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Civilian or Adventurer:
Adventurer
Primary D&D Race:
Gnome
Campaign Special Race [Feat Required]:
Rock Gnome
D&D Background [Adventurer]:
Guild Artisan
[Adventurer] Class Path:
lvl. 3 Arcane archer Fighter, lvl. 1 Artifcer
[Civilian] Job Path:
N/A
Appearance:
An average gnome, with a pair of magnifying glasses(the sort with different lenses you can switch in and out) she has green eyes and is an average height, for a gnome, with brown hair, she often wears hoods or cloaks
Public Character Knowledge:
Rumors she killed her brother, she's secretly a fae, because of all her strange mannerisms, she's discovered some kind of powerful weapon she keeps to herself
Born in UnderHaven, Nitix was raised by her parents, she has a brother, who is older than her. She was always an odd one out, even by gnomish standards, she was always a little TOO honest, a little TOO kind, it was suspected that she was lying often as a result. Leading to her being forced to be a pariah, against her will. She consoled herself by building and training with her bow, something few saw the point in, but it grounded her, and that was enough. She always loved tinkering and bringing life to her creations, making them move, making them sing. Occasionally making them explode(It was an accident, father, I swear!). Her brother often consoled her, in the way only a brother could.
But one day, when she was deep in the caves trying to test an experiment with her brother, an accidental explosion resulted in a cave in. Her brother managed to save her, but he was crushed by the rock. She had to go back to her father and mother, who she loved more than anything, and tell them the other person they loved most in the world was dead, and she had killed him. They were furious, and grieving, and scared, and in their fury they disowned her. Not before making sure she had enough money to rent an apartment for a few months while she tries to find work. during the aftermath of her disowning she was wandering through UnderHaven, like a living ghost, it was then that she met Grampy Paws, and, despite taking a very long time, remembered a little bit of how to function, she sees him as often as she can now. During this window she eventually found work upkeeping the circus's technology, in the process becoming close with Ms Led, who is now one of the closest things she has to a friend, she was fifteen then Now she’s eighteen, and still just as listless. Desperate to escape her guilt she decides to try adventuring.