beyond. Mary Jane then casts a fire bolt and hits the pumpkin head. Valkorian uses dissonant whispers and scares the big scary pumpkin head away, inflicting the frightened condition on him as well. Fumby commands spurt to rend one of the smaller pumpkin heads and Lu follows it up with some punches, bashing the pumpkin back into the soil. The other small pumpkins close in on the group and they target Mary Jane but most of them missed. John keeps up the pressure by shooting the monsters around him and he manages to kill the big scary pumpkin tree. It shrieks and falls to the floor, the group feels the floor tremor around them. Two more big pumpkin heads rise up and they are very angry. Nephr and Val both use starry wisp and they take out a few of the smaller pumpkins. Spurt does a flyby attack on the big pumpkin head and hurts it. Lu continues punching and he defeats more small fry pumpkins, moving on to the big pumpkin tree. The horde closes in and they hurt John and Lu a little bit but they are both still going strong. As they are getting surrounded, Nephr cast shatter and the pumpkins exploded, covering Mary Jane from head to toe in pumpkin juice and flesh. She retaliates and transforms into her starry form and she uses her guiding bolt to do more damage to the big pumpkin head. Lu flurry of blows and he uses his fists to cut up more of the big pumpkin. The big pumpkin tree does a revenge strike and and slams the ground, injuring Lu and Valkorian in the process. Nephr and Valkorian tries to team up and fear the big scary pumpkin head but they both fail. Mary Jane uses her shillelagh to kill the small pumpkins around her, making more pumpkin juice. John takes aim and fells the big pumpkin tree. There was only one big pumpkin tree left, and Mary Jane shoots her guiding bolt at it and kills it where it stands. The rest of the small pumpkins scurry away.
The group looks around the forest area and Nephr and Lu managed to find some intact pumpkins nearby. They harvest 5 pumpkins to bring back. They head north where the pumpkins ran off to, most likely to their nest. They gave chase and arrived onto a trail filled with pumpkins, and right at the end of the trail there is a gigantic pumpkin house with lights inside. The small pumpkins ran inside it. As the group marches on, Lu examines the pumpkin lamps that are at the side and he left them alone. Mary Jane however, wanted to bring a souvenir home and she tries to grab one and it triggers all of the "lamps" to rise up and the group is going into battle again. They take out shortbows and try to shoot Nephr out of the sky. He hangs on to his broom of flying and they miss their shots. The rest surround Lu, Mary Jane and John and start slashing at them. They fight back, Mary Jane hits them on the head and John did some damage using his Bonaparte too. Valkorian finally takes out the pipes of haunting and he scares the crap out of the pumpkin guards. Fumby and Spurt finishes the job by killing one of the guards. Lu also punches another into the ground. As that happens, the sound of neighing of a horse can be heard and riding on top of it was a Jack o Lantern, the big boss has arrived. Nephr with quick reactions casts a shatter spell right at his location and does some big damage to both him and his minions. The pumpkin army rallies and tries to hit the group but because of the fear earlier from the pipes of haunting, they miss most of their attacks. The group sticks together to fend off their attacks and prepare to fight the Jack o Lantern. It is angered by what Valkorian did and it charges forward and knocks him down to the ground. He then hurls flame towards Nephr, who gets hit, but using his reaction, teleports Valkorian away from immediate danger - right into other pumpkin guards and he takes even more damage lol. John uses hail of thorns and manages to kill the steed of the Jack o Lantern. Valkorian stands up and gives mantle of inspiration to the group, allowing them to reposition themselves and also giving minor healing. Lu moves swiftly throughout the battlefield and he leaves a lot of dead pumpkins in his wake, he rushes towards the Jack o Lantern and he manages to twist the pumpkin off it's head. Just as well, because the head was an explosive bomb and it would have killed the whole group. Once the head lays in his hands, the group realizes that the pumpkin head fits the exact specifications that Kael wants. Fumby wants to bring the gigantic pumpkin back home but quickly realizes that it is an actual house and it can't be moved. They settle on looting the house instead. They found a magic silvered weapon within a chest which Valkorian receives. They finished their business there and headed back to Kael's mansion. Their total haul is 4 small pumpkins, 5 medium pumpkins and 1 huge pumpkin.
By the time they reach back, the mansion is already fully decorated in Halloween seasonal flair. They are also served a delicious dinner and the head of the Jack o Lantern was used as the centerpiece decoration. John tells Kael that the group almost died but Kael just swats him off. As they are eating, the doorbell rang, they went to go check it out. It was a bunch of kids that John recognized from a prior adventure. Kael is being generous for once in his life. Lastly, the group notices a chest at the top of the stairs, Mary Jane goes for it without hesitation and opens it. A ghost pops out and didn't manage to frighten Mary Jane, it was the prank by the kids! xD
The End.
=Where did you go=
The home of a person named Kael and a giant pumpkin patch in the forest
=Who did you meet=
-Players-
John Le Foque, Lu, Mary Jane, Nephr-ka-Ra, Valkorian Sunseeker
-Non playable Character-
Kael, Bonnie, and their children ghosts and their children ghosts' friends
-Enemies-
a whole bunch of evil pumpkins and a pumpkin king
=What happened=
First we went to the home of Kael and met with him to discuss an issue he had where he was having a **** measuring contest. Weird, why did it censor the word pumpkin? Well anyways, Kael knew the best place to find a really big pumpkin and was ready to pay the party to retrieve as many and as big pumpkins as possible.
The party set out into the woods, eventually a large pumpkin patch was found, and the party started trying to collect the pumpkins
Of course, these pumpkins were actually magical and the party accidentally triggered a pumpkin trap that caused all the pumpkins to come alive and attack the party
The party slew all but one of the pumpkins who ran away to the pumpkin base giving the party the chance to follow them and track them
Arriving at the pumpkin base the party triggered more pumpkin traps trying to collect pumpkins and then were attacked by the pumpkin king on his pumpkin steed along with all the guards
After killing off all the pumpkins the party took all of the intact pumpkins back for their reward
=Where did you go=
Deepmarsh Outpost
Marshlands
Dawnport Jail
=Who did you meet=
-Players-
Fizzik
Neebus
Iseldin
Hak'Tan
Mordred
-Non playable Character-
Commander Dax
Captain Eliander
Jerry Larry and Berry the guards
-Enemies-
Jester is just crazy, Durnok (Very Strong, don't be in hands reach, killed a few guards and looking for a tiefling girl called Kisla), Sanbalet (Smuggler, smuggling items for a foreign entity), Barnaby Cobble (Stocky Duergar, king of the underworld wannabe???)
=What happened=
We were tasked with escorting some criminals from Deepmarsh Outpost back to Dawnport
On the way in the marshlands, we were attacked by Chuuls and a Hydra.
Commander Dax was taking the attention of the hydra while the group fought the Chuuls.
During the attack, Sanbalet escaped, and the rest were knocked out.
We got back to Dawnport jail and handed over the prisoners.
===Players===
Neebus, Hak'Tan, Asher, Fizzik, Iseldin, Mordred
===NPCs===
Dax, Eliander
===Baddies===
Beardo (Barnaby), Emo (Sanbalet), Giggly (Jester), Red(Durnok).
===Where go===
Dawnport
Swamp/Forest
===What do===
introduce at fort.
Party introduces themselves to Eliander.
Sanbalet weapons smuggler.
Durnoc killed guards, looking for a tiefling Kisla.
TheJester just crazy.
BarnabyCobble "king of the underground of dawnport"
The party gets briefed on the criminals, and the security measures in place.
They received 2 manacles.
In the forest path, Iseldin senses tremors in the ground. The party cautiously investigates and finds great fiends fighting in the swamps.
2 chuuls 1 hydra
chuuls ram into cart, party fends off. Dax solos hydra.
Neebus hears a creak and investigates to find the cart door open.
The illusionist has escaped and the remaining 3 convicts knocked out.
Iseldin, Fizzik, and Neebus go in pursuit, whilst Asher, Mordred, and Hak'Tan finish off the Chuuls.
Dax orders a retreat and the party rush to fix the cart and make finish their mission.
=Where did you go=
=Who did you meet=
-Players-
-Non playable Character-
-Enemies-
=What happened=
# Mordred's report
Tasked to escort 4 prisoners go a port city.
Notable prisoners:
The Jester - Mentally unstable
Barnaby Cobble - unknown charges
Durnok - charged wirh murder
Snabalet - master illusionist - charged wirh smuggling
## Upon extraction
We met the Guards jerry, larry, and barry, a man named Eliander and another who joined our party Dax
## During escort mission
During the travel, the party crossed the deepmarsh and encountered 2 chuuls fighting a hydra. Both Chuuls were thrown to our direction causing minor damages to the carriage that contained the prisoners.
The group addressed and terminated the Monsters.
However, Sanbalet managed to escape. The hydra's approach caused the party to make an immediate retreat and withdraw from the pursuit.
The party, consisting of Izzik, Asher, Hak'tan, Mordred, Neebus, and Iseldin had managed to escort the remaining prisoners to the port city prison where we were greeted by guards.
### End of report
=Where did you go=
Deepmarsh
Marshlands
Dawnport
=Who did you meet=
-Players-
Asher
Iseldin
Fizzik
Neebus
Mordred
Hak’tan
-Non playable Character-
Eliander, Captain of Deepmarsh
Escort - Dax, Commander
Guards - Jerry, Larry, Barry
Criminals – Sanbalet, Durnok, Jester, Barnaby Cobble
-Enemies-
2 chuuls
1 hydra
=What happened=
· The party was tasked to escort some convicts to Dawnport.
· They travelled together and met with Eliander, the authority in Deepmarsh and Dax, a follow adventurer but much more seasoned the party.
· Hak’tan got a couple of manacles from the guards, Jerry and Larry, in case of emergency and whatnot. And gave one to Asher.
· Neebus enquired about the criminals.
· Criminal 1 – Sanbalet, illusionist, smuggler, possibly weapons for a foreign entity, needs further investigation
· Criminal 2 – Jester, presumably insane, constantly cackling and laughing manically.
· Criminal 3 – Durnok, killed guards, looking for a tiefling named Kisla
· Criminal 4 – Barnaby Cobble, notably a druegar, who claims he’ll take over the Dawnport underworld
· During the journey, Iseldin sensed some tremors in the marshlands and alerted the party.
· Encountered 2 chuuls fighting with a hydra .
· Party was spotted and the 2 chuuls crashed into them and the cart holding the prisoners, causing some damage, Dax went to fend off the hydra.
· As they engaged with the monsters, Sanbalet managed to escape in the chaos, using illusions to hide himself.
· The party was considering giving chase, but the hydra was gaining ground on Dax and they had to decide to against pursuit, and to escape instead.
· Asher and Mordred helped to fix the cart, and they rushed away, escaping to Dawnport.
· Upon arriving, Dax ordered the guards to ‘pay’ the adventurers and abruptly left.
· Neebus tried to investigate further how Sanbalet escaped but could not progress as the guards intervened.
· Team felt somewhat disappointed at losing Sanbalet, and not being able to pursue the matter but accepted the reward anyway and went on their way
https://youtube.com/shorts/XfwC00RPNug?si=GvQPHNV12z7-tJrL
Barnacle Inn, Forest, Froglet breeding grounds
-Players- Nephr-Ka-Ra, Aux Cloud, H01211X, Mary Jane, Sho D. Ozmong, Valkorian
-Non playable Character- King Shoom, Nacht
-Enemies- Giant Spiders, Wolves, Wyvern, Giant Constrictor Snake (fled lol)
The group of Nephr-Ka-Ra, Aux Cloud, H01211X, Mary Jane, Sho D. Ozmong, Valkorian is sitting in the tavern. The blank scroll that King Shoom bestowed to Valkorian previously and it starts rustling in his bag. When he took it out, the paper was crumpling and a drawing of a large winged creature with a long neck and a serpentine head suddenly formed in the familiar charcoal style drawing of King Shoom. As the group investigated more about it, they concurred that this must be the knights trial that Valkorian must undertake in order for him to become King Shoom's froglet knight. They start to recall any information that could be helpful, with Mary Jane providing the low down about the wyvern's possible territory. As they were still discussing, a bit of magic seems to lift the scroll and it is being dragged in a certain direction, perhaps to the direction of the wyvern.
They made some preparations and were ready to embark. Suddenly, another adventurer comes and talks to them just as they were leaving the table. His name was Nacht and he said that King Shoom and him would hang out from time to time. Fun fact, king shoom enjoys bug tea, and Nacht enjoys floral tea. He said he would tag along just to monitor the situation. The group continues to follow the paper and enters into the forest, and eventually approach a damp area with a pond. There are spiders in an webbed area and Nacht says that up ahead is the froglet's breeding ground. Maybe the wyvern has been terrorizing the breeding grounds so the group needs to put a stop to it immediately. Before that though, they needed to find a way to get past this initial forest. The spiders skittered their way towards the group through the dense forest trees, they were keen to see what was going on. Horlix took the lead, he cast speak with animals on himself and asks for safe passage, while Valkorian helps by showing the spiders the drawing of the wyvern. Somehow, this ends up working and the spiders back away and leave them be. Another challenge was up ahead, where two sleeping wolves were blocking the road. Since the previous persuasion was too good, Horlix stepped up again, but this time the wolves were startled and they were showing signs of aggression, one of the wolves started howling into the sky. Valkorian saw this and tried to mimic what the wolves did and this would prove to be the wrong move as the wolves were even more pissed at this and started attacking the group. Nephr would use his starry wisp to hit the wolves, while Aux Cloud is using his new installed force ballista to blast them. Mary Jane changed into her starry form to blast them with guiding bolt and Sho would use his signature durian knuckles to punch the wolves into submission. Once it was over, the spider's took their chance to join the fray and perhaps get some easy prey. They managed to web up Horlix and Valkorian, but the group managed to pull through and deal with the giant spiders too. Before they left the area, they found treasure chests, which garnered them 100gp and 1 potion of healing.
As they left the previous area, they had finally arrived at the tadpole breeding pools. Right in the center of the area was a huge wyvern and it was happily eating the little tadpoles for it's breakfast. The group was fired up after seeing this and Valkorian declared that "today "the lizard" shall be slain and a knight shall rise up from it's ashes! For King Shoom!" They charged into battle together, and Sho jumped on the wyvern's back, riding it while it flew 80 feet up into the air. Sho the dragon rider managed to hold on even through it's attempts to shake him off and he deals damage specifically to the wyvern's wings until it couldn't keep afloat anymore. As the wing weakens, both of them plunge towards the ground, and Sho was badly hurt. Aux used his force ballista to shoot the wyvern while it was down, and it was pushed by the force, then it rolls over and squashes Sho flat. (friendly fire oops!) Aux apologizes profusely. Horlix divine smites for serious damage. Nephr heals Sho and he notices that the danger has increased with a giant constrictor snake appearing nearby. Mary Jane uses her guiding bolt to injure the wyvern even more, and she heals Sho so he could stay alive. Valkorian circles around the beast and charms it so it wouldn't be able to harm him while he stood eye to eye with the wyvern. Eventually the final blow was death by Sho as he cuts and punches it into the ground, defeating it permanently. The group was at ease, and they decapitate the wyvern and Sho ate it's heart for some reason. Soon Nacht arrives and reveals that King Shoom was in his bag the whole time. He greets the group and they bow before his majesty. Valkorian gives King Shoom the parchment and his mission was done. King Shoom takes out a polished beautiful stick and knights Valkorian with it. He bestows a mushroom pin to Val, officially making him the first of his froglet knights! Although the pin looked a little rusty, on it was a glowing mushroom that looked alive, and that signified that Valkorian is a friend of the froglet grove and he can visit it anytime.
As for the wyvern carcass, the group decided to drag it all the way back to the barnacle inn, leaving a huge blood trail behind them. They put the wyvern on Chef Bonk's cooking station and he roasts up a delicious meal which consisted of roast wyvern and steak! The party enjoys the dinner and they grow ever closer to each other. Horlix also suggested to mount the head of the wyvern on the mantle piece but I guess we will see how that goes!
The End!
Operational DTTM: 586D10H15M
Unit: H01211X
Quest giver: Valkorian
Quest objective: Kill Wyvern
Quest Destination: Follow the parchment
Allies: Valkorian, Mary Jane, Sho, Aux, Nephr, Nacth
Transportation: Walk
Log1: Travel to (Quest Destination).
Operational DTTM: 586D12H34M
Unit: H01211X
Log1: Optical scan = Left, wolf. Right, spider.
Log2: Enable talk with animal... Loading time... 10 minutes...
Log3: Interact with giant spider... Result: Let us pass SUCCESS!
Log4: Interact with wolf... Result: Let us pass FAIL!
Encounter: UPDATE! 7 x Wolf
Combat Log1: Action longsword Target wolf01... Result: wolf01 UNCONCIOUS!
Combat Log2: Damage taken... Result: PRONE!
Combat Log3: Action longsword Target wolf02... Result: wolf02 INJURED!
Combat Log4: Damage taken... Result: PRONE!
Encounter: UPDATE! 7 x Wolf Neutralize
Log5: Interact with giant spider... Result: Food offering FAIL!
Encounter: UPDATE! 5 x giant spider
Combat Log6: Action longsword Target giant spider01... Result: FAIL!
Combat Log7: Action self repair... Result: +5 repaired!
Combat Log8: Web damage taken... Result: RESTRAIN!
Combat Log9: Action longsword Target web... Result: ESCAPE!
Combat Log10: Action longsword Target giant spider... Result: FAIL!
Combat Log11: Action longsword Divine Smite Target giant spider02... Result: giant spider02 DEAD!
Encounter: UPDATE! 5 x giant spider Neutralize
Log6: Optical scan = 3 x treasure chest found! 100 x gold, 1 x healing portion
Log7: Travel to (Quest Destination).
Operational DTTM: 586D13H01M
Unit: H01211X
Log1: Optical scan = Wyvern
Log2: Cast Talk with Animal Target self... Result: SUCCESS!
Ecounter: 1 x Wyvern
Combat Log1: Ready action javelin Target Wyvern...
Combat Log2: Action javelin Target Wyvern... Result: Wyvern INJURED!
Combat Log3: Action longsword Divine Smite Target Wyvern... Result: Wyvern INJURED!
Encounter: UPDATE! Wyvern Neutralize
Quest objective: Kill Wyvern... COMPLETE!
Log3: King Shoom appear... activate Royal Etiquette protocol...
Reward: 217 x gold
Log4: Carry Wyvern to (Default base)
Log5: Travel to (Default base)
(Where did you go?)
Forest east of Dawnport
(Who did you meet?)
(What happened?)
The party members happened to meet at the tavern. The tavern closed for some reason. Hacker appeared out of nowhere. Hacker asked for help to find a plant. He wants to utilise pot of awakening. Says he'll get a familiar out of it. We went to the forest. Corbeau consulted her herbalism kit to help find the plant. We managed to locate the plant fairly easily.
Turns out, the plant was carnivorous, and it had smaller carnivorous plant buddies. By the time we realised, Hacker was captured! It is immune to most of our weapons' damage, and some magic such as fire magic does not seem to work as well. The smaller plants were still flammable, thankfully. The big plant can also eat its nearby buddies to reduce the damage taken from our magics.
Good (?) thing the Arsonist Fox joined the quest. She kept smaller plants in check, while we focus on the sample. Joanna, Corbeau and Einhardt rained magical missiles while I kept the big plant's attention.
Once the plant no longer moves (Hacker went on to say it's not dead, probably hibernating to recover), Hacker got the specimen he wanted. Darcelle damaged the root system with her Cloud of Daggers. I think destroying the root is taking it a bit too far. The party is concerned that if it gets any bigger, it might threaten other travellers. I thought nobody would even travel this part of the woods (no trails to be found), but I kept my mouth shut. Crowds can be hard to manage.
We went back to Dawnport soon after, with Hacker's specimen planted in the pot of awakening.
Fae's Report Summary
Where did you go?
Who do you meet?
What actually happened?
=Where did you go=
The Tavern
The Forest
=Who did you meet=
-Players-
Fizzik Flamecrest
Neebus
Hak'Tan
Horlix
Aohige
-Non playable Character-
King Alaka Shroom
Garbit
Other baby Froglets
-Enemies-
Snakes
Owlbear
=What happened=
King Shroom entered the tavern to ask for help to save Garbit from a snake.
We got ambushed by snakes, and even saw an owlbear
We killed the owlbear and the snakes, and saved Garbit.
We also brought back carcasses of
Giant Poisonous Snake x5
Giant Venomous Snake X2
Giant Constrictor Snake x1
Owlbear x1
=Where did you go=
Barnacle Tavern
Forest
=Who did you meet=
-Players-
H01211X
Asher
Dragon Lady (Fizzik) - never introduced their name, so Hak'tan just calls them dragon lady
Suicidal one (Neebus) - never introduced their name, so Hak'tan remembers them as suicidal
Aohige
Hak'tan
-Non playable Character-
King Alaka Shoom
Garbit
Hamlet
Gobbles
Other unnamed frogfolk
-Enemies-
5 small snakes
3 giant snakes
1 owlbear
=What happened=
- The party were gathered for lunch at the tavern.
- Suddenly the door bursts open and King Shoom, a frogfolk came in, frantic but unable to communicate.
- After a bit of fidgeting around, King Shoom managed to get some charcoal from the cook, and drew out the message that a baby frog, Garbit, had been captured by giant snake and they needed help to rescue it.
- The party readily agreed to help and King Shoom guided them to the area where the party saw the giant snake taking Garbit away, passing by a sleeping owlbear.
- Asher reminded about bringing back carcasses, and Hak’tan acknowledged
- Neebus ran off on his own chasing after Garbit, Fizzik ran off another side, and the party got split up.
- Hak’tan engaged with a random small snake and the noise stirred up the rest snakes that were hidden among the trees, trigger
- Aohige stuck with H01211X and had a bit of trouble hitting a couple of snakes, but managed to dispatch them after a few rounds.
- Asher ran up to Fizzik, who went too far ahead and was in a very exposed position.
- Hak’tan chose to tactically stick with Asher, and together they dispatched most of the others, Hak’tan also healing Asher with his spit imbued with magic (flavoured Cure Wounds)
- Meanwhile Neebus ‘bravely’ ran after Garbit trying to save him, but almost getting killed by the giant snake too.
- The owlbear was awoken by the noise all over, and went after Fizzik, almost killing her.
- The group, apart from Neebus, caught up and took out the owlbear together.
- Then everyone caught up to the snake on Neebus and took it out together.
- Hak’tan magically grew some goodberries to bring up Neebus and Garbit, and H01211X laid hands to heal them up.
- After cleaning up the battleground and collecting all the carcasses to be brought back, King Shoom led them to where the frogfolk lived.
- There they met a lot of other frogfolk, and saw a heartfelt reunion of Garbit and their friends, Hamlet and Gobbles.
- The group played rock paper scissors and H01211X won the reward, a Ear Horn of Hearing.
- After expressing their gratitude, King Shoom soon starting pushing them out and the party went back with the carcasses, hoping to make some extra money from its parts.
Operational DTTM: 585D13H35M
Unit: H01211X
Quest giver: King Shoom \^^^/
Quest objective: Save Garbit
Quest Destination: Forest
Allies: Hak'tan, Fizzik, Neebus, Aohige, Asher
Transportation: Walk
Log1: Carry (Quest giver).
Log2: Travel to (Quest Destination).
Operational DTTM: 585D13H47M
Unit: H01211X
Log1: Reach (Quest Destination) SUCCESSFULLY
Log2: Optical scan = Left, big snake. Right, sleeping owlbear.
Log3: big snake agitated... Encounter: UPDATE! 4 x big snake, 2 x giant snake.
Combat Log1: Heavy damage taken... Result: core intact!
Combat Log2: Action longsword Target big snake... Result: FAIL!
Combat Log3: Cast Shield of Faith Target self... Result SUCCESS!
Combat Log4: Action longsword Target big snake... Result: big snake INJURED!
Combat Log5: Action Lay on Hand Target self... Result: core repaired!
Combat Log6: Heavy damage taken... Result: core intact!
Combat Log7: Action longsword Target big snake... Result: FAIL!
Encounter: UPDATE! 1 x Owlbear
Combat Log8: Action javelin Target owlbear... Result: owlbear INJURED!
Encounter: UPDATE! 1 x bigger giant snake
Encounter: 4 x big snake Neutralize, 2 x giant snake Neutralize, 1 x owlbear Neutralize, 1 x bigger giant snake Neutralize.
Log4: Optical scan, Quest objective in visual.
Log5: Cast Cure Wounds Target Neebus... Result SUCCESS!
Log6: Cast Cure Wounds Target Fizzik... Result SUCCESS!
Log7: Assist Hak'tan and Asher carry dead (encounter)
Log8: Quest Destination: UPDATE! Froglet Groove <3
Log9: Travel to (Quest Destination).
Operational DTTM: 585D15H14M
Unit: H01211X
Log1: Reach (Quest Destination) SUCCESSFULLY
Log2: Optical recording, alot cutie froglet ^3^
Quest objective: Result... COMPLETE!
Quest reward: 1 x bag of gold, 1 x Ear Horn of Hearing, Giant Poisonous Snake x5 Giant Venomous Snake X2 Giant Constrictor Snake x1 Owlbear x1
Actual reward: 100 x bag of gold, 1 x Ear Horn of Hearing, Giant Poisonous Snake x5 Giant Venomous Snake X2 Giant Constrictor Snake x1 Owlbear x1
Log3: perform Royal Etiquette protocol... New title acquired: King Shoom royal mount
Log4: Travel to (Default base)
=Where did you go=
=Who did you meet=
-Players-
-Non playable Character-
-Enemies-
=What happened=
Aohige note:
Aohige had finally arrived Dawnport, he had time before he met the maid, he walk to an Inn for a long journey rest.
Now, he met some adventure in that inn, a strange creature walk into the inn. he notice but unclear what is it.
a group of adventure gather around this creature , than someone spoke of snake and frogs, Aohige get curious and rewind about sufforcating of swallow by llarge snake, he slip his mouth "1 hour", 1 of the adventure overheard him and ask what does the 1 hour for, Aohige explain the theory of suffoccated creature.
than all of the panics and follow the frogs, Aohige wonders whats are they up to and follow them.
in the forest, we saw the snake stranggle a little frog, towards owlbear nest. Aohige send out it summon creature to follow, and analyze the locations. it noticce some snake hide in the tree.
some adventure rush out and got ambush by snakes. Aohige take this cautiously and enggage 1 by 1. he help others to eradicated the snakes and save the small forg.
the frogs lead them to a mysterious place, it was an eye cathching scenario. than the frogs send them off
PERSONAL FIELD JOURNAL — EXPEDITION RECORD
Location: Abandoned Cave
Expedition Members: Madame Corbeau, Shu, Sylph, Armada, and myself.
Objective: Hunt and eliminate the Silk Matriarch.
**
Expedition Entry
Our expedition into the abandoned cave proved far more dangerous than initially anticipated. Our objective was to hunt down the creature known as the Silk Matriarch, a monstrous giant spider believed to dwell somewhere within the cave, accompanied by countless smaller spiders.
The deeper we ventured, the more treacherous the cave became. We encountered numerous smaller spiders along the way, and the terrain itself seemed determined to claim us. There were also teleporting medium sized spiders. I know not how they mutated or imbued by any kind of dark magic, but they were terrifying to slay. More than once, I thought our expedition would end in disaster.
Yet, despite our misfortunes, we refused to abandon one another. Although we accidentally left the Madame behind, she was able to find her way to us and continue with the battle together. Whenever one of us fell, another reached out a hand. We held on to each other, quite literally, and managed to pull ourselves through every obstacle the cave threw at us.
Eventually, we came face to face with our quarry: the Silk Matriarch.
The battle was anything but pleasant.
The Silk Matriarch was slain in a few minutes after our encounter with it.
Even though we were able to take down the beast fast, it exploded and covered all of us in it's silky webs. Turns out, that was the silk we were supposed to be looking for. We were then surrounded by smaller spiders and our survival depended on our cooperation and determination. But through our combined efforts, we managed to overcome the beast.
We entered that cave as a group of adventurers hunting a monster. We emerged having faced the darkness together and accomplished what we set out to do.
I have learned something worth remembering from this expedition: one may stumble, fall, or even find oneself hanging over certain death, but so long as there is someone willing to hold your hand, there is still a chance to climb back up.
End of Entry.
— Lieutenant Lucian "Ash" Dravash
magician's store > spider cave > secret spider cave
PC:
Madame Corbeau @Coconut[ʟᴜᴍ⁸|ᴄᴏʀ⁶|ʙᴏɴ⁵]
Sylph @yoru | aid8 Do4 Sy5 May7
Lucian Dravash @Muda | Jerrod⁸ | Lucian⁵
Shu @Mizu | Obi⁹ Nyx⁶ Shu⁶ Shuo²
NPC:
Armada
the spiders
We gather at the magician shop to get the intel that the magician needs those spider silk for his business, but unfortunately it's getting difficult to get due to the cave having been burnt off last time, so we might have to go deeper to retrieve it. So we agreed to help. and meet with Armada, who accompanies us in our quest
Soon we react to the cave entrance, and the lord and beholder burn it to ashes. Most silk can be used. But we did try to go deeper, where there is a hold leading deeper below the cave. We burn the web off and desint.
Reaching the first floor, we look around the cave and see some small spiders and "accidentally" kill most of them but thankfully get one unconscious for future use. Then halfway, a few od spectral spiders come in our way. We resisted it, fought them off and "accidentally" killed them. We try to gather and harvest anything we can. But it has proven too difficult for us. So we move on and see the other path lead more seep into the cave.
Final floor. So far, we walk into the entrance and continue to look around and see the big, big spider waiting for us in the middle, so we all jump on it. and it dies. but not before giving us a middle finger by exploding in our face and summoning more little spiders to jump back on us. We did kill them all, unfortunately. But this time we got more silk than we did the first time.
After getting what we were here for, we left and returned to the magical shop and only got paid 350 pg each.
Operational DTTM: 586D08H00M
Unit: H01211X
Quest giver: Simulation
Quest objective: Defeat all the enemy
Allies: Goldheart, Ember, Mordred, Fumby and Spurt, Hak'tan, Iseldin.
Combat Log1: Cast Shield of Faith Target self... Result SUCCESS!
Combat Log2: Action longsword (SAP) Target GU1... Result -10 DAMAGE!
Combat Log3: Action Lay on Hand Target Iseldin... Result +9 HEAL!
Combat Log4: Action longsword Target BA1... Result -19 DAMAGE!
Combat Log5: Cast Divine Smite Target BA1... Result -14 DAMAGE!
Combat Log6: Heavy Damage taken... Result: System core CRITICAL!
Combat Log7: Heavy Damage taken... Result: System F@i1ur3! 01001!
...//Boot H01211X-Eldath.Protocol-KotG...
Core: online
Power: stable
Optical: functional
Audio: functional
Chassis: intact
Joints: Frontal Chest, Faulty detected
Moss integrity: unchanged
Unit: H01211X
Status: Suboptimal
Operational DTTM: 586D08H01M
Unit: H01211X
Combat Log1: Cast Cure Wounds Target self... Result +7 HEAL!
Combat Log2: Action longsword Target WG1... Result MISSED!
Combat Log3: Action Lay on Hand Target Mordred... Result +6 HEAL!
Combat Log4: Action longsword Target WG1... Result MISSED!
Reward: Null > 120 x gold
Actual Reward: 150 x gold
"This was less of a standard story and more of a simulation that Fumby did because Spurt really wanted to do some training and Fumby was tired of going into the forest and fighting things for a little while and thought maybe this will be safer, it was NOT safer! Fumby was so scared! And Spurt was originally protecting Fumby from all of the other weird simulation monsters that looked like people but were really illusions, but then Spurt decided to stop hanging out for a while for some reason like maybe getting bonked a little too much or something and Spurt when back to the pocket dimension that he shares with Fumby and Fumby had to survive ALONE, with only some other people on their side to help out,
i think it was Ember the fire woman Artificer and Goldheart the Warforged Paladin again, Fumby had a lot of fun adventuring with them in the past
there was H01211X (did i say it right this time Spurt? i did? okay good) he is also a Warforged Paladin that Fumby knows from other fun times
and then there were 3 people Fumby hadn't met before, Hak'tan an Elf Ranger, Iseldin an Aasimar Druid, and Mordred a High Elf Paladin
Fumby did do some healing but really Spurt was the star of the show as usual"
=Where did you go=
=Who did you meet= -Players-
-Non playable Character-
-Enemies-
=What happened=
==where go==
adventure guild, berry field
==players==
Nephr, Haktan, Fizzik, Asher, Neebus
==NPCs==
Ms.Witch
==Baddies==
Buffalo herd, Allosaur
==What do==
Met at tavern, Ms.Witch says lots of ingredients depleted, especially during Halloween. Ms.Witch shows illustrations of the mushroom and *piper nigrum* vine we would be looking for.
collectively, the party perceives and has enough survival knowledge to gather a good first round of peppers.
