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Civilian or Adventurer:
Adventurer
DNDbeyond Account Name [If Applicable]:
TAMEFX
Primary D&D Race:
Elf
Campaign Special Race [Feat Required]:
High Elf
D&D Background [Adventurer]:
Far Traveler
[Adventurer] Class Path:
Druid
[Civilian] Job Path:
N/A
Appearance:
A slender pallid elfess with a usually calm gaze unless concentrated, in which her oaken eyes begin to narrow and fixate. Her hair is a dulled blonde that shimmers within the suns grace, framing her pale complexion and sharp features.
Public Character Knowledge:
Mostly always happy to help. A cheerful woman with a strange disposition. Isolates herself mostly away from others but holds respect for everyone, unless they do not deserve it.
Helena is from an isolated isle, Helmyr. Its history and location is unknown to many though its peoples are heard about. The Wytches that inhabit it, and come from there, are known as guiding people, trained for a century in many skills and holding reverence for The Living Trinity. The isle is masked by magics of the Wytches that do inhabit it. Once trained, a Wytch departs the isle for other lands to aid them, and if not they are kept on the isle to continue the teachings of Helmyr. Helmyr is a druidess of old and is regarded with as much reverence as their faith. She founded the isle and its teachings, dedicated to the maintenance of nature, now a martyr. Helena was destined to travel and aid other lands, becoming a pilgrim and learning from many cultures. The appearance of a Wytch is usually onto for those that need extra hands in which they commonly leave once their duties have been fulfilled. Uncommonly, yet it is not a scorned decision, a Wytch may choose to stay within one location and settle their roots there. Helena has only just turned a century old and has now found the first place that may need her help, Underhaven, finding that these lands have fallen victim to a daunting deadily fog, the Fraying Mist. She is usually loving and calm, willing to aid with anything as is her duty however whatever many do not see whilst they converse with her reveals itself during times of adrenaline. She becomes fiery and concentrated within combat, or overly joyous and silly during fun activities.