We need iron, badly. The northern iron mine is currently overrun with hostile myconids - workers transformed by something uncovered deep in the mine. Conflict may be unavoidable so make sure your sword is sharp and your wits are sharper.
Scheduled by: adrian (Sarco
Withers

Race: Dwarf
Class: Warlock, Cleric
Background: Guild Artisan

Race: Kobold
Class: Cleric, Rogue
Background: City Watch
Terd has no real vested interest in this so if someone else wants to pull up they are more than welcome to
Left early, not sure if I deserve to get gold or some exp
Day 1
Day 2
Day 3
Day 4
In mines
Back at camp: in teleport room - Shepherd dead?!?! Killed by spells, jaw missing, amulet gone