The party feels a rumbling, and a disturbance in the trees.
Ms.Witch warns that something is coming and tells us to hide behind something.
A stampede of buffalo threaten to flatten the party. Ms.Witch and Asher are safe behind large rocks, but the others are not fully covered. Neebus acrobatically slides through the stampede, whilst Asher pulls Nephr to safe cover.
The buffaloes were running away from something, the party smartly decide to hide, as from the forest an allosaur emerges, chasing the herd.
Neebus offers to be a lookout, climbing a nearby palm tree. providing visual support whilst the others continue gathering.
The herd and dinosaur go back and forth like this more times, keeping the party on edge while gathering. Hak'Tan casts Hunter's Mark on the allosaur.
After more gathering, Ms.Witch gathers the party to teleport back to the guild hall. The party narrowly avoids an incoming stampede, but returns safely.
=Where did you go=
=Who did you meet=
-Players-
-Non playable Character-
-Enemies-
=What happened=
=Where did you go?=
Adventurer's guild
Wilderness
=Who did you meet?=
PCs
Asher
Fizzik
Neebus
Nephr
Hak'tan
**
NPCs
Ms Witch
**
Enemies
Stampeding herd of buffaloes
An allosaurus
**
=What happened?=
The five characters accepted the quest and met up at the adventurer's guild where Ms. Witch briefed the party of a shortage of ingredients and she needs adventurers to help to find and harvest mushrooms and berries. Once they were ready, Ms Witch teleported the party to the wilderness and the party split up in the area searching for the herbs.
It wasn't too long before the party sensed a rumbling in the ground, and as they scrambled to hide, a herd of buffaloes came running through. The party managed to avoid being trampled, but being alert, they stayed hidden suspecting they were being chased, and sure enough, an allosaurus appeared, pursuing the stampede. The group managed to stay hidden still. After it passed, they resumed their search for the herbs, but had also set up a watchman in case it came back and it wasn't long before the buffaloes and the giant lizard came running through again. The party again managed to mostly stay safely hidden, although one member lost his hat to the stampede.
After spending a bit of time to continue looking after the danger had passed, they finally managed to collect enough and Ms Witch started to teleport them back. Unfortunately, as she was casting the spell, the herd of buffaloes came trampling through again and they had no chance to hide. Just as they were about to get crushed and impaled, the spell cast was completed and the party safely reappeared in the Adventurer's Guild.
(Below is a written account of Nephr's fourth adventure. Recollections may vary.)
Finally, after completing a final round of deep meditation, I am able to commune with the spirits around me once more. I could offer more help to my adventuring friends now.
Time to go see what other quests are up.
It seems that someone needed help with collecting ingredients for cooking. Well, getting acquainted with favorite local flora will be useful knowledge.
Arriving at the Adventurer's Guild, I met other adventurers that signed up for this quest:
Asher Branford the warrior, he seemed outgoing and a friendly soul. Fizzik Flamecrest is a curious one indeed, a dragonborn wizard bedecked in little charms and trinkets instead of jewelry. Then there is elf ranger Hak'tan, quiet and reserved. And lastly, the nimble halfling monk Neebus Binstok. Quite a well-rounded group.
Ms Witch, the person who needed the help, soon appeared, and after confirming we were the adventurers who had signed up, proceeded to let us know the specifics of the items that required gathering. Apparently she required the ripened berries of the Piper nigrum plant, and also mushroom.
Hearing this, I took the opportunity to don my mushroom hat!
Done with her briefing, she then told us to gather around her and teleported us to a forest clearing where the plant and the mushroom grew. Our team began to search and harvest the ingredients.
We had a great start, collecting quite a bit. But then the ground beneath us began to tremble. It didn't feel natural. Looking towards the northern edge, we noticed the trees move. Might be something big, something dangerous!
Everyone began to hide behind some large rocks. My curiosity got the better of me, and I did not realize my position was a little precarious. The source of the thundering sound revealed itself; a stampede of buffaloes!
The creatures almost trampled me, but luckily Asher was able to pull me to safety behind the rocks. The stampede passed us, but we didn't feel safe. Something, must have frightened the large buffaloes and caused them to run. We decided to remain in our hiding spots for a little more.
The creature soon appeared, not long after the buffaloes. It was a large lizard, an allosaurus! By Isis' blessings, the creature ran past us. We were safe. Thus we resumed with our search.
But the appearance of the allosaurus spooked us, so Neebus began finding a perch up a tree to act as lookout. Apparently, the herd did return, with the lizard still pursuing. During that round of hiding, my beloved mushroom hat was too "outstanding". It was caught in one of the buffaloes' horns. Farewell mushroom hat!
Ms Witch told us we needed to gather just a little more of the peppers, and had sufficient mushrooms. So we quickly settled it should the herd started to run this way again.
Our task done, we regrouped around Ms Witch as she began casting the teleporting spell. At that point, the stampede returned! I tried to frightened the herd by calling forth a thunderous echo before the stampede, but the sound was not enough to frightened the buffaloes.
We braced ourselves as the herd were upon us, but instead of hooves and horns, we only felt the rush of air, and the animals melted over us as if they were illusion. We then found ourselves back in the hall of the Adventurer's Guild!
Ms Witch was able to pull us out in the nick of time, and we were once again safe with our bounty. She thanked us for our help, and after collecting the gathered ingredients, proceeded to hand us our rewards.
I suppose, a mere hat would be a fine price to pay for the experience, and to meet more new adventuring friends.
Here's to mushrooms, and peppers!
=Where did you go=
=Who did you meet=
-Players-
Ember - artificer - interested in mechanical/armor
Goldheart - shiny armor with golden plates and sword - magic glass if knocked on
Asher - fifth free company - golden griffen on his armor
Neebus - halfling - circus guy
Fumby - small guy - got a small familiar Spurt
Milo - human appearance
-Non playable Character-
-Enemies-
=What happened=
Captain came in talked about the Kobalt stealing iron, steel, copper, ntg valuable
kobalts tried to steal a church bell, but failed
got a map to go kobalt cave
Neebus and Goldheart on the road, the rest jumped in da bush
After killing the two spooked guard kobalts, neebus push side wooden panels, ambushed by 12 kobalts
left one alive, asked about intel
was told that only king Squeak knows what the reason why they steal (king Squeak boss of Kobalt)
the last one bites it's tongue and dieded
got to the cave and see a bunch of them
BBB (bronze bell bazooka) King Squeak introduced to us
crafted their own bell after failed attempt of stealing the church bell
King Squeak ran after alot of his minions dieded, pulled the pin on the BBB
Ember checked, need pin to put in properly
Goldheart helped Milo, but pin fell, but Spurt steadied the hand and helped to put in properly, turned the pin and arcane energy emerges from it and it got vacuumed back in.
got back to tavern, filled in Captain Durandle about what happened
All sit at table tgt happy end : D
=Where did you go=
The Tavern
The forest trail
The cave where king Squeek resides with the other Kobolds
=Who did you meet=
-Players-
Neebus
Fizzik
Goldheart
Fumby
Milo Jackson
Ember
-Non playable Character-
Captain Durandle
-Enemies-
Kobolds
King Squeek
Worgs
=What happened=
We started in the tavern. The kobolds have been stealing metal. Common metals like bronze, steel, iron.
Main Objective is to Wipeout the kobold menace (Said by Captain Durandle)
Given a map to a cave, need to traverse the forest to reach.
Reached the forest, Ember shoots the head off one of the kobolts we see.
We were ambushed by the 12 More Kobolds, but we all survived, and captured one for questioning but it killed itself.
They are commanded by a Kobold called King Squeek, the King of Kobolds.
There was a huge Bronze Bell Bazooka to deafen humans, and it was made with the scraps.
King Squeek ran away.
The group disabled the Bronze Bell Bazooka and went back to the tavern, and informed Captain Durandle of what happened.
=Where did you go=
Forest ambush
Kobold nest
=Who did you meet=
-Players-
Neebus, Fumby&Spurt, Goldheart, Fizzik, Ember, Asher, Milo
-Non playable Character-
Captain Durandle
-Enemies-
Kobolds, Wargs, King Squeek, Bronze Bell Bazooka
=What happened=
the party meets at the tavern.
character intro.
captain durandle. gives map. tells about metals iron, bronze, steel. no precious. church bell attempted but not taken.
scouts provide reliable map to kobold lair. party suggested trap/bait, captain says not worth attempting since metals are scarce.
party goes to forest, two kobolds are seen in the path.
fizzik observes kobold footsteps going to and fro from the path. many footsteps.
Asher does not detect presence.
Neebus suggests a bait with Goldheart, they attempt to fool the kobolds, but they were spooked and turn to flee.
The kobolds make a break for it, but are blasted by Ember and Fizzik.
the party cautiously proceeds.
Neebus pushes a plank away and disturbs kobolds hiding in the forest. they spring a trap, and Asher, Ember and Milo fall into spike traps.
Goldheart valiants takes the attention of a group of kobolds while the others pace themselves to regroup and fend the attackers.
They take a single kobold grunt as hostage. tells us about King Squeek. it tells us that the kobolds likely already know we are coming.
they enter the kobold nest. patrols, wargs, and king squeak. Bronze Bell Bazooka. "deafen us".
When the king strikes the bell with a hammer, it shakes the ground beneath the party.
when the kobolds thin out, the King tinkers with the Bazooka, removing a pin mechanism, and flees.
The players rally and round to the machine. Neebus assists Ember in investigating the mechanism and she deduces the machine is unstable, leaking arcane substances. The pin mechanism must be resolved before long.
Goldheart examines the pin and attempts the repairs. But accidentally chips a piece off.
Ember and Neebus continues to assess the machine in case it becomes volatile.
Milo blessed with Goldheart. and Spurts swift intervention, manage to disable the machine, keeping them and the machine from harm.
They return to the tavern, the captain welcomes them back, and the party gives a report.
they tell him about the King Squeek that escaped, the weapon.
== end ===
=Where did you go=
Barnacles inn
Forest trail
Kobolds cave
=Who did you meet=
-Players-
Milo Jackson
Neebus
Fizzik
Goldheart
Fumby and Spurt
Ember
Neebus
-Non playable Character-
Captain Durandle
-Enemies-
Kobolds
King Squeek
Worgs
=What happened=
The party gathers at the Inn. Captain Durandle comes in and share the info and a map to the party. the info tell that the Kobolds steal all kind of industrial metal away except they fail the bell, our job is to finish off all the Kobolds after that Captain will send cleaning party to clean up the cave. the party leave the inn immediately.
after 2 hours. the party saw 2 Kobolds, party kill both of it but was ambush by traps and more Kobolds.
after party finish off the ambush, the party was told there are more Kobolds and Kobold king at their lair.
the party continue push in. the Kobolds are ready for us with a metal device. after the party defeat the Kobold, King Squeek manages to escape from combat. the device is left behind. the party able to defuse the device and go back to report to Captain.
Field Journal of Ember Surtgard — Entry 02
(Right, if we’re going to keep taking contracts out on the frontier, I need an actual system for these logs before my own notes become an illegible heap of scrap. Let’s hope this works…)
Party Members
• Goldheart: Another Warforged paladin. Quite visually striking—gleaming golden plating, magic glass fixtures. Much more well kept compared to H01211X. Sadly he is far too pious to entertain my queries about his mechanical tolerances or gear-ratios and just preaches about justice and his deity. Shame
• Asher Branford: Fighter (Fifth Free Company). Solid frontline anchor, proud heraldry, a little too squishy for his own good.
• Fizzik Flamecrest: Dragonborn Wizard. Handy with offensive magic; decently competent counter-sniper (seems to be able to hit more targets than me)
• Neebus Binstok: Halfling Monk. High agility, zero situational stealth.
• Milo Jackson: Bard / Changeling. Frail, front-facing, got chewed up fast but gets up quick as well)
• Fumby & Spurt: Warlock, not quite sure who is the actual warlock and who is the familiar.
Employer/Notable NPC's
• Captain Durandal: Local Dawnport authority, quest giver.
Hostiles/Adversaries
• Two forward perimeter sentries.
• Ambush pack of twelve swarming kobolds.
• Cave reserves, two oversized guard worgs, and their self-styled leader, King Squeek.
• The "BBB" (Bronze Bell Bazooka): An acoustic siege weapon cobbled together from scrap bronze (impressed it did not explode when it first fired)
Timeline of Events
• The Barnacle Inn (Dawnport): Contract briefing with Captain Durandal regarding targeted municipal metal thefts (bronze ingots, copper roofing, attempted bell stealing), but not precious metals.
• The Forest Approach: Marched the trail toward the Greyspine foothills; eliminated two perimeter sentries outside the cavern. Then dealt with the rest of the pack that was in hiding.
• The Subterranean Foundry-Burrow: Breached King Squeek’s cave workshop; engaged defenders and dodged repeated blasts from the operational Bronze Bell Bazooka.
• The Cannon Breech: King fled when tide was turning, broke a retaining pin, and primed a catastrophic detonation; diagnosed the jam, reseated the pin, and vented the chamber.
• Return to Dawnport: King Squeek fled into deep fissures; hauled the report back to the tavern and collected the bounty.
Adventure Log
The contract started with Captain Durandal briefing us on a bizarre string of raids. Kobolds hadn't touched gold or other items they normally steal instead just robbing the town of all of their scrap and common metals—they systematically stripped copper roofs, made off with bronze ingots straight from the foundry floor, and stole every church and tavern bell in town. You don’t haul off hundreds of pounds of structural bronze and copper alloy just to hoard it in a dirt mound; someone was planning a manufacturing run.
We set out along the forest path. Near the cavern mouth, we spotted two sentries. And while Neebus and Goldheart initially tried to deceive the sentries, but they bolted as soon as they saw the. I reacted quickly and nearly missed my shot again but remembered to shift my aim lower and (burning a bit of luck), turned what would be a near miss into a devastating critical strike that took its head clean off while Fizzik took out the second.
That brief high ended when Neebus kicked an unsecured wooden plank, clattering it against the stone and rustling the rest of the hidden sentries who quickly attacked.
A concealed pit trap gave way beneath our boots. Asher and I tumbled straight into the ditch. Minimal bruising, but the sheer indignity of it was offensive. Before we could scramble out, roughly a dozen kobolds swarmed the vanguard.
Now, after that wagon ambush on the Greyspine trail last week, I've developed a very reasonable, very rational loathing of short humanoids brandishing shivs. The moment they closed distance, my pulse spiked. Goldheart, Asher, and Milo were battered within an inch of their lives in seconds. Seeing three hostiles flanking our paladin, I tried to do what I could: I coated the ground beneath Goldheart and the surrounding kobolds in a slick sheet of Grease. Down went the kobolds and down went Goldheart right along with them. Knocking our own tank flat into the mud wasn't pretty, but ruining the Kobold’s from prevented them for swarming him with attacks (at least that was my intent).
Asher and Milo collapsed unconscious soon after. I backed up to help Fizzik burn down the stragglers threatening our flank. Asher pulled off an impressive recovery save, rallied with a Second Wind, and cut down an attacker, while Spurt (channelling through Fumby) brought Milo back up with Cure Wounds.
As the tide started to shift some of the kobolds realized Goldheart (who to my relief was still up and after getting out of the grease was back to putting pressure on them) was merely knocking their comrade’s unconscious, with one of them starting to screech orders to execute their own downed allies. I put an immediate bolt through that creature’s head for his troubles but a few downed Kobolds were killed by their own. We tied up the last unconscious survivor, whom Goldheart woke with a touch of healing, but the hysterical creature had little information to give, and after some brief rambling about "King Squeek," wargs, and a scrap cannon deeper inside bit its own tongue off and killed itself.
Deep in the cavern, we found the stolen metal trade: the Bronze Bell Bazooka. The maniacs had cast the stolen metals into an oversized acoustic-kinetic blast cannon designed to concuss targets across the entire cavern. Honestly, seeing it up close broke my brain for a second. The casting seams were beyond crude, the brackets were uneven, and the weld lines looked like slagged rubbish—by every standard of metallurgy Mother ever taught me, firing a charge through that monstrosity should have blown the tube into bronze confetti on the first pull. Yet somehow, the acoustic curvature of the bells was naturally dampening the chamber shock, holding the scrap together through sheer dumb luck.
Sorry, sorry back to the point.
My offensive performance inside the cave was frankly nonexistent—I whiffed every single attack, dealing exactly zero damage to my embarrassment. However surprisingly I was able to hold my own against the cannon as it fired straight down my sector multiple times so I guess it came out to a net zero experience overall.
As the rest of the party gradually weeded down his minions, King Squeek fled, breking the primary retaining pin on the breech assembly, and primed the cannon to detonate the entire cavern! While everyone scrambled, I dashed ahead and inspected the failure point, realized the fractured pin had to be reseated to end the destructive cascade. It was a close call but with team effort we were able to get the pin forced back in and turned, the unstable arcane charge vented right back into the containment manifold.
King Squeek fled into the lower fissures, but the siege bell was disarmed and Dawnport paid out handsomely once we returned with the news.
QUICK RECAP for Self
• The Payout: +200 gp bounty collected from Captain Durandal.
• Unresolved Leads: King Squeek is still loose. If rumors crop up about secondary workshops or missing metallurgy shipments in the hills, follow the scrap trail.
=Where did you go=
"Oh wow.. what a fun time this was, i mean.. i was terrified, but Spurt had just the best time, and that's what really matters to me, i feel so responsible for the little one and it's my job to make sure that Spurt is able to do whatever he wants, especially killing things, we were talking about how much fun this was because going into the forest and into dank smelly dirty caves reminds us a lot of home, when we lived in the back of the hag's house in the feywild before she had fully let me leave and let Spurt begin training with me officially, but yeah, we went into the forest and then we found a dank smelly very very dirty cave that we liked a LOT"
=Who did you meet=
-Players-
"We met a lot of new people on this one, it was so much fun, we met Asher a human fighter, Fizzik the dragonborn wizard, and Neebus the halfling monk, they had clearly spent plenty of time together, they had a lot of chemistry and worked very well together but were also super friendly and were very nice to Spurt, then there was Ember, she was made of some kind of fire and was waaaay bigger than even Fumby and Spurt put together, and she was an artificer and hung out mostly with Goldheart who was a warforged paladin and the two of them were very interested in making sure she knew how he worked on the inside, Fumby is just made of fey dust and doesn't really have insides, and finally there was Milo Jackson, oooohhhh, what an amazing dancer and mover and shaker, really a bard after our own hearts, one day Milo might even be the king of music or something"
-Non playable Character-
"Captain Durandle was at the inn and Fumby was just there with Spurt and i don't really know why but the Captain decided Spurt was good enough i guess and let us participate in a mission, it was a little impromptu but it was a lot of fun and we did so much killing!"
-Enemies-
"Our new enemy number 1, King Squeem, he was a giant kobold! He got away from us, but we killed all his minions"
=What happened=
"First we were able to ambush an ambush of kobolds by finding them in the forest before they found us in the road, then we killed them all! and then we followed their trail back to their hideout where there were even more kobolds that we killed and a couple wargs we killed and King Squeem and his ridiculous bronze bell bazooka blunderbuss that broke or something and we had to fix it so we could steal it after he ran away, oh, and he ran away"
Yulrac Zduhac's Journal
Written by Yvolres Zduhac. Any information are come from his allies
🍀Where did you go🍀
•He was at the guild with others and get transport to Spirit world
🍀Who did you meet🍀
Allies
•Zamrud•
•Madame Corbeau•
•Zheng yi•
•Lucian Dravash•
•Shu•
Quest Giver - High entitiy
-Enemies-
•Possessed Nyxara•
•Ghosts•
•Wraiths•
•Shadows•
🍀What happened🍀
Based on his companions information. The receptionist received a mystery letter Yulrac and others went to her because it sound interesting. After Zamrud read the letter they get transport to Gensokyo. They met a human looking blondie, Foxian blonde that somehow have 9 tails and a shifter with 2 tails. The human blondie complaint how Nyxara bring chaos to spirit world without wasting their times they immediately asked the blondie where is Nyxara to complete this quest more faster. She immediately let the shrine maiden sent us to find her. His allies said the kid looks very tired. She gave them a talisman to protect them so that they can return with safely. After they finally found Nyxara shes surrounding by Ghosts,Wraiths and Shadows it seems like she get possessed and the spirit inside her body control those spirits. When the battle start it seems like to be normal at first but Nyxara will use Fireball on us so to protect us Yulrac immediately went to her... He was too overconfident that he can survive and grapple Nyxara but at the end he failed to survive and success graplee her as a spirit...
At the end The blondie help them and those spirits are no longer with them.As others are leaving Gensokyo Yuyuko revived Yulrac and he returned with his allies"
-Yvolres Zduhac
Reason to write for him instead
"He's very tired after experience death"
irdine's store > goblin "toyol" camp
PC:
NPC:
We gather by the Irdine's candy shop to gather intel and investigate what's going on.
Then head to the street thanks to the chocolate lead and the cloth that stinks. We ask the kids who receive candies from the suspect and got the intel that point us further away... to the toyol camp
When we got to the camp, we ripped and tore it all apart, but save some for Iridina. Before we finish our job we meet with the final toy, which asks why, so we kill him off too; he is simply standing at the wrong side of the story. So we get the stuff, basically loot the boddies and take the remaining candies back
We give the candies we found back to Irdina, and someone threatens her for more reward. And we also give her the map from memories. so she can either hire us to raid the camp or just raid it herself, hopefully.
Candy shop (Irdina is the owner), Goblin camp near Kampung Kebun
-Players- Sho D. Ozmong, Mariko,Dong, Lucas Von Idris, Gaku
-Non playable Character- Irdina, Bonnibelle’s kids
-Enemies- Goblins
We found Irdina, a gnome who owns a candy shop. She just experienced a break in and the thieves made out with all her candy. We agreed to help her, and traced a chocolate trail until we found an alley with a bunch of kids. They said the candies were given to them by some short humanoids. After proving that the kids themselves were not thieves, we continued on following the original trail until we went past Kampung Kebun and found a goblin camp.
They were prepared for the group but the battle went smoothly and the goblins were dealt with. We went deeper into the encampment and investigated some rooms, looking for the missing candy, and was even surprised by more goblins hiding inside. After defeating them, they found the candies in the last room, retrieved all of it and returned to Dawnport to look for Irdina. We also showed her how to get to the goblin camp since she asked us. Irdina gave us gold as a reward for our efforts, and maybe we will meet her again soon.
The end.
🍀Where did you go🍀
•Candy shop
•goblin camp
🍀Who did you meet🍀
-Players-
•Shō
•Gaku
•Mariko
•Dong
-Non playable Character-
Irdina the Gnome
-Enemies-
Toyol and Bapak toyol
🍀What happened🍀
Lucas Von Idris 's Journal
We walked to the candy shop,met the irdina the gnome. She crying out loud for her broken candy shop. We talked little bit with her and we investigated the shop. I licked the cloths that we found on the ground to gain a clue but sadly its just a sack of of rice and it taste like someone haven't take a shower for week. I almost throw up.
Our allies found the trail so we follow it,lead us to the playground. We talk lil bit and they told us about santa helper
Irdina arrived but dong... Made her unconscious
Shō send her to safe place and waiting for him and those children told us we should go to the north of dawnport if we wanted to meet them for "Candy"
We arrived at the Goblin camp, we destroy the door and commit genocide and left some of them stay alive.
We return to irdina but she wanted to get her revenge. I suggest shes too weak and would harm herself if she go alone to the goblin camp. But she still choose to go there.
We gained our rewards
📜Pax's Notes:
I don't think many of us have ventured towards the north much yet. Most of the towns escapades seem to stretch east. Today we travelled towards the famed peaks and it is a harsh land. Cold, barren and unforgiving. The bandits we encountered were tough and their leaders even more so. Chromii has certainly gained some impressive talents while we've been in this town. Seems we're settling in wonderfully.
Zheng Yi's Diary Entry:
The adventures in Dawnport seem to become wilder some days and very tame the next. I needed some risky business and manged to find a flyer looking to retrieve some stolen goods. Sounded easy but I knew the location was a challenge. It was a great party with everyone I've worked with before, so everything went by better than I expected.
But the best part? The pay.
Time to go shopping and drinking with all this gold.
-------------------------------------------------------------------------------------------------------------
Where did you go?
Who did you meet?
Enemies
What actually happened?
📍 Where we went:
👥 Who we met:
⚔️ What happened:
Drav visited the Adventurer’s Guild to take on a quest involving a stolen Halloween caravan belonging to Sir Kael, a merchant residing in Dawnport. The stolen goods included 3 fireworks, 2 Halloween decorations, 2 props, and 2 pumpkins, along with the carriage itself, which was traced to a location east of Dawnport. The party borrowed a carriage and traveled two hours to the site, where they encountered multiple hostile creatures.
After defeating the enemies, the group double-checked the carriage and confirmed all items were intact. They discovered an envelope bearing a seal with a deer and star logo, containing a coded letter warning that “the old paths are no longer safe,” that “war is coming,” and that “three steps behind the stag, the truth shall be found,” signed by “A Friend of the Shika.” When the enemies’ masks were removed, they were revealed to be wood elves, likely from the Shika Clan, including Assassins, Spies, and Hunters; one Assassin used a horn to call for backup.
Back at the Adventurer’s Guild, Sir Kael’s Guard inspected the recovered items, confirmed they were in good condition, and thanked the party. Madame Corbeau, Joanna, Nacht, and Beatrix discussed why wood elves would target shipments of decorations and fireworks, but decided to continue the conversation over a meal.
The coded message and the Shika Clan’s involvement suggest a larger conflict may be brewing, with the letter hinting that “war is coming” and pointing toward a hidden truth “three steps behind the stag.”
Adventure Log:
It's been a while since he's gone to do something normal. After the isle it's been a little dreary but it feels good to be out killing bandits. The quest did warn us about the first so it was a nice change of pace to use a different set of spells.
We headed out and cleaned up the bandits and found a coded letter. We decoded it but it seems we have a second war on our hands. Lots of war around here.
-------------------------------------------------------------------------------------------------------------
Where did you go?
Who did you meet?
Corbeau, Beatrix, Joanna, Drav
What actually happened?
Recovered Letter
The old paths are no longer safe. The northern winds have changed, and the stars no longer shine as they once did. Our scouts have returned with troubling news.
Do not mistake the silence for peace.
WKH VNB LV IDOOLQJ.
ZDU LV FRPLQJ.
EH UHDGB.
Three steps behind the stag, the truth shall be found.
May the antlers guide your aim. — A Friend of the Shika
https://youtube.com/shorts/z4JWaKuvIBg?si=dJgcCDYqA53QEokk
Barnacle Inn
-Players- Sho D Ozmong, Mariko, Horlix, Zapin, Yvolres, Fumby & Spurt,l Valkorian
-Non playable Character- Amokin, Chef Bonk
-Enemies- Bandits, Lovebirds
Amo has been whining to everybody that the parade was so much fun and she misses Yvolres very very much! The group chats with each other for a bit around Chef Bonk's kitchen and they joke with each other. Sooner or later, Amo comes hopping in to the tavern, looking specifically for Yvolres, as she shoves Horlix and Fumby aside. She says she has gold for the group and she wants to go on date with Yvolres. Everyone has to pretend to be ghosts. At the same time, Mariko was heard scheming by the corner, she might have a taste for one of the guys. "Hmm no one will notice if one of them goes missing right?" she said in a mischievous way. After that uncomfortable interaction, they set off into the forest nearby.
According to Amo, there is a camp nearby at a clearing where the gold is stashed. The camp is fully settled by bandits. At this moment the group couldn't make out how many in total. Amo uses a dust of disappearance on herself, she says "remember to scare them, not just kill them!" Amo wants the group to spook the bandits fully!
Fumby sends Spurt to investigate the camp first and he reports that there are roughly 8 bandits camped there. There also seems to be 2 bandits that who are having their own sweet time together at one corner of the woods. Mariko dons a disguise like a monster lady, wanting to jump scare the bandits. Sho follows Mariko into the far end, targeting the two lovebirds. Valkorian and Yvolres tries to stealth through the forest but they fail miserably and immediately steps on branches, putting the plan in peril. Fumby and Zapin decides to stay behind as backup. Suddenly, Horlix jumps down from the cliff and shouts his signature "Greetings!" in goblin language in a very intimidating voice, but the bandits are quite brave indeed. They are in full alert mode now.
Mariko targets the peeping tom and with her haunting voice via thaumaturgy and she creeps the crap out of him. He runs back down to the campfire to report to his allies, and a lead figure steps out of the big tent, tells them to keep watch as they walk to the back, trying to investigate the source of the sound. Zapin is on for a preemptive strike and decides to throw a net on one of the bandits below, restraining him. Sho continues his thaumaturgy, making a phantom sound like a dinosaur roar in the direction of the guard captain, scaring the pants of them. Yvolres made a bloodcurdling howling sound just like a wolf, scaring one of the guards below. Valkorian has had enough of sneaking around and he casts suggestion on the nearby lovebirds. He whispers into the man's ear "you know that b cheated on you, flee this forest, and tell her if she loves you to chase after you immediately". He believes those poisonous words and he turns to his lover and scorns her, tears well up in his eyes and he runs off into the night. His lover, perplexed by his actions and feeling distraught, runs off after him, disappearing into the forest. Fumby asks Spurt to fly above the main tent and electrocute a fly, creating a ear splitting sound which spooks another 2 guards to run the F out of there. The real leader of the group steps out into the campfire and rallies his people, they stand firm together, ignoring the stragglers who left, and proceed to attack Horlix.
Battle has begun, 3 bandits rush to Horlix and swing their scimitars at him, but they miss completely. He is hard to see while he is hunkered down within the brush because of his moss-covered armor. Sho shoots a long range firebolt and hits one of the bandits. The bandits stay focused and try to grapple Horlix to the ground, and they actually managed to do so. The next bandit tries to break free from the net and he is too clumsy, getting stuck even deeper in the net. Val strolls up to the edge of the cliff, playing his haunting pipes whose melody creep right into the depths of their minds, scaring all of them to no end. Mariko then casts a barrage of Sorcerous Bursts and injures the bandits further with thunder damage. Zapin then uses his gavel of law and exercises absolute justice onto the bandit and he falls down unconscious. Sho arms his durian knuckles and punches into the bandit right's abdomen and he continues further with his durian spike barrage, killing the bandit instantly. The bandits try to fight back, but due to them being frightened, they miss all their attacks. Horlix is still being grappled and he tries to break out of it, but the darkness is hindering his body coordination and he fails too. It's becoming a blind-fighting arena up in here. Yvolres tries to maim the bandit but he misses time and time again, maybe blinded by his rage in heat of combat. Valkorian once again whispers into one of the captain's ears: "i just received some missed sendings, its from your momma, she needs help, go save her now before her ass gets kidnapped", she runs off in a panic, believing it without a seconds thought. Horlix finally regains his minerals and hits the bandit with a divine smite, incinerating the bandit where he stands. There is only one bandit left, the captain that rallied her troops just now, now left standing all by herself as her allies are either dead or abandoned her. Valkorian hits her with one last dissonant whispers, she survives and starts running away, but her head gets chopped off by a handaxe that was tossed by Yvolres! The battle ends.
Sho moves one of the live bodies behind the big tent and Mariko shyly starts feeding, and surprisingly joined by Amo. The group checks on the rest of the camp, Zapin managed to find 300 gold pieces and a ring of warmth in a chest. Horlix founds a teddy bear and gives it to Yvolres to comfort him for missing so much. Fumby found some thieves tools, 50 gold pieces and also 2 potions of healings. The group sat around the campfire divided the spoils, each person gets 65 gold pieces and Horlix gets the Ring of Warmth. The same time, Mariko and Amo emerges from behind the tent, both quenched from their little snack. Mariko says the blood taste extra scrumptious because his blood type is O negative. Yvolres apologizes to Amo, and gifts the shortsword and teddy bear to her but she is not impressed, but forgives him anyway. Amo hops around, she was very entertained by the show that was put on by the group. She runs off into the night and they hear a maniacal scream like a banshee tear through the night!
