A voidship has been sighted drifting silently between Oriyal and Hellia, its engines cold and its lights flickering weakly. No distress call was ever logged, and its trajectory suggests it has been adrift far longer than it should have survived. Salvage scanners show the hull is intact, but interior readings are unstable and inconsistent.
You have been chosen to board the vessel, investigate what happened, and recover anything of value before orbital decay or debris impact destroys it completely. Expect zero gravity, failing systems, sealed compartments, and whatever remains of a crew that never made it home.
Themes: Isolation, void salvage, environmental danger, space walk, low/no gravity
Mood: Claustrophobic, tense, slow-burn sci-fi
Riley Ferrow (Oscar)