The End!
🍀Where did you go🍀
-Tavern Halloween edition-
-Enemy camp
🍀Who did you meet🍀
-Players-
Zapin
Valkorian Sunseeker
Mariko
HO1211X
Shō D. Ozmong
Fumby
-Non playable Character-
Amo
-Enemies-
Bandits
🍀What happened🍀
Yvolres 's Journal
We were eating,drinking and waiting at the tavern for amo.
As she arrived
The dwarf is no longer care about the feeling of the poison if the sweetness of honey taste is all he taste.
They talked little bit
And she took us to the forest,Enemy camp
We try to scared them just like amo wanted to. We did well at first
But the one of us fail and got caught so we ended up relied on bruteforce
After the battle,we checked the camp to looting items
I found a bear and a shortsword then immediately ask apologize because she looking disappointed to him after missed his attack for 8 TIMES but at last he proposed to her and give both shortsword as wedding sword and a teddybear.
Operational DTTM: 584D19H35M
Unit: H01211X
Quest giver: Amo
Quest objective: Frighten bandits away from camp
Quest Destination: Bandits camp
Allies: Valkorian, Sho, Mariko, Zapin, Yvolres, Fumby and Spurt... New face Registered.
Transportation: Walk
Log1: Travel to (Quest Destination).
Operational DTTM: 584D20H57M
Unit: H01211X
Log1: Reach (Quest Destination) SUCCESSFULLY
Log2: Optical scan = bandits detected
Log3: Travel to nearby cliff and set to standby.
Log4: Signal detected... Initiate Halloween mode set to true, Goblin vocal set to true.
Log5: Action, jump down the cliff and Greetings... Result: 2 x Bandits approaching.
Log6: Action, walk beside tree and greetings, spinning eye socket to fast... Result: 1 X Bandits approaching.
Quest objective: UPDATE! objective failed! combat unavoidable... New objective, knockout the bandits... Combat mode set to true.
Encounter: 5 x bandits
Combat Log1: Action grapple Target Bandit01... Result: FAIL!
Combat Log2: Action release grapple ... Result: FAIL! Bonus Action Shield of Faith.
Combat Log3: Action longsword Target Bandit02... Result: CRITICAL SUCCESS! Bonus Action Divine Smite.
Combat Log4: Reaction longsword Target Bandit03... Result: FAIL!
Encounter: UPDATE! 2 x bandits Neutralize, 1 x bandit escaped, 2 x bandits unconscious.
Log7: Respect the dead protocol set to true. proceed to arrange the fallen properly.
Log8: Pick up Teddy bear... transfer to Yvolres, wish good luck to Yvolres and Amo.
Quest objective: Result... COMPLETE!
Quest reward: 400 x gold, 1 x ring of warmth, 3 x shortsword, 2 x potion of healing.
Actual reward: 235 x gold, 1 x ring of warmth.
Log9: Travel to (Default base)
=Where did you go=
"What's that Spurt? You said we went into the woods outside of town? Yeah, that sounds about right.. Spurt usually remembers better than me.. I think i mostly hid behind some trees while you did all the real work."
=Who did you meet=
-Players-
"We met Yvolres and Amo, they're getting maaaarrrried, isn't that sweet Spurt?" "Huh?" "Spurt doesn't understand marriage, honestly i don't either, i was hoping you did, but no, huh, all i know is when people talk about it sometimes they make the word married all long and stretched out and weird looking."
"Huh? Oh yeah, we had other party members too! Horlix the warforged paladin, what? It's spelled how?? H01211X?? okay, if you say so, Spurt says it's spelled the normal way not the way i spelled it, there was also Mariko the tiefling sorcerer, Shō the tiefling monk, Valkorian the high elf bard, and Zapin the human artificer"
-Non playable Character-
"Spurt says everyone we met was a player character at the time we met them?? is that right??"
-Enemies-
"Except the bandits we terrified and then slaughtered, that was fun!"
=What happened=
"Spurt was amazing, flying here, there, making lightning crackle, healing, really doing just about everything, i was able to find a nice big tree to hide behind, all in all we all did our parts!"
"Huh"
"Yeah, they did do those things, the grappling, the shouting, the weird tree noises and the telling the people making kissy that they were also making kissy with other people on their backs or behind their butts or something, you're right Spurt"
(Where did you go?)
Forest near dawnport
(Who did you meet?)
(What happened?)
The party found Amo bored in the tavern. She asked the party to scare people, particularly a party of bandits camping in the woods nearby. The party agreed.
When we arrived, we took some time to plan. Sho decided to make dinosaur sounds, while Mariko made whispers around the couple of lovers. Horlix showed himself up out of nowhere, which when the fearmongering stops and the fight broke up. We managed to scare half the bandits away. After some fight, we managed to defeat the bandits.
Scouring the bandit campsite, we managed to find some gold, weapons, and a magic ring. We then got back to Dawnport. One hears Yvolres shortly gets married to Amo upon our return.
https://youtube.com/shorts/-5VzJkEVi_s?si=Iem5VNRaHaSVn03B
Barnacle Inn, Froglet Grove, Forest with Pond
-Players- Nephr-ka-ra, H01211X, Aux Cloud, Seryn, Sho D. Ozmong, Koolra-Kura, Mary Jane, Valkorian
-Non playable Character- King Shroom, Garbit, Gobbles, Hamlet
-Enemies- Giant Toads, Zombie Skeletons
The group mingles with each other and makes friends with each other on this Halloween Day!
Soon, King Shroom walks in with an adorable Halloween witch hat and is mobbed by the whole group. Seryn managed to pick him up and that scared King Shroom a little bit. The conversation shifted a little bit to Koolra-Kura, who started recommending some psychedelic substances to the group. Then Nephr summons an unseen servant to pick up King Shroom but he does not enjoy it one bit! He hops off and runs to the table with charcoal. He draws a picture with 3 little frogs with an arrow to a temple, directing the group to transport the little frogs to the temple. He takes a scroll out from his hat and shows a picture to the froglet grove, showing the group how to get there and retrieve the froglets. Also, king shroom walks to Aux Cloud (who is 8 ft tall), assigns him as his royal mount and the group chaperones the king out of the Barnacle Inn. They go through an imaginary wall into a tunnel, and soon they appear into the froglet grove!
The group enters the most magical place ever. Seryn and Koolra chases some of the froglets around, and they run around trying to avoid them. The froglet's names are garbit, gobbles and hamlet, we need to transport these specific three to the temple. Seryn gives up on the group and targets a lone derp frog who fell right into her arms (kidnapping!). Sho manages to appease Gobbles and Horlix managed to successfully picked up Hamlet. Lastly, Valkorian plays a pleasant tune and Garbit is charmed to his side. They are ready to embark, and is joined by Mary Jane, who meets them at the forest. Sho passes Gobbles to Mary Jane as she can protect it from the backline.
Their first challenge in the forest is to cross a bridge and get past a giant toad. The first few cross without issue, the situation seems safe and the toad is not hostile. The last one to cross is Seryn, suddenly the toad jumps in front of him. With quick thinking, he runs the other way and jumps from the edge of the cliff, managing to cross barely with the help of Koolra grabbing onto his hand. They regroup and walked all the way across the pond and reached the temple. They release the froglets and King Shroom and them removed their costumes by the grass and start wading into the pool for a swim, joined by everybody. Nephr and Sho went to investigate the temple for a bit but couldn't recall any information. Suddenly without notice, while the party was least aware, the giant toad shot his tongue out and frognapped Garbit, he swallowed him whole and started to run away! Another 3 giant frogs appear and ambush the group. Battle begins!
Aux Cloud launches a fire bolt and hits one of the giant frogs. Mary Jane then throws a chromatic orb and it does big damage to the frog that is running away! It is injured. Valkorian uses his pipes of haunting and scares the three nearby giant toads, he also inspires his allies to move up tactically. Nephr then uses his speech and commands the furthest toad to drop Garbit, which he succumbs to, and he inspires Horlix too! Sho uses his fists to attack the toad using his durian knuckles. The many spikes bash through the big frog's body, close to bringing it down. Koolra then waddles under Seryn's legs and he wildshapes into a horse named Kudra-Kuda (freaking cool!), he rushes forward together with Seryn, charging at the giant toad that has got Garbit. The toads fight back and are less effective as they are frightened from the pipes of haunting. It's Seryn's turn and she casts a guiding bolt, point blank to the giant toad kidnapper and she literally melts his face off! Big damage! Horlix commences mission "Saving Private Garbit", he picks up the froglet and acrobatically jumps through the rock bridges and lands perfectly, halfway to the temple. Mary Jane chucks another chromatic orb but she misses this time. Valkorian and Nephr teams up to cast dissonant whispers on one of the giant toads and it starts running for it's life. Sho continues to bash the toad and it is getting more and more hurt. Kudra-Kuda charges forward and tramples the giant toad under it's hooves. Seryn then uses guiding bolt again and just the same as last time, the giant frog melts under the radiant damage, hanging on for dear life. Horlix successfully saves Garbit from the clutches of the evil giant toad and Aux Cloud then finishes him off with a fire bolt, defeating the giant toad in one fell swoop. The last toad gets frightened, one last time by Valkorian and Nephr kills it with one last starry wisp!
The group went to check on the three froglets and thank goodness they are fine. King Shroom was a little bit scared but the group reassured that they will protect them. After King Shroom got his confidence back, they moved on the path once again. They head all the way back to the grove and they have to double back because the froglets forgot their clothes. By the time they go back to the forest pool area, it is nighttime already and the party suddenly stumbles upon an army of skeletons just standing still among the grass. So far they are not moving, the world just moves around them. At the cliff, there is a plaque that is glowing slightly, it says:
Disturb the waves, disturb the still,
And wake the dead who lie sealed,
Touch not the ???, still and black,
Lest bony hands come reaching back.
The group devises a plan to sneak to the temple side to retrieve the clothes. Sho is the sneakiest and Aux has misty step so they volunteer to cross the plains. As they manage to reach the package of clothes, they successfully retrieve it. Aux heads back but Sho stays behind to investigate the temple one last time, he tries to enter through the door but it's locked. He considers for awhile, but in the end he decides to turn back and rejoin the group. They ensure that the clothes are worn back on the froglets and they return to the grove together. King Shroom puts the babies to bed and shakes the hands of the party happily. Valkorian requests to be appointed as one of the mushroom knights, at first he was rejected but he reconsidered and pulled out an empty scroll from his hat, and bestows it to Valkorian. Valkorian stows it away and promises to find the meaning for it and keep it for life. Koolra-Kura asks for lodging and King Shroom approves. Seryn asks for a hug but is rejected, and subsequently ejected by the group and held down by the giant guard frog. Aux Cloud also requests to be the royal mount but is rejected also. In the end, King Shroom gives the group a sack of gold, each member received 150 GP. They move out from the froglet grove, and they live happily ever after! (Definitely did not forget Seryn and leave her behind)
The End!
After talking to King Shoom the other day, I wasn't expecting to run into him and his baby froglets again so soon. I was taking a walk around the forest as usual and ran into him, his kids, and a group of adventurers who were escorting the froglets over to the pond. Sho immediately passes me little Gobbles, and I did not want to let Gobbles go! The little cutie was just so adorable; I could hold him all day.
Unfortunately, some very ugly, disgusting toads attacked us and ate one of the baby froglets! I was just so mad and couldn't think of anything else but to attack it and get back our little baby. I may have been a bit too harsh using the chromatic orb but... sigh... I guess it deserved it, man.
Oh well, we almost had to fight some skellies as well but luckily we managed to avoid combat and escaped the place! I wanted to hug King Shoom once we were back at the grove but... he didn't want to hug me back. T^T
Well... I guess I'll just have to go light one up to get rid of this sadness.
Peace out ✌🏻☮️
-------------------------------------------------------------------------------------------------------------
NPCs
Enemies
Adventurer's notes
Where did they go
Who did they meet
What happened
"Disturb the waves, disturb the still,
And wake the dead who lie sealed.
Touch not the ???, still and black,
Lest bony hands come reaching back."
And then we successfully sneak through the skeletons without touching neither the water nor the skeletons and as I was tempted to enter the temple but that would have alerted every charred skeleton and I could not risk my comrades. I then return back quickly ending the quest back to the froglet grove.
Operational DTTM: 584D10H47M
Unit: H01211X
Quest giver: King Shoom
Quest objective: Escort and protect 3 Froglet
Quest Destination: Froglet Grove(1) > Floating Temple(2)
Allies: Valkorian, Nephr, Aux, Shō, Kura, Seryn, Mary Jane
Transportation: Walk
Log1: Travel to (Quest Destination(1)).
Operational DTTM: 583D11H35M
Unit: H01211X
Quest objective: UPDATE! Escort and protect King Shoom, Gobbles, Garbit, Hamlet to (Quest Destination(2))
Log1: Action, Assist Nephr carry Hamlet... Result: H01211X carry Hamlet SUCCESSFUL!
Log2: Travel to (Quest Destination(2))
Operational DTTM: 583D13H38M
Unit: H01211X
Log1: Optical scan = Giant Toad detected
Log2: Reach (Quest Destination(2)) SUCCESSFULLY
Log3: Entering water protect (Quest objective)
Log3: Optical scan = Multiple Giant Toad detected
Encounter: UPDATE! 4 x Giant Toad
Log4: (Quest objective)Garbit CAPTURED!
Quest objective: UPDATE! rescue Garbit.
Combat Log1: Reaction move to Target Garbit.
Combat Log2: Action pickup Target Garbit... Result: SUCCESSFUL!
Quest objective: UPDATE! protect Garbit and return to King Sroom.
Combat Log3: Action dash Target King Sroom... Result: SUCCESSFUL!
Encounter: UPDATE! 4 x Giant Toad... Result NEUTRALIZE!
Operational DTTM: 583D15H13M
Unit: H01211X
Quest destination: UPDATE! Froglet Grove.
Log2: Action, carry Garbit... Result: H01211X carry Garbit SUCCESSFUL!
Log3: Travel to (Quest destination)
Quest objective: UPDATE! Retrieve Gobbles, Garbit, Hamlet's Cloths.
Quest destination: UPDATE! Floating Temple.
Log5: Travel to (Quest destination)
Operational DTTM: 583D17H06M
Unit: H01211X
Log1: Reach (Quest Destination) SUCCESSFULLY
Log2: Optical scan = multiple skeleton statue detected
Log3: Scanning (Quest objective)... (Quest objective) located... Infront floating temple.
Quest warning: Do not touch the water
Log4: Action move across the water... Predict Result: 40% chance of Failure... Action ABORTED!
Log5: Optical scan: Shō and Aux success cross the water and retrive (Quest objective)
Log6: Return to King Sroom
Quest objective: UPDATE! Escort and protect King Shoom, Gobbles, Garbit, Hamlet to (Quest Destination)
Quest destination: UPDATE! Froglet Grove
Log7: Travel to (Quest destination)
Operational DTTM: 583D19H56M
Unit: H01211X
Log1: Reach (Quest Destination) SUCCESSFULL!
Quest objective: Result... COMPLETE!
Log3: King Sroom Action touching Target H01211X... Result: insufficient data to reaction... stay still.
Log4: Action request Val and Nephr to upload data about Royalty etiquette rules for future encounter.
Reward: Null > 150 x gold
Actual Reward: 150 x gold
Log5: Travel to (Default base)
Today was another fine day in my new life on the run. I managed to rest for a few days since our last tango with the goblin, and today I feel particularly lively—so I decided to have a few drinks at the Barnacle Inn and perhaps meet some friends or gather more info on the current situation. It's always better to be ahead than to be a head.
I saw the usual bunch at the inn: Valkorian, H01211X, and Nephr. Oh, and I also saw Sho—haven't seen him in a while, not since the durian fight. He hasn't used his Durian Knuckle yet, though. But then I wonder: will his hand stink after using it? A curious point to note down for future reference.
So all of us gathered around, shared some introductions and laughter, and then in came a cute little froggy wearing a tall wizard hat. Everyone was calling him King Shoom. He is just the cutest and roundest. I wonder—doesn't he bounce like a ball? (Note to self: need to verify the data. Need to bounce him in a future encounter.)
Soon a large crowd had gathered around King Shoom. Looked like everyone was trying to get a piece of him—particularly a lady called Seryn. She was especially insistent, trying to approach King Shoom, and from the look of it, he wasn't liking it one bit. There was a bit of cat-and-mouse going on; I'll skip that part. Oh, and then there's this tortoise-looking guy wearing shades who came together with Seryn. His name is Koolra-Kura, and he is totally intoxicated and aloof.
Eventually, King Shoom managed to get away and get to the main point. He informed us that he is looking for some people to bring three little froglets and himself to a temple somewhere. Hmm, can't they just roll over? I wonder.
So in the end, me, Valkorian, Nephr, H01211X, Sho, Seryn, and Koolra-Kura signed up for this quest, and off we went.
I carried King Shoom on my shoulder as he led the way to the Froglets Grove, and I can verify that he is very squishy and a bit bouncy when you hit him with the correct momentum. I had verified it a few times throughout our brisk walk to the Froglets Grove.
Once we arrived at the Grove, we were greeted by lush, picturesque scenery and many baby Froglets. Awww, they are soooooooo cuteeeee. I wanna kick them all. They look like balls.
Anyway, we were introduced to three baby Froglets named Gobbles, Garbit, and Hamlet. Very poetic. So we need to bring these little ones to the temples. Off we go.
It was uneventful along the way, but we did meet Mary Jane, onto whom Sho conveniently dumped his responsibility. We reached the temple grounds shortly after that and saw this humongous toad just chilling beside the bridge. Its eyes were unblinking, like it was staring back into our souls. Sho was the first brave soul to walk across the bridge. Luckily nothing happened. Then everyone crossed one by one—until Seryn, who seemingly elicited a response from the giant toad. She was scared and chose the other route.
Long story short, we all made it across and reached the temple. Then all the Froglets stripped down and jumped into the water for a swim. Hmm, unfortunately, that would be the last thing Garbit would do before being swallowed alive by the Giant Toad from earlier. Imagine the trauma. Pity. Then a few more giant toads showed up—three of them.
We fought, we charmed, and we scared all the giant toads away and managed to save Garbit. After that, everyone was not in the mood to swim anymore and quickly left the area.
Halfway through, the baby Froglets started panicking as they realised they forgot to wear their clothes. How come no one noticed this until now? Perhaps the way had taken too much out of us. King Shoom looked at us with beady eyes and requested that we retrieve the clothing.
So no choice—we doubled back to the temple grounds. By the time we reached there, the sun had set and skeletons had populated the area. Everyone inched forward slowly, trying not to touch the water or the skeletons, until we reached a fork in the road. Sho, using his acrobatic skill, managed to cross over while the rest of us waited on the other side.
I also teleported over to accompany Sho on his quest. We found the clothing still where they had left it. But beside it stood a lich, looking so fierce and mighty. I was scared and asked Sho to go ahead while I waited slightly farther away. Sho slowly approached the lich and grabbed the clothing beside it. Just as he was about to turn away, he suddenly stopped. He was staring right at the temple. Not moving. I got worried and moved closer toward Sho.
Sho alerted me to stop moving—I had attracted the attention of the lich. I asked Sho why he was taking so long. He said he saw something shiny inside the temple and wanted to grab it. Me, with my experience on the run, thought that was a bad idea. I said my piece to Sho and wished him luck. Then I ran all the way back to the others.
But luckily, Sho didn't let his curiosity control him. He also managed to safely make his way back to us, and we all left the temple grounds together.
Once we were back at the Froglets Grove, the kids went to bed and King Shoom rewarded us 150 gold each for today's effort. Yea, more money!
https://youtube.com/shorts/8Vq9wPmbx-0?si=tAOX7Qw7Xid8ZvM3
Adventurer's Guild, The boundary between two worlds, Scarlet Devil's Mansion
-Players- Nyxara, Seelia, Sylph & Takopi, Lucian, Bonnibelle, Zapin, Hacker
-Non playable Character- Yakumo, Sakuya, Remilia
-Enemies- Bone Skeletons, Wraiths and Ghouls
There are a group of adventurer's gathered in the adventurer's guild, Seelia, Sylph & Takopi, Lucian, Bonnibelle, Zapin, Hacker and Valkorian. They chat and mingle and recount some of the past quests that they went on. Some even made new friends with each other as they are seeing some fresh faces. Soon, a silver dragonborn lady walks into the hall, her name is Nyxara and she is asking about the location of the Scarlet Mansion in Dawnport. The existing group gathers around to brainstorm but in the end, they decided to go and look for this peculiar mansion together. The objective that was explained by Nyxara was that she was given an invitation to attend a Halloween gathering at the mansion. Before that though, she would need to bring gifts for the master of the house as a show of appreciation. The group agreed to go look around giftshops in Dawnport to see if they could procure anything nice.
As they were stepping out of the adventurer's guild, the cheerful sounds of Dawnport's Halloween preparations fill the street outside. However, just as they reach the doorway, something feels strange and the space beside the entrance seems to ripple, as though reality itself has been disturbed. The magic feels unfamiliar and the fabric of reality is being folded and manipulated. Time and space seems to stop and the space is ripped in half, revealing eyes... So many eyes.... They were all glaring at the party through the darkness. At the same time the whole group was transported into the boundary between two worlds. They were greeted by a woman in a purple dress, holding a matching parasol, she was grinning at the group that just arrived in her domain. She introduced herself as Yakumo, The Yokai of Boundaries. The group was scared but they eventually asked Yakumo if she had any gifts that they could get. In amusement, Yakumo offered four items for them to bring to the Scarlet Mansion.
Crimson Keepsake Box — An elegant crimson box adorned with a red gemstone clasp.
Serpent's Reliquary — A bone-white box decorated with an intricate serpent motif.
Haunted Porcelain Doll — A delicate porcelain doll dressed in an old-fashioned noble's outfit.
The Last Farewell — A miniature black coffin wrapped in a crimson ribbon, bearing the inscription “Until We Meet Again.”
As the group presses her for more information, Yakumo grins and provides the explanation. "How persistent you are! Very well, I suppose a little hint wouldn't hurt." She opens her parasol and glances at the four floating gifts. "Each of these presents carries a little something special within. Some are rather restless, some are quite troublesome, and one might even be a little sentimental." Her golden eyes gleam with amusement. "But don't worry! Nothing that a group of capable adventurers such as yourselves couldn't handle… probably." She gives a playful wink. She also said that it must be a coincidence because she was also looking for someone to deliver this to the party. No need to mention her name and the credit could be the group's instead. Nyxara was excited! She and the group took up the gift's and Yakumo teleported them right outside of the Scarlet Mansion.
The group gathers their bearings and glanced up at the fancy mansion. Currently in their possession are the four gifts above, in order:
Haunted Porcelain Doll - Nyx
Crimson Keepsake Box - Valkorian
The Last Farewell - Sylp
Serpent's Reliquary - Hacker
They announce their arrival as the Scarlet Devil mansion looms before them. At the front gate, a woman dressed in red and green uniform verifies Nyxara's invitation and shows them through to the entrance. She leads them to the head maid, Sakuya Izayoi, who escorts them to meet the mistress of the manor, who is already expecting them. Before she leaves them, she did mention that all must be aware of the name Yakumo (uh oh). They are brought through a pair of tall, ornate doors and beyond them lies the mansion's main hall. A grand chandelier illuminates the crimson carpets and polished marble floor. Halloween decorations hang from the balconies, while fairy maids flutter about, putting the final touches on the gathering. Mistress Remilia was already waiting for them, sat on her throne-like velvet chair. She turns her scarlet gaze to the group. "Ah. So these are the guests who have come bearing gifts." "Welcome to my mansion. I trust you will enjoy tonight’s gathering?" The fairy maids gather around the gifts, curious about what’s inside. Once they open the box, suddenly a cold breeze sweeps through the hall. The lights flicker, and a ghostly figure rises from the gift. The fairies quickly scatter as the guests turn to disappear from sight. Remilia rises from her throne, her scarlet eyes sparkling with excitement as the monsters emerge. "Oh my! What a delightful surprise!" She lets out a soft laugh, clearly enjoying the chaos. "You brought these little guests into my mansion, didn’t you? Then surely you can take responsibility for them." She gestures toward the monsters with a playful grin. "Go on, my dear guests. Show me how you handle your own presents!"
Bone Skeletons, Wraiths, Ghouls and one Revenant spawn around the group, they are targeting the ones who are bearing the gifts. The battle was perilous and bloody. Sylph was dealing radiant damage to the monsters through his divine fervor and providing healing via lay on hands while Lucian the fighter was putting his body on the line to take damage to protect the group. He swings his weapon around with great mastery and deals damage to the enemies around him. Nyxara and Bonnibelle were doing their best to cast spells on the monsters to defeat them. Nyxara used chromatic orb and also dragon's breath while Bonnibelle was dealing damage using moonbeam. Zapin was exacting holy judgement with his gavel of law and providing support at the same time. Hacker was intelligent, he knew the bones were targeting him and he set off into the skies using his flying broom, trying to crowd control the monsters from in the air, out of reach of danger. Seelia was providing cover fire with her shortbow from the back of the group. Valkorian was surrounded by the wraiths and he took a critical hit from life drain as he falls down unconscious. After he was healed by Hacker, he was still stuck in a tight spot so he used mirror image to distract the wraiths, and it saved his life. At some point, Nyxara fell under a possession spell by the ghouls and she turned towards the group with blank eyes, and casts a fireball in the middle of the room, hitting both friend and foe. The group sustains heavy damage from the spell but they all managed to survive (except Valkorian who ded again), and some of the monsters were defeated, the rest suffering heavy damages. Hacker uses healing word to bring up Valkorian.
Seeing the friendly fire that was caused by Nyxara, Zapin conjures a net and restrains her for the time being, until she can snap out of being possessed. The Revenant then targets Sylph with his vengeful glare and slam but thankfully he dodges out of the way in time. While Seelia continues to pepper the wraiths with her shortbow and hiding behind anyone she deems as a meat shield. The wraiths won't stop chasing Valkorian as he leads them down a narrow alley, they get damaged from attack of opportunity's from the whole group and also burned by the moonbeam. Remilia remarks on Nyxara's possessed condition and says that they shall send her to the Shrine Maiden, she then flicks her finger and suddenly Nyxara disappears from sight (for some of the group that were able to sense the arcane magic in the air, it was as though time had stopped and they sensed the Head Maid walking past the group and taking Nyxara away to the outside of the mansion). The battle resumes and one ghoul flies up to Hacker and uses withering touch, damaging him enough to make him unconscious. Sylph uses a quick heal on himself and squares up against the Revenant, dealing damage to it, while Zapin is fighting alongside him with his gavel of law, dealing effective radiant damage. Learning from his teammate's tactic, Valkorian launches a starry wisp to one of the wraiths and defeats it. Bonnibelle also heals Hacker and he stands back up on his feet. An ambush from another ghoul arrives with it's horrific visage terrifies most of the group and Sylph is downed. Zapin quickly uses his potion to heal Sylph. Truly a Scarlet Moon Catastrophe!
The party gets surrounded again, and in a moment of desperation, Valkorian uses a suggestion spell on the Revenant. He says: "my friend, whatever that you're looking for is not here, the one you seek is Yakumo. Go look for her and leave us be~" To his surprise, the Revenant was enticed by his sweet words and it actually leaves the mansion in frustration! The last of the ghouls also dies in the moonbeam laser. It seems the tides are finally turning around. Lucian musters his might and continues to fight on against the wraiths. Together with Seelia, they did a wombo combo with their weapons it took down the last of the wraiths. Remilia looks upon the group from her throne, clapping her hands in delight. She is happy that they have made a lasting impression for her Halloween gathering, but laments that Nyxara is still lost in the Hakurei Shrine, she thanks them again for their entertainment. As a reward, she gives them the Dread Helm, which Lucian accepts, as a token for her appreciation.
The moment that he took it, a gap opens up in reality again and they fall into the world of boundaries. Yakumo is satisfied with them and she gives them more presents wrapped in Halloween Pumpkin boxes, a Bracers of Archery and also a Decanter of Endless Water. She smiles one last time and sends the group back to Dawnport, where they can finally rest. However, what fate will befall Nyxara?
The end... for now..
=Where did you go=
"Aha! What a good question, let's see here, if i had to hazard a guess i would say we were in a different plane, a realm, a slice of existence. We were absconded with, napped like kids, taken somewhere without being asked first, and what an interesting place it was. Normally i don't like being whisked off all willy nilly, but this time was actually quite fun.
You see there were a lot of us, our intrepid leader was Nyxara, a silver dragonborn sorcerer who had definitely been invited directly by name to a party that we all ended up at based on said real, factual, not faked or found in a dumpster invitation that was definitely addressed to Nyxara. My other companions on this adventure were Bonni, a tiefling druid, Lucian, a human fighter, Seelia, a halfling rogue, Sylph, a high elf paladin, Valkorian, a high elf bard, and Zapin, a human, and an artificer like me. We ended up coming across some very interesting characters, first we were waylaid by an inter-dimensional mage of some sort named Yakumo, they gave us several.. well, they called them gifts, and sent us off to give said gifts to the lady Remilia, who i believe was a vampire.
We eventually got to the party, but it turned into a bit of a cadaver kerfuffle as the 'presents' we brought exploded into an army of undead! How were we to know?? We were able to hold our own and eventually slay the undead but Nyxara was captured by the lady Remilia, and as far as i know the negotiations to retrieve her are still happening, i'm not experienced enough with the situation to be of further use.
=Who did you meet=
-Players-
-Non playable Character-
-Enemies-
=What happened=
Oh dear, i always do this out of order..
That's me, -- Hacker
(Where did you go?)
(Who did you meet)
(What happened)
Nyxara requested help to find a present for a party she was invited to. It wasn't even that long from when we agreed to help her, when suddenly we were transported to the Gensoukyou. There, Yakumo provided an option between 4 gifts to bring to the Scarlet Mansion. The party was told to keep the actual sender of the gift anonymous.
Seelia inquired if the party could take all the gifts instead of picking one. Remilia agreed. She then teleported us directly to the Scarlet Mansion gate. Sakuya greeted us inside the mansion, and led us to the Scarlet Devil. The party handed her the box, but when it was opened, a whole horde of undead was released!
The party managed to defeat most of them, other than the Ghost that posessed Nyxara... Speaking of, Nyxara went missing during the fight! One tied her up after she slung those batshit-powered flame spheres during the manic possessed phase, but she was gone as soon as the dust settled!
The Scarlet Devil thanked the party for the "entertainment", and sent the party back home to Dawnport, without Nyxara. One guesses One have to break the new to the Adventurer's Guild...
(Where did you go?)
Training Grounds & Arena
(Who did you meet)
The party - Zapin, Hacker, Goldheart, Koolra-Kura
(What did you do?)
One was free today, so One found himself poring the available quests at the Adventurer's Hall. One found another training module, this time about hazardous terrains. The objective is to move from one end of the map to another. One actually learnt alot.
The first one was a windy desert terrain. Although one might think that a windy terrain was nothing more than a hindrance to movement, things can actually get quite dangerous once things start flying around, flown by the wind. That also includes yours truly and his teammates. At one point, there was also a worm monster trying to prevent our progress. It was rough, but with some teamwork, we were able to breeze through the map. Hacker in particular, made good use of the Expeditious Retreat spell.
The second one was a lava map. Koolra was feeling generous, and transformed into a horse to let One and Goldheart rode atop him. There were many small platforms on the lava to hop onto. However, there were also lava bubbles that might hurt one, if the jump timing was off. There were several mistrials, but luckily for One and One's teammates, the lava wasn't actually fatal. If one drops into the lava, we were simply revived back at where we started, and have to make the trek again. The monsters in this map appears to be some fire hydra.
One and One's party made it through, although we were worse for wear than when we started. Overall, it was a good teambuilding exercise!
=Where did you go=
Ah yes! The trials! This was a heart pumping set of challenges designed to test people new to the area to see if we are capable of making our own way through the dangerous environmental hazards one might find here.
Initially the group was thrust forth by the arena into a vicious wind that tried to push the party backwards! Of course, being so fast and such a good runner i was able to complete this part of the course not only first, but then i had time to go back and help the others as they had all gone the wrong way or something and needed a bit of assistance. I almost lost my 2 best ropes too. And a sack.. but it wasn't a real sack i suppose so maybe that doesn't matter.
Then we went on do to this kind of underground lava pit thing almost like we were plumbers in a sewer, but we bound our fates together like a group of plumber brothers and leapt over the lava from stone to stone all while avoiding bouncing balls of flame and fire hydras that normally would have burned us all alive but this time we were able to restart the arena when we failed so that was nice.
=Who did you meet=
The group of us was Zapin, another artificer like me, a human, but not from Earth, and 2 warforged, Kool-Kura, a Druid, and Goldheart, a Paladin.
=What happened=
Ah yes, i've done it again, these journals i keep i must remember to write them in the right order.
-- Hacker
https://youtube.com/shorts/jd5yYUoLjdo?si=qjLGDRPCIyqtqEk9
Adventures Guild, Goldengrove Village, Forest
-Players- Nephr-ka-ra, H01211X, Bonnibelle, Valkorian
-Non playable Character- Wagon driver, Alden, Maekor the farmer and his wife Tessa
-Enemies- Goblins, goblin leader Barabask, Goblin Jerry, Giant Spiders and Creepy Voice
Goblins have raided the village farm of Goldengrove, stealing harvest supplies, attacking farmers on the northern road, and took a magical brass bell that controls the village's irrigation system.
The local reeve needs a team of adventurers to track the goblins to their hideout near the abandoned watchtower and retrieve the stolen goods before sunset.
Adventurers would be rewarded.
—Alden, Goldengrove’s Spokeperson
The above job posting was posted in the notice board at the adventurers guild. The group of adventurer's Nephr-ka-ra, H01211X, Bonnibelle and Valkorian answers the call. They are met by Alden at the entrance of the guild and they get on the carriage together. After a 2 hours journey, they arrive at the Goldengrove village. A smell of freshly baked good wafts from the nearby stalls, the villagers are preparing for the upcoming fair. Even though the atmosphere is happy on the surface, but Bonni and Valkorian sensed that the villagers are actually very tense and worried. A woman is pleading with a guard to do something about the situation, the situation relating to looking for the magical brass bell. Alden runs up to the group, he needs our help urgently. He says we don't have much time left, we need to deal with the goblins immediately and retrieve the brass bell. The information provided was the goblins had fled to the old watchtower in the woods, and the group needs to head there, following their trail. The main objective is to retrieve the village supplies and the bell together. The group spoke to Maekor the farmer too, who lost his farm goods and in the raid and he said he saw 8 goblins in total, and there was a goblin leader who commands the raid group. The strange thing that he mentioned about the goblins he encountered is that instead of being gleeful and crazy when they were raiding, they had a fearful demeanor (including the leader as well), they kept looking back at the forest, as if scared of something that resides there. Maekor said that there might be a spider infestation in the forest. Lastly, he asked us to follow the tracks of the northern road.
The group gets on the trail and it leads them into a forest clearing. They see footsteps on the trail that stops at a fallen cart with crates around it, the crates have been looted completely. Bonni hops along and suddenly she was caught in an ambush by 5 goblins, including 1 that looks like the leader. They do some damage to the group via arrows and scimitars as the battle begins. Bonni transforms into a big brown bear and she starts mauling the goblin leader, he is donning armor, more well equipped than the rest. Valkorian then pulls out his pipes of haunting and plays a haunting tune, it affected all the goblins except one and they were all frightened! The tides seem to be turning as Nephr whips out his starry wisp and throws it at the goblin leader, hitting him square in the face. Finally, H01211X (pronounced Horlix) walks up to him and decapitates the leader, his head flying clean off. The goblin troops fly into a rage at the sight of their dead leader and continue attacking. They miss all of their attacks, perhaps still being being frightened by Valkorian's song. One of the goblins runs into a nearby bush and hides. Bonni the bear continues to fight and kills another goblin. Horlix takes his sword and kills another goblin while saying "Greetings!" in goblin language. Only two are left now and Bonni takes one of them down easily. The last one tries to run away and jumps off the cliff edge and falls flat on his face. Bonni bonks him non-lethally and subdues the last goblin, knocking him unconscious.
The battle was won. The group managed to loot 50 GP from the fallen goblin leader. They interrogated the last goblin and he told them they took the supplies to the watchtower. The boss is called Barabask and he is at the watchtower. He promises to bring them to the watchtower. As they traverse deeper into the forests, more and more spider webs can be seen on the trees, relating to earlier when Maekor informed the group about the thing that was scaring the goblins. As they headed west, they eventually reached the goblin encampment. Barabask greets the group and admits that they stole the supplies from the village because they were hungry. They only knew a life of thievery and barbarism because it was in their nature. The group together convinced Barabask and his men to stand down and change their occupation of being bandits. They could go to Goldengrove and become guards to protect them, then they won't go hungry anymore. He promised he will return everything to the village but the brass bell is being kept under the watchtower, in the basement. He says there are big creatures with many legs which will appear in the night to hunt his men. In order to retrieve the bell, they will need to fight the big creature. The group took a short rest to recover some health and prepare for the fight below.
An hour goes by and the group enters the watchtower. As they descend down the stairs into the basement, the air grows cold and heavy, and a voice speaks out to the group: "We are famished, and we crave for something tasty and crunchy! hahaha!" The basement is totally covered in cobwebs and dark. There were walls that were totally crumbled to the ground and it reveals some caves behind it that are filled with cobwebs. It seems that the creatures have tunneled in from the outside into the basement and broke down the walls. The group cuts down the webs and moves into the lair and as they stare upward, three giant crawling spiders are on the ceiling, they emerge from the darkness. The spider says: "You want the bell? Well we want your scrumptious little flesh to fill my body!" Battle begins!
Bonni remembers that normal giant spiders do not speak common, so these are some sort of magic spiders! Horlix charges forward together with Barabask and strikes at the first giant spider they see. The spider shoots a web at Bonnibelle, restraining her. Nephr and Valkorian was targeted next by the web too but they successfully saved! Valkorian tried to use suggestion on the main spider but it failed. Bonnibelle tried to cut her restraints and it loosens up a little bit. She uses healing word, combined with Nephr to heal Horlix after he was damaged by the spiders. Nephr tries to throw a starry wisp but misses for now. Horlix was up next and he uses Divine Smite, heavily damaging the giant spider! Barabask follows suit and slashes the spiders too. Valkorian cuts the webs that were holding Bonni down and sets her free. He also uses mantle of inspiration to give the group more health and movement. Bonni uses her Moonbeam spell to damage the spiders. She kills one of them and it shrivels up. Horlix uses another Divine Smite and combo-ed together with Barabask to take down another spider together. The last spider didn't stand a chance as Bonni shifts the moonbeam to kill it. It fell down to the ground in a charred heap. A woman's voice echoes throughout the whole chamber: "I thought they would last longer, I even given them their own voices, useless... but not you guys, you guys are capable... hehehe, I guess I will be seeing you next time, my dearest!" The group recovered the brass bell. Bonnie proceeds to destroy all the spider eggs. After that strange occurrence, they went upstairs to discover a chest and got some items - potion of animal friendship, Bonni receives it. The group and the goblins bring the supplies back to the village. At first, the villagers were scared but they eventually warmed up to Barabask and the gang. Goblin Jerry even signed up to become a farmer under Maekor. The group returns the bell to the Alden and he gives 400 GP to the group. Goldengrove lives happily ever after!
The End!
Operational DTTM: 583D08H47M
Unit: H01211X
Quest giver: Alden
Quest objective: Retrieve Brass Bell
Quest Destination: Goldengrove
Reward: Null
Allies: Valkorian, Nephr, Bonni... New Face Registered
Transportation: Wagon
Log1: Travel to (Quest Destination). idle mode set to true.
Operational DTTM: 583D10H45M
Unit: H01211X
Log1: (Quest giver) verify (Quest object) acquire by Goblins
Log2: Maekor verify subject was attack by Goblins. Goblins directory = Watch tower... Scanning Maekor... injurded
Log3: Tessa rumors Spider Web at Forest
Possible Encounter: Goblins, Spiders
Quest Destination: Goldengrove > watchtower
Log4: Travel to (Quest Destination).
Operational DTTM: 583D11H00M
Unit: H01211X
Log1: Optical scan = abandon cart detected
Log2: Bonni got ambush by Goblins
Encounter: 4 x Goblins, 1 x Hobgolin
Combat Log3: Heavy damage taken... Status: Suboptimal!
Combat Log3: Action Longsword Target Hobgolin... Result: Target Hobgoblin Neutralize!
Combat Log4: Action Lay on Hand (5) Target H01211X... Result: Status: Functional!
Combat Log5: Action Longsword Target Goblin02... Result: Target Goblin01 Neutralize!
Encounter Result: 3 x Goblins, 1 x Hobgoblin Neutralize! 1 x Goblins Captured! 50 x gold Found! 1 x Javelin Retrieved!
Allies: Goblin = Jerry
Log5: Jerry bring Allies to (Quest Destination)
Operational DTTM: 583D11H28M
Unit: H01211X
Log1: Arrive (Quest Destination).
Encounter: Barbakos, Jerry, 4 x Goblins.
Log2: Barbakos and his Allies was Hungry. Result = raid Goldengrove.
Log3: Sympathy Protocol activated. Share Ration to Barbakos and his Allies.
Log4: (Quest Object) under watchtower. guard by Spiders
Log5: Short rest protocol set to true.
Allies: Valkorian, Nephr, Bonni, Barbakos
Quest Destination: watchtower > watchtower basement
Possible Encounter: Spiders
Operational DTTM: 583D12H06M
Unit: H01211X
Log1: Travel to (Quest Destination)
Log2: Bonni pass Lantern to H01211X
Log3: Scanning (Quest objective)... (Quest objective) located... outside crumbling wall with spider webs
Encounter: 3 x Giant Spiders
Combat Log4: Heavy damage taken... Status: Suboptimal!
Combat Log5: Heavy damage taken... Status: Critical!
Combat Log6: Heal wound taken... Status: Suboptimal!
Combat Log7: Heal wound taken... Status: Suboptimal!
Combat Log8: Action Longsword + Divine Smite Target Giant spider01... Result Target Giant spider01 damaged!
Combat Log9: Heavy damage taken... Status: Critical!
Combat Log10: Potion of Healing Taken... Status: Suboptimal!
Combat Log11: Action Longsword + Divine Smite Target Giant spider02... Result Target Giant spider02 damaged!
Encounter Result: 3 x Giant Spider Neutralize!
Rumors: Creepy voice that control Giant Spider
Log12: (Quest objective) Retrieved!
Log13: Travel to Goldengrove
Operational DTTM: 583D13H46M
Unit: H01211X
Quest result: --
Quest objective: Delivered to (quest giver) - Complete!
Sub objective: Barbakos and his allies joining Goldengrove as Guards - Complete!
Reward: Null > 400 x gold
Actual Reward: 112.5 Gold
Gotten the hang of signing up for new jobs.
Together with the bard Valkorian and the paladin H01211X, we decided on the one about a lost bell. Another adventurer named Bonnibelle, was also interested in the job. The contact person soon showed up, and he took us by carriage to the village of Goldengrove.
At the village, it seems like a festival was about to happen, with decorations decked out and the wonderful scent of freshly baked goods filled the air. However, Valkorian and Bonni noticed a heavy tenseness in the air. Nearby, a woman was in disagreement with the village watch about the guards not taking action.
We approached them to find out more, and learnt it was related to the incident. Alden, the person in charge, came up to us and briefed us on the situation. With the local militia occupied, the roads were not as guarded, and the attack was an unfortunate result. Alden then called for Maekor, the farmer that was attacked by the goblins, to tell us more about the incident.
According to Maekor, the goblins attacked while he was traveling to the village with the season’s harvest and the Bell. Maekor added that the goblins were nervous, and kept looking over their shoulders; displaying none of the usual greed and
wantonness. From his following explanation, perhaps more frightening creatures were present in the woods. The farmer did inform us that he noticed webs amidst the trees, signs of arachnid infestation, perhaps…?
Well, goblins and spiders aside, I for one find it curious that an item of such importance would be placed under better security.
Nevertheless, we decided to head into the wilderness to find the goblin raiding party and retrieve the Bell at least, if not most of the stolen goods.
Not long into the wilderness, we came upon the remains of the farmer’s wagon. Broken crates and traces of a fight was seen, and goblin tracks all around. It was too quiet, and we once again prepared for an ambush. The goblins did not disappoint.
Working together, we made quick work of the goblins. Bonnie shape-shifted into a large bear and held the front line. H01211X however, was behaving a little strangely, cutting up the goblin leader but shouting out greetings. This, along with Valkorian’s haunting charm from his magical flute, broke the goblin’s morale and caused them to flounder.
I know I would too if I see a powerful enemy attacking while offering words of greetings.
We decided to keep one goblin alive to interrogate, and from him. From Gerry, the goblin that we subdued, we learnt that they have an encampment in the woods to the west, near an abandoned watchtower, and where their leader, Barabask, can be found. Gerry then led us there.
Arriving at the encampment, we met with Barabask. We managed to have a civil conversation, and the goblin leader told us that they had not been able to hunt in the woods since the vicious monsters took up residence in the basement of the tower. Hungry and desperate, they attacked the farmers. The increased sightings of web-covered trees we saw along the way may have some connection after all.
After more discussion, we found that the goblins were not vicious, only driven by desperation. They were wiling to return the goods they had taken back to the village.
Barabask mentioned of having seen the Bell, and that the monsters have indeed taken it. As a show of sincerity and apology, he offered to go with us to face the monsters and retrieve the brass Bell. After resting for a while at the goblin’s camp, we headed to the watchtower.
We decided to head towards the basement straight away. As we were about to go down into the darkness, we heard a voice stating that we’d make wonderful prey if we go down. We didn’t take it seriously and continued down the stairs.
Underneath, the tunnels were choked with cobwebs, and we no longer heard the voice. In the basement, part of the walls have collapsed, and thick webs have shrouded and blocked the way forward. Cutting through the webs, we discovered natural caverns, and more webbings. And some distance away, the light from our torch and lantern reflected on something metallic. The Bell!
At that precise moment, three large, bulbous creatures with spindly legs descended from the gloom above. Giant spiders! And they were talking! Deciding which amongst us would be eaten first. Bonni, as a druid, finds this to be most strange; spiders, regardless of size, were not supposed to talk.
They tried to trap us with their webs, but we managed to not get caught, except for Bonni. H01211X and Barabask charged forward and attacked the spiders with their blade. One of the spiders gave HO1211X a vicious bite that almost fell the paladin, but thankfully, Bonni and I managed to heal him with words of healing. With our druid trapped, and attacks seemed to be glancing off the spiders, things started to look bleak.
Fortunately, Valkorian was able to break the webbing that trapped Bonni. Following that, he used his fey glamer and inspired the frontliners. Bonni after being released, summoned a radiant moonbeam over the spiders. The tide turned, and the spiders began burning with radiant light one after another. H01211X and Barabask, no longer having to worry about being wounded, continued striking the spiders with blades and holy wrath.
The spiders’ threat soon ended, and as we gathered ourselves, another mysterious voice, echoed in the dark. It said that even after giving them intelligence and ability to speak, they were not able to stay alive. The voice laughed, before going silent.
Perhaps there is a witch about on the loose…
Bonni went about the chamber to destroy any eggs she can find, intent on ending the abomination. We retrieved the Bell, and made our way back to the surface.
We returned to Goldengrove; goods, goblins and all. The villagers were happy, and so were the goblins, given that they now have a proper chance at making a new living. We were rewarded for our effort by Alden.
Well, now I must go and join my friends with the festivities. The bread has tempted me long enough.
=Where did you go=
We first met at not the Barnacle Inn.. The weather.. nondescript, but everything else was bright and vivid as if brand new. Six intrepid adventurers met there at not the Barnacle Inn, at first separate but soon they would find a common focus. How was that warforged made?!?
You could say, perhaps, that there was a different mission that took place.. Maybe a person named Hudson or something needed some help transporting gems or knick knacks or some other thing, but that didn't matter. All the party was really concerned with was making sure that 3 artificers understood what makes warforged tick as well as possible.
I'm pretty sure we fought some goblins, but as usual Hacker isn't much for fighting and isn't very good at it. I think in total i did 0 points of damage and also healed a couple of people and tackled the quest giver to make sure he wasn't dragged away by goblins.. all in all it was a good time
=Who did you meet=
Valkorian Sunseeker and Nephr-ka-Ra, each an inspiring bard
H01211X, a warforged Paladin of great interest to the party.. also a party member.. technically
2 other artificers, Ember and Aux, together we peppered the warforged with questions, none of us ever having met such an individual before.. this is probably what happens when you have too many artificers in a party..
=What happened=
Oh.. Whoops.. i tend to get a bit all over the place with my notes, this is usual for me
-- Hacker
Oh, and we found A scrap of dirty parchment stamped with a Jagged Tooth Mark. (CLUE RUMOR)
https://youtube.com/shorts/tyMCF2QOTrg?si=d69ZKNA7hwzsAVt5
Dawnport, Forest, Jeweler Stall
-Players- Nephr-ka-Ra, Aux Cloud, H01211X, Ember, Hacker, Valkorian
-Non playable Characters- Hudson McBay, The Jeweler
-Enemies- Goblins
This group composes of three artificers: Aux Cloud, Ember & Hacker, a warforged paladin: H01211X (Horlix), and two bards: Nephr-ka-Ra & Valkorian. They arrived together into Dawnport Harbor and walked into the Barnacle Inn, the main tavern in this new settlement. As they took their seats in the tavern, somebody ran panickily through the door and confronted Horlix. He is flustered and asking for help, panting like crazy. He introduces himself as Hudson McBay, a merchant who has acquired a pouch of 20 unrefined gems fresh from the Greyspine mines. He needs reliable guards to escort him along the dangerous trade trail to an outpost tavern for a high-stakes trade meeting. In exchange for keeping him and his cargo safe, Hudson is offering each guard a 10% cut of his total profit from the sale!
While he is explaining the above mission criteria, the three artificers are busy inspecting Horlix. They are absolutely fascinated by Horlix and his solar panels which he will use to charge his battery, completely ignoring what Hudson had to say. After some small talk between Hudson and Valkorian & Nephr, and a whole lot of convincing later, the group finally stopped admiring the warforged and decided to take up this quest. They had a few drinks and made friends with each other and eventually they embarked.
As they were travelling on the wagon, they reached a fork in the road and they had to choose between encountering bandits or goblins. After some discussion, it was also revealed that Hack was a hobgoblin! Because of that, they figured there was a chance that they could negotiate with the goblins instead of fighting (maybe not the best idea). As they progressed further they reached a road which had cliffs surrounding on both sides. Hack remarked that this looked like a perfect spot for an ambush, and he was 100% correct! A goblin hiding at the high ground fires a arrow which nearly hits the wagon, and he screams in goblin "Surround them!". The party does not understand this except Horlix, who has the goblin language pack installed.
The battle begins! A total of 12 goblins start rushing to the group and the wagon from the shadows. They are surrounded from all sides and will need to hold their ground. Ember the artificer was shot by the goblin and she was injured critically, she went down unconscious as she is in trouble. Horlix went near her and used "lay on hands" to heal her, while swinging his sword to the nearest goblin and defeating him. Aux Cloud then uses fire bolt as he hits one of the goblins straight in the face and it dies. Hacker also moves around the battlefield, providing support and attacking the goblins, he was hit but he survived. Valkorian sings a tune, he casts a sleep spell and manages to subdue two goblins and put them to sleep. Nephr-ka-Ra was doing a great job avoiding all the goblins attacks because of his Ozempic, ummm i mean his slender frame! The goblins keep hitting his wraps only! Ember wakes up and in her rage, fire bolts the same goblin that struck her earlier, killing it! Suddenly, two goblins ambush Hudson and starts to kidnap him, grabbing both his legs are dragging him away! The group tries to thwart them but it took them a few tries but they managed to stop them, with the help of Hacker jumping onto Hudson and grabbing him. Aux Cloud did a fancy manouever and actually misty step to one side and fire bolt the goblin in the back! Only one goblin was left and he was swiftly dealt with. The group had successfully rescued Hudson and they got the horses back to the wagon and moved on to the destination. They also managed to salvage 14 gold 22 silver from the goblins. Additionally, *rumor* the group found a scrap of dirty parchment stamped with a jagged tooth mark. Hudson recognizes it and mentions that someone in town might know more about this.
The group finally arrives at the meeting location. Hudson successfully talks to the person in charge for the jeweler and delivers the 20 pieces of unrefined gems. He tries to negotiate for a better price for the group but he doesn't seem like a very charismatic type, contrary to what he told to the group earlier. He only manages to get 300 gold pieces. Valkorian gives him some support by giving him but he was too lame. Hacker steps up and convinces the jeweler with his technical knowledge about the gems, raising the price to 600 gold pieces wow! The jeweler even remarks that she would contact Hacker again in future as she needs smart people like this. Hudson was so happy that he even increased the cut to 20%, netting 120 gold pieces each! (don't fact check the math please xD)
The end!
Field Journal of Ember Surtgard — Entry 01
Location: Dawnport
It has only been a few days since stepping through the planar gate from Sigil and stepping out into Dawnport on the Material Plane. Calling this place a city is probably quite generous considering it is barely a few months old, but there is certainly no shortage of noise and construction happening all at once.
I started over at the Barnacle Inn, where by some bizarre alignment of fate I ran into two other artificers—Hacker and Aux. Naturally, getting three of us at the same table meant the conversation was immediately elbows-deep in design theory and arcanotech. But all of that came to an abrupt halt when a Warforged paladin named H01211X walked through the tavern door.
We were immediately fixated on him. In fact, the three of us were so thoroughly absorbed that we completely failed to notice a flustered merchant named Hudson McBay standing right there trying to hire him. It only dawned on us after the fact that Hudson was desperately pitching an escort gig to an outpost tavern to sell twenty raw gems from the Greyspine mines. Once we realized there was a promised 10% cut of fresh gemstones on the table—which would be prime stock for lenses and focusing crystals for the firearm project I've been sketching out—we were completely hooked in. Along with two bards, Valkorian and Nephr-ka-Ra, we took the contract and set off.
Once we were on the road in the wagon, Hacker, Aux, and I were engaged in rigorous debate regarding his construction and power cycles. He seems to harness some form of solar power to charge himself, which kept the three of us locked in speculation about planar radiant conduits versus photovoltaic plates. Even stranger, when looking closely, he appears encrusted with actual plant matter and moss. Mother’s workshop never mentioned anything remotely close to a botanical-composite build, then again considering the Plane of Fire was not bereft of much flora to begin with I guess it's hard to say for sure if it's just some missing reference…
Wait, where was I? Right, the ambush.
We took the route heading west, where Hack smartly observed that the canyon path framed by steep cliffs looked like a classic textbook ambush spot.
He wasn't wrong.
Goblins ambushed us from the high ground almost immediately. I actually had the fastest reaction of the entire bunch—but my mind was still half-preoccupied calculating Horlix's solar-cell efficiency, and frankly, goblins are infuriatingly short compared to anyone I practiced against back home. I completely miscalculated the elevation, whiffed my opening attack, and before I could adjust my stance, a goblin darted in with a rusty dagger and dropped me flat in one clean stroke.
Mortifying. Honestly, being dropped flat by a rusted shiv hurts far worse than even Father's longest lectures on highborn deportment.
Once I scrambled back to my feet thanks to H01211X marching over to channel Lay on Hands (with Nephr-ka-Ra helping topping off the remaining damage), spitting dirt and thoroughly furious, my immediate response was to cast Grease on five of the little wretches that were grouped up in a vaguely phallic phalanx. Watching some of them lose traction and flail wildly was deeply gratifying. After that, I also channeled a Fire Bolt directly into one of the goblins. Reduced it to ash on the spot, then caught another with flame before the skirmish ended.
The fight got messy, though—H01211X ended up surrounded by three goblins at once, taking a critical blow that briefly brought him down before we managed to rally and get him back up. It was right around then, when his frame took some structural damage, that I could swear I caught a glimpse of packed soil and dirt settled within his internal chassis rather than clean brass gears or fluid couplings. A botanical-composite core? Fascinating. Meanwhile, two sneaky goblins grabbed Hudson by the ankles and tried dragging him off into the brush like a sack of ore, though Hack tackled the merchant to pin him down while Aux used Misty Step to reposition and pick off stragglers. Valkorian put several to sleep with a song, and the field was finally cleared. We scavenged 14 gold, 22 silver, and a curious scrap of dirty parchment stamped with a jagged tooth insignia that warrants some investigation later.
When we finally delivered Hudson to the outpost tavern, it turned out his earlier bragging about his silver tongue was entirely hot air. He was a complete pushover at the table and nearly surrendered to a meager 300 gold offer from the jeweler.
Thankfully, Hacker stepped in and proved to be an exceptionally sharp negotiator. He pointed out that our party had three practicing artificers capable of precision-cutting and faceting the unrefined stones right there, completely flipping the leverage. The jeweler was so impressed that she agreed to 600 gold—doubling the payout—and Hudson was thrilled enough to bump our escort share from 10% to 20%.
Operational DTTM: 582D06H54M
Unit: H01211X
Quest giver: Hudson McBay
Quest objective: Deliver <Quest giver> to Jeweler
Reward: 10% cut of fresh gems
Allies: Valkorian, Aux, Ember, Nephr, Hacker
Transportation: Wagon
Log: escorting <Quest giver>. idle mode location <Transportation> reach. idle mode set to true.
Operational DTTM: 582D10H24M
Unit: H01211X
Encounter: 11 Goblins
Log1: Action Longsword Target Goblin01... Result: Target Goblin01 Neutralize!
Log2: Action Lay on Hand (1) Target Ember... Result: Target Ember Stabilized!
Log3: Action Longsword Target Goblin02... Result: Target Goblin02 Damaged!
Log4: Action Longsword <Divine Smite> Target Goblin03... Result: Target Goblin03 Neutralize!
Log5: Goblin04 Action Scimitar Target H01211X... Result: System F@i1ur3! 01001!
...//Boot H01211X-Eldath.Protocol-KotG...
Core: online
Power: stable
Optical: functional
Audio: functional
Chassis: intact
Joints: Left Knee, Faulty detected
Moss integrity: unchanged
Unit: H01211X
Status: Suboptimal
Operational DTTM: 582D10H27M
Unit: H01211X
Encounter: 11 Goblins
Result: <Encounter> all Neutralize!
Operational DTTM: 582D11H37M
Unit: H01211X
Quest Result: --
Quest giver: Hudson McBay - Survived
Quest objective: Deliver <Quest giver> to Jeweler - Complete
Reward: 10% cut of fresh gems - Reward alter <10%> to <20%>
Actual Reward: 122.37 Gold
It is a strange feeling indeed to be back amongst the living. Though I am sure that would be the simplest way of describing it. In my current state, it seems like I do not have to worry much about the demands of keeping my physical coil nourished and rested. But everything comes at a cost I fear. I must admit I do miss having the sensation of tasting the myriad flavors of food, and of course, liquor… even the feeling of closing one’s eyes as sleep embrace the consciousness. I will have to dig deep in my memories to relive such feelings when I do feed and rest this body.
Dawnport is as lively as it can be for settlement on the frontier. It was the closest place I could reach once leaving the tomb. I no longer remembered the surrounding. By my estimate, maybe a hundred years have passed. But, can a century brought so much change? A nagging thought that perhaps, the entire tomb was somehow… transported… might have some truth. But that is a question to answer at a different time.
*****
(Below is the written account of Nephr's first adventure, written in a story format. Recollections may vary.)
Adventuring seems to be the main draw here. One of the first souls I started talking to, this elf named Valkorian, was quite generous with his knowledge. He even asked me to wait with him for opportunities to earn gold and friendship at the Barnacle Inn, a local tavern. And today proved to be the day.
A group of curious looking figures were hunched over a table not far away. Their gear reminded me much of the reclusive gnomes in the employment of the Pharaoh back then. Valkorian called them Artificers, and he figured they were waiting for opportunities as well. The way they talk and argue about numbers, the workings behind things, mathematics… it was an entire new language. Almost… magical.
And then a living statue walked in! By Thoth! I have only read about constructs independently moving, talking and thinking like a living being, and here one just sauntered in. I was about to ask Valkorian about the magic, or perhaps a divine blessing that might power such a thing, when the three artificers swarmed the construct; admiring and fawning over its function.
It was at this time when a man came bursting into the tavern and started asking if the construct was the one that signed up for the job. He led the construct to the bar to discuss details, and of course, the artificers naturally followed suit. Valkorian said we better join in, and that man was Hudson McBay, the opportunity we were waiting for. Soon, all of us crowded around both the man and the construct.
Between the gasp of wonderment and curiosity, the stuttering of the construct and Valkorian asking questions, I learnt that Hudson was a traveling merchant. The artificers were Hacker, Ember Surtgard and Aux Cloud. The construct had a very strange name; H01211X, and pronounced "Horlix". It very much sounded like how the Pharaoh would tag a prized possession in his treasury catalog.
Hudson was looking at hiring some protection, bodyguards to be exact, for his travel across the wilderness to meet with a jeweler in another settlement. Hudson had procured some quantity of unpolished gems from the Greyspine Mines. Confident in his mercantile acumen, he stated that he could sell them at a high price. Thus, fearing for his safety, he would require escorts.
Hacker, one of the artificers, offered to look at and appraise the gems, but Hudson immediately scoffed at the idea, and haughtily stated that only the jeweler he had in mind was to appraise them. This created some interesting reactions amongst the artificers.
I noticed the artificers were losing interest with the merchant as Valkorian asked more question. When Horlix abruptly agreed to help Hudson, the mood immediately shifted and all three artificers now eagerly wanted to join. The payment offered was a cut, a tenth of the total, earned from the sale of the gems. With everyone agreeing to this, the party was formed, and we headed out of Dawnport on the merchant’s wagon.
The first few hours of the journey was pretty uneventful. More discussions about Horlix were going between the artificers, with Valkorian joining in now and then. Looking at Horlix, I wondered about the curious similarity we might share; two beings existing outside of time. But unlike the curious artificers, I doubt clerics and priests were to marvel at the sight of a walking dead, and instead blast me outright with holy bolts and scriptures. Time will tell.
The wagon reached a fork in the road. According to Hudson, one leads to the highroad, and was rumored to be watched by bandits. The lowroad, on the other hand, was said to be riddled with goblins. When Hacker made a nonchalant comment about the goblins, everyone finally realized that Hacker is a hobgoblin! It was not immediately recognizable under the equipment and gear he was wearing. With this, the party urged Hudson to take the lowroad, confident we could parlay with the goblins.
Passing through a valley road, we found it to be unnaturally quiet, and the place looked very suited for mounting surprise attacks. Guarded, we proceeded with caution. Then we heard a high-pitched guttural sound. Looking up on a cliff, we saw a lone goblin, snarling with a nocked bow pointed at us. Hacker approached the goblin, and started to converse, while the rest of us began to take a defensive stance.
To our horror, we realized Hacker spoke a different dialect of the goblin tongue and was not able to communicate. Suddenly, Horlix muttered something strange, and began talking like the goblin. Relieved, we finally thought we could began negotiation. But we were wrong. Either Horlix mangled the translation, or the goblins were not planning to let us go.
A shriek, answered by hoots and savage whistling, and a flight of arrows came raining down on us. Barely able to dive for cover, some of us were caught flat-footed. Hudson managed to crawl under the wagon for cover. The goblins rushed in.
I must say that the chaos and confusion of it all was a good wake up call for me. The world is still a dangerous place.
Poor Ember was struck down by a goblin wielding a rusty, wicked blade. Starry wisps of radiance and smoldering bolts of fire filled the air as we bombard the goblins with magical attacks. Some hit, but the goblins were very nimble and many. They soon got closer to the wagon. Horlix managed to revive Ember, and with soothing words of healing, I managed to heal Ember's wound more.
In angry retaliation, Ember summoned a field of slippery grease under some goblins, causing them to slip and fall. Valkorian uttered a magical lullaby that put other goblins to sleep. Horlix took the vanguard position against three of goblins, swinging his sword at the greedy creatures. Aux Cloud moved swiftly in battle, and was felling goblins left and right with his bolts of searing fire. At one point Aux Cloud even disappeared in a billowing cloud as a goblin strike, only to reappear behind the goblin and blasting it down with vengeful flames.
Two of the goblins managed to reach Hudson, and in the chaos, began dragging him away. They seem to know who holds the fattest coin purse. It seemed... calculated. Hacker, now fully recovered from his initial surprise, roared and lunged towards Hudson and grappled him, using his heavy frame to pin Hudson and prevented the goblins from pulling the merchant away. This act surprised the two goblins, and the party easily dispatched them without mercy.
Where was I in all this chaos? *cough*
Whilst initially, some of my magic did hit the goblins, I was then caught in a strange death duel with one of them. Neither of us could hit the other, and while this goblin was injured, it was still moving so nimbly, managing to evade my daggers and spells. Interestingly, the goblin was also unable to land hits on me with its cruel looking blade.
Curse it all! I wondered if I had offended Sekhmet, or if I should offer thanks to Khonsu for this strange luck.
In the end, the goblin was felled by Ember’s fiery wrath, and Aux Cloud’s menacing flames chased and blasted the last goblin in the midst of retreating. The party survived! And Hudson, though shaken, was able to recover from his shock.
We gathered the dead goblins into a pile, and took whatever valuables on them. Curiously, a weathered piece of parchment, bearing the symbol of a Jagged Tooth Mark, was found on one of the goblins. An identity of a clan, perhaps? This may warrant future investigation.
I decided to take the left ear of the goblin that I dueled with. Perhaps in the future, it could be fashioned into a fetish of luck or ill fortune, who knows? May Isis guide me on this.
We continued the journey and soon arrived at the location. Hudson led us to the place where the jeweler was, who turned out to be this gruff dwarf. Expecting to see the marvelous skills that Hudson boasted about, what we witnessed in the end was a fumbling attempt at hoodwinking a true expert at his craft.
The dwarf almost turned us away with a meager offering, but Hacker stepped in, and counter offered the dwarf an alternative; that with the skills offered by him and the other artificers, more gems can be processed easily and that the jeweler can rake in the benefits of selling higher quality products. Impressed by this pitch, the dwarf grudgingly agreed, and even raised the offering price for the gems.
Hudson looked defeated, and increased the initial promised cut, allowing us to receive a more sizable reward.
Overall, an interesting enterprise, I feel.
I am glad that this job turned out well, and along with knowing Valkorian, to have met with the artificers Hacker, Ember and Aux Cloud. The construct Horlix was also an interesting character. I now look forward to future adventures and to meet new people.
Dawnport
I didn't imagine today would turn out as eventful as yesterday. I still haven't gotten rid of the durian smell on me, and here I am, dragged into another fight. At least I'm faring better than yesterday — managed to hit and eliminate some enemies. Perhaps I'm finally getting used to this environment.
So, back to the story. Here's how it goes:
It was a sunny day. I was walking along the streets of Dawnport on my way to the Barnacle Inn to get myself a drink and calm my nerves after yesterday's fight, when I caught myself looking at a mysterious green being — somewhat metallic, yet still moving. Probably a mechanical life form. I wanted so badly to learn more about it; my inventor personality demands it. But then again, I can't just walk up to him and say, "Hey, I want to study you — can I?" Hmm. Dilemma. Ah, forget about it. I moved toward the inn.
Oh, I met Hacker along the way. At the inn, we met another artificer — hmm, I think her name was, erm, Ember. Right, yes, that's it. She says she's not from this plane. Go figure. So anyway, as we were happily chatting away, in comes the metallic machine again. Ta-da! What a surprise. We meet again, my green friend.
Apparently, I'm not the only one attracted to this wonderful living being — my new friends are as well.
We discussed and inferred the origin of this creature and how it operates. Such fascinating creatures, oh my — my eyes are shining. While this was going on, a beat-down guy suddenly rushed into the inn, seemingly out of breath. He latched onto the metallic guy, who was standing in the center of the room. He said something about gems and stuff, but I wasn't particularly listening — still marveling at the mechanical being. I must study it. Perhaps a probe at it. It looks like my friends have similar thoughts, so we approached those two guys curiously. But we got called out — something about hiring us as guards or something as well. Never mind, that doesn't matter, as long as we can study the mechanical being up close. So I readily agreed.
Then all of us — erm, I think six in total, including the mechanical being named H01211X (cool name, by the way), some paper-wrapped guy called Nephr-Ka-Ra, and a bard named Valkorian — went on our merry way in a wagon with Hudson, the one who hired us.
Then shit happens, bla bla bla — met some goblins, bla bla, killed three, bla bla. I'll spare the boring details; that's not important. What's important is we learned that the source of H01211X's power is solar power. Wow. Amazing.
(Note to self: Better not let others know I can speak Goblin, or I'll get blamed like poor H01211X.)
Anyway, we reached our destination, and Hudson started talking to this old hag — for some reason I can't recall her name — and we received some gold. 120 gold, to be exact. Nice. I can stop eating the durian jerky now.
Yeah, that's all. Thanks for listening.
🍀Where did you go🍀
🍀Who did you meet🍀
-Players-
•Elaya•
•Mary jane•
•Hacker•
•Aux Cloud•
•Shō D. Ozmong•
-Non playable Character-
•Pak lang•
•Mary sue (Pak lang's Wife)
-Enemies-
•Jeneral Durian•
•Sentient Durian that get polymorp magic•
🍀What happened🍀
Yvolres Zduhac's Journal
We were arrived at pak lang's House. He requested us to help him, so we did.
Pak lang took us to his Durian Orchad. As we entered we took durian that we found on the dirt. All durian that we found were hollow. So pak lang thought it must be a thief. We investigated the orchad our allies found a sentient baby durian.
"Please don't eat me im not delicious" it looking at the party with pale face and its body was shaking
"We will not eat you little one" the kind druid try to comfort the baby and then
"We will not eat ya until we know how cook yo-" the barbarian is looking at it with stomach growling.
Elaya without hesitation close his mouth to make the baby stop panicking because of him. Pak lang saw him and talked about his wife is a witch and probably did something to the baby, so he went to searched for her.
After he left, there were group of sentient came to us. At first the group wanted to make peace but the sentient durian launched their attack first on us, The barbarian without hesitation rushed to the Jeneral and attacked him and the battle started.
The battle was not so hard to them, the battle is more like a massacre for the durian except the baby who is still alive and become Mary jane's Familiar
=Where did you go=
Initially we met at the Barnacle Inn, several intrepid adventurers ready for a new path in life! Hacker had recently come to the city from a distant land and was very excited to meet new people, fresh faces, interesting ideas! Hacker would make several new friends on this day, and of varying backgrounds.
The group found a quest as a means of meeting each other, six strangers coming together for a common goal, truly beautiful. Hacker would meet Aux Cloud the Artificer, Elaya the Paladin, Mary Jane the Druid, Shō D. Ozmong the Monk, and Yvolres, a barbarian who would not be felled by a blow that could strike down a mighty oak. Together they would find themselves working for Pak Lang, a person famous for the Durians from their Orchard.
Pak Lang had long held annual events to celebrate the delicious fruit, you could smell the parties for miles! But this years harvest had been stolen! Run off in the night these Durian had. The group had first to search the orchard for clues, but they quickly found that the durian had been transformed into Durian! Anthropomorphized in full, they had become.. real.. and they had formed an army!
The group would end up fighting the Durian, but Hacker, as usual, did almost no actual damage to the enemy, he did heal a couple of people, and he met many new friends! Including a delightful Durian that survived the combat and made close friends with the Druid, also i found a clay pot, i'm curious about trying to plant a shrub in it, supposedly it would turn into a familiar of my own.. a plant familiar..
=Who did you meet=
Oh.. i think i've done this incorrectly..
=What happened=
Yes.. yes i did, i tend to get a bit all over the place with my notes, you'll get used to it
-- Hacker
Oh, and we found a clue maybe, but we met the person the clue initially led to, a woman who sells transmutation potions couldn't get us any closer to the culprit, whoever transmuted the durian in the first place..
Today was another horror show. I originally signed up for this quest because we could try this special fruit called durians. But I didn't expect to see sentient durians and even bonded with one of them. The durians became sentient, not out of their own will, but due to careless magic. They didn't have long to live but the party still decided to mercilessly kill them anyways, despite my pleas.
But I'm glad that I got to make friends with Private Duri and that he agreed to be my familiar. But my faith in people has really been shaken. From the poor, abused children to now little sentient beings fighting for their lives... why are people so quick to kill? Sigh...
Peace out ✌🏻☮️
-------------------------------------------------------------------------------------------------------------
NPCs
Enemies (?????? Mary Jane would rather consider them as scared little durians than enemies)
🍀Where did you go🍀
•Dream•
🍀Who did you meet🍀
-Players-
•Takashi•
•Morban Groll•
•Tailor sniff•
•Lumière•
•Zheng yi•
-Non playable Character-
•Red soul thing•
-Enemies-
•2 Darksoul bosses•
🍀What happened🍀
Yulrac Zduhac's Record of the quest
After we almost die from our first encounter,we continue our journey while riding beast.
The place we arrived looks cold unlike our previous destination.
In a split second as we close our eyes, we saw horror. Those bastards show up to us again but this time they took us to the room and after that The second battle started again.
Two orc were getting annihilated by these bastards but thanks to our allies we got revived. The battle is filled with Bloodshed,Tiredness, Adrenaline and the will to survive.
For second time again
We were lucky to survive for the second encounter of these bastards.
🍀Where did you go🍀
•Dream•
🍀Who did you meet🍀
-Players-
•Takashi•
•Morban Groll•
•Tailor sniff•
•Lumière•
•Zheng yi•
-Non playable Character-
•Red soul thing•
-Enemies-
•Statues•
•Eyes•
•2 Darksoul bosses•
🍀What happened🍀
Yulrac Zduhac's Record of the quest
We were woke up at the battlefield place filled with Statues, corpses and blood. As soon we realized there was a red soul thing that talked to us about what happens.Takashi use his magic thing to let him stay with us and after that Statues and Eyes were came to us and attacked us.
The battle were not hard until two Giant humanoid enemy show up to us. We were almost die but we were lucky enough to survive.
John's adventurer notes
where did they go
Who did you meet
What Happened
Fae's Report Summary
Where did you go?
Who did you meet?
What actually happened?
Where did we go
Super secret evil lair
a village call retirement home
who did we meet
a camaridie of undead
Grandpas...
Summary
we was hire for a job to go kill an old and ugly and evil grandpa the instructions to reach it were to keep turning right and so we did and vanished onto a cave where we met a camaradie of undeads they told us where to find the evil grandpa and we headed there after some time we arrived and was given a tour where we enede up encountering the one single evil and ugly old man and fough them, we were victorious in our endeavor
(Where did you go?)
(Who did you meet?)
(What happened)
Subjects 5 were enjoying their breakfast at the tavern when they noticed a crumpled up quest note on the notice board. The note requests Adventurer's help. The strange thing is, the direction to the quest location seems to ask Subjects 1 to walk around the tavern clockwise, which Subjects 5 did. They found themselves in front of Setting 1. They rang one of the two doorbells (the totally-not-a-doorbell one, since the other one only works on Tuesdays). Subjects 1 was invited deeper into the caves after explaining they are adventurers and showed the note. The walk into the cave was filled with Glyphs of Warding, and the safe spots to step on are sometimes riddled with banana peels. Kejora kept some of the peels on their way in to make it easier to go out.
After Subjects 5 reached inside the cave, they were introduced to Subjects 1 through 4. After a short breakfast and briefing, Subjects 1 make their way to the retirement home where EUG lives. EUG admitted to damaging Walter's mailbox on purpose. While we were trying to defeat this guy as requested by Walter, the whole retirement home came to help EUG, along with a giant hydra tortoise called Torty. The others had to deal with the retirees, most notably Morban who keeps one-hand hugging (grappling) them and making them hug (by throwing them) each other. It took a while as the retirees are actually retired adventurers, we eventually defeated the retirement home. The bodies got absorbed into a shambling mound of vile corpse. Subjects 5 were soon sent home by Subject 1 soon after.
Armada's Report Summary
Where did you go?
Who did you meet?
What actually happened?
Zheng Yi's Diary Entry:
I was minding my own business as usual at the tavern, enjoying a drink when I heard some ruckus coming from the Inn section upstairs. I noticed Yulrac and some others I hadn't really spoken to before heading upstairs. Curious, I decided to investigate as well.
The baby before me was unexpected, and apparently he was a grown man but got turned into a baby due to experimenting with the fox's potions. If there was a potion that could be likened to the fountain of youth, the fox would be swimming in gold.
Anyways, baby Jerrod is absolutely adorable. Makes me miss my children. I should probably visit them some day or send word for them to visit Dawnport.
As we chased Aiden the fox down the streets of Dawnport, and somehow wound up falling through to another dimension, things got quite creepy. The eerie mysterious sounds echoed through the maze and was definitely bone-chilling. The creature we had to fight was indeed horrifying as well... and... I thought I heard my mother's voice as I slaugthered the beast with my bow and arrow.
And of course, as weird as this town is, we magically reappear on the streets, and Jerrod is now a grown man who seems to be talking to unknown voices.
Back to the tavern for some drinks!
-------------------------------------------------------------------------------------------------------------
Where did you go?
Who did you meet?
NPCs
Enemies
What actually happened?
🍀Where did you go🍀
•The tavern inn•
•Dawnport street•
•Backroom•
🍀Who did you meet🍀
-Players-
•Jerrod adult/baby
•Armada
•Lumiere
•Viliara
-Non playable Character-
•Aiden/Natah
•Joe biden
-Enemies-
Backroom monster
🍀What happened🍀
We got a secret message from the bird that lead us to Jerrod's House. Inside the house have Mr Aiden the fox and Jerrod as a baby. We asked Mr aiden what happened but the fox was too scared and ranaway from us.
Yulrac tried to chase him from jerrod's house to the Dawnport street. He tried to catch aiden twice but the fox is too nimble for Yulrac and as others catch up with yulrac.
Mr aiden fell inside a mystery hole,Armada with baby jerrod went first,so without hesitation yulrac followed him same with others.
As we open our eyes we at the mystery place, weird texture and somehow disgustingly wet. Before others step in, Yulrac is the first one to enter to checked if there were any monster. We continue our journey to searching for Mr aiden but we ended up found a group of monsters,they were very tanky for us.
We fight back but they are too strong,Jerrod finally become an adult and called his patron "MR JOE BIDEN" to get us out of this place.
Location
- Barnacle Inn
- Dawnport Streets
The Backrooms
Those I Met
Yulrac/Jerrod/Armada/Lumiere/Zheng Yi/Aiden / Natah
Joe Biden — Apparently.
What Happened
A rather unusual commotion at the Inn led us to Jerrod's house, where we found Aiden in a state of considerable distress—and Jerrod reduced to the form of a baby. Apparently, one of Aiden's experiments had gone somewhat awry. Before we could make sense of the situation, Aiden fled.
The chase eventually led us into the streets of Dawnport, where Aiden disappeared into a mysterious hole. Naturally, we followed.
We found ourselves in a strange and unpleasant place, filled with damp corridors and creatures considerably less welcoming than our hosts above. The creatures proved remarkably resilient, and the fight quickly became rather unpleasant. Fortunately, Jerrod eventually returned to his proper form and summoned his patron, **Joe Biden**, who somehow assisted in getting us out.
We returned to Dawnport with Aiden unconscious, Jerrod restored, and considerably more questions than answers.
Personal Note
I have learned three things.
Never trust a potion experiment, never follow a fox into a mysterious hole, and apparently, when all else fails, **Joe Biden** will save the day.
I am still uncertain which of those concerns me most.
https://www.youtube.com/shorts/Dek2Y6reFbE
The Hollowmoon Carnival
-Players- Pebbles, Zapin, Elaya, Yvlrich Zduhac, Dong
-Non playable Character- The Host
-Enemies- Wolves, Clones, Lions, Beast Master, Knife Juggler, Ring Master
All of us were given a poster for the Hollowmoon Carnival. As we fell asleep at night, we were transported to the carnival. We were not in our bed, we were not in our home, we are now captured by a Joker and transported to the carnival. Pebbles the clown welcomed us to the show as esteemed guests. He said the Hollowmoon Carnival only comes around annually or once per season, so our presence here is special indeed. Well, obviously what he meant to say was that MY presence is special hahaha. After investigation, the voice was actually coming from somewhere else, and Pebbles wasn't the one speaking, what a poser!.
The real host revealed itself and told the group that they had to complete a few challenges as they are the chosen ones. The first challenge was a maze, the first one to get out will get a prize. The group spread out and explored the maze, getting some clues along the way. Turns out we have a group of dumb dumbs and the group started going around in circles. Pebbles found a clue that said the buff lies at the west, so the group had an objective to work towards. They slowly explored more of the maze and moved in that direction. Zapin went furthest east for some reason and he found a devil statue. He touched it and the statue spoke to him: "I want to strike a bargain, you get temporary hit points but I get something in return". Zapin wisely turned it down. After some time, howling noises can be heard coming from the entrance, danger is coming. A pack of hungry dire wolves were set on the party's trail. Lu also found a statue of wizard, it was holding a book that said "thou shall be light". He decided to ignore it, what??!!!??! Pebbles went furthest east and found that statue of the angel. After being touched, the angel lights up and the whole group was blessed, finally something good! Yvlrich and Pebbles started to fight with the dire wolves and it was a close shave but they managed to kill the wolves. It's too bad that they were still left behind. Zapin on the other hand was smart and he cast Sanctuary to protect himself, warding off the beasts. Elaya eventually crossed the finish line first and was given a ticket by the Host. Lu crossed next, as Valkorian was the third place finisher. Luckily the rest of the group was teleported along, and everybody survived!
On to the 2nd challenge! The group enters a tent which turns out to be a hall of mirrors. As the group looks at their own reflections, there was something wrong with Yvulrich's and Valkorian's mirrors. Suddenly two doppelgangers spawn and the group enters combat versus the imposters! Yvlrich's clone attacks Elaya and deals damage. Valkorian's clone attacks Yvlrich and deals critical damage. Luckily Valkorian (the real one) uses his one working brain cell to cast Dissonant Whispers on the clone and it was super effective! The clone tries to run away and gets hit in the back. At this moment, Pebbles was too panicked and started to rage, becoming a killer clown (cute)! Lapin walks around the battlefield, analyzing the combat as he keeps sanctuary up. Looking at how wounded Yvlrich was, Valkorian decides to use cure wounds to heal him up and also gives him a bardic inspiration. He still missed his next attack, perhaps not inspired enough! Pebbles is breathing heavy, grunting, and sounding angry, as he is clearly bloodthirsty, she does some serious damage to the clone. Elaya had enough of the clone too and divine smite it into oblivion. It turned back into a mirror and shattered. Only the Valkorian clone was left, and it was looking pretty ugly, with skin starting to peel off and exposing a skull underneath. Lu punches it so hard that it was defeated too. The group exists the hall of mirrors as the Host shows the group the way to the next area.
The final challenge arrives and the party meets the Ringmaster inside a gigantic circus tent, he has been waiting for them to arrive. The beast tamer Richie also releases two lions and challenges the group to trial by combat. Pebbles starts attacking the lions, with encouragement from the group. Lu goes hand to hand combat with the beast master and he bloodies him immediately. The lions attack the group but Yvlrich still proves why he is one of the main damage dealers. Zapin was hit for the first time but his strategy of using sanctuary is still in play. Valkorian started to mock the beast master so viciously that he actually ded, can you believe it?? The rest of the lions were cleaned up. Once out of combat, the group climbed up to the four platforms and the knife juggler challenges them while he twirls his knives around him, extending further and further while he is riding a unicycle, balancing on a tight rope 30 feet high up in the air. The group wants to cause him to fall, they failed to cut it immediately so the knives close in to cut the group. Elaya expertly used her greatsword to divine smite one of the knives and obviously it was defeated duhhhh.. I mean lemme say it once more time, DIVINE SMITE > knife mmmkayy.. Lu cuts his side of the rope, but there is one more rope remaining so the knife juggler survives for now. Yvlrich finishes the job and the knife juggler falls onto the floor with a splat! At the same time, one of the knife catches Lu by surprise and he was cut down. Elaya hits the knife juggler with a javelin to the face! Flashy, she should join the Olympics you go gurl! Pebbles also manages to get rid of one of the knives, and the party is closing in on the knife juggler! Zapin launches a splash of acid towards knife juggler and he feels the pain. In return he got poked by a knife and is in critical health. Elaya once again throws a javelin at him and he is bloodied af. Pebbles finishes the job with his handaxes to the face!
It is time to fit the final boss- the Ringmaster. He floats down form his platform and shoots Valkorian in the face and he does down immediately. There is a tough fight ahead. Luckily Elaya had some healing and she managed to bring him up. She then went to savage attack on the Ringmaster! Critical hit on that doofus! Followed up by a combo strike from Pebbles using his glaive! The battle is getting epic! Zapin made it to Lu and administered some healing, saving his life. Longsword hit after longsword hit, glaive hit after glaive hit, the Ringmaster is taking so much punishment until he can't anymore. Yvlrich saw the opportunity and he rampaged across the battlefield, only to miss, but wait! There's more! His missed attack managed to graze him and his head got cut off! His body flies around and pop like balloons! HE DED. The crowd suddenly spawns in from no where and cheers for the party. The hosts announces that the group has passed the challenges and the carnival has reached it's ending. The whole group wakes up from a deep sleep.
The End.
🍀Where did you go🍀
•Carnival•
🍀Who did you meet🍀
-Players-
•Elaya•
•Zapin•
•Pebbles•
•Valkorian sunseeker•
•Lu•
-Non playable Character-
•Host•
-Enemies-
•Wolves•
•Mirror Clones of us•
•Lion•
•dagger•
•Buggy•
🍀What happened🍀
-Prologue-
As night falls over Dawnport, a peculiar advertisement begins circulating throughout the town.
No one seems to know who distributed it, nor when the carnival first arrived.
Yet there it is.
A colourful poster inviting adventurers to attend The Hollowmoon Carnival, a travelling circus promising an unforgettable evening of extraordinary performances, thrilling attractions, and spectacular entertainment.
This year's special attraction features three exclusive challenges, each designed to test the courage, wit, and determination of its participants.
Those who successfully complete all three will earn the privilege of attending the Ringmaster's grand finale.
Admission is free. Participation is encouraged.
A Message from the Ringmaster
"Ladies and gentlemen, boys and girls adventurers of all kinds!"
"Step right up! Witness wonders beyond imagination, performers beyond compare, and entertainment unlike anything you've ever experienced!"
"Come one, come all! We have prepared a very special performance, and YOU are our guests of honour!"
"The curtains are rising. The audience is waiting."
"And remember, the show must go on!"
-Carnival-
•The party somehow wake up from the wagon at the outside of the Carnival. As soon they woke up, they immediately went inside the carnival area. There is a mystery being called us to join the game so they did.
-The Maze-
•They enter the first room,found out it was a maze. Others are doing well entered the maze while Yvlrich the mas dog was running around the maze like a lost puppy. But at the end they finally out the maze even getting chased by wolves
-The Mirror Room-
•The party entered the second room,it was a room filled with mirrors. After awhile the room copied 2 of the party appearance (Yvlrich,Sunseeker) and fought all of them. Its not a hard battle and its even better because its fun for them.
-Grand final-
•There are several enemies here but not too hard to be defeated, Yvlrich went rampage cut the rope and jump from the platform then kill dagger and buggy.
Day 36
I went to sleep and suddenly woke up standing on a podium and felt like I had to make a performance as usual. I tried to mime the host's voice when a group of adventurers came towards me. They saw through my lousy performance and one of them told me to get down. They didn't seem hostile but not all them were particularly nice either. Only the elft person seemed nice.
The host appeared, someone I didn't recognise, and told us to go overcome 3 different obstacles. The first was a maze and we were chased by wolves! It was so scary, I didn't know what to do. And then once we got out, we went into the mirror funhouse and clones of the two of the party members came out and started attacking us. Unfortunately, I don't remember what happened after that.
I fear that he came out again. This time though, I woke up back in my travelling tent in the forest instead of surrounded by dead bodies and blood.
I really hope that I can stop losing myself to him and never turn out that way ever again.
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NPCs
Enemies
Doodle of a blonde blob standing on a pile of broken mirrors, greatsword over her shoulder.
I went to sleep and woke up in a bloody carnival. No ticket, no explanation. Just some Host insisting we were special guests.
How flattering.
First, a maze. Got chased by wolves, found the exit, and collected a ticket. I of course, with the help of Val's parfum, got first place.
Next, a room full of mirrors. Two of them decided to grow teeth and impersonate Yvlrich and Valkorian. We smashed the imitations. Pebbles had a little episode in the middle of it, but we managed.
Then came the grand finale. Lions, a beast master, a knife juggler, and the Ringmaster himself. Apparently, the carnival's idea of entertainment is throwing everything at us and hoping we die laughing.
The knives were irritating. The Ringmaster was worse. I helped keep Valkorian breathing, then put my greatsword to better use. We fought until the Ringmaster finally came apart like a cheap balloon.
The crowd cheered. The Host declared us victorious.
Then I woke up in my own bed.
No prize worth mentioning, just a few tickets. No answers. Just another night stolen by something that thinks itself clever.
Next time, I'll bring a sharper sword.
Just in case the show runs again.
---
Where: Hollowmoon Carnival / The Maze / Hall of Mirrors / Grand Finale Circus Tent
Party: Elaya / Zapin / Pebbles / Yvlrich / Valkorian / Lu
(Where did you go)
One thought One was sleeping, when One got dragged to a... Village of sorts, filled with those flimsy "buildings". I believe they call them "tents". The name of the village is "The Hollowmoon Carnival". Not sure what the carnival is about though, there wasn't much of a feast to speak of.
(Who did you meet)
(What happened)
One was sleeping during the night when One find Oneself awaken near a village made of tents... A host dressed in brightly coloured get-up greeted One, as well as a few others into the village. He promised One and the others (henceforth known as "participants") rewards if we could pass three challenges. Seeing as there were no written contract, and there were no indicated way to withdraw from the challenges - One must say one has been forced to participate.
The first challenge was to get through a rather large hedge rose maze. Being unfamiliar with the others (other than that crazy fighter Elaya, whose sword seemed to shine with radiance everytime she hits something - with a creepy smile no less), One decided to trudge the maze by One's own. One must admit, One almost got cornered between two wolves (no idea why there are wolves at a Carnival - unless us dreamers are the feast?). But luckily, we were teleported near the exit when half of us completed the challenge, which was what happened. Apparently, Elaya, Valkorian, and Lu completed the challenge just as One was about to be cornered.
The second challenge was apparently "to recognise oneself, or defeat them". The mirrors in the tent somehow scanned us, and made duplicates of those with weaker will - or just a turn of bad luck maybe. One must be glad that one is sure of Oneself enough. One noticed Pebbles was acting strangely, and managed to move Elaya from what could have been as "friendly fire". The others took care of the clones soon enough, and we made it to challenge three.
The third challenge reminds me more of a circus than a carnival. There were lion tamer with several lions, a tightrope unicycler that throws knives, and a clown that seems to split and spread his bodies all over the circus? One watches with great awe and glee, and anyone would at a circus, but One gets to watch up close, since this is a dream! Somehow, the other participants were convinced that the challenge was to kill the lions and the performers. The lions were dealt with soon enough, but when it comes to the tightrope unicycler's show was when things got a little - must One admit it? - scary. The tightropes were 30ft above the ground, with no safety equipments attached to either the rope or the performers or even the participants! Thankfully One's court-order Sanctuary works in dreams, or One might have died to the knives like Lu did! One was trying to issue a court order to get Lu back up, but couldn't get in range before One's Sanctuary order expired, and had to draft a new one as One couldn't shake off the knives around him. Thankfully, the Others managed to kill the knife thrower and the Chief Clown soon enough. We were given our rewards by the Host, and One finds one woke up next morning with the reward somehow safely tucked in One's bag, like a reverse pickpocket has happened.
🍀Where did you go🍀
🍀Who did you meet🍀
-Players-
• Elaya •
• Fae Niko •
• Bonnibelle meadows •
• Valkorian Sunseeker •
-Enemies-
Wasp, Centipedes, Wolves and Zombies
🍀What happened🍀
-Prologue-
Amo opens her shop today and is excited to trade with adventurers!
She waits at her store for half the day but nobody shows up and just as she's starting to sulk she remembers something important.
Amo hops and skips about town pestering anyone unfortunate enough to make eye contact or move too slowly.
"Someone told Amo that parades are the best to celebrate! Amo knows a parade happening tonight just for Amo!"
"Come with Amo to watch the parade!"
-Tavern-
•Yvolres and the party were at the outside of the tavern waiting for others,they entered the tavern and started order foods. He asked bonk what he cooked then bonk gave him crispy meat and he ate all of them.
• Pumpkin girl arrived,she talked with others party but once she looked at Yvolres she immediately get closer to him,she took his hand went to the table at the same time she remove with her super strength.
•After we done with our meals,she talked with the party after the conversation done she took Yvolres and the party to the dark forest.
-Dark Forest-
•we arrived at the Dark forest,We investigate nothing happen until the same soft hand who hold Yvolres's hand betrayed us and summoned Wasp Centipedes,Wolves and Zombies but we managed to defeated all of them. After zombies show up the forest was burning because of Fae.
•we ran away from the forest and returned to the tavern.
Doodle of a blonde blob holding a sword, glaring at a pumpkin.
A pumpkin girl invited us to a parade. Naturally, she took us into a dark forest instead.
The food at the tavern was decent. The company was fine. The invitation, apparently, was a trap.
Wasps, centipedes, wolves, and zombies came crawling out to greet us, and that girl triggered them of our location! Of course, we dealt with them, though Fae decided the forest needed a little extra warmth.
Then we retreated to the tavern, with an unexpected side effect from Fae's trigger happy spells.
No parade. No explanation. Just another wasted evening. Though the lady sells merch in Dawnport this season
Still, next time a pumpkin offers to hold your hand, Yvolres, try asking where she's taking you first.
---
Where: Tavern/Dark Forest
Party: Elaya / Fae Niko / Bonnibelle / Yvolres / Valkorian
Fae's Report Summary
Where did you go?
Who did you meet?
What Actually Happened?
I wrote a song about our adventure, please give it a listen and hope you guys like it! <3
https://www.youtube.com/shorts/ajeXLxeUgmM
Amo wants a party, wants to play
Amo makes the rules for today
Skipping into town on a lark
Looking for some friends in the dark
Tavern lights are glowing so bright
Amo found a party for tonight
Gripping on a hand really tight
Squeezing it with all of her might
Come on now and follow my lead
Amo's got exactly what you need
To the forest, into the shade
Let us go and join the parade
Trick or treat, step in line!
Amo turns you out of sight!
Hide yourself and wait for night!
Bugs are big, wolves ahead!
Wish we all were in our beds!
But we love her anyway!
Pumpkin girl came out to play!
Amo cast a spell, made them disappear
Leaving all the monsters drawing near
Bandits run away, shaking in their boots
We are just here looking for some loot
Bugs with giant wings flying overhead
Wish we were back in a warm bed
Elaya takes a swing, showing off her power
Yvolres stands tall in our darkest hour
Fae and Bonnibelle doing damage far and wide
Nowhere for the ugly bugs to run and hide
Valkorian is trying, doing what he can do?
Getting points for effort as the monsters ensue
Then came the wolves with two heads on each frame!
And a wild forest fire that went up in a flame!
Bonnibelle is now a bear, tooth and sharp claw!
Fae threw an orb, biggest hit you ever saw!
Valkorian went down, got a boink on the head!
Good bear saved him from being totally dead!
He woke up and landed the very last blow!
Time to run away before the fire starts to glow!
Trick or treat, step in line!
Amo says it is showtime!
Forest fire is burning high!
Run away before we fry!
Amo teased us with a smile!
She's been laughing all the while!
Pumpkin girl came out to play!
Whoopsie daisy! Back to town we go!
Leaving all the zombies in the inferno!
Amo is just giggling, she don't even care!
Left us for the monsters but we're still a pair! (Yvolres ❤️ Amo)
Yvolres is in love, looking in her eyes!
Even though she almost made our early demise!
That is the end of our grand little spree!
Amo the Pumpkin Girl is where we wanna be!
Zheng Yi's Diary Entry:
This recent encounter felt weird. It's as if it was a fever dream, a bit like that dream state thing I encountered before. One moment we were exploring an open mouth of a cave, next thing I know, we were stranded at some type of dock and the only way out was to defeat the big boss of the area.
There were pirates there as well, not that I knew any of them. In true pirate nature, it was kill or be killed. So, of course we had to kill them first. But what made me be taken aback was seeing a big water elemental. I had to run back to the party to avoid facing it alone. The tentacles were no bother though, I easily slipped past them with some jumping around.
The most interesting thing happened though because Chromii managed to charm one of the water elementals to bring us to the boss for the final showdown. The water elemental carried me! It was a weird sensation being grappled by... water...
Anyways, the boss turned out to be a pirate captain, and after fighting against Jack Sparrow, I had no mercy for this one either. He summoned a bunch of tako and it absolutely made me crave for sushi and takoyaki. Damn, I wonder if they sell that in the tavern?
With some good teamwork as usual, we managed to defeat them all and found some gold in the treasure chest nearby. Out of nowhere, a windskiff falls out from the sky and lands in Ronia's hands. Nobody else seemed to want it but I felt like it was something useful for me. Ronia gave me the windskiff while playing games with her words and intentions. I might want to kill this one, someday.
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Where did you go?
Who did you meet?
Enemies
What actually happened?
✎﹏﹏﹏﹏🐏🍀 Bonnibelle Meadows Adventure log
Summary: Bonnibelle cried for dead friend of children, he went through lot, poor boy :( . But on bright side, Bonnie has own children now. Bonnie has three sons; Austin, James, and Clint. Bonnie promises to take care of children!
﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏
🐏 Random OOC:
🍀 Hats down to DM Kid, one of the best session I've been in so far, I love angst so much, and this just hit that angsty spot since I'm VERY sensitive and weak with anything involving children, I'm sure you can tell, great job DM! Thank you so much for this phenomenal session!
🐏 Where Did You Go?
🍀Village in the outskirts of Dawnport
🍀Kael's newly bought house
🐏 Who Did You Meet?
✎﹏﹏﹏﹏ The Party
🍀 Pretty Lady (Mary Jane)
🍀 Unarmored Man (John)
🍀 Man Maid (Pax)
🍀 Lizard Man (Drav)
✎﹏﹏﹏﹏ The NPCs
🍀 Cheap Merchant (Kael)
🍀 My children: Austin, James & Clint
🍀 Ghost Child, Louis
🐏 What Happened?
🍀 The party was hired by a merchant dwarf named Kael who recently bought a house for a cheap price, however this house is supposedly haunted according to the townspeople, therefore the party's goal is to go to this house, clean it and supposedly cleanse it to get rid of any ghost if there are any. With John and Mary Jane, they went into the house and not long afterwards, a child's voice was heard, telling the party to find them.
🍀 After nearly fighting a mimic, who nearly ate John's arm off, the group met up with Pax and Drav and continued with the exploration with Bonnibelle occasionally cleaning the cobwebs off. Upstairs they found a child who immediately went down the roof using a makeshift rope using the bedsheets to which Bonnibelle immediately followed after, however upon feeling a chilly wind in the room where the child have gone, Bonnibelle immediately made her way back upstairs to regroup and ask for assistance.
🍀 Upstairs they found the first boy Austin, then back at the room, Bonnibelle found James and Drav found Clint, all while the others managed to uncover the house's, formerly an orphanage, dark secret. After much convincing, the children finally agreed to leave the house, however another voice was heard and that voice, which was confirmed to be Louis. Soon the party search upstairs for more clue and a music book was found where the piece for "London bridge" was marked.
🍀 Going back downstairs where the piano was, Bonnibelle scanned the piece and began playing, pressing the keys on the old and out-of-tune piano, it opened the door to reveal the corpse of Louis, which was then followed by the appearance of his ghost, seemingly joyful that he was found, Louis played with the other boys one last time before moving on to the afterlife.
🍀 Meeting up with Kael, the party got their payment and Bonnibelle adopted the trio as her own. She would also like to help in burying Louis by collecting the flowers for the grave that will be made.
I was hanging out at the tavern, having a delicious meal when I saw the ad by a merchant named Kael looking to get rid of ghosts in his new mansion. It sounds fun because what if the ghosts are friendly, am I right?
I was happy to find that John and Bonnie were also joining me on this quest, man! We met up with Kael at the Northern Village where his new mansion was. He didn't seem like a friendly person but at least he was paying us. Whatevs, I guess.
We arrived at the mansion and investigated the place. There were quite a few mimics hidden as chests there and we did end up having to fight a couple of them. John was unfortunately very injured in those fights, sigh... Drav and Pax also happened to join us. They seemed nice although a bit intimidating, but later I found that they are very genuine people. Drav is a guard of Dawnport and I've seen Pax in the tavern before.
Together, the 5 of us investigated the place only to find that there were real children hiding there the whole time! They were orphans and this mansion used to be an orphanaged ran by a very horrible and abusive headmaster. Oh my god, those poor things! We totally rescued them, of course, but after that there really was a ghost too.
We investigated further to find that there was a poor child named Louis who had died and we found his body in a hidden room behind the grand piano. It was so sad. Bonnie was really shaken by it but that also pushed her to adopt the other 3 children, Austin, James and Clint. So, that's really sweet and I'm glad the children have a home now.
Kael appears later and pays us our wages for "getting rid" of the ghost but I also made sure he gave each of those kids some money since they were being evicted from their home. He was hesitant but I'm glad he chose to do the right thing.
Pax also happened to find a Ruby of the War Mage and gave it to me. He seems tough, intimadating and more focused on his goals, but I think deep down, he is a very nice person.
After everything was over, all I can feel was sadness for the children as they had suffered for such a long time, especially Louis who unfortunately died all alone in the dark room by himself. It is heartbreaking what some people will do and I hope that the headmaster gets caught one day and pay for his crimes!
With a heavy heart and a lot on my mind, I need some time to myself to heal both emotionally and spiritually. I think I will avoid going into town for a bit.
Peace out ✌🏻☮️
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NPCs
Enemies
📍 Where we went:
👥 Who we met:
⚔️ What happened:
Drav, patrolling the outskirts of Dawnport, heard fighting coming from an abandoned manor and joined Pax, Bonnibelle, John, and Mary Jane, who were there to clear the house of ghosts. Drav, initially skeptical of ghosts, helped lead the investigation. The group split up, with Drav and Bonnibelle finding footprints leading upstairs and evidence of recently eaten meals in the kitchen, suggesting children were playing pranks. They regrouped after Pax, Mary, and John fought a mimic on the ground floor, then explored the first floor where they found a blood-stained bed and spotted a child laughing from a window.
Drav jumped from the roof to capture a child, identified as Austin, who refused to name the others. Deductions from the three plates in the kitchen led the party to search for three children total. In the stable, they found James being convinced by Pax, Mary, and Bonnie, and Clint hiding in a hay bale. When Drav opened a chest, an illusionary girl appeared, followed by the ghostly figure of Louis, the most abused orphan under the Headmaster. The children revealed the Headmaster’s quarters were in the east wing, where Pax found a Ruby of the War Mage (given to Mary Jane).
Behind a piano in the east wing, the party discovered a hidden compartment containing the rotting body of Louis, confirming he had died and become a ghost. Kael arrived and was informed there was only one corpse and the ghost was gone. Drav explained his role as a Dawn Guard helping during patrol. The session ended with Bonnibelle, moved by the children’s plight, deciding to adopt them.
Doodle of Blonde Blob holding a sword
We came for training. Got attacked by spider webs.
Then a horse and its rider came.
Then smoking bombs appeared.
Then ice blades.
Then the party gang up on a running wolf.
Lesson learnt. Don't group to be easy targets. Abandon your party. That or the Tank would abandon you first.
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(Where did the party go?)
Dawnport's Training Grounds & Arena
(Who did the party meet?)
(What happened?)
It's One's first time practising battle tactics, it's so different from those tabletop simulations One is used to!
At first it looked like we were fighting someone atop a mounted giant scorpion, and a wizard. But the arena also summoned exploding steam balls and miniature frost-breathing something!
This One has heard that fighters rush headlong into battle, but One never expected it to be to a suicidal degree! They stood toe-to-toe against the enemy, wildly swinging their weapons or fists; the latter standing two-against-one too... One admits, that trick with the shield to protect an ally is incredibly nifty, but it could barely help against the exploding steam balls. Hahaha~
Our casters meanwhile, kept a level head. A bit too level if One might comment. This tiefling lady is soooo chill, she stayed in range of the enemies breath attacks and exploding steam balls. One had to drag her out of the explosion zones. One caught a whiff of something on her breath while dragging her. Maybe that's why she is so chill? One strongly advise to One's readers against fighting while under the influence.
As for One, One merely activated One's protection device (Sanctuary spell). One observes it does nothing against area effects, so One might have to upgrade it in the future. One had fun watching the battle up close at first, but had to chip in with the damage once the fighters start getting knocked unconscious. Oh, it makes One more sweaty that expected.
Overall, the simulation definitely taught One a lot about battles. One certainly cannot wait to experience an adventurer's life in Dawnport~
I saw a little poster about training at the Training Grounds and Arena and thought it's high time I test out my newly acquired skills. Things started out pretty tough with a web being slung at us but we helped each other get out. And then there were some kinda bombs thrown at us as well. Thankfully, Zapin and Yvolres came to my rescue. #Teamwork
Zapin is a very fine person 🫣
After getting out of the web and bombs, the real battle begun and we did our best to fight. It wasn't easy, many of my teammates kept getting taken down by the simulated enemies. They're very strong! We did our best to help each other out wherever we could.
It took me a while, but I finally learned to use moonbeam which is very powerful! I'll have to keep in mind to use it more often in battles.
Finally, we did our best to take all of them down and won. Although, out of nowhere, a dragon suddenly appeared and went away again! I think we would have been fried if the dragon hadn't left, man...
Anyways, all this fighting has gotten me hungry. I wonder what's cooking in the tavern today?
Peace out ✌🏻☮️
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Enemies
Yvolres Zduhac - Barbarian/Fighter Dwarf
🍀Where did you go🍀
•Arena Guild•
🍀Who did you meet🍀
-Players-
• Elaya • Bonnibelle meadows • Mary jane • Zapin • Shuo •
-Enemies-
•Wolf •Wolf's living Dagger •Spider and it's rider •Steambomb •Magical ice thing
🍀What happened🍀
-Prologue-
Due to lack of growth from new adventurers and with permission from the adventurer's guild arena we've set up a little exercise.
-Guild arena-
•Yvolres and the party were siting at their area before the fight started. Four of them get caught by webs (Shuo • Yvolres • Elaya •Zapin) because of the spider shot at them. Shuo,Elaya and Yvolres tried to escape from those web but failed.
•Bonnie tried to help Yvolres and it was a success,Yvolres wanted to help shuo get out from the web but failed,Zapin tried to escape but failed.
•Steamed bomb shows up, immediately went to us.
•Shuo finally can escape thanks to Mary jane.
•Yvolres tried to help Zapin and mary jane by took the steamed bomb and threw it to the wolf.
•Group of cone of ice get summoned and attacked us.
•Yvolres tried to taunt them but unfortunately their wrait is too much for the dwarf.
•Yvolres,Mary jane and Zapin almost died to cone things thus he will never try to taunt them again.
•He went to elaya to help her because she was alone with the spider,thanks to their teamwork we managed to defeated the spider.
•The rest of the party managed to defeated the wolf too and its dagger finally vanish.
(Where did the you go?)
Dawnport's Training Grounds & Arena
(Who did the you meet?)
(What happened?)
The adventure guild offer some training toward the new adventurer, including myself. Therefore i join the training session together with party i have listed.
I must admit, I was far too eager and charged straight into battle, exchanging blows with the enemy without much thought. Needless to say, I regrets being so reckless. There is much to learn about knowing when to advance, when to retreat, and when to rely on your party.
The arena's exploding steam balls and miniature frost-breathing creatures certainly made things more troublesome than expected. How many times i have lost concious during the battle. It truly a shame to myself
Fortunately, when I found myself in trouble, the tiefling lady came to My aid and healed me. I'm truly grateful for her kindness. A warrior may stand firm alone, but it is the companions who stand beside them that make the difference.
All in all, I learned a great deal from this battle. I shall remember this lesson well and hopefully make wiser decisions in the next encounter.
I look forward to more adventures in Dawnport!
Though perhaps, next time, I shall think twice before charging headfirst into danger. Hahaha~
(Where did you go?)
(Who did you meet?)
(What happened)
The party met at the tavern. Hanz was recruiting people to investigate the Croft manor. Apparently, her sister was enslaved by the Crofts and was made to do many misdeeds while being controlled. The body is now free, but the party is to look for evidence that Sylph was controlled.
At Fort Barrack, Dorn briefed us. From his investigation, we are to look for these items:
We managed to infiltrate the mansion by knocking out most of the guards. There were some unfortunate soul lost (may the Elements guide their soul). The mansion inside is surprisingly empty, other than Nyx's then-would-be student Lou and one other who Nyx sedated with her magic. We found the requested items, including a map and letter wrote by Sanbalek of Deepmarsh, a town in Reedmarsh, south of Deadmarsh. There were also an infernal contract found by Pax and Chromii, but that's a story for another day.
(Where did you go?)
Dream world
(Who did you meet)
- Morban
- Yulrac
- Lumiere
- River
- Tailor
- Carlsberg
- Risca
- Kaleesh
- Sera
- Ellie
- Annie
(What happened?)
The party woke up and immediately found themselves in a situation where they were about to fight Risca, surrounded by blossom trees and a fog surrounding the area.
The party prepared and Tailor launched the first attack, causing the fight to ensue. Takashi figured out that the tentacles were where she was hiding her power, and not only that but also that the fog was also empowering her as well, informing the party this through telepathic means, Takashi then dispelled the fog, revealing a time stopped area along with the trees now dead.
The party slowly cut down each of her tentacles, causing Risca to slowly lose power. With Tailor dealing the final blow.
Then, a portal opened upon her defeat, as an old man stepped out of it. Kaleesh, that was his name, seemingly apart of Yanarok. As he stepped forward to taunt and ask Morban questions on how he had figured out Riscas weakness, Abyssadon went forward and successfully bit Kaleesh, causing another combat to start.
As another fight ensued between Kaleesh and the party, The party managed to figure out that he was hiding an amulet underneath his clothes.
Abyssadon went forward and tore not only Kaleesh shirt but also the armor he was wearing, giving Takashi an opportunity to shoot the amulet and causing it to break. With most of Kaleesh power gone the party managed to attack and damage Kaleesh more consistently, causing him to eventually fall
After the fight ended, the party went to Kaleesh corpse, to where they inspected it, causing the corpse to suddenly explode, but just as it does, Abyssadon manages to cover it with his body, taking the brunt of it while the party only took half.
After the explosion, another portal opens, revealing Kaleesh again, and this time instead of an amulet, he was holding a sword that gave out even more magical power.
But as he appeared, he had put everyone in stopped time, causing the party to be unable to move but somehow still able to talk.
Kaleesh tried to convince the party to join Yanarok, with Tailor audibly saying no and insulting Yanarok, while Carlsberg said that his country wasn't on the map.
Tailors words had not phased Kaleesh, but Carlsberg on the other hand had. Kaleesh threatened to kill him, but while this was all happening, Takashi had been devising a plan, and with the help of Tailor and Lumiere lending their magic, he had reversed the effects of the stopped time, causing it to only affect Kaleesh.
Thanks to Carlsberg the party managed to figure out that his physical body wasn't here but rather somewhere else, and a portal appeared above them. At first the party didn't think it was safe, but thanks to hearing a few familiar voices coming from it the party managed to confirm it was safe.
The party climbed up into the portal. Leaving the area.
The party meets with Sera, Ellie, and Annie. To which Sera had explained that she didn't mean to send the party to the location they were previously in, due to an accident with Ellie and Annie.
Sera then explained the situation with Kisla, Ronia and Riscan and how Sera is working with the rebels, with the leader named Obil.
To where the party had found out that they were trying to hide from Yanarok and had wiped Kislas memories from letting her find them.
Then explained that Ronia, Kisla, and Risca are apart of a family assassination group. Risca was a shapeshifter that had invaded Dawnport,
Takashi had told them that he had unfortunately removed that affect, causing Sera to panic and telling the girls to wake up. To which the girls disappeared when Sera had snapped her fingers.
The party then formed a plan, where Takashi, and Morban will find Kisla to try and convince her to leave Yanarok, and Tailor will attempt to find Father Hoilsat.
🍀Where did you go🍀
Dream World
🍀Who did you meet🍀
-Players-
Morban • Lumiere • River • Tailor • Carlsberg • Risca • Kaleesh • Sera •ellie annie • Takashi
-Enemies-
Giant Demoness lady and an oldman
🍀What happened🍀
•The party wake up at the forest as soon we realized there was a demonic being in front of us, she can teleport,use our ability and spawn barrage attack on us but at last we manage to defeat her
•As we defeated her,a portal summoned and an old man show up without hesitation he immediately fighting us while insulting our party, after ton of Aoe attack we manage to survive and defeat him
•at last we get summoned to the church like place
Location Markers:
The Woods Somewhere
Those I Met
Sylph, Shu, Joanna, Lucian, Y, Joanna
Paper Journal #6
Went into the forest escorting Slyph, suddenly bird man thing appeared squatting on trees.
Shu talked to them in squaks. Then suddenly we in battle somehow, eyeing Slyph especially.
Then a bird-skull masked men appeared, and ambushed Y, Slyph and Shu.
We then beat them up, with Lucian shouting me to shoot again.
Thought it was done, no. Then hunters and tornadoes appear.
We somehow fight nature, then a hunter offend it, and the tornado chased after it.
We managed to kill them all, even the fleeing hunters, and survived the ambush.
Then go back to Dawnport.. safely.
So, today’s lesson: Slyph pissed off something but I dont know what. Also, we can fight tornadoes apparently
where did you go?: the guild then a candy house
Who you met?
Lusio Wan, river, Lumiere, ms witch, juliebird
what happened
we took a contract to protect a house of sweets where we fought zombies skeletons banshees and a bomber we achieved a flawless victory in doing so
then it was revelead to be some trick and we got some gold and potions.
☀︎.ೃ࿔:・ Adventure Logs
────☀︎────
「 ✦ "I'm not sure if that's how Trick or Treating works" ✦ 」
✴︎ Where did you go?
✦ Adventurer's Guild
✦ Ms Witch's Candy House
✴︎ Who did you meet?
✦ The Party: Lusio, MorBan, Wan, River, Me
✦ The NPCs: Ms. Witch , Juliberg
✦ The Enemies: Zombies/Undead, Banshees, Skeletons, Skeleton Bomber
✴︎ What happened?
✦ A small young lady, who goes by the name Ms Witch, came to the Adventurer's guild and hired the party to guard and defend her house made of sweets and candies. The party dealt with zombies, banshees and skeletons. MorBan killed the Skeleton Bomber, but in doing so, the skeleton dropped the bomb and detonated it. But instead of a chaotic explosion, there came a clown named Juliberg. He revealed that it was all a game and they won... Apparently...?
Zheng Yi's Diary Entry:
Another day at the tavern of Dawnport. Despite the rumours of a looming war, there still hasn't been an actual war coming, so it's more peaceful than I expected.
Out of nowhere though, I was sucked into that same bottle battle as the last time. However, today, we were at the beach. I thought it could actually be a chill time at the beach but out of nowehere, Jack Sparrow arrives with his crew and two giant Manticores! He was antagonising as usual and I just couldn't stand his pompous self, and so we went into battle.
It was a difficult battle indeed. His crew are experienced, and he brought those giant beasts too. Things got pretty deadly and we really needed to use healing spells and potions just to survive. But alas, we all came out victorious from the battle. Jack was beheaded while his crew and beasts were all taken down as well.
I had taken over his ship at that exact moment when out of nowhere, we got sucked out of the bottle again! Blast!
I'm drinking more, I guess.
-------------------------------------------------------------------------------------------------------------
Where did you go?
Who did you meet?
Enemies
What actually happened?
(Where did you go?)
I thought I was at the Barnacle Inn and Tavern, but I was suddenly at a beach?
(Who did you meet)
(What happened?)
I was just taking a break from our busking at the tavern. Suddenly, I see a beach and a ship? They speak funny, trash talk a lot too. Zheng Yi seems to recognise the lot. I made note of their names as I hear it (might be wrong).
The fight ensued was chaotic, to say the least. We got in each other's ways, unlike the enemies. But we finally get to defeat them. Ended up spending valuable resources like potions.
1630, 10/10
I was having a drink in the tavern, when all of the sudden Zamrud, Zheng Yi, Shu, Madame Corbeau and I were sucked in to a bottle, and we landed inside the bottle, and we were on the beach. I thought maybe we were taken somewhere by magic to have a vacation or a relaxing time, but we did do have a relaxing time, because a bunch of pirates came out of nowhere on a giant ship, weirdly enough, the Captain is very famous across many lands.
The captain also had two manticores flying beside the ship, it was truly a fear instilling sight. Nonetheless, being a soldier whose job is to be fearless, I decided to call them out, since they wanted to plunder the land we were on. Therefore a battle broke out. I fell unconscious once, thanks to captain of the ship who decided i was easy prey. Nonetheless, he was wrong. I woke up from unconsciousness, and i chopped his head of with my greataxe. All that left was the manticore, that was taken out by Zamrud and Madame Corbeau, and the victory belonged to us, the land keeper.
After the battle was over, we were warped out from the bottle and we were back at the tavern, in our previous positions, only with the memory of the battle. That would be all for my report.
~ Sergeant Lucian "Ash" Dravash
✎﹏﹏﹏﹏☠︎︎✿ Logs & Observation
Summary: I was in the tavern when I was sucked into that damn bottle again. We had to fight manticores and pirates! What a chaotic day.
﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏
☠︎︎ Where Did You Go?
✿ Inside the bottle (Location: Beach)
☠︎︎ Who Did You Meet?
✿ The Party: Zamrud, Zheng Yi, Shu, Me, Lucian
✿ The Enemies: Zack Sparrow, Master Dibs, Elise Burner, Gill Burner, an unnamed pirate, and two manticores.
☠︎︎ What Happened?
✿ I just returned from purchasing items from the shop recently, to rest, I returned to the tavern. I have encountered unfamiliar faces but before I knew it, I find myself sucked in that damn bottle. Thankfully we didn't deal with dinosaurs in the forest this time. We found ourselves in the beach this time.
✿ Pirates seem to dock unto the shore, started insulting and taunting us... And so we fought against them. The fight was a tad difficult, mainly because of the two manticores that these pirates brought along with them, oh! but we did won. Unfortunately, I wasn't able to use my magic items in that fight.
🍀Where did you go🍀
🍀Who did you meet🍀
-Players-
•Ren •Lark •Zheng yi
•Lucian •John
-Non playable Character-
•Shu •Shuo
-Enemies-
Dragons,wolves,Shuo (Boss)
🍀What happened🍀
-introduction-
•Shu's eldest brother just arrived in dawnport, since the 9th sibling (Shu) just started her journey of becoming adventurer. He wanted to test her abilities in combat. He found out that,Shu still need some training because of that shu made a quest to help her with her eldest brother training.
-Tavern-
•The party was talking about the quest made by shu and shu looks very worried because she's dont know how to fight in frontline because shes a druid.
•Her brother is finally arrived and greeted the party. After we introduced ourselves to him, he took us to the ice mountain.
-Ice mountain-
•We finally arrived at the ice mountain, we found a group of dragon. We defeated them.
•Wolves show up and Shuo started to attack them to make the battle harder and of course they defeated him and the pack of wolves.
•lark revived Shuo by giving him by cpr,then we return to the tavern.
Zheng Yi's Diary Entry:
It was an interesting day today. I was hanging out at the tavern as usual when a group of new faces came in accompanied by cute little Fae. I was hanging out in my little corner just minding my own business until I heard some of them placing bets. My ears immediately perked up and decided to join in on the wager. I'm pretty sure I'm gonna win this.
After a round of introductions, the time and date for the showdown between Dong and Shuo was set. I can't wait to win.
Shuo then said he had to prepare Shu for her combat training and then we all went our own ways. I continued hanging out at the tavern until later, Shu invited a few of us to join for the combat training. Well, what can I say, I wanted to see Shuo get taken down, and I would gladly do it personally.
Up at the mountain where Shuo decided it to be the training ground, we fought against dragons and wolves. I drank one of the random potions I bought from Alicia a few days back and it just sent shivers down my spine, making me feel a bit colder than I already was. I guess that was a dupe, or it would have been helpful during a really hot day.
Anyways, I joined in on the battle against the dragons but after they were defeated, it was us against Shuo and some wolves. Of course, now that Shuo has joined the battle, I set my target on him and him alone. I wanted to take him down!
We went back and forth a few rounds fighting against him and the wolves but the final blow was done by Ren instead of myself. Humph! I bet I could have landed a killer last blow!
Anyways, it was all good. He gave Lark a pair of fancy magic sunglasses. We head back to the tavern and I just ordered another fresh pint.
-------------------------------------------------------------------------------------------------------------
Where did you go?
Who did you meet?
Enemies
What actually happened?
JOHN'S ADVENTURE'S NOTES
WHERE DID THEY MEET
WHO DID YOU MEET
WHAT HAPPENED
Lark's Letters:
Oh my lord Ceo that man is the finest thing I've ever set my eyes on. Watching him beat everyone up was such a blessing. I honestly don't even mind the hike and monsters at that point. Maybe next time he'll take his shirt off.
-------------------------------------------------------------------------------------------------------------
Where did you go?
Who did you meet?
What actually happened?
(Where did the party go)
(Who did the party meet)
(What happened)
Subjects 1 was dropped in Setting 1. They saw a pair of heavy doors, and heard a voice begging someone to stop, followed with a gasp. Soon after, Subjects 2 and 4 appeared. Subject 2 appear heavily wounded (missing both eyes, skull showing parts of the brain, legs bent in several places). Lark managed to manipulate the Weave and teleported us to Setting 2. Subjects 1 tried healing Subject 2 using the water from the fountain. Suddenly, Sera arrived. She healed Ellie, and brought us to their "headquarters", which is a chapel. The chapel uses ichor (divine being's blood) as a power source to protect itself from Risca.
While there, the party was informed that the Vina family are assassins and Risca's personal army. They are made of 8 members in total. Sera also mentioned that killing Kisla would probably stop the dream from recurring.
Once inside the chapel's barriers, we learned magic. Some of us was taught to shapechange, while others learned the imprisonment spell. Lark also made a deal to trade all his spell slots with an item that could generate a barrier as strong as the church's own barrier.
Sera instructed us to go to Place of Lament to learn how to defeat Subject 4. However, Subjects 1 decided to wake up to be better prepared for the place, due to the ominous name.
When Kejora (and Lark and Lumi too) woke up, she saw a letter written in blood, signed by Subject 4. It foreshadowed that Subject 4might arrive in Dawnport from tracing our Weave manipulation.
Recap - future Abyss State explorers get 2x/LR ability to cast the following spells:
ZEVROUGE'S LUCID DREAM REPORT
WHERE DID WE GO
WHO DID YOU MEET
WHAT HAPPENED
🍀Where did you go🍀
-adventure Guild-
-Jungle-
🍀Who did you meet🍀
-Players-
•Takashi•Eden Grenward•Lumière•Revere 'River' Crux•Kejora•Lucian•John Le Foque•
-Non playable Character- •Carlsberg•
-Enemies-
7 Allosaurus,3 Giant Scorpion,1 snake and 1 black panther.
🍀What happened🍀
-Guild-
•Yulrac and the party took the quest that made by Carlsberg, their goal was to escorted him to the jungle and searching for Ankylosaurus and Elephant after that we need to report and return alive.
-Jungle-
•They arrived to the jungle with four Phantom Steed,as they move forward they saw a river.
•After they across the river,Takashi found foot track of Hooves from up to down and also a brown bear show up but they ignored it and went to the north.
•two snakes show up from our right side, they keep moving. Suddenly two allosauraus show up to them, good thing is Eden can speak to animals but sadly those allosauraus still wanted to attack them.
•they defeated them easily, as they move forward,they stopped at the lake and watching four elephants in their habitat.
•They went south, Takashi found an Ankysauras and told us we should followed it but we get blocked by giant scorpion.
•Kejora successfully follow the Ankysauras but get jumped by 3 Allosauraus and snake
•Yulrac killed one of the giant scorpion and desperately try to reach to Kejora but sadly there was a black panther attacked him.
(Where did the party go)
Wyldwood forest, 2 hours away on a swift horse.
(Who did the party meet)
(What happened)
Subjects 1 was signed up to escort Carlsberg on an animal study tour. Nothing out of the ordinary happened on the first 2-hour leg of the journey. Then, we arrived at a waterfall feeding a stream. Crossing the stream, we came to a crossroad. Takashi found tracks of hooves leading south. It was ignored as it was not part of the objective (both targets are not behooved). We head north instead.
A random bear decided to hug Subjects 1. There were also two bipedal lizards. Eden attempted to communicate with them, but apparently they are hungry and attacked him. After successfully calming the lizards and the friendly bear, we moved north and saw a herd of elephants bathing in the waterfall. After a short break where Carlsberg made notes about their habitat and behaviour, John found a cave filled with more of those bipedal lizards. He warned us that there were too many of them for us to feed (I wish I prepared goodberry), so Subjects 1 made their way south.
Backtracking, an ankylosaurus ran past Takashi. We made to chase it, but was blocked by scorpions who wants to hug us. I excused myself easily as we are here to work not socialise, but the remaining Subjects 1 stopped to kill them for some unknown reason. I have no idea why they hated wildlives so much. While giving chase to the ankylosaurus, 3 more bipedal lizards appeared to hug me.
At this point, Carlsberg told us all it's time to go home, so I bid goodbye to the bipedal lizards and told them I'd come back to visit them again next time.
Fae's Report Summary
Where Did You Go?
Who Do You Meet?
What Actually Happened?
PC
NPC:
I was looking for people to help with the delivery; soon I see some people already gathered and seem happy to help out with the task
But sadly, I still have to ask the horse for help; I pay him with a bag of carrots later on.
Soon after gathering up, we all headed out to the portal. Thankfully someone knows how to drive. Either way, I show the paper to the guards. and we when we thought of the portal.
But as soon as we were about to head out, we were stuck by the forest path, which is a few metres away from the town (aethermarch) entrance.
and we got embushed by bandits. We did eventually defeat them, but some of them escaped, and Fea did light a web of fire. which becomes a chain reaction of burning 1 barrel and a corpse that burns another bandit, and the tree also starts burning.
We try our best to put it out, but we can't save the forest.
In the end Dong able get the goods to Aethermarch's tavern. and provide some intel to the guards.
(Where did you go)
Dripping Caverns, North east of the wyldwoods forest
(Who did the party meet)
(What happened)
The party tasked to escort a cartographer. He is mapping out a cave. The cave filled with sounds of dripping water. Ground is strangely spongy. Noises are muffled and not echoey. We see crystals upon the floor. They are electrically charged and could shock you.
As we lit torch by entrance, we see a treasure chest's glint. Area is blocked by narrow passage, John almost stuck. Apparently the trapped chest has a magnifier, a silver key pendant with cord, and a longsword.
We met up further north, and saw large mushrooms. Corbeau and Chromii both took some. Apparently edible.
Found an old bridge over an underwater lake/slow stream further north (doesnt look stagnant but no ripples). It led southwest. Almost fell onto the water - it ended abruptly. A shark jumped me while dangling onto the bridge - turned into ingredients by John.
I fell onto water during the attack, but flew my way out (hurt arm muscle trying to pull both myself and shark up onto bridge). Decided to scout since I gave my wings a stretch - got caught up in another narrow passage.
Eventually managed to break free with Kirin's help - my summoned steed. Decided to rest up while waiting for the party to round up the long way around.
There were two chests in the last cavern, and a drop that leads further down deeper to another cave floor. Both chests were trapped. One contains a robe of eyes, the other is acutally a mimic! One of the gemstones in this area is even a mimic fungi.
We called it a day, and decide to explore the other levels after better prepared.
Where did you go? (Name the specific frontier zones, dungeons, or landmarks visited).
- Northeast from the gates of Dawnport into the wilds.
- Dripping Caverns
Who did you meet? (List the names of any key NPCs, factions, or major monsters encountered).
Cartmen Diago (Cartographer, a wizard that make maps for a living)
We are to map out a cave that was recently discovered. This cave has a weird property where the ground is spongy; but the texture is still that of stone. When you try to stab through the stone with a weapon (Chromii used a dagger), it breaks. Suggesting that it could be a new variant of stone. There were also purple crystals scattered around the cave, we later find out that it shocks you with touch. Whether or not this 'shocking' sensation is merly a feeling that resembles that of lightning or actual lightning remains a mystery; the stone itself does not have any indication that it was charged with electricity.
10/4, 1200.
Today was honestly a great day. I realized that I finally get what I want, the strength, courage and will to protect people. Today, I went on an adventure with Elaya the Dragon, Shu the Land Sperm, Mary Jane the Bird, and Yvolres the Savage. It was quite fun, as I discovered a cove, many frogs there, and also King Shoom. Cute unknown creature his is but he wears a mushroom cap as a hat. Adorable.
We then made our way to a goblin encampment, where Mary and Shu made their way to retrieve "treats" for the adorable king. Elaya, Yvolres and I decided to silence the two sleeping goblins near our entrance point, but somehow they managed to alert the whole camp. And so, without any regrets, it means I can finally let go of my lust over battle. And in unleashing that, a massacre has to happen. I do not regret it, but I will feel the guilt later, for they too are beings of god.
After the whole battle, we retrieved the treats, i took a short break on the nearby bed they had, and...they left me.. but, i remembered my way home so i made my way home.
Short report, Captain. But dare I say the battle was fun.
Signed,
Sergeant Lucian "Ash" Dravash
So, I was like chilling by the drying fishes outside the tavern, smoking up as per ushz, and like a bunch of peeps gathered at the quest board and found something interesting. I was like yo, lemme join! And they were like yeah let's go.
So we went to this Froglet Grove which had a bunch of giant frogs and I like tried to speak with their leader called King Shoom, but then like, he got all offended, and I was like awwwhhhh. I didn't mean to offend him ya know.
Anyways, King Shoom wanted some snacks and we had to like go through some goblins to get them at the beach. Shu was all like don't kill the goblins and I agreed, but Elaya, Yvolres and Lucian really wanted to fight. So things got really bloody. I had no choice but to join the fight in the end because I couldn't bear to see my friends get into so much trouble. I had to hurt some of the goblins and the bugbear, but I only meant to knock them out... except the party did kill them anyways.
It was really a bloody scene and it sucked. They were just complaining about their bosses and having a beach day ya'know.
We ended up bringing back all the chicken and helping to feed the giant froglets. King Shoom awarded us with gold and I got a special Helm of Comprehending Languages. Maybe next time I'll get to speak with King Shoom better. We got chased out soon after though. It seems like this beautiful oasis is a bit of a protected area.
Peace out ✌🏻☮️
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Enemies
Doodle of Blonde Blob holding a sword
We found a cove full of frogs and a strange little creature called King Shoom, wearing a mushroom on his head.
Cute.
We then reached a goblin camp. Shu and Mary Jane went to find treats for King Shoom while the rest of us dealt with the guards.
Two goblins were sleeping.
I approached. My armor woke them. Then Lucian beat them up.
So much for being quiet. The entire camp came running.
Yvores and Lucian tore through them. I joined in whenever I could, though the bastards managed to knock me unconscious.
Twice.
Annoying.
Still, we killed them all, took the treats, and left.
Somehow, Lucian was left behind because he wanted a 4h rest. He'll manage.
The important thing is that we won.
And there was plenty of blood.
------
🍀Where did you go🍀
-Tavern-
-Froglet Grove-
-Beach
🍀Who did you meet🍀
-Players-
•Mary jane
•Shu
•lucian
•Elaya
-Non playable Character-
•King Shoom and froglets
-Enemies-
•Goblin
•Bugbear
🍀What happened 🍀
-Tavern-
•Yvolres and the party took the quest that made from King Shoom
•King Shoom took us to the froglet grove
-Froglet Grove-
•King Shoom explained to us that he needed our help to get snack that guard by goblins
•we immediately went to the beach
-Beach-
•Shu and Mary jane transformed to scout the area,there were goblin and a bug bear.
•Mary jane return and we started fighting them
•Others are fighting while Shu and mary jane are stealing snacks inside the building and took them to us
•the bug bear caught shu and mary
•both of them unconscious and the rest of the party started to getting serious and finally defeated all goblins army
•We bullied the bug bear and Yvolres cut its head as final blow
We return to the tavern
-Tavern-
We met king shoom and told us that we successfully took snack from goblins then he took us to the froglet grove
-Froglet Grove-
As we arrived,we see King Shoom feed froglets with those snacks
🍀Who did you meet 🍀
•Abdul
•John
•Big dong
•Bonnibele
🍀Where did you go🍀
•adventure guild
•Forest
🍀What happened 🍀
🍀-Adventure Guild-🍀
•Yvolres and the party is searching for a quest
•We took the quest to help a druid to do ritual
•The druid took us to the forest
🍀-Forest-🍀
•We came to the forest
•The druid did a dance ritual
•skeletons and Shadow entitiy came
•We the party defeat most of skeleton but merely survived to Shadow entitiy
•The ritual is completed
•We saw Giants with skull head show up
•we immediately ranaway and returned to the Adventure guild
Tavern > forest ritual site
PC:
NPC:
We gather by the tavern, chatting around and learn about the people who will become the party members.
We got the quest to help defence the place when the requester casting ritual.
Soon we arrive to the spot and get ready to defending, we success and collect any loots we can.
While Dong is drunk
Y journal <The lost of Blood Sacrifice>
Who:
Where:
What Happen:
We met at the adventurer's guild where Mara briefed us on the situation. A mother and her daughter were kidnapped by what appear to be elves.
Who you meet
•Y
•Joanna
•Lusio
•Pax
•Chromii
Where
•Adventure Guild
•Forest
•Cult mansion
What happened
-Adventure Guild
•we gather at the adventure guild
•need to save two dark-skinned elves who get kidnapped by the unknown hood figure
-Forest
•we went to the forest,saw two dead people
•we follow the trail of blood, it lead us to the cult mansion
-Cult mansion
•we entered the cult mansion, walking around while in stealth state.
•we found a library filled a group of cultist,we defeated them and keep one to get information.
•we have the information about the basement with hostage
-Basement
•we went to the basement looking for hostage
•Yulrac bruteforce to open the door but fail and it cause alarm to alert
•cults came but get defeated by us
•we found the hostage,the hostage told us to save her baby
•we saw the baby inside a room filled with cultists
•Lusio took the baby and ran away
•Yulrac grappled the boss
•Party teamwork was too great,thanks to Joanna we finally defeated all of them
•we returned to adventure guild
It's always a wonderful day when you get to sneak into a cultists mansion and gut a few of them. The best part was that I even got to have a little fun with one and the other adventurers weren't telling me to stop. Such a refreshing bunch. That Goblin though, seems no matter the profession the race is just rather loud and petty. It will be quite interesting to see how the other adventurers feel about him.
Chromii was wonderfully mischievous as usual and it was an absolute treat to watch her bully and fight her way through the mansion. I do look forward to more of these types of adventures. The axe I picked up was magnificent. Unfortunate that I can't use it.
⚔️ What happened:
The party went ot the forest to ind out where the mother and baby went. Unfortunately they found the two adventurers that were originally sent to save them dead,
We managed to track down where the victims went and found the cultist mansion. Chromii, Pax, and Y had went to go check out the back, while Lusio, Yulrac, and Joanna went through to clear the front.
The party eventually reconvened and decided to go through the library, where they had assassinated cultist members, and some more to the door leading to the kitchen. After intimidating one of the cultists into telling where the ritual is being with held, they took care of him before disguising themselves.
The party then managed to convince some other cultist to lead them to the area, but was unfortunately found out. Th eparty once again killed them and ound a secret area where they had been keeping the victims.
The party then killed the cultist guarding the prison and freed the mother, who unfortunately didnt have the baby with them.
The party then found a key and managed to get access to the ritual room where they had fought the cultist one last time before leaving with the baby. The party went upstairs and broke through a window and broke through a wall to escape with the victims
Zevrouge's Adventure Notes
Where did you meet
Who did you meet
What happened
(Where did you go)
(Who did you meet)
(What happened)
Subjects 1 were having their breakfast in the tavern when Kejora and Wan noticed a note on the quest board. They followed the map behind the note and met with Subjects 2 in Setting 2, and subsequently told to meet subjects 3 at setting 3.
The party was met with several cyclopes that stares at you uneasingly. They reminded me of my past, and I shuddered at the thought, mid-battle. There were also some brown-furred monsters with purple blades. Cloud fog seems effective blocking the effect of those stares, but I lost concentration on the spell as tentacles rose from the ground and lashed at me.
Subjects 1 eventually managed to slay most of the enemies, except for 3 of the cyclopes that managed to run away.
The next day, news of my past was distributed in form of flyers all around Dawnport. I suspect the Notics somehow drew those memories during the battle, and someone is using the memories in the background to make us lose focus.
I was hanging outside the tavern, having a smoke before heading in to look for some food. Shu suddenly asked a few of us for help with delivering food. I mean, she was so nice the other day when she gave me a riceball so I was like...heck yeah, I should totes help her out.
We rode on a cart pulled by horses. Lucian was able to drive the cart but like, woah, he defo can't drift that well because we made a ruckus and caught the attention of some wolves nearby. I protected the food with my life! But I accidentally killed one of the wolves and feel kinda bad.
We continued on and had to cross a river but the bridge was broken. So we had to like get down from the cart, carry the barrels and get wet. It was kinda annoying getting my clothes wet though.
Then we went through a dark place which felt kinda like one of the pits of hell I've been through before. It felt familiar. Anyways, yada yada yada, we ignored a sus merchant and then like fought some skellies.
After reaching the village and meeting Shu's lil sisters, they were like telling us Shu should have given us a map. Like whaaaaaaat? Man, that really would have been helpful. Oh well, when we got back, Shu was all like making it up to us by giving us gold, cooking some really yummy food, and buying us drinks.
It was worth it!
Peace out ✌🏻☮️
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Enemies
✎﹏﹏﹏﹏🐏🍀 Bonnibelle Meadows Adventure log
Summary: Shu sent party to deliver food for her sisters. On the way, Bonnie saw wolves, Bonnie doesn't want to kill wolves so Bonnie bonked it so it sleep. Bonnie went into scary forest and met scary man who disappeared quickly, party fought dead people and bones but managed to deliver food to Shu's sisters, they gave us direction and we got back safely. Bonnie gave away two berries today! :D.
﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏
🐏 Where Did You Go?
🍀 Forest and A random village where Shu and her sisters live in
🐏 Who Did You Meet?
🍀 Pretty Lady (Mary Jane)
🍀 Scary Lady (Elaya)
🍀 Armored Man (Lucian)
🍀 Unarmored Man (John)
🍀 Dwarf Man (Yvores)
🐏 What Happened?
🍀 The party gathered in the tavern where Shu asked them, for help: Shu's sisters are having a potluck but the problem is that they are not good with cooking, so Shu sent the party out to deliver the food to her sisters without giving them a map, just telling them the direction.
🍀 On their way, the party made a bit of noise and garner the attention of six wolves; the party managed to kill half of the wolves while the rest were knocked unconscious. The party then find themselves before a broken bridge, the water below was shallow enough for the party to carry the food and traverse by foot. As the party continues, they went into a foggy forest where they met a merchant, a rather suspicious and odd merchant, the party decided not to help him and he disappeared. Going deeper into the forest, the party attempted to stealth past the skeletons and zombies but their cover was blown so the party had to fight them instead.
🍀 Upon arriving into the village, the party managed to successfully deliver the food and discover there was a safer way to go in said village. Upon returning to Dawnport, the party informed Shu about the supposedly safe path, only then did Shu discover that the artwork was actually a map. To compensate, Shu gave the party some bag of coins, a free food and drinks for the day and a shield for Lucian.
Where did you go
•Tavern.
•Forest,East,Downport.
•Forest - Broken bridge
•Dark Forest filled with fog.
•Magical dark forest filled with Necromancy magic.
•Shu's sisters's village.
Who did you met
•Shu(cute blondie),Lucian,Mary jane(Billie jean),John le foque,Bonnibelle(cute sheep),Elaya (Yandere blondie)
What happened
•Tavern.
Shu asked Yvolres and the party to delivery containers that contain Rice, vegetable,soup,and dessert to her sister. she gave us a wagon with two horses to carry those containers.
•Forest,East,Downport.
As we watching the scenery in the forest,three wolves came to us looking hungry.we decided to attack them then another 3 wolves show up,he underestimated those wolves,Yvolres went unconscious and almost met his grandpa,the kind Mary jane revived him and the party defeated those wolves.At last there were two wolves still alive after john woke up them up they immediately ran away.
•Forest - Broken bridge.
We continue our journey and found out the bridge is broke and cannot through it
Then we found out the water is not too deep so we carry those barrels from the wagon with our strength. Yvolres carry a barrel of vegetable.
•Dark forest filled with fog.
We continue our journey,we entered the dark forest filled with fog as we walked through the forest we met a suspicious mercant,the mercant looking pale and sweaty then he asked us to looking for his cargo. John asked him whats our reward if we help him, Bonnibelle gave him berry but he only hold it and he seeing her menacingly and as we ignored him,he disappeared.
•Dark forest - necromancy magic
We keep continue our journey again, Bonnibelle check the forest and found out it was magical forest filled with Necromancy magic, we also found out this forest filled with Undead like Skeletons and zombies. Yvolres and the party want to went for stealth but unfortunately 2 of the party can't stealth, Yvolres suggest John,Mary jane and Lucian go first while Yvolres protected them but unfortunately this Oldman's brain is dumb so he ended up use rage and make those undead target him and the party but they capable to defeat them despite their attack were keep missing.
•Shu's Sisters's village
We finally arrived at Shu's sisters 's village, we immediately get scolded by them because we were arrived so late at then they found out shu didn't gave us the map for this village and those two sisters immediately apologize for their sister incompetent and reward us with dessert. They even draw a map for her because she can't read map very well.
•Tavern.
We arrived at the tavern and shu apologized to us and rewarded us with gold and a magic item its a shield that can change user appearance.
### Another Delivery
Where:
Party:
Yvores, Lucian, Mary Jane, John Le Foque, Bonnibelle
Elaya's Sratches #1
Dragon Lady Shu asked us to deliver food to her sisters’ village. Simple enough.
Then six wolves attacked us on the way. Yvores nearly died, so Mary Jane had to bring him back before he could meet his grandpa.
Then we found a broken bridge and had to carry the food across ourselves.
The forest beyond was worse. Fog, necromantic magic, skeletons, zombies—and a suspicious merchant who disappeared when we refused to help him.
We eventually reached the village, delivered the food, and learned there was a safer route.
Of course there was.
At least everyone made it back alive.
(Where did you go?)
(Who did the party meet)
(What happened)
Pax got called an unc by Fae, and suddenly subjects 1 who were loitering in Setting 1 got sucked into Setting 2. Subjects 1 barely got their breath when suddenly several ankylosaurus and triceratops showed up! Guess Subjects 1 disturbed their feeding ground, and they didnt like that. As we felled them, other nearby ankylosaurus showed up, presumably en chase by a tyrannosaurus. Some pterosaurs also came to scavenge after a while. Bathed in dino blood, they mistook us as part of the carcasses and hit us as well.
We managed to calm down the swarms of dino eventually, despite stray fireball(s) from Nyxara. But when we got out, Eden was missing!
Location
Forest within the magic bottle
Those I Met
What Happened
Somewhere, somehow, I being pulled into a forest clearing within a magical bottle and had barely recovered from the journey when several Ankylosauruses and Triceratops (Is that what those dinos called?) decided that our arrival had disturbed their feeding ground.
As we fought them off, a T-Rex and several Flying dinosaurs eager to scavenge what remained had appeared. Unfortunately, being covered in dinosaur blood did little to distinguish us from the carcasses they were after.
Eventually, the creatures were subdued and we made our way back out.
Only to discover that Eden was missing.
Where
Somewhere the Map Lead us
Mysterious Market
(Who did the party meet)
(What happened)
The Quest started with Bonk asking some adventures? to fetch him something. He Told us he wants to make a special Food this time using the deer he just caught. And apparently Bonk use a very secret ingredients~ Because of that we got curious well I got curios since i do want to know if the spice really work on my own cooking. Then he asked us to get this secret ingredient. We asked him what it was, He tend to keep it a secret. So we were tasked to find this secret ingredient without any information how it looks or taste. The good this was He did give us a map where we could find it. We follow it and took a full day to arrive.
When we Arrived we seen a bandit guarding the entrance, for some reason he was being rude and cooperative. I just asking question about the location of the market! well eventually the clown cast a spell on him and make him talk. He told us the place he guard is the market and he also warn us not to be noisy. so we enter. We met with some stall owned by another bandits, he was being rude too! HMMP This old Lady doesn't like youngling attitudes nowadays. Then suddenly he dissapeared the party when looting his stall and found something. Not that i care. I only want to know the Secret ingredient.
Till we reach the last stall. that random guy make a bargain on mix spices. well who knows why. Probably think that is the secret ingredient. It cost him a 100 GP too. Poor him getting scamed. Spices does not reach that level of expensiveness. After that the owner also fade away. To our suprise, we were surrounded by Sekeletons. I pased out a Few times. but eventually we did win againts them even though we were outnumbered.
We brought the spices back to bonk. the he cooked the deer... uhh... questionable taste? Using the mixed spices. Oh well maybe i could teach him more how to cook properly. Good thing was Bonk actually pay us, how kind of him.
Private Notes:
John's Reports
Where did they meet
Who did they meet
What Happened
✎﹏﹏﹏﹏🐏🍀 Bonnibelle Meadows Adventure log
Summary: Bonnibelle followed Pretty Lady and Bonk to tavern. Bonk ask help: find secret ingredient! Bonnie and other people go to forest and buy ingredient from secret market! In secret market, Bonnie almost saw light. But made it back Dawnport to give Bonk ingredient :D
﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏﹏
🐏 Where Did You Go?
🍀 Secret Market
🐏 Who Did You Meet?
🍀 Pretty Lady (Mary Jane)
🍀 Funny Clown (Low Key)
🍀 Armored Man (Lucian)
🍀 Unarmored Man (John)
🍀 Dwarf Man (Yvores)
🐏 What Happened?
🍀 The party met up in the tavern where Bonk asked them to help him get a "Secret Ingredient" from the "Secret Market". Bonk had no clue what this ingredient was, but he did gave the party a map showing the location of the market. Without introducing themselves to one another, the party ventured out into the forest.
🍀 All of the merchants of the stalls in the market are a bit hostile towards the party, mainly because they are adventurers. However, John managed to acquire a certain spice that cost a bit. However, because of all the ruckus, the party was attacked by skeletons, ghouls, etc.
🍀 Despite the near death experiences, the party managed to return to Dawnport and gave him the spice.
Where did you go
•Tavern
•Forest
•Who did you meet
Mary Jane,Low key,Lucian,John,Bonnibelle,Bonk ,Shu
What happened
•Yvolres and the party at tavern helped bonk to get a secret ingredients from the secret market and gave them a map to get the ingredients.
•Yvolres and the party is finally at the forest and went to the secret market. Those merchant at the market are rude to them because they are adventurers, one of the party managed to get a certain spice and after that we get ambushed by Skeleton, ghouls and Wendigo looking creature
•Some of us are almost die to them but we managed to defeated them all with our team work
I was heading to Dawnport when I met Bonk and Bonnibelle. Bonk invited us to the tavern and he promised to cook up the deer he caught earlier.
Free food? Heck yeah!
But when we got there, Bonk needed a secret ingredient that can only be found at some super dodgy black market. A bunch of us went there together and they were mainly doing the negotiations. I was just chilling and smoking at the back.
We finally found a merchant who was selling some weird af spice mix and decided to gamble on it and buy it BUT before we could head back, a bunch of undeads rose up and started attacking us. I was so high, I thought I could hit 'em with poison spray. LOL, my bad.
I did take a couple of hits and needed Bonnibelle to heal me but it was all G after that, man. I totes forgot to use my shield but it's okay.
Anyways, with the power of teamwork, we got done and headed back. Idk if it was the munchies or what but the deer meet Bonk made was bomb af. It was a bit raw but I cooked it up a bit more with Beckon Fire.
Man, Dawnport is really fun. Can't wait to find Mr. Ganja Man though.
Peace out ✌🏻☮️
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Enemies
Zheng Yi's Diary Entry:
I was just having some quiet time by myself at the tavern when I was summoned to Chromii's kitchen along with Pax, Fae and Y. We all showed up at the same time and Chromii was already busy in the kitchen. She's so full of energy as usual and has such a kind heart as she wanted to cook and feed the needy around Dawnport.
Chromii needed us to gather some ingredients from a mansion filled with enemies. There were so many of them and they were all very powerful so we had to (fortunately) choose the stealth tactic! My favourite. I haven't snuck around like that in a while.
We went around smothering goblins and bugbears in their sleep, slitting their throats mercilessly, barely giving them a chance to even think.
But the sleeping big boss was a dangerous one though. He was a giant ogre, so we made sure to avoid confronting him in anyway.
After we got all the ingredients we had to escape, leaving behind an old lady who was captured by those monsters. I hope that she was able to make it out somehow. We just couldn't afford to help her in any way at that moment.
We got back to Chromii's kitchen and she continued cooking up a bunch of delicious food. It feels good helping out the needy, I guess.
P.s, Y met a lovely goblin lady named Reese, charmed her, converted her to his religion, and then married her during our time at the mansion.
It's beer o'clock.
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Where did you go?
Who did you meet?
Enemies
What actually happened?
Where did you
•Forest
Who did you meet
•Wan,Carlsberg,Viliarra,Nyxara
What happened
•we went met a suspicious person who somehow looked like an undead, hes scared of Yulrac... , he gave us a task to slay Orc/Ogre and goblins, thanks to our great teamwork we defeated them.
Y journal
Who:
Where:
What Happen:
(Where)
(Who did the party meet)
(What happened)
The party was told to look for blue-coloured ores with purifying aura. Each person requires 5 ores each. They need to wear the ores for a whole day to dispel the curse. We got to the mines. Y casted Locate Object to narrow down the location of the ores. Once we marked the general area, we searched for the ores. After messing up a few of the ore veins due to lack of skill, the party hired one of the mine workers to help them with mining. We managed to bring back enough ores for everyone. One of the artificers helped to fixed them to our armors.
Location Markers:
Party
Paper Journal #6
Went to the artificer’s smithy to get rid of the furry curse. Apparently, the solution was blue ore from a mine.
Y used Locate Object to find it. We found the vein, then proceeded to absolutely ruin it because none of us knew how to mine properly.
So me and Y found an actual mine worker to help. Much better idea.
Got 27 ores in the end. Shared some with the worker, had the artificer attach the rest to our armour, and finally got rid of the curse.
Personal Outcome:
No more fur. No more claws. No more worrying about accidentally shedding everywhere.
- Started out the quest with all of us in the tavern as we meet up.
- We met an unnamed mute Knight (Silver), a lady in robes who appeared to dislike the party (Miss Maya, Vane's Bodyguard), and a purple tiefling named Lady Genevieve Vane.
Loser's Name: Pipkin Pip Underhill
- Described as a nerd with a huge book, likes to talk about the lore of the arcane.
- We were told to babysit Pipkin for the remainder of the day until 5 PM.
- The Infiny Bar (Infinite Bar) is where we met him, sitting alone.
- The Infiny Bar has a place of shooting range, a bar, a library, and a mental wrestling.
- We chose to go to the mental wrestling, Wira winning a match against a skeleton necromancer with his skele-buddies. Kisla join right after; a match against an old man where she forfeited due to being bored after 1 second (she might have adhd.)
- In the background, Corbeau rolled multiple Nat 20s and noticed Pipkin seemed enamored by a red-haired girl across the room waving off to her friends. Clearly having a crush on his childhood friend; Corbeau would also encourage him to talk to her.
- All of us began to focus on Pipkin's amount of rizz, he tries his best to talk to her but is too nervous; the girl laughs and tells him to sit down next to her.
- A group of people walks by and starts harassing the two, the gang having none of that aura-farmed intimidation, walks towards what-about-to-be chaos and harasses them back,
- Bar Fight starts after a group of people tried to interrupt Pipkin having a good time with the girl as the orc swings a haymaker towards Wira as he dodges it but it would hit a bystander instead. Everyone and Wira starts shouting "BAR FIGHT!" and an endless fight starts.
- The party then spents the combat attempting to reach a portal led by Pipkin as the others intimidate, push, persuade, and using oil and caultrops to get there.
- Random note, the skeletons came back for payback but they're BUMS and weren't worth Wira's attention.
- JUST KIDDING I HERO TOKEN THAT BITCH, DIE!!!!
- We were teleported back thanks to Pipkin's Card, and the girl introduced herself as Lyra Vance. She mutually likes Pipkin, and calls him her man!
- The place we arrived is a month away from Dawnport, we're on an entirely different continent.
- We met with a sweet old lady called Miss Lavender; she makes great tea!
- Kisla insulted the employers and was thrown towards the ground with telekinesis by Maya and knocked out.
1300, 24th September
My first day as an adventurer, I am quite surprised that my captain allowed me to be one. Nonetheless, it was a very enraging first quest. The party consists of me, Yulrac, Zamrud, Y, Seelia, and a very late and nervous warrior Omii.
We were told by the guild that there were animals rampaging the forest, specifically, UNICORNS. I embarked on the journey to find said unicorns, but we came across a distressed merchant. Fat and ugly. His wagon was attacked by a pack of dire wolves, and so, in the name of justice, we helped.
There were total of 9 dire wolves, and 4 guards protecting the wagon. One of them were already deceased when we got there, in so failing to save a life. We engaged with the wolves, and while the battle was roaring, 2 guards were taken down by the wolves. It was a painful sight, maybe that's war is too. Nonetheless, we were victorious against the wolves. None suffered injuries nor death.
Then came along 2 unicorns. I was bewildered by the sight of the mythical creatures. They were looking for their kin. Turns out, their kin were trapped inside the wagon. The merchant was the cause of all this useless battle. Seelia unlocked the wagon, and Zamrud instilled what I assume the dragonborn effect. Poaching is never good, let alone mythical creatures, so rare and yet were exploited for profit. We released the kin back to the unicorns.
This is where my findings end.
-Lucian "Ash" Dravash
Location Markers:
The Woods Somewhere
Those I Met
Lucian, Yulrac, Zamrud, Omii
Paper Journal #5
Went into the forest looking for unicorns. Found a merchant getting mauled by nine dire wolves instead.
We helped. Four guards were there. One was already dead, and two more went down during the fight. Wolves were dealt with. Nobody from our group died, so I’ll count that as a win.
Then the unicorns appeared.
Turns out they weren’t attacking anyone. They were looking for their missing kin.
Guess where they were?
That's right, inside the merchant’s wagon.
Seemed pretty obvious after that. I unlocked the wagon and we let the unicorns go. The merchant was apparently keeping them for profit.
So, today’s lesson: if someone tells you they’re being attacked by wolves, check whether they’re actually the victim first.
Also, unicorns are real.
Not sure which part is more annoying.
Y journal
Who :
Where:
What Happen:
(Where)
Somewhere in Wyldwoods.
(Who did the party meet)
(What happened)
The party (sans Omii) patrolled the area when a merchant appeared. He claims his caravan has been attacked by wolves. The party immediately went to help the merchant, where one of the guards were already dead. During the fight, the party keeps hearing animal noises. Y investigated the wagon during the fight, which seemed to be source of noise. He saw baby animals inside. Shortly after the investigation, two unicorns showed up. They telepathically told everyone else to return their foals. The party finished dispatching the wolves, while managing to intimidate the merchant caravan from acting further. The party broke the cages, returning the foal unicorns. Unable to locate the parents of the remaining animals, the party kept the wolf cubs and ponies. The party also brought the merchant and the guards to Dawnguard for poaching.
Zheng Yi's Diary Entry:
I started out my morning at the Tavern, as usual. I was enjoying a hearty breakfast with a little bit of a cold one to kick-start my day a little. I was sitting in a little corner when, all of a sudden, King Shoom burst into the Tavern seeking help. He looked frantic, filled with urgency. I went over to him and tried to calm him down and see if I could communicate with him. Luckily, I picked up a little bit of how WiiWii spoke with him the last time, and I tried meeping away. It was broken froglet language, but we managed to get the gist of it. He needed help with feeding his baby tadpoles!
He showed us a piece of paper that had his cute little child-like drawing of a grove with several rabbits drawn on it. Soon, I could feel the piece of paper tugging towards the East like how the other piece of paper did before. I tried to gather as many people as possible to go on this quest together because King Shoom said he needed 8 of those rabbits. Several people instantly showed interest, while others were a bit more shy to speak up about wanting to join. However, I managed to find as many people as possible, including Chromii, Zamrud, Ronia, Taldrin, Seelia and Yulrac.
As we arrived at the grove, everything seemed fine and dandy. Lusio suddenly strolled into the grove and decided to join us in this hunt. There were many beautiful, colourful trees all around, while the open areas had the rabbits roaming about. There was an owlbear as well, which made us a bit more wary. We broke off into 2 groups upon drawing lots to decide which group we were meant to go to.
My group went over to the left where the Owlbear was playing with a few rabbits. We attacked one of the rabbits and the Owlbear became angry, calling upon reinforcements with a loud shriek. Several awakened trees, giant constrictor snakes and another owlbear appeared, surrounding us.
The battle was extremely tough, and I kept missing my shots. Damn that morning beer. Luckily, though, I finally got to land some good hits later in the battle. We managed to topple the giant monsters and continued trying to catch the rabbits.
As I went further up north, I noticed a chest near the edge of the forest. Nobody else had noticed, so I quietly opened it and kept the loot. As everyone gathered the rabbits with King Shoom in the middle, I went over to the right side of the plain where I noticed a bunch of mushrooms. I thought of harvesting them to give more to Nyxara, but I quickly noticed another chest! Again, I quietly slid towards the chest, unbeknownst to the others of my discovery, and picked the lock. Inside, I found more gold pieces.
Soon, though, the group needed help carrying our spoils of war. With all my strength and might, I picked up the giant owlbear over my shoulder and carried it to the Breeding Grounds. King Shoom proudly showed off all his children to us before hurriedly shooing us off again. He then gave us our reward for helping him, which was gold pieces and a magic item. Through drawing lots, the item went over to Taldrin. In my opinion, Taldrin definitely deserved the item, as he took a lot of damage but still fought through.
While still lugging the dead owlbear on my shoulder, we made our way back to the tavern where I started harvesting the owlbear. I can foresee the amount of gold I'm going to earn from selling parts of this owlbear.
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Where did you go?
Who did you meet?
Enemies
What actually happened?
(Where)
(Who did the party meet)
(What happened)
I was dancing after my post-run breakfast in the tavern. King Shoom suddenly barged in. Almost knocked me over. He showed us a drawing of rabbits. Also motioned rocking a baby and mouth. Zheng Yi and Chromii figured he needs tadpole feed. We went to the forest to catch some. Turns out the rabbits his Liege wanted are awakened shrubs instead. Seelia started hurting the rabbit instead of capturing them. Forest guardian got mad. We managed to calm them down and caught the rabbits and feed the tadpoles.
Note :
Where did you
•Tavern
•Foresr
•Froglets breeding ground
Who you met
Players
•Zamrud,seelia,chomii,lusio,taldrin,ronia,zheng yi
NPC
•King shroom
Enemies
•Owlbear
•Trees
•snakes
•rabbit
What happened
•King shroom came to the tavern and asked for our help by showing a drawing of rabbits,also motioned rocking a baby and mouth then zheng yi and chromii figured he need rabbit to feeds those babies.
•we went to the forest found a pack of rabbit with a single owlbear
Until we get jumped by another owlbear,snake and tree.
•we defeated them and feed to babies froglets
Zheng Yi's Diary Entry:
It was another lovely day at the tavern. I was enjoying my lunch with another cold pint when all of a sudden, a bunch of us got sucked into a...bottle?! It was weird, one moment I was sitting at the tavern and the next, I appeared at some unknown forest. There were giant wild boars and Ettins nearby. Pax and I went into stealth mode but before the others could try to hide, Clothilde had already went and attack one of them.
Clothilde seems familiar... I think I dreamt of her before?
Anyways, I did my best attacking quietly from the shadows like Pax while the others, Joanna, Nyxara, Ronia and Clothilde fought more openly. Just as we were almost done with all these beasts, more appeared from the East! They were two more Ettins and a goddamn huge Hill Giant.
The battle continued for quite a while. I tried to stay hidden and take advantage of it as much as I could. The others did most of the damage to the Hill Giant but I was lucky enough to land a deadly strike with my shortbow and arrow, right into its ugly ass eye. The digusting beast screamed in agony but alas it fell down with a quake.
The others managed to help take down the remaining Ettins, but not long after Ronia and Nyxara got into some kind of (lovers?) quarrel. They were going at each others' throats. The rest of us stood back and watched.
To help diffuse the situation for a moment, I tried to distract Nyxara by gifting her the mushrooms I harvested near the Toad's Lair. She mixed it with her ice cream and had a good snack but soon, she went back to fighting with Ronia.
We were suddenly sucked back through the bottle and we landed outside of the Tavern. I have had enough of the arguing and slipped away quietly. Maybe today I should go for some Bai Jiu instead.
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Where did you go?
Who did you meet?
What actually happened?
Clothilde Journal
Who:
Where:
What Happen :
WHAT...HAPPEN?
Where did you go?
Who do you meet?
What actually happened?
we all gather up by the tavern, where a wheid dragon lady is asking us to help her gather ingrediance for something
3 Frostmilk Crystals 1 piece of Moon-Ice Anything that looks delicious.
after not paying for the meal and run away we all fall into the hole , the hole is dark but we have friends who light up with touch... we end up fighting spider , winter wolf and the wyren (i think that what mother told me off). and we go gather the ice and crystal... and I... I lose conciouse...
Where did you go
•Tavern
•Snowy Mountain
Who you meet
Player:Nara,seelia,sylph,abdul,nomaev
What happened
•Nyxara asked us to help search for her ice ingredients,Go to the mountain then we fell,the cave is dark and as we keep went forward we found 3 spider defeated them,Yulrac collect 2 small crystal,we found a wolf we thought its friendly but after getting attacked we defeated the wolf,Yulrac collect 1 small crystal then we fought a false dragon after it get defeated by us we harvest and return to the tavern
shit Happen
* the tavern > fall into the cave
**Who do you meet?**
* Nara Moonfang @Nami |Ariana⁶, Nara³,jing Shan²
* Seelia @Bella | Vili✨⁶ Seele⚔️³ Ely🛡¹
* Sylph @yoru | Ad🧙7 My🎵6 Hn⚔️4 Sy🛡️2
* Abdul Al Hakimi @Shiro |Abdul³
* Yulrac @TeoTheRng | Yulrac¹
* Nomaev @ησυмαη
**What actually happened?**
**we all gather up by the tavern, where a wheid dragon lady is asking us to help her gather ingrediance for something**
3 Frostmilk Crystals 1 piece of Moon-Ice Anything that looks delicious.(Femboy)
After entering the Tavern i saw Some Of Group People entering it using Window, Idk what Wrong with them , But sure , I saw That Dragon Lady then i Remember there kid Drawing of Her , So just assumed she probably the one that Make That Commission request, So We Sit down with Bunch of People that I don't know , I Just order teh Tarik With Roti Canai, Then After a Minute i saw this*BAGGER * Kid Outside the Window them I Pointing at Her?? to be Honest i don't Is That Girl Or boy ,so We sat Down like for 30 Minutes, Then That Dragon Lady Explain, I don't really pay attention, What Her saying but after she give the list of item Inside A Cave so We Head out To Snowy mountain (although at first i just was To Stay because they don't pay Shit, So i was alike Ahh , Damn Do I need To do dishes)
As We On the was to Up The mountain, we Fall Into Hole (i forgot to Bring My Torch because someone to Busy with His Dinners)
So Yeah We fight some of Enemy inside that Cave (I can't hit Shit because it was To Dark , Then We Manage to Fine some Crystal there ) The Funny shit Is , Some Of Enemy is Wolf and On Of Adventure that join She was Wear Wolf, And she still Kill Thay Wolf, But heah Probably nature at His Best I guess, Then We Move deeper, We Found a freaking Dragon (i was like Nah, Let Me Hit with my Detect Though) He was dreaming of Meat , So Yeah We Attack it , (smart Move i Guess,) yeah that Dragon was Deaths like So Freaking dead , Then This Barbarian looking Guy chop His a head Off , And yeah, That Dragon eye have the Ingredients that we wan , So Yeah we heading back , Then as We About to Give the item to That GIRL , she say Don't need aot Anymore,
I Abou to fire Bolt this Places Down, then She Take The ingredients then Making use as Icream, then I TAKE THE SCOPE OF ICREAM THEN EAT IT , then I Can't stop From Eating it , Like what The .
After that I forgot happening, I was Running out Of Window, Then enter back Because she mention about the Rewards then Jump out Against
Location Markers
Who I Met
Slyph, Abdul, Yulrac, Nara, Nomaev
Paper Journal #4
Met at the tavern, or broke into the tavern. Weird dragon lady wanted ingredients from the snowy mountain.
We fell into a cave.
Fought spiders. Fought a wolf. Fought a dragon. Very cold. Very dark.
Yulrac found crystals. We got the ingredients. Everyone survived. Mostly.
Dragon Lady give ice cream, I said no, the rest said yes.
I think Sylph passed out.
Good day.
Notes by Nomaev @nomad_amaan
Quest: The Secret Ice Cream Source
*Locations*
- Path to Snowy Mountain Cave
-Ground collapsed and fell into the ground leading to Snowy Mountain cave
**Party Members**
* Nara Moonfang (Fighter)
* Seelia (Rogue)
* Sylph (Paladin)
* Abdul Al Hakimi (Warlock)
* Yulrac (Barbarian)
**Events**
I grouped up with my party to meet Nyxara at the tavern for a brief planning and information regarding the quest. We had some trouble with using the window to assert themselves or so I think while I use the front door. Weird individuals. We had our lunch and proceed to head to the location of the needed items to collect for the quest. We were near the cave but unfortunately none of us are good navigators. The ground underneath us collapsed and we fell into the cave. We checked for any possible injuries. Our paladin Sylph caught a nosebleed on the way down but she’s alright. We killed some spiders and a wolf. We fought an icicle dragon that holds the last needed item. No casualties. We went back to the tavern and collect our reward from Nyxara. She kindly gave us a free sample for her ice cream. It tasted surprisingly cold with a slight kick. My party couldn’t seem to handle her ice cream but I loved it :3
Not a bad first quest even though it’s rather odd.
Quest items collected:
3 Frostmilk Crystals 1 piece of Moon-Ice
Hanz Report Summary
Where did you go?
Who do you meet?
What actually happened?
Location
Those I Met
What Happened
I arrived rather late to Bonk’s celebration, unfortunately missing most of the first battle. Apparently, Aiden had decided that the appropriate birthday gift was an opportunity for Bonk to personally slaughter some monsters.
Soon after I arrived, we were facing a group of humanoids—possibly cultists, though the tentacles made their affiliations somewhat difficult to ignore. They proved considerably more troublesome than the creatures before them, and several of our companions were brought down.
Fortunately, Bonk delivered the final blow.
Personal Note
A rather unconventional birthday celebration. Still, Bonk seemed happy. I suppose that is what matters.
Zev's adventurer notes
where did they go
who did they meet
what happened
Location
Golem Laboratory
Those I Met
Clothilde, Lusio, Joanna, Jerrod, Zevrouge
What Happened
We entered a Golem Laboratory and were immediately met by three Golems and four flying weapons. The battle was surprisingly uneventful, and the constructs were dispatched without much difficulty.
I imagine the artificer will be considerably less impressed by our success than we were.
Clothilde Journal
Who :
Where:
What Happen:
Where did you go? (Name the specific frontier zones, dungeons, or landmarks visited).
- Seperate Pocket Dimension (Desert terrain)
Who did you meet? (List the names of any key NPCs, factions, or major monsters encountered).
- Alex the Wizard
What actually happened? (Provide a brief, 2-to-3 sentence summary of the main events, discoveries, or items found).
- Their experiment gone out of hand
- Their purple worm breed was overgrown in their seperate pocket dimension
- Asked us to neutralize the rogue purple worm
- The purple worm was killed by yours truly.
(Where)
The Wizard's shop.
(Who did you meet)
(What happened)
Subject 2 required help from Subjects 1 to help subdue subject 2, as they might kill subject 2 if they do it themselves. We managed to kill the purple worm eventually.
Carlsberg Log
Who :
Where:
What Happen :
Hanz Report Summary
Where did you go?
Who do you meet?
What actually happened?
Where did you:
Alex Portal
Desert
Who didi you meet
Kenjora
Carlbergh
Unknown strong lady (Beatrix)
Jerrod Tambor
Tailor Sniff
Hanz
What happened:
Alex asked us to help kill some purple worm
I thought it just normal one worm, to my surprise it gargantuan...
It almost took my life but thanks to the party healing me
And the Miss Fighter punching the worm to death
We succeed helping Mr Alex
(Where)
Forest near Hakon Dent.
(Who did the party meet)
(What happened)
Lady Minx told us to hunt Giant Elks and boars. We ran into displacer beasts. The beasts stole some of our meat from hunger. We also realised that the we eventually managed to get the required quota and then some. The beasts allowed Lady Minx to fashion cloak of protection.
Note: May the Elements forgive us. It seems that we have slain two celestial beings (the Giant Elks). I hope this does not bear bad luck in our future journey.
Fae Report Summary
Where did you go?
Who do you meet?
What actually happened?
Minx requested the party’s help gathering meat for a funeral rite scheduled for the following week, requiring two giant elk and three boars. Drav, Theresa, Yulrac, Zamrud, and Fae ventured into the forest, where they found predator tracks and proceeded cautiously after leaving their wagon. Theresa attempted to use a command spell on a giant elk, but it failed and the elk fled; the party gave chase. They discovered a group of five boars and one elk, all visibly frightened and staring into the bushes, sensing a hidden threat.
Following Zamrud’s suggestion to secure the boars first, Drav charged into a rage, his eyes turning red, and killed an elk with his glaive while thanking the animal for its sacrifice. As the party loaded the wagon, two beasts emerged from the bushes, seized two boars, and retreated. The group continued hunting, finding another elk and boar, but were interrupted by a glitchy, unnatural roar that caused the animals to charge. The party fought and killed the hostile creatures, then pursued the two beasts that had stolen the boars, identifying them as displacer beasts. Drav landed the final blow on the last displacer beast, and the party collected both bodies for potential use.
Upon returning, Minx rewarded each party member with 400 gold. Drav received a cloak of protection, Theresa obtained a ruby, and Fae was given an elk heart and the displacer beasts’ tentacles. With the required meat secured and additional materials gathered, the funeral rite preparations were complete, ensuring Minx’s friend would be properly honored.
Where did you go
•Hakon's Dent
•Inside the forest
Who do you meet?
•Players:Zamrud,Drav,Yulrac,Theresa
•Npc: Minx The Barmaid(Lupin)
What actually happened?
•Minx asked for our help to hunt animals three Boar and two Giant Elk meat for the funeral. She gave us a horse and a wagon to help us to transport animals meat
•as we entered the forest we found the giant elk but it ranaway
•we found 5 boar and giant elk then we successfully catch all of em but two feline beast show up and stole our 2 boar
•we found 1 boar and 1 giant elk, they attack to defend themselves but we still manage to defeat them, the same two feline beasts show up again but defeated by us
•we returned to Minx,give her all of these meat and finally get payed by her
Zheng Yi's Diary Entry:
Today I decided to take it easy with the adventuring. I went to the tavern as usual for some ice-cold beer and then headed back to my rented room. The place is quaint, big enough to not feel claustrophobic, but not enough to feel grand. I retire for the night, hoping to catch some good quality sleep.
I suddenly "woke up" and found myself in a grand hallway filled with statues. Though they aren't as magnificent as Michelangelo's David that I had the chance of seeing up close before (but couldn't steal), they are truly beautiful. In this hallway, I was joined by Lusio, Necrass, Clothilde, Abdul, whom I've never met, and Daichi, a familiar face. Lusio and Clothilde told us that we're actually stuck in a dream state and we had to go through a series of challenges to get out, and the best chance at survival was sticking together.
Unfortunately, we separated anyway as the group couldn't agree on a direction. I decided to follow Lusio because he seemed to know his way around, and he said he knew how to get us through this. Though his armour looks like it's made out of gaming consoles like the ones my children had, he did seem like a dependable person.
As we were walking through this hallway filled with broken mirrors, I accidentally glimpsed into some of the shards on the floor, and I saw some of my dreams coming true. I could tell it was a deceit of some sort, as Lusio had warned, so I ignored it and continued on. As we arrived at a dining room, we dashed on and across the table. However, as I was finding my footing, I accidentally looked into one of the paintings, and it made me go mad. Lusio pushed me through the doorway, and we ended up in a hall with a grand staircase and a stained-glass window.
There were two little girls there, but the whole group ignored them. I could feel that I wasn't in the right state of mind, but the little girls reminded me of my kids, and I felt like I needed to talk to them. All of a sudden, a giant spider with an eerie face appeared, and it was staring right at me! But the others didn't see the spider!
I couldn't help but freak out, fear completely taking over me. I wasn't sure what happened after that. I just knew someone was pulling me along as we escaped and ran back to a safe spot. I think Lusio left the group to find Abdul, who was separated, while Necrass and Daichi brought me back to the main hall and then up to the Grand Library.
I just remembered freaking out the whole time, like I'm mentally breaking. It took me a while to calm down, and by the time I did, the whole party was together along with a woman named Ultrick. I realised that there were pillars powered by something and a portal right in the middle of the library. Everyone messed around a little bit until, all of a sudden, Ultrick disappeared while standing in the middle of the portal!
We tried to figure things out. I went into a frenzy trying to destroy some of the books, but my Scimitar just went through them. I then investigated the entire library by poking at the books and scrolls with my Scimitar, making sure not to touch them with my hands. I suddenly heard a click, and Abdul, who was at the portal, went missing.
We attempted to get him back, but Daichi had to touch one of those pillars to send him back, and the magic pillars somehow didn't work anymore. We headed back to the main hallway, and Abdul decided to try looking for the little girls again. He came back later, not finding the girls but apparently meeting with some type of angelic being. I guess it really was a dream because I could only dream of meeting an angel myself.
We all suddenly had a splitting headache, and then Daichi, Abdul and Necrass disappeared. Lusio said they've woken up from this dream. I was about to panic because why didn't the two of us wake up? But Lusio revealed that he had something that could help us wake up. We closed our eyes, and I woke up in my bed.
The sun rays shone through my dusty window, slightly glaring. It must be close to noon at this point. I could still sense the fear, nerves and panic in my system. I had to wash my face just to help freshen myself up a bit-wash away the icky feeling.
I'm not sure just how real this dream was. Did I astral project somewhere? Was it just another case of lucid dreaming? Or well... it was just another nightmare, I suppose. Sigh... I really don't wish to have another dream like this again. But I do wonder if I'll meet all those new characters in real life. Are they real people, or are they just some made-up ones in my subconscious? I wonder if it'll be weird for them if I "knew" them?
I need another beer.
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Where did you go?
Who did you meet?
What actually happened?
While patrolling near a village, Drav and the party encountered Zeke, a frail old man who explained that his mute grandson Timmy was being bullied and had been dragged into the northern forest. Drav carried Zeke on his back to the forest, insisting that protecting citizens was the duty of the Dawn Guard. The group found Timmy surrounded by three boys kicking him; after warnings and a warning shot from Abdul, the bullies panicked and fled when Taldrin ordered them to bring their fathers.
Timmy was comforted and assured of his safety by the Dawn Guard. Zeke reunited with his grandson, and Drav documented the incident for reporting. As the group prepared to return to Dawnport, armed adults emerged from the bushes—brought by the three bullies—carrying improvised weapons, with two leaders directing them. Drav identified himself as a Dawnport Guard and ordered them to stand down; they ignored the warning and attacked. The party fought back, defeating all the thugs, with Taldrin landing the final blow.
The three bullies, still hiding, attempted to flee but surrendered when Drav commanded them to stop, begging not to be jailed. Drav informed them that Inspector Dorn would investigate and that they must answer for their role in the armed assault. Despite Zeke’s plea to release the boys, Drav maintained that their actions had led to a deadly confrontation and that consequences were necessary. The bullies were taken into custody to be brought to Dawnport under Dorn’s authority.
Jian Shan Adventure Note
📍 Where we went:
A village near dawnport
👥 Who we met:
old man Zeke, timmy, 3 timmy bullies
,a bunch of thugs and their leaders and right man
Who Jian shan with :
Drav, Abdul, Seelia, Sylph and Taldrin
.
⚔️ What happened:
Jing Shan is talking a stroll at the village. thinking of was to undo a curse from the last mission.
When suddenly and old man name zake appeared and asked for my and some adventurer help.
which Jing Shan agree.
What he asked it to stop the his mute son Timmy from getting bully.
so he guide us to his son thatis been bullied that that time. my ally go and chase away the bully while I stay guard Timmy.
we talk a bit with Timmy when the 3 bullies came back and bring thugs and their leaders to beat us up.
But unfortunately for them we are stronger and kill them all
Drav our party member and the town guard arrested the 3 bullies
and that's all of it
(Where)
Bottle dimension
(Who did the party meet)
(What happened)
We got absorbed into a bottle. Fiery specters srurround us. They explode when killed. There was also a parasite, but luckily it died before it can propagate.
1. Where you go
To the west searching for the horse driver
2.Who you meet
Taldrinn
Joanna
Zaraki daichi
Omii
And Zheng yi
3. What actually happened
We found skeppy the kobold
The kobold ambushed us
Defeat almost all of em and some of em are running
Skeppy brought us to the cave for the missing driver
The party consists of me, Omi, Yulrac, Zheng Yi, Daichi, and Joanna.
We started from the Adventurer's Guild, there were rumors about some nasty little creatures called Kobolds attacking a wagon. We were not sure about it at first, but we decided to investigate it anyway! Omi looked very frightened at the sight of the Kobolds though, and they even said those creatures look like me... hmm.. maybe I am still not accepted in the eyes of humans... but I don't mind !
And so we travelled to the west. Came across an injured Kobold. Skeppy, his name. Helped him, made sure he felt a sense of friendship because he was terrified of us, and then we were ambushed by more Kobolds. The party was victorious, as most of the Kobolds decided to flee when they realized they couldn't take out our party. And so, the party saved Skeppy, Skeppy brought us to the kidnapped driver, and we brought Skeppy back to Dawnport so that his safety are assured!
The party consists of:
- Joanna
- Daichi
- Omii
- Yulrac
- Zheng Yi
- Taldrin
The party went to look for a missing grain wagon, and it's driver that might have been ambushed by Kobolds.
In the Adventurers' Guild Hall, the party met several important staff members:
- Penelope
- Mara
- Excella
Then afterwards at the location of interest, the party met with Skeppy, a Kobold who was used as bait for an ambush by the Kobolds.
- The party came across an injured Kobold named Skeppy, near where the wagon was abandoned.
- The wagon looked like it has been emptied out, and the driver was nowhere to be found.
- Taldrin and Zheng Yi both are fluent in Draconic so they were able to communicate with Skeppy.
- The party decided to help the injured Skeppy who was stuck under the tree branch. Skeppy looked terrified of the party.
- Taldrin uses a spell to charm Skeppy, so he would calm down and be more trusting towards the party.
- Under the influence of Charm, Skeppy blurted out that he was actually a bait for an ambush, and the party immediately noticed that they are surrounded by Kobolds who were ready to ambush them.
- The party managed to fend off the ambush, as most of the Kobolds decided to flee when they realized they have lost.
- Skeppy brought us to the cave, to rescue the kidnapped driver
- The party decided to bring Skeppy, who was abandoned by his tribe, back to Dawnport to start a new life there.
Zheng Yi's Diary Entry:
I'm starting to like visiting the tavern, as a lot of interesting things seem to start here. Besides, they have some really good beer. Maybe not as great as actual lagers from Germany, but still great nonetheless. I was sitting in a quiet corner with Daichi, discussing our previous adventure at the Toad's Lair when I noticed a commotion near the bar. I saw Yulrac and Taldrin and a scrawny-looking knight seemingly talking about an adventure. Joanna was busy flirting with one of the workers named Penelope, on the other hand.
Daichi and I walked over to the group, interested in what adventure I might be going on today. Turns out it was a rescue mission. Mara introduced us to Excella, the person who posted this quest. Apparently, Kobolds have been seen around that area, and it seems like they might have intercepted a wagon transporting merchant goods. The merchandise didn't matter, however, the driver has gone missing too, and our priority is to rescue him. This is definitely the opposite of what I'm used to back when I was pillaging for goods. The people and quests in Dawnport are...nice... Very different from the roughness of the sea. I sense that most of them are good by nature, and most of the bad people I've encountered are not from here.
Anyways, we travelled towards the outlying road towards the West and came across a Kobold named Skeppy. He was frightened and all alone, stuck under a tree. I had a chance to practice my Draconic after a while and spoke to Skeppy along with Taldrin and Daichi. He needed our help getting out from under the tree, and after being freed, Taldrin cast some kind of spell on him, which helped calm him down and trust us.
Skeppy then let slip that it was apparently an ambush! Many Kobolds suddenly appeared, surrounding us all. We did our best to fight, as always, but I noticed that Omii was very strong despite her extreme sense of nerves and fear. She seemed so timid at the tavern, but I suppose the saying "never judge a book by its cover" is a lesson here.
Well, we were starting to win against them when Kobold reinforcements arrived. Daichi was quite injured, and Joanna and Taldrin helped to heal and protect him as much as he could. Skeppy was also surprisingly strong! His own kind attacked him a few times, but he escaped with minor scrapes. Soon enough, though, we were overpowering the Kobolds again. When the remainder saw that they were fighting a losing battle, they ran off like the cowards they are. Hmph! Pathetic.
Skeppy brought us to the Kobolds' hideout, a cave nearby. We found the kidnapped driver and also some treasure. We decided that since Skeppy was betrayed by his own kind, and he showed that he was truly good, we brought him back to Dawnport where he could start a new life.
As we returned to the guild hall, we managed to convince Penelope and Mara to give Skeppy a job. They gave Skeppy guard duty which he was very thankful for.
I'm glad things worked out great. I think as I age, empathy grows. My bloodthirsty nature is taking a step back and this...kindness(?) is becoming stronger in me. I need another drink.
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Where did you go?
Who did you meet?
What actually happened?
(Where)
Secret entrance to Artificer Smithy.
(Who did you meet)
(What happened)
The party task is to bodyblock entrance. It was a tough fight. One enemy managed to slip past Jing Shan after a few crit blows. Another one ran away after the rest defeated. The whole party is cursed by werewolf curse from their wounds.
Location Markers
Who did we meet
Zamrud, Y, Jingshan
Paper Journal #3
Met at the cave. Jingshan blocked the entrance by getting huge. Good plan. Until nobody could hit the wolves.
Everyone got scratched. Everyone got furry. One wolf escaped into the cave. Jingshan and Y kept getting knocked down. One wolf ran away.
Now we have to figure out how to break the curse before I have to start explaining to people why I have paws.
Y Journal
Where :
Who :
What Happen:
**Notes <@1491769816040603708>
*Where :
* Artificer smithy outer gate
Who :
* Jing Shan
* Seelia
* Zamrud
What* Happen :
we are task to defend the entrance of the cave lead to artificer smithy from werewolf that want to attack them.
we try our best and only let one werewolf enter .
But we are turn into werewolf as a result **
Daichi's Adventurer Notes
where did you meet
who did you meet
What Happened
Where did you go?
Another Grove
Who did you meet?
Party:
- Fae
- Y
- Zaraki Daichi
- Zheng Yi
Others:
- Frogs, not Frogles, Frog people
- Bandits? And apparently who spread the rumor
What actually happened?
Helene's POV, she traveled out in hope to find this rumored 'Grove' mainly to search for usable and interesting Herbal plants of any kinds and sorts. Helene stopped and ended up finding the 'Grove' due to a crying child where she then find a group of people that naturally took her as part of the party member.
Helene gathered a couple of plants and mushroom and was aided by Fae in moving her wheelchair and helped by the others to move her from her chair to a boat that the party found that then was used to row through the waterfall, where a gap can be seen.
There they were seen by a group of Frog people, after conversing with them, Helene made the bargain / deal of helping them remove the rumor so others may not find their Cove any longer. On the way out, the Party was ambushed by a group of menacingly well armed men, about 11 or so. They asked if the party had found the treasure, which the party replied no.
Zheng Yi informed Helene that this is the person that told the Party of this location, combat ensues and they soon were felled by the party. Helene was merely there to hide and heal as best as she can, using the recently picked Herbs. The Old Frog Sage finally appeared and removed the rest of the Bandits.
Party made sure the other Old Man and possibly their Son? Grandson? That was held hostage earlier is safe and sound. Rummage through the belongings of the felled Bandits, and then return after Harvesting and Looting, etc.
Helene seems to write this in her Diary. She's glad that the tools and brew she made was able to help one way or another.
Zheng Yi's Diary Entry:
I was sitting at the bar of the Tavern today before heading over to the Quest Board to check out what quests I could go on. As I was approaching, I saw Zaraki Daichi talking to a mysterious man and overheard something about a map and the Froglet Grove. I remembered how important it was to keep that place hidden, and I thought maybe I should speak with Daichi about what I overheard. He was hesitant at first about sharing the information, rightly so, but after I told him that I've actually been to the Froglet Grove, he instantly poured everything out. Apparently, that suspicious guy is selling the secret location of the "Froglet Grove" to people, and the map shared showed the direction to be Southeast from here.
Cute little Fae came into the Tavern, and decided to join us on our quest, and she invited Sylph along. Soon, Y decided to come to our table and ask us to join his religion. I've never been much of a religious person. During my time at sea, I only believed in my late husband and all the men working under our leadership. Though some of them were shady characters, I could see that they put their all into pirating, and they definitely showed loyalty to my husband and me. Anyways, Y somehow joins us on our quest too.
As we journeyed to the grove marked on the map, we came across Old Man Zeke and his little grandson who only spoke in sign language. Luckily, I was able to communicate with him and found that he wanted to capture the little froglets to show off to his friends and somehow help stop the bullying. I remember when my firstborn, Zheng Yingshi, was still little, Zheng Bao would bully him as well. I comforted the kid, and we also taught him not to capture the froglets.
We investigated the area. I accidentally got high on some wild mushrooms while trying to pick them for Nyxara. Luckily, though, Y helped remove me from my hallucination with a spell. He also found a boat that could ferry us towards the opening behind the waterfall.
That's when we found the Toad's Lair. The Great Toad Sage was angry that more and more people had been coming to the lair and wanted to kill us initially. However, Helene, the wonderfully intelligent lady that she is, made a pact to get rid of the rumours in exchange for letting us live. Thank "God" (I guess) because I was not ready to die there.
Once we left the lair and returned to the grove, the suspicious man from earlier appeared with a group of his bandit lackeys, trying to attack us. We fought back as much as we could, but Y was severely injured, Helene wasn't exactly a fighter, and those bandits had a hold of Old Man Zeke and his grandson. The Great Toad Sage then appeared and helped us fend off those bad guys.
We managed to get a good amount of loot from those useless bandits and kept our promise to the Great Toad Sage about squashing those rumours of their location. I'm glad that we made more new friends; although I still find frogs and toads very icky. Who knows... maybe one day I will finally get over my dislike of them.
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Where did you go?
Who did you meet?
What actually happened?
Y Journal
Where:
Locate at -9:10 from Dawnport
Who:
What Happen:
Bonks Crayon Diary:
Bonk not fishing king anymore...Takashi no fight fair...Takashi friends no fight fair...Bonk don't want fight fair anymore. Cheater always win.
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Where did you go?
Who did you meet?
What actually happened?
Dorn arrived at the outskirts of Dawnport and found Pak Lang fishing with Encik Jerami. Pak Lang called over the assembled adventurers—Morban, Bonk, Izaya, Carlsberg, and Dorn—and explained the local fish species and their point values for the day’s competition. The group paired up to fish, with each team trying to accumulate the highest total points from their catches.
Morban teamed with Pak Lang and scored the highest total of 21 points. Izaya and Bonk paired up for 19 points, while Dorn and Carlsberg together managed 12 points. Pak Lang awarded the winning team a wondrous magic item, an Ioun Stone (Reserve), as the prize for the competition.
The session concluded with the prize distribution and the group enjoying the day’s outing by the river.
Carlsberg Log
Where:
riverside fishing spot where Pak Lang had set up
Who :
What Happen:
Zheng Yi's Diary Entry:
After the victory with the cake-baking quest yesterday, I felt like I managed to get along well with some of the people, so I thought that I should check out the quest board again and saw another fairly simple-looking quest about fighting some monsters. I felt like killing something now.
Outside the tavern, a bunch of us gathered. Some of them were familiar faces such as Seelia, Yulrac and Theresa, while others were new, such as WiiWii, Sylph and cute little Fae. I really like that adorable little fox; it reminded me of my children when they were younger and more innocent.
Anyways, the piece of paper, which was the quest, suddenly appeared in the middle of everyone. I picked it up, and it tugged me towards a cave. I gathered everyone with Fae on one hand, and we went through the cave and came out to a beautiful body of water with a nice waterfall. However, the area was surrounded by frogs, something that always scared me a little. We didn't really have frogs out in the sea after all. A small and very fast frog with a mushroom cap came towards us in a flash, and he pointed at the paper in my hands.
Thankfully, WiiWii could speak froglet and said that the frog was King Shoom, the leader of the froglets, and he needed our help fighting goblins who have been attacking them. He offered us gold as a rewards, much to my pleasure.
Soon, many goblins ambushed us and we had to engage in a difficult battle. I ended up quite hurt, and Fae missed many, many, many spell casts. Poor Fae had to go jump into the lake to cleanse herself through the mandi bunga ritual. Soon, the battle ended and we received our rewards from King Shoom. We also looted the dead goblins and I maged to get a Scimitar and two extra daggers for my inventory.
It has been fun killing today, despite being quite injured. I look forward to meeting with more people in Dawnport.
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Where did you go?
Who did you meet?
What actually happened?
•Where you go?
Cute Froggies paradise
•who you meet
Seelia
Theresa
Fae niko
Sylph
Zheng yi
And wiiwii
•what actually happened
At the beginning we at the tavern,then a mystery paper/book inside the paper it show a drawing of goblin and the paper lead us to an ordinary cave as we keep went deeper. We saw its a paradise for froggies's civilization. They also have a VERY VERY BRAVE KING and cute one too King Shroom but sadly all of us cant speak Cute language,one of us show the paper if the king shroom help us,king shroom show himself being distressed about it and tell about the goblins issues,after that he show us gold as our rewards. Goblins show up battle start
Theresa can hold her back, but fae keep missing her spell for 8 times due to JOE BIDEN's curse its so bad it also started to affect Yulrac when Yulrac tried to kill goblin boss at last Zheng yi save us by killing the boss
Location Markers
Who did we meet
Paper Journal #3
We met at the tavern, where Slyph somehow acquired a cat that simply appeared out of nowhere. Naturally, the cat was adopted and taken by Slyph. Shortly after, Zheng Yi found a mysterious piece of paper, and it pulled her to somewhere unknown, so we followed it and eventually arrived at the Froglets’ home. What followed was less “peaceful investigation” and more “someone trying to kidnap a frog.” We failed, one even dared to bonk me on the head!, Theresa and Slyph somehow ended up getting squished in the chaos, and then a hoard of goblin showed up because apparently the day wasn’t strange enough already.
Then came the fighting. Fae Niko missed nine times, which I’m sure she’ll appreciate me recording for posterity. I, meanwhile, managed to get the first kill of the fight. Very efficient, if I say so myself. Once everything was over, we harvested the bodies and brought them back. King Shroom was apparently very happy about this.
Personal Outcome
Everyone has a kidnap a frog act. Fae has nine missed attacks to think about. And I got the first kill. Honestly? Pretty successful day.
tavern > frog village
PC
NPC
we start off by meet up in tavern then er got the quest lead us to the frog village/ grove
we meet the lovely people of the grove and some baby frog, we hang out with them talk to them get understand what the quest is for
then the goblin atk, we fight back and kill them all. Unfortunately, Fae keeps missing that everyone is concerned about her.
But thankfully she got the reward for her effort! :D
Fae Niko's Report Summary
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Carlsberg Log
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